mirror of
https://github.com/RPCSX/llvm.git
synced 2025-02-02 10:32:56 +00:00
[EH] Handle non-Function personalities like unknown personalities
Also delete and simplify a lot of MachineModuleInfo code that used to be needed to handle personalities on landingpads. Now that the personality is on the LLVM Function, we no longer need to track it this way on MMI. Certainly it should not live on LandingPadInfo. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@246478 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
bf9ec6af48
commit
7174af9bac
@ -79,12 +79,11 @@ struct LandingPadInfo {
|
||||
SmallVector<MCSymbol *, 1> EndLabels; // Labels after invoke.
|
||||
SmallVector<SEHHandler, 1> SEHHandlers; // SEH handlers active at this lpad.
|
||||
MCSymbol *LandingPadLabel; // Label at beginning of landing pad.
|
||||
const Function *Personality; // Personality function.
|
||||
std::vector<int> TypeIds; // List of type ids (filters negative).
|
||||
int WinEHState; // WinEH specific state number.
|
||||
|
||||
explicit LandingPadInfo(MachineBasicBlock *MBB)
|
||||
: LandingPadBlock(MBB), LandingPadLabel(nullptr), Personality(nullptr),
|
||||
: LandingPadBlock(MBB), LandingPadLabel(nullptr),
|
||||
WinEHState(-1) {}
|
||||
};
|
||||
|
||||
@ -319,16 +318,10 @@ public:
|
||||
|
||||
/// addPersonality - Provide the personality function for the exception
|
||||
/// information.
|
||||
void addPersonality(MachineBasicBlock *LandingPad,
|
||||
const Function *Personality);
|
||||
void addPersonality(const Function *Personality);
|
||||
|
||||
void addWinEHState(MachineBasicBlock *LandingPad, int State);
|
||||
|
||||
/// getPersonalityIndex - Get index of the current personality function inside
|
||||
/// Personalitites array
|
||||
unsigned getPersonalityIndex() const;
|
||||
|
||||
/// getPersonalities - Return array of personality functions ever seen.
|
||||
const std::vector<const Function *>& getPersonalities() const {
|
||||
return Personalities;
|
||||
@ -433,13 +426,6 @@ public:
|
||||
return FilterIds;
|
||||
}
|
||||
|
||||
/// getPersonality - Return a personality function if available. The presence
|
||||
/// of one is required to emit exception handling info.
|
||||
const Function *getPersonality() const;
|
||||
|
||||
/// Classify the personality function amongst known EH styles.
|
||||
EHPersonality getPersonalityType();
|
||||
|
||||
/// setVariableDbgInfo - Collect information used to emit debugging
|
||||
/// information of a variable.
|
||||
void setVariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr,
|
||||
|
@ -21,7 +21,8 @@ using namespace llvm;
|
||||
/// See if the given exception handling personality function is one that we
|
||||
/// understand. If so, return a description of it; otherwise return Unknown.
|
||||
EHPersonality llvm::classifyEHPersonality(const Value *Pers) {
|
||||
const Function *F = dyn_cast<Function>(Pers->stripPointerCasts());
|
||||
const Function *F =
|
||||
Pers ? dyn_cast<Function>(Pers->stripPointerCasts()) : nullptr;
|
||||
if (!F)
|
||||
return EHPersonality::Unknown;
|
||||
return StringSwitch<EHPersonality>(F->getName())
|
||||
|
@ -73,7 +73,6 @@ void ARMException::endFunction(const MachineFunction *MF) {
|
||||
const Function *Per = nullptr;
|
||||
if (F->hasPersonalityFn())
|
||||
Per = dyn_cast<Function>(F->getPersonalityFn()->stripPointerCasts());
|
||||
assert(!MMI->getPersonality() || Per == MMI->getPersonality());
|
||||
bool forceEmitPersonality =
|
||||
F->hasPersonalityFn() && !isNoOpWithoutInvoke(classifyEHPersonality(Per)) &&
|
||||
F->needsUnwindTableEntry();
|
||||
|
@ -78,11 +78,10 @@ void DwarfCFIException::endModule() {
|
||||
return;
|
||||
|
||||
// Emit references to all used personality functions
|
||||
const std::vector<const Function*> &Personalities = MMI->getPersonalities();
|
||||
for (size_t i = 0, e = Personalities.size(); i != e; ++i) {
|
||||
if (!Personalities[i])
|
||||
for (const Function *Personality : MMI->getPersonalities()) {
|
||||
if (!Personality)
|
||||
continue;
|
||||
MCSymbol *Sym = Asm->getSymbol(Personalities[i]);
|
||||
MCSymbol *Sym = Asm->getSymbol(Personality);
|
||||
TLOF.emitPersonalityValue(*Asm->OutStreamer, Asm->getDataLayout(), Sym);
|
||||
}
|
||||
}
|
||||
@ -108,7 +107,6 @@ void DwarfCFIException::beginFunction(const MachineFunction *MF) {
|
||||
const Function *Per = nullptr;
|
||||
if (F->hasPersonalityFn())
|
||||
Per = dyn_cast<Function>(F->getPersonalityFn()->stripPointerCasts());
|
||||
assert(!MMI->getPersonality() || Per == MMI->getPersonality());
|
||||
|
||||
// Emit a personality function even when there are no landing pads
|
||||
bool forceEmitPersonality =
|
||||
|
@ -211,8 +211,6 @@ bool MachineModuleInfo::doInitialization(Module &M) {
|
||||
CallsUnwindInit = false;
|
||||
HasEHFunclets = false;
|
||||
DbgInfoAvailable = UsesVAFloatArgument = UsesMorestackAddr = false;
|
||||
// Always emit some info, by default "no personality" info.
|
||||
Personalities.push_back(nullptr);
|
||||
PersonalityTypeCache = EHPersonality::Unknown;
|
||||
AddrLabelSymbols = nullptr;
|
||||
TheModule = nullptr;
|
||||
@ -316,26 +314,11 @@ MCSymbol *MachineModuleInfo::addLandingPad(MachineBasicBlock *LandingPad) {
|
||||
return LandingPadLabel;
|
||||
}
|
||||
|
||||
/// addPersonality - Provide the personality function for the exception
|
||||
/// information.
|
||||
void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad,
|
||||
const Function *Personality) {
|
||||
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
|
||||
LP.Personality = Personality;
|
||||
addPersonality(Personality);
|
||||
}
|
||||
|
||||
void MachineModuleInfo::addPersonality(const Function *Personality) {
|
||||
for (unsigned i = 0; i < Personalities.size(); ++i)
|
||||
if (Personalities[i] == Personality)
|
||||
return;
|
||||
|
||||
// If this is the first personality we're adding go
|
||||
// ahead and add it at the beginning.
|
||||
if (!Personalities[0])
|
||||
Personalities[0] = Personality;
|
||||
else
|
||||
Personalities.push_back(Personality);
|
||||
Personalities.push_back(Personality);
|
||||
}
|
||||
|
||||
void MachineModuleInfo::addWinEHState(MachineBasicBlock *LandingPad,
|
||||
@ -484,44 +467,6 @@ try_next:;
|
||||
return FilterID;
|
||||
}
|
||||
|
||||
/// getPersonality - Return the personality function for the current function.
|
||||
const Function *MachineModuleInfo::getPersonality() const {
|
||||
for (const LandingPadInfo &LPI : LandingPads)
|
||||
if (LPI.Personality)
|
||||
return LPI.Personality;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EHPersonality MachineModuleInfo::getPersonalityType() {
|
||||
if (PersonalityTypeCache == EHPersonality::Unknown) {
|
||||
if (const Function *F = getPersonality())
|
||||
PersonalityTypeCache = classifyEHPersonality(F);
|
||||
}
|
||||
return PersonalityTypeCache;
|
||||
}
|
||||
|
||||
/// getPersonalityIndex - Return unique index for current personality
|
||||
/// function. NULL/first personality function should always get zero index.
|
||||
unsigned MachineModuleInfo::getPersonalityIndex() const {
|
||||
const Function* Personality = nullptr;
|
||||
|
||||
// Scan landing pads. If there is at least one non-NULL personality - use it.
|
||||
for (unsigned i = 0, e = LandingPads.size(); i != e; ++i)
|
||||
if (LandingPads[i].Personality) {
|
||||
Personality = LandingPads[i].Personality;
|
||||
break;
|
||||
}
|
||||
|
||||
for (unsigned i = 0, e = Personalities.size(); i < e; ++i) {
|
||||
if (Personalities[i] == Personality)
|
||||
return i;
|
||||
}
|
||||
|
||||
// This will happen if the current personality function is
|
||||
// in the zero index.
|
||||
return 0;
|
||||
}
|
||||
|
||||
const Function *MachineModuleInfo::getWinEHParent(const Function *F) const {
|
||||
StringRef WinEHParentName =
|
||||
F->getFnAttribute("wineh-parent").getValueAsString();
|
||||
|
@ -553,10 +553,9 @@ void llvm::ComputeUsesVAFloatArgument(const CallInst &I,
|
||||
/// landingpad instruction and add them to the specified machine module info.
|
||||
void llvm::AddLandingPadInfo(const LandingPadInst &I, MachineModuleInfo &MMI,
|
||||
MachineBasicBlock *MBB) {
|
||||
MMI.addPersonality(
|
||||
MBB,
|
||||
cast<Function>(
|
||||
I.getParent()->getParent()->getPersonalityFn()->stripPointerCasts()));
|
||||
if (const auto *PF = dyn_cast<Function>(
|
||||
I.getParent()->getParent()->getPersonalityFn()->stripPointerCasts()))
|
||||
MMI.addPersonality(PF);
|
||||
|
||||
if (I.isCleanup())
|
||||
MMI.addCleanup(MBB);
|
||||
|
@ -945,14 +945,12 @@ bool SelectionDAGISel::PrepareEHLandingPad() {
|
||||
// If this is an MSVC-style personality function, we need to split the landing
|
||||
// pad into several BBs.
|
||||
const BasicBlock *LLVMBB = MBB->getBasicBlock();
|
||||
const LandingPadInst *LPadInst = LLVMBB->getLandingPadInst();
|
||||
MF->getMMI().addPersonality(MBB, cast<Function>(LPadInst->getParent()
|
||||
->getParent()
|
||||
->getPersonalityFn()
|
||||
->stripPointerCasts()));
|
||||
EHPersonality Personality = MF->getMMI().getPersonalityType();
|
||||
const Constant *Personality = MF->getFunction()->getPersonalityFn();
|
||||
if (const auto *PF = dyn_cast<Function>(Personality->stripPointerCasts()))
|
||||
MF->getMMI().addPersonality(PF);
|
||||
EHPersonality PersonalityType = classifyEHPersonality(Personality);
|
||||
|
||||
if (isMSVCEHPersonality(Personality)) {
|
||||
if (isMSVCEHPersonality(PersonalityType)) {
|
||||
SmallVector<MachineBasicBlock *, 4> ClauseBBs;
|
||||
const IntrinsicInst *ActionsCall =
|
||||
dyn_cast<IntrinsicInst>(LLVMBB->getFirstInsertionPt());
|
||||
|
@ -1484,14 +1484,14 @@ bool PPCDarwinAsmPrinter::doFinalization(Module &M) {
|
||||
if (MAI->doesSupportExceptionHandling() && MMI) {
|
||||
// Add the (possibly multiple) personalities to the set of global values.
|
||||
// Only referenced functions get into the Personalities list.
|
||||
const std::vector<const Function*> &Personalities = MMI->getPersonalities();
|
||||
for (std::vector<const Function*>::const_iterator I = Personalities.begin(),
|
||||
E = Personalities.end(); I != E; ++I) {
|
||||
if (*I) {
|
||||
MCSymbol *NLPSym = getSymbolWithGlobalValueBase(*I, "$non_lazy_ptr");
|
||||
for (const Function *Personality : MMI->getPersonalities()) {
|
||||
if (Personality) {
|
||||
MCSymbol *NLPSym =
|
||||
getSymbolWithGlobalValueBase(Personality, "$non_lazy_ptr");
|
||||
MachineModuleInfoImpl::StubValueTy &StubSym =
|
||||
MMIMacho.getGVStubEntry(NLPSym);
|
||||
StubSym = MachineModuleInfoImpl::StubValueTy(getSymbol(*I), true);
|
||||
MMIMacho.getGVStubEntry(NLPSym);
|
||||
StubSym =
|
||||
MachineModuleInfoImpl::StubValueTy(getSymbol(Personality), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
25
test/CodeGen/X86/eh-null-personality.ll
Normal file
25
test/CodeGen/X86/eh-null-personality.ll
Normal file
@ -0,0 +1,25 @@
|
||||
; RUN: llc -mtriple=x86_64-linux < %s | FileCheck %s
|
||||
|
||||
; We should treat non-Function personalities as the unknown personality, which
|
||||
; is usually Itanium.
|
||||
|
||||
declare void @g()
|
||||
declare void @terminate(i8*)
|
||||
|
||||
define void @f() personality i8* null {
|
||||
invoke void @g()
|
||||
to label %ret unwind label %lpad
|
||||
ret:
|
||||
ret void
|
||||
lpad:
|
||||
%vals = landingpad { i8*, i32 } catch i8* null
|
||||
%ptr = extractvalue { i8*, i32 } %vals, 0
|
||||
call void @terminate(i8* %ptr)
|
||||
unreachable
|
||||
}
|
||||
|
||||
; CHECK: f:
|
||||
; CHECK: callq g
|
||||
; CHECK: retq
|
||||
; CHECK: movq %rax, %rdi
|
||||
; CHECK: callq terminate
|
Loading…
x
Reference in New Issue
Block a user