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Refactor some code out of ConvertUsesToScalar into their own methods, no
functionality change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47751 91177308-0d34-0410-b5e6-96231b3b80d8
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5ebd93630b
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@ -118,6 +118,10 @@ namespace {
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const Type *CanConvertToScalar(Value *V, bool &IsNotTrivial);
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void ConvertToScalar(AllocationInst *AI, const Type *Ty);
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void ConvertUsesToScalar(Value *Ptr, AllocaInst *NewAI, unsigned Offset);
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Value *ConvertUsesOfLoadToScalar(LoadInst *LI, AllocaInst *NewAI,
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unsigned Offset);
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Value *ConvertUsesOfStoreToScalar(StoreInst *SI, AllocaInst *NewAI,
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unsigned Offset);
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static Instruction *isOnlyCopiedFromConstantGlobal(AllocationInst *AI);
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};
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@ -1071,163 +1075,17 @@ void SROA::ConvertToScalar(AllocationInst *AI, const Type *ActualTy) {
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/// Offset is an offset from the original alloca, in bits that need to be
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/// shifted to the right. By the end of this, there should be no uses of Ptr.
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void SROA::ConvertUsesToScalar(Value *Ptr, AllocaInst *NewAI, unsigned Offset) {
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const TargetData &TD = getAnalysis<TargetData>();
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while (!Ptr->use_empty()) {
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Instruction *User = cast<Instruction>(Ptr->use_back());
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if (LoadInst *LI = dyn_cast<LoadInst>(User)) {
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// The load is a bit extract from NewAI shifted right by Offset bits.
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Value *NV = new LoadInst(NewAI, LI->getName(), LI);
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if (NV->getType() == LI->getType() && Offset == 0) {
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// We win, no conversion needed.
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} else if (const VectorType *PTy = dyn_cast<VectorType>(NV->getType())) {
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// If the result alloca is a vector type, this is either an element
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// access or a bitcast to another vector type.
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if (isa<VectorType>(LI->getType())) {
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NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI);
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} else {
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// Must be an element access.
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unsigned Elt = Offset/TD.getABITypeSizeInBits(PTy->getElementType());
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NV = new ExtractElementInst(
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NV, ConstantInt::get(Type::Int32Ty, Elt), "tmp", LI);
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}
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} else if (isa<PointerType>(NV->getType())) {
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assert(isa<PointerType>(LI->getType()));
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// Must be ptr->ptr cast. Anything else would result in NV being
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// an integer.
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NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI);
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} else {
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const IntegerType *NTy = cast<IntegerType>(NV->getType());
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// If this is a big-endian system and the load is narrower than the
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// full alloca type, we need to do a shift to get the right bits.
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int ShAmt = 0;
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if (TD.isBigEndian()) {
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// On big-endian machines, the lowest bit is stored at the bit offset
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// from the pointer given by getTypeStoreSizeInBits. This matters for
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// integers with a bitwidth that is not a multiple of 8.
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ShAmt = TD.getTypeStoreSizeInBits(NTy) -
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TD.getTypeStoreSizeInBits(LI->getType()) - Offset;
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} else {
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ShAmt = Offset;
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}
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// Note: we support negative bitwidths (with shl) which are not defined.
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// We do this to support (f.e.) loads off the end of a structure where
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// only some bits are used.
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if (ShAmt > 0 && (unsigned)ShAmt < NTy->getBitWidth())
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NV = BinaryOperator::createLShr(NV,
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ConstantInt::get(NV->getType(),ShAmt),
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LI->getName(), LI);
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else if (ShAmt < 0 && (unsigned)-ShAmt < NTy->getBitWidth())
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NV = BinaryOperator::createShl(NV,
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ConstantInt::get(NV->getType(),-ShAmt),
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LI->getName(), LI);
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// Finally, unconditionally truncate the integer to the right width.
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unsigned LIBitWidth = TD.getTypeSizeInBits(LI->getType());
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if (LIBitWidth < NTy->getBitWidth())
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NV = new TruncInst(NV, IntegerType::get(LIBitWidth),
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LI->getName(), LI);
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// If the result is an integer, this is a trunc or bitcast.
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if (isa<IntegerType>(LI->getType())) {
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assert(NV->getType() == LI->getType() && "Truncate wasn't enough?");
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} else if (LI->getType()->isFloatingPoint()) {
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// Just do a bitcast, we know the sizes match up.
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NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI);
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} else {
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// Otherwise must be a pointer.
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NV = new IntToPtrInst(NV, LI->getType(), LI->getName(), LI);
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}
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}
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Value *NV = ConvertUsesOfLoadToScalar(LI, NewAI, Offset);
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LI->replaceAllUsesWith(NV);
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LI->eraseFromParent();
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} else if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
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assert(SI->getOperand(0) != Ptr && "Consistency error!");
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// Convert the stored type to the actual type, shift it left to insert
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// then 'or' into place.
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Value *SV = SI->getOperand(0);
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const Type *AllocaType = NewAI->getType()->getElementType();
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if (SV->getType() == AllocaType && Offset == 0) {
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// All is well.
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} else if (const VectorType *PTy = dyn_cast<VectorType>(AllocaType)) {
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Value *Old = new LoadInst(NewAI, NewAI->getName()+".in", SI);
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// If the result alloca is a vector type, this is either an element
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// access or a bitcast to another vector type.
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if (isa<VectorType>(SV->getType())) {
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SV = new BitCastInst(SV, AllocaType, SV->getName(), SI);
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} else {
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// Must be an element insertion.
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unsigned Elt = Offset/TD.getABITypeSizeInBits(PTy->getElementType());
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SV = new InsertElementInst(Old, SV,
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ConstantInt::get(Type::Int32Ty, Elt),
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"tmp", SI);
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}
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} else if (isa<PointerType>(AllocaType)) {
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// If the alloca type is a pointer, then all the elements must be
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// pointers.
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if (SV->getType() != AllocaType)
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SV = new BitCastInst(SV, AllocaType, SV->getName(), SI);
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} else {
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Value *Old = new LoadInst(NewAI, NewAI->getName()+".in", SI);
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// If SV is a float, convert it to the appropriate integer type.
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// If it is a pointer, do the same, and also handle ptr->ptr casts
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// here.
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unsigned SrcWidth = TD.getTypeSizeInBits(SV->getType());
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unsigned DestWidth = TD.getTypeSizeInBits(AllocaType);
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unsigned SrcStoreWidth = TD.getTypeStoreSizeInBits(SV->getType());
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unsigned DestStoreWidth = TD.getTypeStoreSizeInBits(AllocaType);
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if (SV->getType()->isFloatingPoint())
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SV = new BitCastInst(SV, IntegerType::get(SrcWidth),
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SV->getName(), SI);
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else if (isa<PointerType>(SV->getType()))
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SV = new PtrToIntInst(SV, TD.getIntPtrType(), SV->getName(), SI);
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// Always zero extend the value if needed.
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if (SV->getType() != AllocaType)
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SV = new ZExtInst(SV, AllocaType, SV->getName(), SI);
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// If this is a big-endian system and the store is narrower than the
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// full alloca type, we need to do a shift to get the right bits.
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int ShAmt = 0;
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if (TD.isBigEndian()) {
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// On big-endian machines, the lowest bit is stored at the bit offset
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// from the pointer given by getTypeStoreSizeInBits. This matters for
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// integers with a bitwidth that is not a multiple of 8.
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ShAmt = DestStoreWidth - SrcStoreWidth - Offset;
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} else {
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ShAmt = Offset;
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}
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// Note: we support negative bitwidths (with shr) which are not defined.
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// We do this to support (f.e.) stores off the end of a structure where
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// only some bits in the structure are set.
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APInt Mask(APInt::getLowBitsSet(DestWidth, SrcWidth));
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if (ShAmt > 0 && (unsigned)ShAmt < DestWidth) {
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SV = BinaryOperator::createShl(SV,
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ConstantInt::get(SV->getType(), ShAmt),
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SV->getName(), SI);
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Mask <<= ShAmt;
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} else if (ShAmt < 0 && (unsigned)-ShAmt < DestWidth) {
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SV = BinaryOperator::createLShr(SV,
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ConstantInt::get(SV->getType(),-ShAmt),
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SV->getName(), SI);
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Mask = Mask.lshr(ShAmt);
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}
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// Mask out the bits we are about to insert from the old value, and or
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// in the new bits.
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if (SrcWidth != DestWidth) {
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assert(DestWidth > SrcWidth);
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Old = BinaryOperator::createAnd(Old, ConstantInt::get(~Mask),
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Old->getName()+".mask", SI);
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SV = BinaryOperator::createOr(Old, SV, SV->getName()+".ins", SI);
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}
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}
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Value *SV = ConvertUsesOfStoreToScalar(SI, NewAI, Offset);
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new StoreInst(SV, NewAI, SI);
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SI->eraseFromParent();
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@ -1279,6 +1137,190 @@ void SROA::ConvertUsesToScalar(Value *Ptr, AllocaInst *NewAI, unsigned Offset) {
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}
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}
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/// ConvertUsesOfLoadToScalar - Convert all of the users the specified load to
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/// use the new alloca directly, returning the value that should replace the
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/// load. This happens when we are converting an "integer union" to a
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/// single integer scalar, or when we are converting a "vector union" to a
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/// vector with insert/extractelement instructions.
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///
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/// Offset is an offset from the original alloca, in bits that need to be
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/// shifted to the right. By the end of this, there should be no uses of Ptr.
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Value *SROA::ConvertUsesOfLoadToScalar(LoadInst *LI, AllocaInst *NewAI,
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unsigned Offset) {
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// The load is a bit extract from NewAI shifted right by Offset bits.
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Value *NV = new LoadInst(NewAI, LI->getName(), LI);
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if (NV->getType() == LI->getType() && Offset == 0) {
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// We win, no conversion needed.
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return NV;
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}
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if (const VectorType *PTy = dyn_cast<VectorType>(NV->getType())) {
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// If the result alloca is a vector type, this is either an element
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// access or a bitcast to another vector type.
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if (isa<VectorType>(LI->getType())) {
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NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI);
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} else {
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// Must be an element access.
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const TargetData &TD = getAnalysis<TargetData>();
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unsigned Elt = Offset/TD.getABITypeSizeInBits(PTy->getElementType());
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NV = new ExtractElementInst(NV, ConstantInt::get(Type::Int32Ty, Elt),
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"tmp", LI);
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}
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} else if (isa<PointerType>(NV->getType())) {
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assert(isa<PointerType>(LI->getType()));
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// Must be ptr->ptr cast. Anything else would result in NV being
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// an integer.
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NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI);
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} else {
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const IntegerType *NTy = cast<IntegerType>(NV->getType());
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// If this is a big-endian system and the load is narrower than the
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// full alloca type, we need to do a shift to get the right bits.
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int ShAmt = 0;
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const TargetData &TD = getAnalysis<TargetData>();
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if (TD.isBigEndian()) {
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// On big-endian machines, the lowest bit is stored at the bit offset
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// from the pointer given by getTypeStoreSizeInBits. This matters for
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// integers with a bitwidth that is not a multiple of 8.
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ShAmt = TD.getTypeStoreSizeInBits(NTy) -
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TD.getTypeStoreSizeInBits(LI->getType()) - Offset;
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} else {
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ShAmt = Offset;
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}
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// Note: we support negative bitwidths (with shl) which are not defined.
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// We do this to support (f.e.) loads off the end of a structure where
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// only some bits are used.
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if (ShAmt > 0 && (unsigned)ShAmt < NTy->getBitWidth())
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NV = BinaryOperator::createLShr(NV,
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ConstantInt::get(NV->getType(),ShAmt),
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LI->getName(), LI);
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else if (ShAmt < 0 && (unsigned)-ShAmt < NTy->getBitWidth())
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NV = BinaryOperator::createShl(NV,
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ConstantInt::get(NV->getType(),-ShAmt),
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LI->getName(), LI);
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// Finally, unconditionally truncate the integer to the right width.
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unsigned LIBitWidth = TD.getTypeSizeInBits(LI->getType());
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if (LIBitWidth < NTy->getBitWidth())
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NV = new TruncInst(NV, IntegerType::get(LIBitWidth),
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LI->getName(), LI);
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// If the result is an integer, this is a trunc or bitcast.
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if (isa<IntegerType>(LI->getType())) {
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assert(NV->getType() == LI->getType() && "Truncate wasn't enough?");
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} else if (LI->getType()->isFloatingPoint()) {
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// Just do a bitcast, we know the sizes match up.
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NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI);
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} else {
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// Otherwise must be a pointer.
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NV = new IntToPtrInst(NV, LI->getType(), LI->getName(), LI);
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}
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}
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return NV;
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}
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/// ConvertUsesOfStoreToScalar - Convert the specified store to a load+store
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/// pair of the new alloca directly, returning the value that should be stored
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/// to the alloca. This happens when we are converting an "integer union" to a
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/// single integer scalar, or when we are converting a "vector union" to a
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/// vector with insert/extractelement instructions.
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///
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/// Offset is an offset from the original alloca, in bits that need to be
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/// shifted to the right. By the end of this, there should be no uses of Ptr.
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Value *SROA::ConvertUsesOfStoreToScalar(StoreInst *SI, AllocaInst *NewAI,
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unsigned Offset) {
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// Convert the stored type to the actual type, shift it left to insert
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// then 'or' into place.
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Value *SV = SI->getOperand(0);
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const Type *AllocaType = NewAI->getType()->getElementType();
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if (SV->getType() == AllocaType && Offset == 0) {
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// All is well.
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} else if (const VectorType *PTy = dyn_cast<VectorType>(AllocaType)) {
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Value *Old = new LoadInst(NewAI, NewAI->getName()+".in", SI);
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// If the result alloca is a vector type, this is either an element
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// access or a bitcast to another vector type.
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if (isa<VectorType>(SV->getType())) {
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SV = new BitCastInst(SV, AllocaType, SV->getName(), SI);
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} else {
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// Must be an element insertion.
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const TargetData &TD = getAnalysis<TargetData>();
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unsigned Elt = Offset/TD.getABITypeSizeInBits(PTy->getElementType());
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SV = new InsertElementInst(Old, SV,
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ConstantInt::get(Type::Int32Ty, Elt),
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"tmp", SI);
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}
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} else if (isa<PointerType>(AllocaType)) {
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// If the alloca type is a pointer, then all the elements must be
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// pointers.
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if (SV->getType() != AllocaType)
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SV = new BitCastInst(SV, AllocaType, SV->getName(), SI);
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} else {
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Value *Old = new LoadInst(NewAI, NewAI->getName()+".in", SI);
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// If SV is a float, convert it to the appropriate integer type.
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// If it is a pointer, do the same, and also handle ptr->ptr casts
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// here.
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const TargetData &TD = getAnalysis<TargetData>();
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unsigned SrcWidth = TD.getTypeSizeInBits(SV->getType());
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unsigned DestWidth = TD.getTypeSizeInBits(AllocaType);
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unsigned SrcStoreWidth = TD.getTypeStoreSizeInBits(SV->getType());
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unsigned DestStoreWidth = TD.getTypeStoreSizeInBits(AllocaType);
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if (SV->getType()->isFloatingPoint())
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SV = new BitCastInst(SV, IntegerType::get(SrcWidth),
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SV->getName(), SI);
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else if (isa<PointerType>(SV->getType()))
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SV = new PtrToIntInst(SV, TD.getIntPtrType(), SV->getName(), SI);
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// Always zero extend the value if needed.
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if (SV->getType() != AllocaType)
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SV = new ZExtInst(SV, AllocaType, SV->getName(), SI);
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// If this is a big-endian system and the store is narrower than the
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// full alloca type, we need to do a shift to get the right bits.
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int ShAmt = 0;
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if (TD.isBigEndian()) {
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// On big-endian machines, the lowest bit is stored at the bit offset
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// from the pointer given by getTypeStoreSizeInBits. This matters for
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// integers with a bitwidth that is not a multiple of 8.
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ShAmt = DestStoreWidth - SrcStoreWidth - Offset;
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} else {
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ShAmt = Offset;
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}
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// Note: we support negative bitwidths (with shr) which are not defined.
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// We do this to support (f.e.) stores off the end of a structure where
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// only some bits in the structure are set.
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APInt Mask(APInt::getLowBitsSet(DestWidth, SrcWidth));
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if (ShAmt > 0 && (unsigned)ShAmt < DestWidth) {
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SV = BinaryOperator::createShl(SV,
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ConstantInt::get(SV->getType(), ShAmt),
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SV->getName(), SI);
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Mask <<= ShAmt;
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} else if (ShAmt < 0 && (unsigned)-ShAmt < DestWidth) {
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SV = BinaryOperator::createLShr(SV,
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ConstantInt::get(SV->getType(),-ShAmt),
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SV->getName(), SI);
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Mask = Mask.lshr(ShAmt);
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}
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// Mask out the bits we are about to insert from the old value, and or
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// in the new bits.
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if (SrcWidth != DestWidth) {
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assert(DestWidth > SrcWidth);
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Old = BinaryOperator::createAnd(Old, ConstantInt::get(~Mask),
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Old->getName()+".mask", SI);
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SV = BinaryOperator::createOr(Old, SV, SV->getName()+".ins", SI);
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}
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}
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return SV;
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}
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/// PointsToConstantGlobal - Return true if V (possibly indirectly) points to
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/// some part of a constant global variable. This intentionally only accepts
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