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*** Implement inlining of Invoke instructions!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8106 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -9,14 +9,17 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Constant.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Module.h"
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#include "llvm/iTerminators.h"
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#include "llvm/iPHINode.h"
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#include "llvm/iMemory.h"
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#include "llvm/iOther.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Transforms/Utils/Local.h"
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bool InlineFunction(CallInst *CI) { return InlineFunction(CallSite(CI)); }
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bool InlineFunction(InvokeInst *II) { return InlineFunction(CallSite(II)); }
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// InlineFunction - This function inlines the called function into the basic
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// block of the caller. This returns false if it is not possible to inline this
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// call. The program is still in a well defined state if this occurs though.
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@ -26,46 +29,60 @@
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// exists in the instruction stream. Similiarly this will inline a recursive
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// function by one level.
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//
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bool InlineFunction(CallInst *CI) {
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assert(isa<CallInst>(CI) && "InlineFunction only works on CallInst nodes");
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assert(CI->getParent() && "Instruction not embedded in basic block!");
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assert(CI->getParent()->getParent() && "Instruction not in function!");
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bool InlineFunction(CallSite CS) {
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Instruction *TheCall = CS.getInstruction();
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assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
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"Instruction not in function!");
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const Function *CalledFunc = CI->getCalledFunction();
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const Function *CalledFunc = CS.getCalledFunction();
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if (CalledFunc == 0 || // Can't inline external function or indirect
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CalledFunc->isExternal() || // call, or call to a vararg function!
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CalledFunc->getFunctionType()->isVarArg()) return false;
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BasicBlock *OrigBB = CI->getParent();
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BasicBlock *OrigBB = TheCall->getParent();
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Function *Caller = OrigBB->getParent();
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// Call splitBasicBlock - The original basic block now ends at the instruction
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// immediately before the call. The original basic block now ends with an
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// unconditional branch to NewBB, and NewBB starts with the call instruction.
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//
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BasicBlock *NewBB = OrigBB->splitBasicBlock(CI,
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CalledFunc->getName()+".entry");
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NewBB->setName(OrigBB->getName()+".split");
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// We want to clone the entire callee function into the whole between the
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// "starter" and "ender" blocks. How we accomplish this depends on whether
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// this is an invoke instruction or a call instruction.
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// Remove (unlink) the CallInst from the start of the new basic block.
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NewBB->getInstList().remove(CI);
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BasicBlock *InvokeDest = 0; // Exception handling destination
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BasicBlock *AfterCallBB;
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if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
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AfterCallBB = II->getNormalDest();
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InvokeDest = II->getExceptionalDest();
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// Add an unconditional branch to make this look like the CallInst case...
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new BranchInst(AfterCallBB, TheCall);
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// Remove (unlink) the InvokeInst from the function...
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OrigBB->getInstList().remove(TheCall);
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} else { // It's a call
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// If this is a call instruction, we need to split the basic block that the
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// call lives in.
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//
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AfterCallBB = OrigBB->splitBasicBlock(TheCall,
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CalledFunc->getName()+".entry");
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// Remove (unlink) the CallInst from the function...
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AfterCallBB->getInstList().remove(TheCall);
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}
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// If we have a return value generated by this call, convert it into a PHI
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// node that gets values from each of the old RET instructions in the original
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// function.
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//
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PHINode *PHI = 0;
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if (!CI->use_empty()) {
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if (!TheCall->use_empty()) {
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// The PHI node should go at the front of the new basic block to merge all
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// possible incoming values.
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//
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PHI = new PHINode(CalledFunc->getReturnType(), CI->getName(),
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NewBB->begin());
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PHI = new PHINode(CalledFunc->getReturnType(), TheCall->getName(),
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AfterCallBB->begin());
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// Anything that used the result of the function call should now use the PHI
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// node as their operand.
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//
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CI->replaceAllUsesWith(PHI);
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TheCall->replaceAllUsesWith(PHI);
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}
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// Get an iterator to the last basic block in the function, which will have
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@ -75,21 +92,23 @@ bool InlineFunction(CallInst *CI) {
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// Calculate the vector of arguments to pass into the function cloner...
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std::map<const Value*, Value*> ValueMap;
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assert((unsigned)std::distance(CalledFunc->abegin(), CalledFunc->aend()) ==
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CI->getNumOperands()-1 && "No varargs calls can be inlined yet!");
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assert(std::distance(CalledFunc->abegin(), CalledFunc->aend()) ==
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std::distance(CS.arg_begin(), CS.arg_end()) &&
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"No varargs calls can be inlined!");
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unsigned i = 1;
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CallSite::arg_iterator AI = CS.arg_begin();
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for (Function::const_aiterator I = CalledFunc->abegin(), E=CalledFunc->aend();
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I != E; ++I, ++i)
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ValueMap[I] = CI->getOperand(i);
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I != E; ++I, ++AI)
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ValueMap[I] = *AI;
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// Since we are now done with the CallInst, we can delete it.
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delete CI;
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// Since we are now done with the Call/Invoke, we can delete it.
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delete TheCall;
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// Make a vector to capture the return instructions in the cloned function...
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std::vector<ReturnInst*> Returns;
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// Populate the value map with all of the globals in the program.
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// FIXME: This should be the default for CloneFunctionInto!
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Module &M = *Caller->getParent();
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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ValueMap[I] = I;
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@ -105,8 +124,8 @@ bool InlineFunction(CallInst *CI) {
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ReturnInst *RI = Returns[i];
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BasicBlock *BB = RI->getParent();
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// Add a branch to the merge point where the PHI node would live...
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new BranchInst(NewBB, RI);
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// Add a branch to the merge point where the PHI node lives if it exists.
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new BranchInst(AfterCallBB, RI);
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if (PHI) { // The PHI node should include this value!
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assert(RI->getReturnValue() && "Ret should have value!");
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@ -128,8 +147,8 @@ bool InlineFunction(CallInst *CI) {
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PHI->getParent()->getInstList().erase(PHI);
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}
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// Change the branch that used to go to NewBB to branch to the first basic
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// block of the inlined function.
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// Change the branch that used to go to AfterCallBB to branch to the first
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// basic block of the inlined function.
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//
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TerminatorInst *Br = OrigBB->getTerminator();
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assert(Br && Br->getOpcode() == Instruction::Br &&
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@ -141,25 +160,93 @@ bool InlineFunction(CallInst *CI) {
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// calculate which instruction they should be inserted before. We insert the
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// instructions at the end of the current alloca list.
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//
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BasicBlock::iterator InsertPoint = Caller->begin()->begin();
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while (isa<AllocaInst>(InsertPoint)) ++InsertPoint;
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if (isa<AllocaInst>(LastBlock->begin())) {
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BasicBlock::iterator InsertPoint = Caller->begin()->begin();
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while (isa<AllocaInst>(InsertPoint)) ++InsertPoint;
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for (BasicBlock::iterator I = LastBlock->begin(), E = LastBlock->end();
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I != E; )
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if (AllocaInst *AI = dyn_cast<AllocaInst>(I)) {
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++I; // Move to the next instruction
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LastBlock->getInstList().remove(AI);
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Caller->front().getInstList().insert(InsertPoint, AI);
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} else {
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++I;
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}
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}
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for (BasicBlock::iterator I = LastBlock->begin(), E = LastBlock->end();
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I != E; )
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if (AllocaInst *AI = dyn_cast<AllocaInst>(I)) {
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++I; // Move to the next instruction
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LastBlock->getInstList().remove(AI);
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Caller->front().getInstList().insert(InsertPoint, AI);
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} else {
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++I;
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}
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// If we just inlined a call due to an invoke instruction, scan the inlined
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// function checking for function calls that should now be made into invoke
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// instructions, and for llvm.exc.rethrow()'s which should be turned into
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// branches.
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if (InvokeDest)
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for (Function::iterator BB = LastBlock, E = Caller->end(); BB != E; ++BB)
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
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// We only need to check for function calls: inlined invoke instructions
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// require no special handling...
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if (CallInst *CI = dyn_cast<CallInst>(I)) {
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// FIXME: this should use annotations of the LLVM functions themselves
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// to determine whether or not the function can throw.
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bool ShouldInvokify = true;
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if (Function *F = CI->getCalledFunction())
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if (unsigned ID = F->getIntrinsicID())
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if (ID == LLVMIntrinsic::exc_rethrow) {
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// llvm.exc.rethrow requires special handling when it gets
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// inlined into an invoke site. Once this happens, we know that
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// the rethrow would cause a control transfer to the invoke
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// exception destination, so we can transform it into a direct
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// branch to the exception destination.
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BranchInst *BI = new BranchInst(InvokeDest, CI);
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// Note that since any instructions after the rethrow/branch are
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// dead, we must delete them now (otherwise the terminator we
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// just inserted wouldn't be at the end of the basic block!)
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BasicBlock *CurBB = BB;
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while (&CurBB->back() != BI) {
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Instruction *I = &CurBB->back();
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if (!I->use_empty())
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I->replaceAllUsesWith(Constant::getNullValue(I->getType()));
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CurBB->getInstList().pop_back();
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}
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break; // Done with this basic block!
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} else if (ID == LLVMIntrinsic::exc_throw ||
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ID == LLVMIntrinsic::exc_getcurrent) {
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ShouldInvokify = false; // Not correct to invokify exc.throw!
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}
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// If we should convert this function into an invoke instruction, do
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// so now.
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if (ShouldInvokify) {
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// First, split the basic block...
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BasicBlock *Split = BB->splitBasicBlock(CI, CI->getName()+".noexc");
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// Next, create the new invoke instruction, inserting it at the end
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// of the old basic block.
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new InvokeInst(CI->getCalledValue(), Split, InvokeDest,
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std::vector<Value*>(CI->op_begin()+1, CI->op_end()),
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CI->getName(), BB->getTerminator());
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// Delete the unconditional branch inserted by splitBasicBlock
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BB->getInstList().pop_back();
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Split->getInstList().pop_front(); // Delete the original call
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// This basic block is now complete, start scanning the next one.
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break;
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} else {
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++I;
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}
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} else {
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++I;
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}
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}
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// Now that the function is correct, make it a little bit nicer. In
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// particular, move the basic blocks inserted from the end of the function
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// into the space made by splitting the source basic block.
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//
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Caller->getBasicBlockList().splice(NewBB, Caller->getBasicBlockList(),
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Caller->getBasicBlockList().splice(AfterCallBB, Caller->getBasicBlockList(),
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LastBlock, Caller->end());
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// We should always be able to fold the entry block of the function into the
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@ -170,8 +257,8 @@ bool InlineFunction(CallInst *CI) {
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// Okay, continue the CFG cleanup. It's often the case that there is only a
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// single return instruction in the callee function. If this is the case,
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// then we have an unconditional branch from the return block to the 'NewBB'.
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// Check for this case, and eliminate the branch is possible.
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SimplifyCFG(NewBB);
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// then we have an unconditional branch from the return block to the
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// 'AfterCallBB'. Check for this case, and eliminate the branch is possible.
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SimplifyCFG(AfterCallBB);
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return true;
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}
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