mirror of
https://github.com/RPCSX/llvm.git
synced 2024-12-13 23:18:51 +00:00
Add some comments sketching out how this is to work eventually.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11026 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
79b13735ad
commit
847df25e7d
@ -8,7 +8,23 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file defines the pass which converts floating point instructions from
|
||||
// virtual registers into register stack instructions.
|
||||
// virtual registers into register stack instructions. This pass uses live
|
||||
// variable information to indicate where the FPn registers are used and their
|
||||
// lifetimes.
|
||||
//
|
||||
// This pass is hampered by the lack of decent CFG manipulation routines for
|
||||
// machine code. In particular, this wants to be able to split critical edges
|
||||
// as necessary, traverse the machine basic block CFG in depth-first order, and
|
||||
// allow there to be multiple machine basic blocks for each LLVM basicblock
|
||||
// (needed for critical edge splitting).
|
||||
//
|
||||
// In particular, this pass currently barfs on critical edges. Because of this,
|
||||
// it requires the instruction selector to insert FP_REG_KILL instructions on
|
||||
// the exits of any basic block that has critical edges going from it, or which
|
||||
// branch to a critical basic block.
|
||||
//
|
||||
// FIXME: this is not implemented yet. The stackifier pass only works on local
|
||||
// basic blocks.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
@ -21,10 +37,13 @@
|
||||
#include "llvm/CodeGen/Passes.h"
|
||||
#include "llvm/Target/TargetInstrInfo.h"
|
||||
#include "llvm/Target/TargetMachine.h"
|
||||
#include "llvm/Function.h" // FIXME: remove when using MBB CFG!
|
||||
#include "llvm/Support/CFG.h" // FIXME: remove when using MBB CFG!
|
||||
#include "Support/Debug.h"
|
||||
#include "Support/DepthFirstIterator.h"
|
||||
#include "Support/Statistic.h"
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <set>
|
||||
using namespace llvm;
|
||||
|
||||
namespace {
|
||||
@ -135,9 +154,32 @@ bool FPS::runOnMachineFunction(MachineFunction &MF) {
|
||||
LV = &getAnalysis<LiveVariables>();
|
||||
StackTop = 0;
|
||||
|
||||
bool Changed = false;
|
||||
// Figure out the mapping of MBB's to BB's.
|
||||
//
|
||||
// FIXME: Eventually we should be able to traverse the MBB CFG directly, and
|
||||
// we will need to extend this when one llvm basic block can codegen to
|
||||
// multiple MBBs.
|
||||
//
|
||||
// FIXME again: Just use the mapping established by LiveVariables!
|
||||
//
|
||||
std::map<const BasicBlock*, MachineBasicBlock *> MBBMap;
|
||||
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
|
||||
Changed |= processBasicBlock(MF, *I);
|
||||
MBBMap[I->getBasicBlock()] = I;
|
||||
|
||||
// Process the function in depth first order so that we process at least one
|
||||
// of the predecessors for every reachable block in the function.
|
||||
std::set<const BasicBlock*> Processed;
|
||||
const BasicBlock *Entry = MF.getFunction()->begin();
|
||||
|
||||
bool Changed = false;
|
||||
for (df_ext_iterator<const BasicBlock*, std::set<const BasicBlock*> >
|
||||
I = df_ext_begin(Entry, Processed), E = df_ext_end(Entry, Processed);
|
||||
I != E; ++I)
|
||||
Changed |= processBasicBlock(MF, *MBBMap[*I]);
|
||||
|
||||
assert(MBBMap.size() == Processed.size() &&
|
||||
"Doesn't handle unreachable code yet!");
|
||||
|
||||
return Changed;
|
||||
}
|
||||
|
||||
@ -151,10 +193,11 @@ bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) {
|
||||
|
||||
for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) {
|
||||
MachineInstr *MI = *I;
|
||||
MachineInstr *PrevMI = I == BB.begin() ? 0 : *(I-1);
|
||||
unsigned Flags = TII.get(MI->getOpcode()).TSFlags;
|
||||
if ((Flags & X86II::FPTypeMask) == X86II::NotFP)
|
||||
continue; // Efficiently ignore non-fp insts!
|
||||
|
||||
if ((Flags & X86II::FPTypeMask) == 0) continue; // Ignore non-fp insts!
|
||||
MachineInstr *PrevMI = I == BB.begin() ? 0 : *(I-1);
|
||||
|
||||
++NumFP; // Keep track of # of pseudo instrs
|
||||
DEBUG(std::cerr << "\nFPInst:\t";
|
||||
|
@ -8,7 +8,23 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file defines the pass which converts floating point instructions from
|
||||
// virtual registers into register stack instructions.
|
||||
// virtual registers into register stack instructions. This pass uses live
|
||||
// variable information to indicate where the FPn registers are used and their
|
||||
// lifetimes.
|
||||
//
|
||||
// This pass is hampered by the lack of decent CFG manipulation routines for
|
||||
// machine code. In particular, this wants to be able to split critical edges
|
||||
// as necessary, traverse the machine basic block CFG in depth-first order, and
|
||||
// allow there to be multiple machine basic blocks for each LLVM basicblock
|
||||
// (needed for critical edge splitting).
|
||||
//
|
||||
// In particular, this pass currently barfs on critical edges. Because of this,
|
||||
// it requires the instruction selector to insert FP_REG_KILL instructions on
|
||||
// the exits of any basic block that has critical edges going from it, or which
|
||||
// branch to a critical basic block.
|
||||
//
|
||||
// FIXME: this is not implemented yet. The stackifier pass only works on local
|
||||
// basic blocks.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
@ -21,10 +37,13 @@
|
||||
#include "llvm/CodeGen/Passes.h"
|
||||
#include "llvm/Target/TargetInstrInfo.h"
|
||||
#include "llvm/Target/TargetMachine.h"
|
||||
#include "llvm/Function.h" // FIXME: remove when using MBB CFG!
|
||||
#include "llvm/Support/CFG.h" // FIXME: remove when using MBB CFG!
|
||||
#include "Support/Debug.h"
|
||||
#include "Support/DepthFirstIterator.h"
|
||||
#include "Support/Statistic.h"
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <set>
|
||||
using namespace llvm;
|
||||
|
||||
namespace {
|
||||
@ -135,9 +154,32 @@ bool FPS::runOnMachineFunction(MachineFunction &MF) {
|
||||
LV = &getAnalysis<LiveVariables>();
|
||||
StackTop = 0;
|
||||
|
||||
bool Changed = false;
|
||||
// Figure out the mapping of MBB's to BB's.
|
||||
//
|
||||
// FIXME: Eventually we should be able to traverse the MBB CFG directly, and
|
||||
// we will need to extend this when one llvm basic block can codegen to
|
||||
// multiple MBBs.
|
||||
//
|
||||
// FIXME again: Just use the mapping established by LiveVariables!
|
||||
//
|
||||
std::map<const BasicBlock*, MachineBasicBlock *> MBBMap;
|
||||
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
|
||||
Changed |= processBasicBlock(MF, *I);
|
||||
MBBMap[I->getBasicBlock()] = I;
|
||||
|
||||
// Process the function in depth first order so that we process at least one
|
||||
// of the predecessors for every reachable block in the function.
|
||||
std::set<const BasicBlock*> Processed;
|
||||
const BasicBlock *Entry = MF.getFunction()->begin();
|
||||
|
||||
bool Changed = false;
|
||||
for (df_ext_iterator<const BasicBlock*, std::set<const BasicBlock*> >
|
||||
I = df_ext_begin(Entry, Processed), E = df_ext_end(Entry, Processed);
|
||||
I != E; ++I)
|
||||
Changed |= processBasicBlock(MF, *MBBMap[*I]);
|
||||
|
||||
assert(MBBMap.size() == Processed.size() &&
|
||||
"Doesn't handle unreachable code yet!");
|
||||
|
||||
return Changed;
|
||||
}
|
||||
|
||||
@ -151,10 +193,11 @@ bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) {
|
||||
|
||||
for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) {
|
||||
MachineInstr *MI = *I;
|
||||
MachineInstr *PrevMI = I == BB.begin() ? 0 : *(I-1);
|
||||
unsigned Flags = TII.get(MI->getOpcode()).TSFlags;
|
||||
if ((Flags & X86II::FPTypeMask) == X86II::NotFP)
|
||||
continue; // Efficiently ignore non-fp insts!
|
||||
|
||||
if ((Flags & X86II::FPTypeMask) == 0) continue; // Ignore non-fp insts!
|
||||
MachineInstr *PrevMI = I == BB.begin() ? 0 : *(I-1);
|
||||
|
||||
++NumFP; // Keep track of # of pseudo instrs
|
||||
DEBUG(std::cerr << "\nFPInst:\t";
|
||||
|
Loading…
Reference in New Issue
Block a user