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Eliminate ConstantBool::True and ConstantBool::False. Instead, provideConstantBool::getTrue() and ConstantBool::getFalse().
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30664 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -225,7 +225,7 @@ namespace {
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struct VISIBILITY_HIDDEN EmptyRules
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struct VISIBILITY_HIDDEN EmptyRules
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: public TemplateRules<Constant, EmptyRules> {
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: public TemplateRules<Constant, EmptyRules> {
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static Constant *EqualTo(const Constant *V1, const Constant *V2) {
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static Constant *EqualTo(const Constant *V1, const Constant *V2) {
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if (V1 == V2) return ConstantBool::True;
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if (V1 == V2) return ConstantBool::getTrue();
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return 0;
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return 0;
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}
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}
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};
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};
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@ -296,10 +296,10 @@ namespace {
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struct VISIBILITY_HIDDEN NullPointerRules
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struct VISIBILITY_HIDDEN NullPointerRules
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: public TemplateRules<ConstantPointerNull, NullPointerRules> {
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: public TemplateRules<ConstantPointerNull, NullPointerRules> {
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static Constant *EqualTo(const Constant *V1, const Constant *V2) {
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static Constant *EqualTo(const Constant *V1, const Constant *V2) {
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return ConstantBool::True; // Null pointers are always equal
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return ConstantBool::getTrue(); // Null pointers are always equal
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}
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}
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static Constant *CastToBool(const Constant *V) {
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static Constant *CastToBool(const Constant *V) {
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return ConstantBool::False;
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return ConstantBool::getFalse();
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}
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}
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static Constant *CastToSByte (const Constant *V) {
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static Constant *CastToSByte (const Constant *V) {
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return ConstantSInt::get(Type::SByteTy, 0);
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return ConstantSInt::get(Type::SByteTy, 0);
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@ -729,7 +729,7 @@ Constant *llvm::ConstantFoldCastInstruction(const Constant *V,
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// FIXME: When we support 'external weak' references, we have to prevent
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// FIXME: When we support 'external weak' references, we have to prevent
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// this transformation from happening. This code will need to be updated
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// this transformation from happening. This code will need to be updated
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// to ignore external weak symbols when we support it.
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// to ignore external weak symbols when we support it.
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return ConstantBool::True;
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return ConstantBool::getTrue();
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} else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
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} else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
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if (CE->getOpcode() == Instruction::Cast) {
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if (CE->getOpcode() == Instruction::Cast) {
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Constant *Op = const_cast<Constant*>(CE->getOperand(0));
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Constant *Op = const_cast<Constant*>(CE->getOperand(0));
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@ -842,10 +842,8 @@ Constant *llvm::ConstantFoldCastInstruction(const Constant *V,
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Constant *llvm::ConstantFoldSelectInstruction(const Constant *Cond,
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Constant *llvm::ConstantFoldSelectInstruction(const Constant *Cond,
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const Constant *V1,
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const Constant *V1,
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const Constant *V2) {
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const Constant *V2) {
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if (Cond == ConstantBool::True)
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if (const ConstantBool *CB = dyn_cast<ConstantBool>(Cond))
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return const_cast<Constant*>(V1);
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return const_cast<Constant*>(CB->getValue() ? V1 : V2);
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else if (Cond == ConstantBool::False)
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return const_cast<Constant*>(V2);
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if (isa<UndefValue>(V1)) return const_cast<Constant*>(V2);
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if (isa<UndefValue>(V1)) return const_cast<Constant*>(V2);
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if (isa<UndefValue>(V2)) return const_cast<Constant*>(V1);
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if (isa<UndefValue>(V2)) return const_cast<Constant*>(V1);
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@ -1011,11 +1009,11 @@ static Instruction::BinaryOps evaluateRelation(Constant *V1, Constant *V2) {
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// We distilled this down to a simple case, use the standard constant
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// We distilled this down to a simple case, use the standard constant
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// folder.
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// folder.
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ConstantBool *R = dyn_cast<ConstantBool>(ConstantExpr::getSetEQ(V1, V2));
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ConstantBool *R = dyn_cast<ConstantBool>(ConstantExpr::getSetEQ(V1, V2));
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if (R == ConstantBool::True) return Instruction::SetEQ;
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if (R && R->getValue()) return Instruction::SetEQ;
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R = dyn_cast<ConstantBool>(ConstantExpr::getSetLT(V1, V2));
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R = dyn_cast<ConstantBool>(ConstantExpr::getSetLT(V1, V2));
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if (R == ConstantBool::True) return Instruction::SetLT;
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if (R && R->getValue()) return Instruction::SetLT;
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R = dyn_cast<ConstantBool>(ConstantExpr::getSetGT(V1, V2));
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R = dyn_cast<ConstantBool>(ConstantExpr::getSetGT(V1, V2));
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if (R == ConstantBool::True) return Instruction::SetGT;
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if (R && R->getValue()) return Instruction::SetGT;
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// If we couldn't figure it out, bail.
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// If we couldn't figure it out, bail.
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return Instruction::BinaryOpsEnd;
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return Instruction::BinaryOpsEnd;
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@ -1240,20 +1238,20 @@ Constant *llvm::ConstantFoldBinaryInstruction(unsigned Opcode,
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Opcode == Instruction::SetGE);
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Opcode == Instruction::SetGE);
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case Instruction::SetLE:
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case Instruction::SetLE:
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// If we know that V1 <= V2, we can only partially decide this relation.
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// If we know that V1 <= V2, we can only partially decide this relation.
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if (Opcode == Instruction::SetGT) return ConstantBool::False;
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if (Opcode == Instruction::SetGT) return ConstantBool::getFalse();
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if (Opcode == Instruction::SetLT) return ConstantBool::True;
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if (Opcode == Instruction::SetLT) return ConstantBool::getTrue();
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break;
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break;
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case Instruction::SetGE:
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case Instruction::SetGE:
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// If we know that V1 >= V2, we can only partially decide this relation.
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// If we know that V1 >= V2, we can only partially decide this relation.
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if (Opcode == Instruction::SetLT) return ConstantBool::False;
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if (Opcode == Instruction::SetLT) return ConstantBool::getFalse();
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if (Opcode == Instruction::SetGT) return ConstantBool::True;
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if (Opcode == Instruction::SetGT) return ConstantBool::getTrue();
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break;
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break;
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case Instruction::SetNE:
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case Instruction::SetNE:
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// If we know that V1 != V2, we can only partially decide this relation.
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// If we know that V1 != V2, we can only partially decide this relation.
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if (Opcode == Instruction::SetEQ) return ConstantBool::False;
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if (Opcode == Instruction::SetEQ) return ConstantBool::getFalse();
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if (Opcode == Instruction::SetNE) return ConstantBool::True;
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if (Opcode == Instruction::SetNE) return ConstantBool::getTrue();
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break;
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break;
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}
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}
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}
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}
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