Factor code out to the Transform Utils library

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2519 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-05-07 18:18:00 +00:00
parent 497c60c0ed
commit 88d15ab0d6
2 changed files with 3 additions and 42 deletions

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@ -7,8 +7,6 @@
#ifndef LLVM_TRANSFORMS_SCALAR_CONSTANT_PROPOGATION_H
#define LLVM_TRANSFORMS_SCALAR_CONSTANT_PROPOGATION_H
#include "llvm/BasicBlock.h"
class TerminatorInst;
class Pass;
//===----------------------------------------------------------------------===//
@ -16,20 +14,6 @@ class Pass;
//
Pass *createConstantPropogationPass();
// doConstantPropogation - Constant prop a specific instruction. Returns true
// and potentially moves the iterator if constant propogation was performed.
//
bool doConstantPropogation(BasicBlock *BB, BasicBlock::iterator &I);
// ConstantFoldTerminator - If a terminator instruction is predicated on a
// constant value, convert it into an unconditional branch to the constant
// destination. This is a nontrivial operation because the successors of this
// basic block must have their PHI nodes updated.
//
bool ConstantFoldTerminator(BasicBlock *BB, BasicBlock::iterator &I,
TerminatorInst *T);
//===----------------------------------------------------------------------===//
// Sparse Conditional Constant Propogation Pass
//

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@ -1,15 +1,13 @@
//===-- DCE.h - Functions that perform Dead Code Elimination -----*- C++ -*--=//
//===-- DCE.h - Passes that perform Dead Code Elimination --------*- C++ -*--=//
//
// This family of functions is useful for performing dead code elimination of
// various sorts.
// This family of passes is useful for performing dead code elimination of
// various strengths.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_SCALAR_DCE_H
#define LLVM_TRANSFORMS_SCALAR_DCE_H
#include "llvm/Function.h"
#include "llvm/BasicBlock.h"
class Pass;
//===----------------------------------------------------------------------===//
@ -33,15 +31,6 @@ Pass *createDeadInstEliminationPass();
Pass *createDeadCodeEliminationPass();
// dceInstruction - Inspect the instruction at *BBI and figure out if it's
// [trivially] dead. If so, remove the instruction and update the iterator
// to point to the instruction that immediately succeeded the original
// instruction.
//
bool dceInstruction(BasicBlock::InstListType &BBIL,
BasicBlock::iterator &BBI);
//===----------------------------------------------------------------------===//
// AgressiveDCE - This pass uses the SSA based Agressive DCE algorithm. This
@ -50,16 +39,4 @@ bool dceInstruction(BasicBlock::InstListType &BBIL,
//
Pass *createAgressiveDCEPass();
// SimplifyCFG - This function is used to do simplification of a CFG. For
// example, it adjusts branches to branches to eliminate the extra hop, it
// eliminates unreachable basic blocks, and does other "peephole" optimization
// of the CFG. It returns true if a modification was made, and returns an
// iterator that designates the first element remaining after the block that
// was deleted.
//
// WARNING: The entry node of a method may not be simplified.
//
bool SimplifyCFG(Function::iterator &BBIt);
#endif