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Add an ArrayRecycler class.
This is similar to the existing Recycler allocator, but instead of recycling individual objects from a BumpPtrAllocator, arrays of different sizes can be allocated. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171581 91177308-0d34-0410-b5e6-96231b3b80d8
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include/llvm/Support/ArrayRecycler.h
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include/llvm/Support/ArrayRecycler.h
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//==- llvm/Support/ArrayRecycler.h - Recycling of Arrays ---------*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ArrayRecycler class template which can recycle small
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// arrays allocated from one of the allocators in Allocator.h
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_ARRAY_RECYCLER_H
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#define LLVM_SUPPORT_ARRAY_RECYCLER_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/MathExtras.h"
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namespace llvm {
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class BumpPtrAllocator;
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/// Recycle small arrays allocated from a BumpPtrAllocator.
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///
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/// Arrays are allocated in a small number of fixed sizes. For each supported
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/// array size, the ArrayRecycler keeps a free list of available arrays.
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///
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template<class T, size_t Align = AlignOf<T>::Alignment>
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class ArrayRecycler {
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// The free list for a given array size is a simple singly linked list.
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// We can't use iplist or Recycler here since those classes can't be copied.
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struct FreeList {
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FreeList *Next;
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};
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// Keep a free list for each array size.
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SmallVector<FreeList*, 8> Bucket;
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// Remove an entry from the free list in Bucket[Idx] and return it.
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// Return NULL if no entries are available.
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T *pop(unsigned Idx) {
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if (Idx >= Bucket.size())
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return 0;
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FreeList *Entry = Bucket[Idx];
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if (!Entry)
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return 0;
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Bucket[Idx] = Entry->Next;
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return reinterpret_cast<T*>(Entry);
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}
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// Add an entry to the free list at Bucket[Idx].
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void push(unsigned Idx, T *Ptr) {
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assert(Ptr && "Cannot recycle NULL pointer");
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assert(sizeof(T) >= sizeof(FreeList) && "Objects are too small");
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assert(Align >= AlignOf<FreeList>::Alignment && "Object underaligned");
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FreeList *Entry = reinterpret_cast<FreeList*>(Ptr);
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if (Idx >= Bucket.size())
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Bucket.resize(size_t(Idx) + 1);
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Entry->Next = Bucket[Idx];
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Bucket[Idx] = Entry;
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}
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public:
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/// The size of an allocated array is represented by a Capacity instance.
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///
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/// This class is much smaller than a size_t, and it provides methods to work
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/// with the set of legal array capacities.
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class Capacity {
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uint8_t Index;
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explicit Capacity(uint8_t idx) : Index(idx) {}
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public:
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Capacity() : Index(0) {}
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/// Get the capacity of an array that can hold at least N elements.
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static Capacity get(size_t N) {
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return Capacity(N ? Log2_64_Ceil(N) : 0);
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}
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/// Get the number of elements in an array with this capacity.
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size_t getSize() const { return size_t(1u) << Index; }
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/// Get the bucket number for this capacity.
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unsigned getBucket() const { return Index; }
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/// Get the next larger capacity. Large capacities grow exponentially, so
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/// this function can be used to reallocate incrementally growing vectors
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/// in amortized linear time.
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Capacity getNext() const { return Capacity(Index + 1); }
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};
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~ArrayRecycler() {
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// The client should always call clear() so recycled arrays can be returned
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// to the allocator.
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assert(Bucket.empty() && "Non-empty ArrayRecycler deleted!");
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}
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/// Release all the tracked allocations to the allocator. The recycler must
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/// be free of any tracked allocations before being deleted.
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template<class AllocatorType>
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void clear(AllocatorType &Allocator) {
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for (; !Bucket.empty(); Bucket.pop_back())
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while (T *Ptr = pop(Bucket.size() - 1))
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Allocator.Deallocate(Ptr);
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}
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/// Special case for BumpPtrAllocator which has an empty Deallocate()
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/// function.
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///
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/// There is no need to traverse the free lists, pulling all the objects into
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/// cache.
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void clear(BumpPtrAllocator&) {
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Bucket.clear();
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}
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/// Allocate an array of at least the requested capacity.
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///
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/// Return an existing recycled array, or allocate one from Allocator if
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/// none are available for recycling.
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///
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template<class AllocatorType>
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T *allocate(Capacity Cap, AllocatorType &Allocator) {
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// Try to recycle an existing array.
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if (T *Ptr = pop(Cap.getBucket()))
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return Ptr;
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// Nope, get more memory.
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return static_cast<T*>(Allocator.Allocate(sizeof(T)*Cap.getSize(), Align));
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}
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/// Deallocate an array with the specified Capacity.
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///
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/// Cap must be the same capacity that was given to allocate().
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///
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void deallocate(Capacity Cap, T *Ptr) {
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push(Cap.getBucket(), Ptr);
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}
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};
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} // end llvm namespace
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#endif
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109
unittests/Support/ArrayRecylerTest.cpp
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unittests/Support/ArrayRecylerTest.cpp
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//===--- unittest/Support/ArrayRecyclerTest.cpp ---------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/ArrayRecycler.h"
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#include "llvm/Support/Allocator.h"
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#include "gtest/gtest.h"
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#include <cstdlib>
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using namespace llvm;
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namespace {
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struct Object {
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int Num;
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Object *Other;
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};
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typedef ArrayRecycler<Object> ARO;
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TEST(ArrayRecyclerTest, Capacity) {
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// Capacity size should never be 0.
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ARO::Capacity Cap = ARO::Capacity::get(0);
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EXPECT_LT(0u, Cap.getSize());
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size_t PrevSize = Cap.getSize();
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for (unsigned N = 1; N != 100; ++N) {
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Cap = ARO::Capacity::get(N);
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EXPECT_LE(N, Cap.getSize());
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if (PrevSize >= N)
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EXPECT_EQ(PrevSize, Cap.getSize());
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else
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EXPECT_LT(PrevSize, Cap.getSize());
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PrevSize = Cap.getSize();
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}
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// Check that the buckets are monotonically increasing.
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Cap = ARO::Capacity::get(0);
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PrevSize = Cap.getSize();
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for (unsigned N = 0; N != 20; ++N) {
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Cap = Cap.getNext();
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EXPECT_LT(PrevSize, Cap.getSize());
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PrevSize = Cap.getSize();
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}
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}
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TEST(ArrayRecyclerTest, Basics) {
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BumpPtrAllocator Allocator;
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ArrayRecycler<Object> DUT;
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ARO::Capacity Cap = ARO::Capacity::get(8);
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Object *A1 = DUT.allocate(Cap, Allocator);
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A1[0].Num = 21;
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A1[7].Num = 17;
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Object *A2 = DUT.allocate(Cap, Allocator);
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A2[0].Num = 121;
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A2[7].Num = 117;
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Object *A3 = DUT.allocate(Cap, Allocator);
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A3[0].Num = 221;
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A3[7].Num = 217;
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EXPECT_EQ(21, A1[0].Num);
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EXPECT_EQ(17, A1[7].Num);
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EXPECT_EQ(121, A2[0].Num);
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EXPECT_EQ(117, A2[7].Num);
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EXPECT_EQ(221, A3[0].Num);
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EXPECT_EQ(217, A3[7].Num);
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DUT.deallocate(Cap, A2);
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// Check that deallocation didn't clobber anything.
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EXPECT_EQ(21, A1[0].Num);
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EXPECT_EQ(17, A1[7].Num);
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EXPECT_EQ(221, A3[0].Num);
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EXPECT_EQ(217, A3[7].Num);
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// Verify recycling.
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Object *A2x = DUT.allocate(Cap, Allocator);
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EXPECT_EQ(A2, A2x);
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DUT.deallocate(Cap, A2x);
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DUT.deallocate(Cap, A1);
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DUT.deallocate(Cap, A3);
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// Objects are not required to be recycled in reverse deallocation order, but
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// that is what the current implementation does.
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Object *A3x = DUT.allocate(Cap, Allocator);
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EXPECT_EQ(A3, A3x);
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Object *A1x = DUT.allocate(Cap, Allocator);
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EXPECT_EQ(A1, A1x);
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Object *A2y = DUT.allocate(Cap, Allocator);
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EXPECT_EQ(A2, A2y);
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// Back to allocation from the BumpPtrAllocator.
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Object *A4 = DUT.allocate(Cap, Allocator);
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EXPECT_NE(A1, A4);
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EXPECT_NE(A2, A4);
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EXPECT_NE(A3, A4);
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DUT.clear(Allocator);
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}
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} // end anonymous namespace
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@ -6,6 +6,7 @@ set(LLVM_LINK_COMPONENTS
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add_llvm_unittest(SupportTests
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AlignOfTest.cpp
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AllocatorTest.cpp
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ArrayRecyclerTest.cpp
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BlockFrequencyTest.cpp
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Casting.cpp
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CommandLineTest.cpp
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