AMDGPU/SI: Add llvm.amdgcn.mbcnt.* intrinsics

Summary:
These are meant to be used instead of the llvm.SI.tid intrinsic which will
be deprecated at some point.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15475

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@255652 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Tom Stellard 2015-12-15 17:02:52 +00:00
parent c2963dd7df
commit 8a5832c92f
3 changed files with 34 additions and 2 deletions

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@ -146,4 +146,12 @@ def int_amdgcn_interp_p2 :
[llvm_float_ty, llvm_i32_ty, llvm_i32_ty, llvm_i32_ty, llvm_i32_ty],
[IntrNoMem]>; // See int_amdgcn_v_interp_p1 for why this is
// IntrNoMem.
def int_amdgcn_mbcnt_lo :
GCCBuiltin<"__builtin_amdgcn_mbcnt_lo">,
Intrinsic<[llvm_i32_ty], [llvm_i32_ty, llvm_i32_ty], [IntrNoMem]>;
def int_amdgcn_mbcnt_hi :
GCCBuiltin<"__builtin_amdgcn_mbcnt_hi">,
Intrinsic<[llvm_i32_ty], [llvm_i32_ty, llvm_i32_ty], [IntrNoMem]>;
}

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@ -1590,10 +1590,10 @@ defm V_BCNT_U32_B32 : VOP2_VI3_Inst <vop23<0x22, 0x28b>, "v_bcnt_u32_b32",
VOP_I32_I32_I32
>;
defm V_MBCNT_LO_U32_B32 : VOP2_VI3_Inst <vop23<0x23, 0x28c>, "v_mbcnt_lo_u32_b32",
VOP_I32_I32_I32
VOP_I32_I32_I32, int_amdgcn_mbcnt_lo
>;
defm V_MBCNT_HI_U32_B32 : VOP2_VI3_Inst <vop23<0x24, 0x28d>, "v_mbcnt_hi_u32_b32",
VOP_I32_I32_I32
VOP_I32_I32_I32, int_amdgcn_mbcnt_hi
>;
defm V_LDEXP_F32 : VOP2_VI3_Inst <vop23<0x2b, 0x288>, "v_ldexp_f32",
VOP_F32_F32_I32, AMDGPUldexp

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@ -0,0 +1,24 @@
;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck --check-prefix=SI --check-prefix=GCN %s
;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck --check-prefix=VI --check-prefix=GCN %s
;GCN-LABEL: {{^}}mbcnt_intrinsics:
;GCN: v_mbcnt_lo_u32_b32_e64 [[LO:v[0-9]+]], -1, 0
;SI: v_mbcnt_hi_u32_b32_e32 {{v[0-9]+}}, -1, [[LO]]
;VI: v_mbcnt_hi_u32_b32_e64 {{v[0-9]+}}, -1, [[LO]]
define void @mbcnt_intrinsics(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg) "ShaderType"="0" {
main_body:
%lo = call i32 @llvm.amdgcn.mbcnt.lo(i32 -1, i32 0) #1
%hi = call i32 @llvm.amdgcn.mbcnt.hi(i32 -1, i32 %lo) #1
%4 = bitcast i32 %hi to float
call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %4, float %4, float %4, float %4)
ret void
}
declare i32 @llvm.amdgcn.mbcnt.lo(i32, i32) #1
declare i32 @llvm.amdgcn.mbcnt.hi(i32, i32) #1
declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
attributes #1 = { nounwind readnone }