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[docs][PerformanceTips] Add text on allocas and alignment
This summarizes two recent llvm-dev discussions. Most of the text provided by David Chisnall and Benoit Belley with minor editting by me. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@247301 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -46,6 +46,22 @@ The Basics
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perform badly with confronted with such structures. The only exception to
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this guidance is that a unified return block with high in-degree is fine.
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Use of allocas
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^^^^^^^^^^^^^^
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An alloca instruction can be used to represent a function scoped stack slot,
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but can also represent dynamic frame expansion. When representing function
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scoped variables or locations, placing alloca instructions at the beginning of
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the entry block should be preferred. In particular, place them before any
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call instructions. Call instructions might get inlined and replaced with
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multiple basic blocks. The end result is that a following alloca instruction
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would no longer be in the entry basic block afterward.
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The SROA (Scalar Replacement Of Aggregates) and Mem2Reg passes only attempt
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to eliminate alloca instructions that are in the entry basic block. Given
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SSA is the canonical form expected by much of the optimizer; if allocas can
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not be eliminated by Mem2Reg or SROA, the optimizer is likely to be less
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effective than it could be.
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Avoid loads and stores of large aggregate type
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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@ -79,6 +95,31 @@ operations for safety. If your source language provides information about
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the range of the index, you may wish to manually extend indices to machine
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register width using a zext instruction.
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When to specify alignment
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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LLVM will always generate correct code if you don’t specify alignment, but may
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generate inefficient code. For example, if you are targeting MIPS (or older
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ARM ISAs) then the hardware does not handle unaligned loads and stores, and
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so you will enter a trap-and-emulate path if you do a load or store with
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lower-than-natural alignment. To avoid this, LLVM will emit a slower
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sequence of loads, shifts and masks (or load-right + load-left on MIPS) for
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all cases where the load / store does not have a sufficiently high alignment
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in the IR.
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The alignment is used to guarantee the alignment on allocas and globals,
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though in most cases this is unnecessary (most targets have a sufficiently
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high default alignment that they’ll be fine). It is also used to provide a
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contract to the back end saying ‘either this load/store has this alignment, or
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it is undefined behavior’. This means that the back end is free to emit
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instructions that rely on that alignment (and mid-level optimizers are free to
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perform transforms that require that alignment). For x86, it doesn’t make
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much difference, as almost all instructions are alignment-independent. For
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MIPS, it can make a big difference.
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Note that if your loads and stores are atomic, the backend will be unable to
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lower an under aligned access into a sequence of natively aligned accesses.
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As a result, alignment is mandatory for atomic loads and stores.
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Other Things to Consider
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^^^^^^^^^^^^^^^^^^^^^^^^
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