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Fix a bug in BitVector.h. All assignment operations (except the usual
assignment operator) were returning a copy of the bit vector, instead of a reference! This old semantics probably did not meet the expectations. With this patch, chained assignments happen to the right object. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63012 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -286,7 +286,7 @@ public:
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}
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// Intersection, union, disjoint union.
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BitVector operator&=(const BitVector &RHS) {
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BitVector &operator&=(const BitVector &RHS) {
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unsigned ThisWords = NumBitWords(size());
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unsigned RHSWords = NumBitWords(RHS.size());
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unsigned i;
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@ -302,14 +302,14 @@ public:
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return *this;
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}
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BitVector operator|=(const BitVector &RHS) {
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BitVector &operator|=(const BitVector &RHS) {
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assert(Size == RHS.Size && "Illegal operation!");
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for (unsigned i = 0; i < NumBitWords(size()); ++i)
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Bits[i] |= RHS.Bits[i];
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return *this;
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}
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BitVector operator^=(const BitVector &RHS) {
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BitVector &operator^=(const BitVector &RHS) {
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assert(Size == RHS.Size && "Illegal operation!");
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for (unsigned i = 0; i < NumBitWords(size()); ++i)
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Bits[i] ^= RHS.Bits[i];
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