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AMDGPU/SI: Use a better method for determining the largest pressure sets
Summary: There are a few different sgpr pressure sets, but we only care about the one which covers all of the sgprs. We were using hard-coded register pressure set names to determine the reg set id for the biggest sgpr set. However, we were using the wrong name, and this method is pretty fragile, since the reg pressure set names may change. The new method just looks for the pressure set that contains the most reg units and sets that set as our SGPR pressure set. We've also adopted the same technique for determining our VGPR pressure set. Reviewers: arsenm Subscribers: MatzeB, arsenm, llvm-commits, kzhuravl Differential Revision: https://reviews.llvm.org/D23687 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@279867 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1657,8 +1657,8 @@ SIScheduleDAGMI::SIScheduleDAGMI(MachineSchedContext *C) :
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SITII = static_cast<const SIInstrInfo*>(TII);
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SITRI = static_cast<const SIRegisterInfo*>(TRI);
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VGPRSetID = SITRI->getVGPR32PressureSet();
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SGPRSetID = SITRI->getSGPR32PressureSet();
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VGPRSetID = SITRI->getVGPRPressureSet();
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SGPRSetID = SITRI->getSGPRPressureSet();
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}
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SIScheduleDAGMI::~SIScheduleDAGMI() {
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@ -95,19 +95,38 @@ SIRegisterInfo::SIRegisterInfo() : AMDGPURegisterInfo(),
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VGPRPressureSets(getNumRegPressureSets()) {
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unsigned NumRegPressureSets = getNumRegPressureSets();
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SGPR32SetID = NumRegPressureSets;
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VGPR32SetID = NumRegPressureSets;
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for (unsigned i = 0; i < NumRegPressureSets; ++i) {
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if (strncmp("SGPR_32", getRegPressureSetName(i), 7) == 0)
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SGPR32SetID = i;
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else if (strncmp("VGPR_32", getRegPressureSetName(i), 7) == 0)
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VGPR32SetID = i;
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SGPRSetID = NumRegPressureSets;
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VGPRSetID = NumRegPressureSets;
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for (unsigned i = 0; i < NumRegPressureSets; ++i) {
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classifyPressureSet(i, AMDGPU::SGPR0, SGPRPressureSets);
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classifyPressureSet(i, AMDGPU::VGPR0, VGPRPressureSets);
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}
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assert(SGPR32SetID < NumRegPressureSets &&
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VGPR32SetID < NumRegPressureSets);
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// Determine the number of reg units for each pressure set.
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std::vector<unsigned> PressureSetRegUnits(NumRegPressureSets, 0);
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for (unsigned i = 0, e = getNumRegUnits(); i != e; ++i) {
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const int *PSets = getRegUnitPressureSets(i);
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for (unsigned j = 0; PSets[j] != -1; ++j) {
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PressureSetRegUnits[PSets[j]]++;
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}
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}
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unsigned VGPRMax = 0, SGPRMax = 0;
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for (unsigned i = 0; i < NumRegPressureSets; ++i) {
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if (isVGPRPressureSet(i) && PressureSetRegUnits[i] > VGPRMax) {
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VGPRSetID = i;
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VGPRMax = PressureSetRegUnits[i];
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continue;
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}
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if (isSGPRPressureSet(i) && PressureSetRegUnits[i] > SGPRMax) {
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SGPRSetID = i;
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SGPRMax = PressureSetRegUnits[i];
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}
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}
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assert(SGPRSetID < NumRegPressureSets &&
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VGPRSetID < NumRegPressureSets);
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}
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void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, unsigned Reg) const {
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@ -25,8 +25,8 @@ class MachineRegisterInfo;
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struct SIRegisterInfo final : public AMDGPURegisterInfo {
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private:
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unsigned SGPR32SetID;
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unsigned VGPR32SetID;
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unsigned SGPRSetID;
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unsigned VGPRSetID;
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BitVector SGPRPressureSets;
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BitVector VGPRPressureSets;
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@ -182,11 +182,18 @@ public:
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const TargetRegisterClass *RC,
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const MachineFunction &MF) const;
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unsigned getSGPR32PressureSet() const { return SGPR32SetID; };
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unsigned getVGPR32PressureSet() const { return VGPR32SetID; };
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unsigned getSGPRPressureSet() const { return SGPRSetID; };
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unsigned getVGPRPressureSet() const { return VGPRSetID; };
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bool isVGPR(const MachineRegisterInfo &MRI, unsigned Reg) const;
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bool isSGPRPressureSet(unsigned SetID) const {
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return SGPRPressureSets.test(SetID) && !VGPRPressureSets.test(SetID);
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}
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bool isVGPRPressureSet(unsigned SetID) const {
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return VGPRPressureSets.test(SetID) && !SGPRPressureSets.test(SetID);
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}
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private:
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void buildScratchLoadStore(MachineBasicBlock::iterator MI,
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unsigned LoadStoreOp, const MachineOperand *SrcDst,
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