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Rearrange things for clarity, don't talk about "dereferencing" when we
shouldn't, and add a better example for one of the questions. Thanks to Chris Lattner for these suggestions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29691 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -56,15 +56,92 @@
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this leads to the following questions, all of which are answered in the
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following sections.</p>
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<ol>
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<li><a href="firstptr">What is the first index of the GEP instruction?</a>
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</li>
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<li><a href="extra_index">Why is the extra 0 index required?</a></li>
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<li><a href="deref">What is dereferenced by GEP?</a></li>
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<li><a href="firstptr">Why can you index through the first pointer but not
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subsequent ones?</a></li>
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<li><a href="lead0">Why don't GEP x,0,0,1 and GEP x,1 alias? </a></li>
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<li><a href="trail0">Why do GEP x,1,0,0 and GEP x,1 alias? </a></li>
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</ol>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_subsection">
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<a name="firstptr"><b>What is the first index of the GEP instruction?</b></a>
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</div>
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<div class="doc_text">
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<p>Quick answer: Because its already present.</p>
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<p>Having understood the <a href="#deref">previous question</a>, a new
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question then arises:</p>
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<blockquote><i>Why is it okay to index through the first pointer, but
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subsequent pointers won't be dereferenced?</i></blockquote>
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<p>The answer is simply because memory does not have to be accessed to
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perform the computation. The first operand to the GEP instruction must be a
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value of a pointer type. The value of the pointer is provided directly to
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the GEP instruction without any need for accessing memory. It must,
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therefore be indexed like any other operand. Consider this example:</p>
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<pre>
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struct munger_struct {
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int f1;
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int f2;
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};
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void munge(struct munger_struct *P)
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{
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P[0].f1 = P[1].f1 + P[2].f2;
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}
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...
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complex Array[3];
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...
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munge(Array);</pre>
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<p>In this "C" example, the front end compiler (llvm-gcc) will generate three
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GEP instructions for the three indices through "P" in the assignment
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statement. The function argument <tt>P</tt> will be the first operand of each
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of these GEP instructions. The second operand will be the field offset into
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the <tt>struct munger_struct</tt> type, for either the <tt>f1</tt> or
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<tt>f2</tt> field. So, in LLVM assembly the <tt>munge</tt> function looks
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like:</p>
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<pre>
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void %munge(%struct.munger_struct* %P) {
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entry:
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%tmp = getelementptr %struct.munger_struct* %P, int 1, uint 0
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%tmp = load int* %tmp
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%tmp6 = getelementptr %struct.munger_struct* %P, int 2, uint 1
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%tmp7 = load int* %tmp6
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%tmp8 = add int %tmp7, %tmp
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%tmp9 = getelementptr %struct.munger_struct* %P, int 0, uint 0
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store int %tmp8, int* %tmp9
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ret void
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}</pre>
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<p>In each case the first operand is the pointer through which the GEP
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instruction starts. The same is true whether the first operand is an
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argument, allocated memory, or a global variable. </p>
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<p>To make this clear, let's consider a more obtuse example:</p>
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<pre>
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%MyVar = unintialized global int
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...
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%idx1 = getelementptr int* %MyVar, long 0
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%idx2 = getelementptr int* %MyVar, long 1
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%idx3 = getelementptr int* %MyVar, long 2</pre>
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<p>These GEP instructions are simply making address computations from the
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base address of <tt>MyVar</tt>. They compute, as follows (using C syntax):
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</p>
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<ul>
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<li> idx1 = (char*) &MyVar + 0</li>
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<li> idx2 = (char*) &MyVar + 4</li>
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<li> idx3 = (char*) &MyVar + 8</li>
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</ul>
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<p>Since the type <tt>int</tt> is known to be four bytes long, the indices
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0, 1 and 2 translate into memory offsets of 0, 4, and 8, respectively. No
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memory is accessed to make these computations because the address of
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<tt>%MyVar</tt> is passed directly to the GEP instructions.</p>
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<p>The obtuse part of this example is in the cases of <tt>%idx2</tt> and
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<tt>%idx3</tt>. They result in the computation of addresses that point to
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memory past the end of the <tt>%MyVar</tt> global, which is only one
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<tt>int</tt> long, not three <tt>int</tt>s long. While this is legal in LLVM,
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it is inadvisable because any load or store with the pointer that results
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from these GEP instructions would produce undefined results.</p>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_subsection">
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<a name="extra_index"><b>Why is the extra 0 index required?</b></a>
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@ -81,7 +158,7 @@
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<p>The GEP above yields an <tt>int*</tt> by indexing the <tt>int</tt> typed
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field of the structure <tt>%MyStruct</tt>. When people first look at it, they
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wonder why the <tt>long 0</tt> index is needed. However, a closer inspection
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of how globals and GEPs work reveals the need. Becoming aware of the following
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of how globals and GEPs work reveals the need. Becoming aware of the following
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facts will dispell the confusion:</p>
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<ol>
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<li>The type of <tt>%MyStruct</tt> is <i>not</i> <tt>{ float*, int }</tt>
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@ -91,8 +168,11 @@
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<li>Point #1 is evidenced by noticing the type of the first operand of
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the GEP instruction (<tt>%MyStruct</tt>) which is
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<tt>{ float*, int }*</tt>.</li>
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<li>The first index, <tt>long 0</tt> is required to dereference the
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pointer associated with <tt>%MyStruct</tt>.</li>
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<li>The first index, <tt>long 0</tt> is required to step over the global
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variable <tt>%MyStruct</tt>. Since the first argument to the GEP
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instruction must always be a value of pointer type, the first index
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steps through that pointer. A value of 0 means 0 elements offset from that
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pointer.</li>
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<li>The second index, <tt>ubyte 1</tt> selects the second field of the
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structure (the <tt>int</tt>). </li>
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</ol>
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@ -105,8 +185,9 @@
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<div class="doc_text">
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<p>Quick answer: nothing.</p>
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<p>The GetElementPtr instruction dereferences nothing. That is, it doesn't
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access memory in any way. That's what the Load instruction is for. GEP is
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only involved in the computation of addresses. For example, consider this:</p>
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access memory in any way. That's what the Load and Store instructions are for.
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GEP is only involved in the computation of addresses. For example, consider
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this:</p>
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<pre>
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%MyVar = uninitialized global { [40 x int ]* }
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...
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@ -137,45 +218,6 @@
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array there.</p>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_subsection">
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<a name="firstptr"><b>Why can you index through the first pointer?</b></a>
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</div>
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<div class="doc_text">
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<p>Quick answer: Because its already present.</p>
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<p>Having understood the <a href="#deref">previous question</a>, a new
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question then arises:</p>
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<blockquote><i>Why is it okay to index through the first pointer, but
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subsequent pointers won't be dereferenced?</i></blockquote>
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<p>The answer is simply because
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memory does not have to be accessed to perform the computation. The first
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operand to the GEP instruction must be a value of a pointer type. The value
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of the pointer is provided directly to the GEP instruction without any need
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for accessing memory. It must, therefore be indexed like any other operand.
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Consider this example:</p>
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<pre>
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%MyVar = unintialized global int
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...
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%idx1 = getelementptr int* %MyVar, long 0
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%idx2 = getelementptr int* %MyVar, long 1
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%idx3 = getelementptr int* %MyVar, long 2</pre>
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<p>These GEP instructions are simply making address computations from the
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base address of <tt>MyVar</tt>. They compute, as follows (using C syntax):</p>
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<ul>
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<li> idx1 = &MyVar + 0</li>
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<li> idx2 = &MyVar + 4</li>
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<li> idx3 = &MyVar + 8</li>
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</ul>
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<p>Since the type <tt>int</tt> is known to be four bytes long, the indices
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0, 1 and 2 translate into memory offsets of 0, 4, and 8, respectively. No
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memory is accessed to make these computations because the address of
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<tt>%MyVar</tt> is passed directly to the GEP instructions.</p>
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<p>Note that the cases of <tt>%idx2</tt> and <tt>%idx3</tt> are a bit silly.
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They are computing addresses of something of unknown type (and thus
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potentially breaking type safety) because <tt>%MyVar</tt> is only one
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integer long.</p>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_subsection">
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<a name="lead0"><b>Why don't GEP x,0,0,1 and GEP x,1 alias?</b></a>
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@ -187,7 +229,7 @@
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computation diverges with that index. Consider this example:</p>
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<pre>
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%MyVar = global { [10 x int ] }
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%idx1 = getlementptr { [10 x int ] }* %MyVar, long 0, byte 0, long 1
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%idx1 = getlementptr { [10 x int ] }* %MyVar, long 0, ubyte 0, long 1
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%idx2 = getlementptr { [10 x int ] }* %MyVar, long 1</pre>
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<p>In this example, <tt>idx1</tt> computes the address of the second integer
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in the array that is in the structure in %MyVar, that is <tt>MyVar+4</tt>. The
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@ -210,7 +252,7 @@
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the type. Consider this example:</p>
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<pre>
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%MyVar = global { [10 x int ] }
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%idx1 = getlementptr { [10 x int ] }* %MyVar, long 1, byte 0, long 0
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%idx1 = getlementptr { [10 x int ] }* %MyVar, long 1, ubyte 0, long 0
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%idx2 = getlementptr { [10 x int ] }* %MyVar, long 1</pre>
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<p>In this example, the value of <tt>%idx1</tt> is <tt>%MyVar+40</tt> and
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its type is <tt>int*</tt>. The value of <tt>%idx2</tt> is also
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