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[Unroll] Refactor the accumulation of optimized instruction costs into
a single location. This reduces code duplication a bit and will also pave the way for a better separation between the visitation algorithm and the unroll analysis. No functionality changed. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237990 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -402,14 +402,10 @@ class UnrollAnalyzer : public InstVisitor<UnrollAnalyzer, bool> {
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else
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SimpleV = SimplifyBinOp(I.getOpcode(), LHS, RHS, DL);
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if (SimpleV)
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NumberOfOptimizedInstructions += TTI.getUserCost(&I);
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if (Constant *C = dyn_cast_or_null<Constant>(SimpleV)) {
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if (Constant *C = dyn_cast_or_null<Constant>(SimpleV))
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SimplifiedValues[&I] = C;
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return true;
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}
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return false;
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return SimpleV;
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}
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/// Try to fold load I.
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@ -452,7 +448,6 @@ class UnrollAnalyzer : public InstVisitor<UnrollAnalyzer, bool> {
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assert(CV && "Constant expected.");
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SimplifiedValues[&I] = CV;
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NumberOfOptimizedInstructions += TTI.getUserCost(&I);
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return true;
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}
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@ -571,7 +566,13 @@ public:
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// opportunities.
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for (Instruction &I : *BB) {
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UnrolledLoopSize += TTI.getUserCost(&I);
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Base::visit(I);
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// Visit the instruction to analyze its loop cost after unrolling,
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// and if the visitor returns true, then we can optimize this
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// instruction away.
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if (Base::visit(I))
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NumberOfOptimizedInstructions += TTI.getUserCost(&I);
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// If unrolled body turns out to be too big, bail out.
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if (UnrolledLoopSize - NumberOfOptimizedInstructions >
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MaxUnrolledLoopSize)
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