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[msan] Add an option to disable poisoning of shadow for undef values.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177630 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -122,6 +122,9 @@ static cl::opt<bool> ClPoisonStackWithCall("msan-poison-stack-with-call",
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static cl::opt<int> ClPoisonStackPattern("msan-poison-stack-pattern",
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cl::desc("poison uninitialized stack variables with the given patter"),
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cl::Hidden, cl::init(0xff));
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static cl::opt<bool> ClPoisonUndef("msan-poison-undef",
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cl::desc("poison undef temps"),
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cl::Hidden, cl::init(true));
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static cl::opt<bool> ClHandleICmp("msan-handle-icmp",
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cl::desc("propagate shadow through ICmpEQ and ICmpNE"),
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@ -690,7 +693,7 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> {
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///
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/// Clean shadow (all zeroes) means all bits of the value are defined
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/// (initialized).
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Value *getCleanShadow(Value *V) {
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Constant *getCleanShadow(Value *V) {
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Type *ShadowTy = getShadowTy(V);
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if (!ShadowTy)
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return 0;
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@ -709,6 +712,14 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> {
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return ConstantStruct::get(ST, Vals);
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}
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/// \brief Create a dirty shadow for a given value.
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Constant *getPoisonedShadow(Value *V) {
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Type *ShadowTy = getShadowTy(V);
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if (!ShadowTy)
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return 0;
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return getPoisonedShadow(ShadowTy);
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}
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/// \brief Create a clean (zero) origin.
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Value *getCleanOrigin() {
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return Constant::getNullValue(MS.OriginTy);
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@ -730,7 +741,7 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> {
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return Shadow;
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}
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if (UndefValue *U = dyn_cast<UndefValue>(V)) {
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Value *AllOnes = getPoisonedShadow(getShadowTy(V));
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Value *AllOnes = ClPoisonUndef ? getPoisonedShadow(V) : getCleanShadow(V);
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DEBUG(dbgs() << "Undef: " << *U << " ==> " << *AllOnes << "\n");
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(void)U;
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return AllOnes;
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