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Add more guards around zlib-dependent code
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180084 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -230,6 +230,9 @@
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/* Define to 1 if you have the `udis86' library (-ludis86). */
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#undef HAVE_LIBUDIS86
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/* Define to 1 if you have the 'z' library (-lz). */
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#cmakedefine HAVE_LIBZ ${HAVE_LIBZ}
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/* Define to 1 if you have the <limits.h> header file. */
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#cmakedefine HAVE_LIMITS_H ${HAVE_LIMITS_H}
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@ -23,7 +23,7 @@
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using namespace llvm;
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#if LLVM_ENABLE_ZLIB == 1
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#if LLVM_ENABLE_ZLIB == 1 && HAVE_LIBZ
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static int encodeZlibCompressionLevel(zlib::CompressionLevel Level) {
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switch (Level) {
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case zlib::NoCompression: return 0;
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@ -22,7 +22,7 @@ using namespace llvm;
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namespace {
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#if LLVM_ENABLE_ZLIB == 1
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#if LLVM_ENABLE_ZLIB == 1 && HAVE_LIBZ
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void TestZlibCompression(StringRef Input, zlib::CompressionLevel Level) {
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OwningPtr<MemoryBuffer> Compressed;
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