Add an option to this pass. If it is set, we are allowed to internalize

all but main.  If it's not set, we can still internalize, but only if an
explicit symbol list is provided.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23783 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2005-10-18 06:29:22 +00:00
parent f9c6105a78
commit a27ea769eb

View File

@ -41,12 +41,16 @@ namespace {
class InternalizePass : public ModulePass {
std::set<std::string> ExternalNames;
bool DontInternalize;
public:
InternalizePass() {
InternalizePass(bool InternalizeEverything = true) : DontInternalize(false){
if (!APIFile.empty()) // If a filename is specified, use it
LoadFile(APIFile.c_str());
else // Else, if a list is specified, use it.
else if (!APIList.empty()) // Else, if a list is specified, use it.
ExternalNames.insert(APIList.begin(), APIList.end());
else if (!InternalizeEverything)
// Finally, if we're allowed to, internalize all but main.
DontInternalize = true;
}
void LoadFile(const char *Filename) {
@ -66,6 +70,8 @@ namespace {
}
virtual bool runOnModule(Module &M) {
if (DontInternalize) return false;
// If no list or file of symbols was specified, check to see if there is a
// "main" symbol defined in the module. If so, use it, otherwise do not
// internalize the module, it must be a library or something.
@ -117,6 +123,6 @@ namespace {
RegisterOpt<InternalizePass> X("internalize", "Internalize Global Symbols");
} // end anonymous namespace
ModulePass *llvm::createInternalizePass() {
return new InternalizePass();
ModulePass *llvm::createInternalizePass(bool InternalizeEverything) {
return new InternalizePass(InternalizeEverything);
}