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Fix the logic in the name mangler. If there are two symbols named 'X', and one
is external, make sure to mangle the *internal* one, not external one git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11424 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -80,22 +80,37 @@ std::string Mangler::getValueName(const Value *V) {
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return name;
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}
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void Mangler::InsertName(GlobalValue *GV,
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std::map<std::string, GlobalValue*> &Names) {
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if (!GV->hasName()) { // We must mangle unnamed globals.
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MangledGlobals.insert(GV);
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return;
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}
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// Figure out if this is already used.
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GlobalValue *&ExistingValue = Names[GV->getName()];
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if (!ExistingValue) {
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ExistingValue = GV;
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} else {
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// If GV is external but the existing one is static, mangle the existing one
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if (GV->hasExternalLinkage() && !ExistingValue->hasExternalLinkage()) {
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MangledGlobals.insert(ExistingValue);
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ExistingValue = GV;
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} else {
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// Otherwise, mangle GV
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MangledGlobals.insert(GV);
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}
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}
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}
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Mangler::Mangler(Module &m, bool addUnderscorePrefix)
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: M(m), AddUnderscorePrefix(addUnderscorePrefix), Count(0) {
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// Calculate which global values have names that will collide when we throw
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// away type information.
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std::set<std::string> FoundNames;
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std::map<std::string, GlobalValue*> Names;
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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if (I->hasName()) // If the global has a name...
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if (FoundNames.count(I->getName())) // And the name is already used
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MangledGlobals.insert(I); // Mangle the name
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else
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FoundNames.insert(I->getName()); // Otherwise, keep track of name
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InsertName(I, Names);
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for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
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if (I->hasName()) // If the global has a name...
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if (FoundNames.count(I->getName())) // And the name is already used
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MangledGlobals.insert(I); // Mangle the name
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else
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FoundNames.insert(I->getName()); // Otherwise, keep track of name
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InsertName(I, Names);
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}
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@ -80,22 +80,37 @@ std::string Mangler::getValueName(const Value *V) {
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return name;
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}
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void Mangler::InsertName(GlobalValue *GV,
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std::map<std::string, GlobalValue*> &Names) {
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if (!GV->hasName()) { // We must mangle unnamed globals.
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MangledGlobals.insert(GV);
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return;
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}
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// Figure out if this is already used.
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GlobalValue *&ExistingValue = Names[GV->getName()];
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if (!ExistingValue) {
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ExistingValue = GV;
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} else {
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// If GV is external but the existing one is static, mangle the existing one
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if (GV->hasExternalLinkage() && !ExistingValue->hasExternalLinkage()) {
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MangledGlobals.insert(ExistingValue);
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ExistingValue = GV;
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} else {
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// Otherwise, mangle GV
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MangledGlobals.insert(GV);
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}
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}
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}
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Mangler::Mangler(Module &m, bool addUnderscorePrefix)
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: M(m), AddUnderscorePrefix(addUnderscorePrefix), Count(0) {
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// Calculate which global values have names that will collide when we throw
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// away type information.
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std::set<std::string> FoundNames;
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std::map<std::string, GlobalValue*> Names;
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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if (I->hasName()) // If the global has a name...
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if (FoundNames.count(I->getName())) // And the name is already used
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MangledGlobals.insert(I); // Mangle the name
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else
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FoundNames.insert(I->getName()); // Otherwise, keep track of name
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InsertName(I, Names);
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for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
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if (I->hasName()) // If the global has a name...
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if (FoundNames.count(I->getName())) // And the name is already used
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MangledGlobals.insert(I); // Mangle the name
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else
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FoundNames.insert(I->getName()); // Otherwise, keep track of name
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InsertName(I, Names);
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}
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