mirror of
https://github.com/RPCSX/llvm.git
synced 2025-02-20 13:04:00 +00:00
Improve pass documentation and comments.
Patch by Matthijs Kooijman! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@50861 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
2539e33893
commit
a8a118b68f
174
docs/Passes.html
174
docs/Passes.html
@ -116,7 +116,7 @@ perl -e '$/ = undef; for (split(/\n/, <>)) { s:^ *///? ?::; print " <p>\n" if !
|
||||
<tr><td><a href="#argpromotion">-argpromotion</a></td><td>Promote 'by reference' arguments to scalars</td></tr>
|
||||
<tr><td><a href="#block-placement">-block-placement</a></td><td>Profile Guided Basic Block Placement</td></tr>
|
||||
<tr><td><a href="#break-crit-edges">-break-crit-edges</a></td><td>Break critical edges in CFG</td></tr>
|
||||
<tr><td><a href="#cee">-cee</a></td><td>Correlated Expression Elimination</td></tr>
|
||||
<tr><td><a href="#codegenprepare">-codegenprepare</a></td><td>Prepare a function for code generation </td></tr>
|
||||
<tr><td><a href="#condprop">-condprop</a></td><td>Conditional Propagation</td></tr>
|
||||
<tr><td><a href="#constmerge">-constmerge</a></td><td>Merge Duplicate Global Constants</td></tr>
|
||||
<tr><td><a href="#constprop">-constprop</a></td><td>Simple constant propagation</td></tr>
|
||||
@ -142,8 +142,10 @@ perl -e '$/ = undef; for (split(/\n/, <>)) { s:^ *///? ?::; print " <p>\n" if !
|
||||
<tr><td><a href="#internalize">-internalize</a></td><td>Internalize Global Symbols</td></tr>
|
||||
<tr><td><a href="#ipconstprop">-ipconstprop</a></td><td>Interprocedural constant propagation</td></tr>
|
||||
<tr><td><a href="#ipsccp">-ipsccp</a></td><td>Interprocedural Sparse Conditional Constant Propagation</td></tr>
|
||||
<tr><td><a href="#jump-threading">-jump-threading</a></td><td>Thread control through conditional blocks </td></tr>
|
||||
<tr><td><a href="#lcssa">-lcssa</a></td><td>Loop-Closed SSA Form Pass</td></tr>
|
||||
<tr><td><a href="#licm">-licm</a></td><td>Loop Invariant Code Motion</td></tr>
|
||||
<tr><td><a href="#loop-deletion">-loop-deletion</a></td><td>Dead Loop Deletion Pass </td></tr>
|
||||
<tr><td><a href="#loop-extract">-loop-extract</a></td><td>Extract loops into new functions</td></tr>
|
||||
<tr><td><a href="#loop-extract-single">-loop-extract-single</a></td><td>Extract at most one loop into a new function</td></tr>
|
||||
<tr><td><a href="#loop-index-split">-loop-index-split</a></td><td>Index Split Loops</td></tr>
|
||||
@ -152,14 +154,12 @@ perl -e '$/ = undef; for (split(/\n/, <>)) { s:^ *///? ?::; print " <p>\n" if !
|
||||
<tr><td><a href="#loop-unroll">-loop-unroll</a></td><td>Unroll loops</td></tr>
|
||||
<tr><td><a href="#loop-unswitch">-loop-unswitch</a></td><td>Unswitch loops</td></tr>
|
||||
<tr><td><a href="#loopsimplify">-loopsimplify</a></td><td>Canonicalize natural loops</td></tr>
|
||||
<tr><td><a href="#lower-packed">-lower-packed</a></td><td>lowers packed operations to operations on smaller packed datatypes</td></tr>
|
||||
<tr><td><a href="#lowerallocs">-lowerallocs</a></td><td>Lower allocations from instructions to calls</td></tr>
|
||||
<tr><td><a href="#lowergc">-lowergc</a></td><td>Lower GC intrinsics, for GCless code generators</td></tr>
|
||||
<tr><td><a href="#lowerinvoke">-lowerinvoke</a></td><td>Lower invoke and unwind, for unwindless code generators</td></tr>
|
||||
<tr><td><a href="#lowerselect">-lowerselect</a></td><td>Lower select instructions to branches</td></tr>
|
||||
<tr><td><a href="#lowersetjmp">-lowersetjmp</a></td><td>Lower Set Jump</td></tr>
|
||||
<tr><td><a href="#lowerswitch">-lowerswitch</a></td><td>Lower SwitchInst's to branches</td></tr>
|
||||
<tr><td><a href="#mem2reg">-mem2reg</a></td><td>Promote Memory to Register</td></tr>
|
||||
<tr><td><a href="#memcpyopt">-memcpyopt</a></td><td>Optimize use of memcpy and friends</td></tr>
|
||||
<tr><td><a href="#mergereturn">-mergereturn</a></td><td>Unify function exit nodes</td></tr>
|
||||
<tr><td><a href="#predsimplify">-predsimplify</a></td><td>Predicate Simplifier</td></tr>
|
||||
<tr><td><a href="#prune-eh">-prune-eh</a></td><td>Remove unused exception handling info</td></tr>
|
||||
@ -171,6 +171,8 @@ perl -e '$/ = undef; for (split(/\n/, <>)) { s:^ *///? ?::; print " <p>\n" if !
|
||||
<tr><td><a href="#simplify-libcalls">-simplify-libcalls</a></td><td>Simplify well-known library calls</td></tr>
|
||||
<tr><td><a href="#simplifycfg">-simplifycfg</a></td><td>Simplify the CFG</td></tr>
|
||||
<tr><td><a href="#strip">-strip</a></td><td>Strip all symbols from a module</td></tr>
|
||||
<tr><td><a href="#strip-dead-prototypes">-strip-dead-prototypes</a></td><td>Remove unused function declarations</td></tr>
|
||||
<tr><td><a href="#sretpromotion">-sretpromotion</a></td><td>Promote sret arguments</td></tr>
|
||||
<tr><td><a href="#tailcallelim">-tailcallelim</a></td><td>Tail Call Elimination</td></tr>
|
||||
<tr><td><a href="#tailduplicate">-tailduplicate</a></td><td>Tail Duplication</td></tr>
|
||||
|
||||
@ -739,27 +741,12 @@ perl -e '$/ = undef; for (split(/\n/, <>)) { s:^ *///? ?::; print " <p>\n" if !
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="cee">Correlated Expression Elimination</a>
|
||||
<a name="codegenprepare">Prepare a function for code generation</a>
|
||||
</div>
|
||||
<div class="doc_text">
|
||||
<p>Correlated Expression Elimination propagates information from conditional
|
||||
branches to blocks dominated by destinations of the branch. It propagates
|
||||
information from the condition check itself into the body of the branch,
|
||||
allowing transformations like these for example:</p>
|
||||
|
||||
<blockquote><pre>
|
||||
if (i == 7)
|
||||
... 4*i; // constant propagation
|
||||
|
||||
M = i+1; N = j+1;
|
||||
if (i == j)
|
||||
X = M-N; // = M-M == 0;
|
||||
</pre></blockquote>
|
||||
|
||||
<p>This is called Correlated Expression Elimination because we eliminate or
|
||||
simplify expressions that are correlated with the direction of a branch. In
|
||||
this way we use static information to give us some information about the
|
||||
dynamic value of a variable.</p>
|
||||
This pass munges the code in the input function to better prepare it for
|
||||
SelectionDAG-based code generation. This works around limitations in it's
|
||||
basic-block-at-a-time approach. It should eventually be removed.
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
@ -1181,6 +1168,35 @@ if (i == j)
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="jump-threading">Thread control through conditional blocks</a>
|
||||
</div>
|
||||
<div class="doc_text">
|
||||
<p>
|
||||
Jump threading tries to find distinct threads of control flow running through
|
||||
a basic block. This pass looks at blocks that have multiple predecessors and
|
||||
multiple successors. If one or more of the predecessors of the block can be
|
||||
proven to always cause a jump to one of the successors, we forward the edge
|
||||
from the predecessor to the successor by duplicating the contents of this
|
||||
block.
|
||||
</p>
|
||||
<p>
|
||||
An example of when this can occur is code like this:
|
||||
</p>
|
||||
|
||||
<pre
|
||||
>if () { ...
|
||||
X = 4;
|
||||
}
|
||||
if (X < 3) {</pre>
|
||||
|
||||
<p>
|
||||
In this case, the unconditional branch at the end of the first if can be
|
||||
revectored to the false side of the second if.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="lcssa">Loop-Closed SSA Form Pass</a>
|
||||
@ -1246,6 +1262,18 @@ if (i == j)
|
||||
variable.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="loop-deletion">Dead Loop Deletion Pass</a>
|
||||
</div>
|
||||
<div class="doc_text">
|
||||
<p>
|
||||
This file implements the Dead Loop Deletion Pass. This pass is responsible
|
||||
for eliminating loops with non-infinite computable trip counts that have no
|
||||
side effects or volatile instructions, and do not contribute to the
|
||||
computation of the function's return value.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
@ -1388,17 +1416,6 @@ if (i == j)
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="lower-packed">lowers packed operations to operations on smaller packed datatypes</a>
|
||||
</div>
|
||||
<div class="doc_text">
|
||||
<p>
|
||||
Lowers operations on vector datatypes into operations on more primitive vector
|
||||
datatypes, and finally to scalar operations.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="lowerallocs">Lower allocations from instructions to calls</a>
|
||||
@ -1415,29 +1432,6 @@ if (i == j)
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="lowergc">Lower GC intrinsics, for GCless code generators</a>
|
||||
</div>
|
||||
<div class="doc_text">
|
||||
<p>
|
||||
This file implements lowering for the <tt>llvm.gc*</tt> intrinsics for targets
|
||||
that do not natively support them (which includes the C backend). Note that
|
||||
the code generated is not as efficient as it would be for targets that
|
||||
natively support the GC intrinsics, but it is useful for getting new targets
|
||||
up-and-running quickly.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
This pass implements the code transformation described in this paper:
|
||||
</p>
|
||||
|
||||
<blockquote><p>
|
||||
"Accurate Garbage Collection in an Uncooperative Environment"
|
||||
Fergus Henderson, ISMM, 2002
|
||||
</p></blockquote>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="lowerinvoke">Lower invoke and unwind, for unwindless code generators</a>
|
||||
@ -1479,25 +1473,6 @@ if (i == j)
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="lowerselect">Lower select instructions to branches</a>
|
||||
</div>
|
||||
<div class="doc_text">
|
||||
<p>
|
||||
Lowers select instructions into conditional branches for targets that do not
|
||||
have conditional moves or that have not implemented the select instruction
|
||||
yet.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note that this pass could be improved. In particular it turns every select
|
||||
instruction into a new conditional branch, even though some common cases have
|
||||
select instructions on the same predicate next to each other. It would be
|
||||
better to use the same branch for the whole group of selects.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="lowersetjmp">Lower Set Jump</a>
|
||||
@ -1555,6 +1530,17 @@ if (i == j)
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="memcpyopt">Optimize use of memcpy and friend</a>
|
||||
</div>
|
||||
<div class="doc_text">
|
||||
<p>
|
||||
This pass performs various transformations related to eliminating memcpy
|
||||
calls, or transforming sets of stores into memset's.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="mergereturn">Unify function exit nodes</a>
|
||||
@ -1751,6 +1737,42 @@ if (i == j)
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="strip-dead-prototypes">Remove unused function declarations</a>
|
||||
</div>
|
||||
<div class="doc_text">
|
||||
<p>
|
||||
This pass loops over all of the functions in the input module, looking for
|
||||
dead declarations and removes them. Dead declarations are declarations of
|
||||
functions for which no implementation is available (i.e., declarations for
|
||||
unused library functions).
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="sretpromotion">Promote sret arguments</a>
|
||||
</div>
|
||||
<div class="doc_text">
|
||||
<p>
|
||||
This pass finds functions that return a struct (using a pointer to the struct
|
||||
as the first argument of the function, marked with the '<tt>sret</tt>' attribute) and
|
||||
replaces them with a new function that simply returns each of the elements of
|
||||
that struct (using multiple return values).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
This pass works under a number of conditions:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>The returned struct must not contain other structs</li>
|
||||
<li>The returned struct must only be used to load values from</li>
|
||||
<li>The placeholder struct passed in is the result of an <tt>alloca</tt></li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<!-------------------------------------------------------------------------- -->
|
||||
<div class="doc_subsection">
|
||||
<a name="tailcallelim">Tail Call Elimination</a>
|
||||
|
@ -1,4 +1,4 @@
|
||||
//===-- StripDeadPrototypes.cpp - Removed unused function declarations ----===//
|
||||
//===-- StripDeadPrototypes.cpp - Remove unused function declarations ----===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
@ -8,7 +8,9 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This pass loops over all of the functions in the input module, looking for
|
||||
// dead declarations and removes them.
|
||||
// dead declarations and removes them. Dead declarations are declarations of
|
||||
// functions for which no implementation is available (i.e., declarations for
|
||||
// unused library functions).
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
//===-- StructRetPromotion.cpp - Promote sret arguments -000000------------===//
|
||||
//===-- StructRetPromotion.cpp - Promote sret arguments ------------------===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
@ -7,7 +7,16 @@
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// TODO : Describe this pass.
|
||||
// This pass finds functions that return a struct (using a pointer to the struct
|
||||
// as the first argument of the function, marked with the 'sret' attribute) and
|
||||
// replaces them with a new function that simply returns each of the elements of
|
||||
// that struct (using multiple return values).
|
||||
//
|
||||
// This pass works under a number of conditions:
|
||||
// 1. The returned struct must not contain other structs
|
||||
// 2. The returned struct must only be used to load values from
|
||||
// 3. The placeholder struct passed in is the result of an alloca
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#define DEBUG_TYPE "sretpromotion"
|
||||
|
@ -8,8 +8,8 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This pass munges the code in the input function to better prepare it for
|
||||
// SelectionDAG-based code generation. This works around limitations in it's
|
||||
// basic-block-at-a-time approach. It should eventually be removed.
|
||||
// SelectionDAG-based code generation. This works around limitations in it's
|
||||
// basic-block-at-a-time approach. It should eventually be removed.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
|
@ -9,6 +9,23 @@
|
||||
//
|
||||
// This file implements the Jump Threading pass.
|
||||
//
|
||||
// Jump threading tries to find distinct threads of control flow running through
|
||||
// a basic block. This pass looks at blocks that have multiple predecessors and
|
||||
// multiple successors. If one or more of the predecessors of the block can be
|
||||
// proven to always cause a jump to one of the successors, we forward the edge
|
||||
// from the predecessor to the successor by duplicating the contents of this
|
||||
// block.
|
||||
//
|
||||
// An example of when this can occur is code like this:
|
||||
//
|
||||
// if () { ...
|
||||
// X = 4;
|
||||
// }
|
||||
// if (X < 3) {
|
||||
//
|
||||
// In this case, the unconditional branch at the end of the first if can be
|
||||
// revectored to the false side of the second if.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#define DEBUG_TYPE "jump-threading"
|
||||
@ -33,22 +50,6 @@ Threshold("jump-threading-threshold",
|
||||
cl::init(6), cl::Hidden);
|
||||
|
||||
namespace {
|
||||
/// This pass performs 'jump threading', which looks at blocks that have
|
||||
/// multiple predecessors and multiple successors. If one or more of the
|
||||
/// predecessors of the block can be proven to always jump to one of the
|
||||
/// successors, we forward the edge from the predecessor to the successor by
|
||||
/// duplicating the contents of this block.
|
||||
///
|
||||
/// An example of when this can occur is code like this:
|
||||
///
|
||||
/// if () { ...
|
||||
/// X = 4;
|
||||
/// }
|
||||
/// if (X < 3) {
|
||||
///
|
||||
/// In this case, the unconditional branch at the end of the first if can be
|
||||
/// revectored to the false side of the second if.
|
||||
///
|
||||
class VISIBILITY_HIDDEN JumpThreading : public FunctionPass {
|
||||
public:
|
||||
static char ID; // Pass identification
|
||||
|
@ -7,10 +7,10 @@
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file implements the Dead Loop Elimination Pass. This pass is
|
||||
// responsible for eliminating loops with non-infinite computable trip counts
|
||||
// that have no side effects or volatile instructions, and do not contribute
|
||||
// to the computation of the function's return value.
|
||||
// This file implements the Dead Loop Deletion Pass. This pass is responsible
|
||||
// for eliminating loops with non-infinite computable trip counts that have no
|
||||
// side effects or volatile instructions, and do not contribute to the
|
||||
// computation of the function's return value.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user