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[WebAssembly] Support physical registers in the rewrite-to-discard optimization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@261465 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -48,16 +48,22 @@ FunctionPass *llvm::createWebAssemblyPeephole() {
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return new WebAssemblyPeephole();
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}
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static const TargetRegisterClass *GetRegClass(const MachineRegisterInfo &MRI,
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unsigned RegNo) {
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return TargetRegisterInfo::isVirtualRegister(RegNo)
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? MRI.getRegClass(RegNo)
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: MRI.getTargetRegisterInfo()->getMinimalPhysRegClass(RegNo);
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}
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/// If desirable, rewrite NewReg to a discard register.
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static bool MaybeRewriteToDiscard(unsigned OldReg, unsigned NewReg,
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MachineOperand &MO,
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WebAssemblyFunctionInfo &MFI,
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MachineRegisterInfo &MRI) {
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bool Changed = false;
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// TODO: Handle SP/physregs
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if (OldReg == NewReg && TargetRegisterInfo::isVirtualRegister(NewReg)) {
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if (OldReg == NewReg) {
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Changed = true;
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unsigned NewReg = MRI.createVirtualRegister(MRI.getRegClass(OldReg));
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unsigned NewReg = MRI.createVirtualRegister(GetRegClass(MRI, OldReg));
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MO.setReg(NewReg);
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MO.setIsDead();
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MFI.stackifyVReg(NewReg);
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@ -121,9 +127,7 @@ bool WebAssemblyPeephole::runOnMachineFunction(MachineFunction &MF) {
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unsigned OldReg = MO.getReg();
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unsigned NewReg = Op2.getReg();
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// TODO: Handle SP/physregs in MaybeRewriteToDiscard
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if (TargetRegisterInfo::isVirtualRegister(NewReg) &&
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(MRI.getRegClass(NewReg) != MRI.getRegClass(OldReg)))
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if (GetRegClass(MRI, NewReg) != GetRegClass(MRI, OldReg))
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report_fatal_error("Peephole: call to builtin function with "
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"wrong signature, from/to mismatch");
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Changed |= MaybeRewriteToDiscard(OldReg, NewReg, MO, MFI, MRI);
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@ -14,7 +14,7 @@ define void @alloca32() {
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; CHECK-NEXT: i32.const $push[[L3:.+]]=, 16
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; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]]
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; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}}
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L4]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L4]]), [[SP]]
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%retval = alloca i32
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; CHECK: i32.const $push[[L0:.+]]=, 0
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; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L0]]
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@ -22,7 +22,7 @@ define void @alloca32() {
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; CHECK: i32.const $push[[L5:.+]]=, 16
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; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L5]]
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; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L6]]), [[SP]]
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ret void
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}
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@ -34,7 +34,7 @@ define void @alloca3264() {
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; CHECK-NEXT: i32.const $push[[L3:.+]]=, 16
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; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]]
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; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}}
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L4]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L4]]), [[SP]]
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%r1 = alloca i32
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%r2 = alloca double
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; CHECK: i32.const $push[[L3:.+]]=, 0
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@ -46,7 +46,7 @@ define void @alloca3264() {
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; CHECK: i32.const $push[[L5:.+]]=, 16
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; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L5]]
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; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L6]]), [[SP]]
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ret void
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}
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@ -58,7 +58,7 @@ define void @allocarray() {
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; CHECK-NEXT: i32.const $push[[L3:.+]]=, 32{{$}}
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; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]]
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; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}}
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L4]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L4]]), [[SP]]
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%r = alloca [5 x i32]
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; CHECK-NEXT: i32.const $push[[L4:.+]]=, 12
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@ -76,7 +76,7 @@ define void @allocarray() {
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; CHECK: i32.const $push[[L11:.+]]=, 32
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; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L11]]
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; CHECK-NEXT: i32.const $push[[L12:.+]]=, __stack_pointer
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L12]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L12]]), [[SP]]
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ret void
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}
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@ -125,7 +125,7 @@ define void @allocarray_inbounds() {
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; CHECK: i32.const $push[[L5:.+]]=, 32
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; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L5]]
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; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L6]]), [[SP]]
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ret void
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}
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@ -136,7 +136,7 @@ define void @dynamic_alloca(i32 %alloc) {
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; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]]
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; Target independent codegen bumps the stack pointer
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; CHECK: i32.const $push[[L4:.+]]=, __stack_pointer{{$}}
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L4]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L4]]), [[SP]]
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%r = alloca i32, i32 %alloc
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; Target-independent codegen also calculates the store addr
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store i32 0, i32* %r
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@ -161,7 +161,7 @@ define void @dynamic_static_alloca(i32 %alloc) {
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; CHECK: i32.const $push[[L5:.+]]=, 16
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; CHECK-NEXT: i32.add [[SP]]=, [[FP]], $pop[[L5]]
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; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L6]]), [[SP]]
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ret void
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}
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@ -195,7 +195,7 @@ declare i8* @llvm.frameaddress(i32)
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; CHECK-NEXT: i32.load [[SP:.+]]=, 0($pop[[L1]])
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; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]]
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; CHECK-NEXT: i32.const $push[[L2:.+]]=, __stack_pointer{{$}}
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L2]]), [[SP]]
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; CHECK-NEXT: i32.store $discard=, 0($pop[[L2]]), [[SP]]
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; CHECK-NEXT: call use_i8_star@FUNCTION, [[FP]]
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; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
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; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[FP]]
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