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add a DEBUG call so that -debug lists when CGSCCPM iterates.
Fix RefreshCallGraph to use CGN->replaceCallEdge instead of hand rolling its own loop. replaceCallEdge properly maintains the reference counts of the nodes, fixing a crash exposed by the iterative callgraph stuff. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@102120 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -278,13 +278,7 @@ bool CGPassManager::RefreshCallGraph(CallGraphSCC &CurSCC,
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}
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// Update the edge target in CGN.
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for (CallGraphNode::iterator I = CGN->begin(); ; ++I) {
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assert(I != CGN->end() && "Didn't find call entry");
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if (I->first == CS.getInstruction()) {
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I->second = CalleeNode;
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break;
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}
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}
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CGN->replaceCallEdge(CS, CS, CalleeNode);
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MadeChange = true;
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continue;
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}
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@ -422,6 +416,9 @@ bool CGPassManager::runOnModule(Module &M) {
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unsigned Iteration = 0;
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bool DevirtualizedCall = false;
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do {
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DEBUG(if (Iteration)
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dbgs() << " SCCPASSMGR: Re-visiting SCC, iteration #"
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<< Iteration << '\n');
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DevirtualizedCall = false;
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Changed |= RunAllPassesOnSCC(CurSCC, CG, DevirtualizedCall);
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} while (Iteration++ < MaxIterations && DevirtualizedCall);
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29
test/Transforms/Inline/crash2.ll
Normal file
29
test/Transforms/Inline/crash2.ll
Normal file
@ -0,0 +1,29 @@
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; RUN: opt -inline -scalarrepl -max-cg-scc-iterations=1 %s -disable-output
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
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target triple = "x86_64-apple-darwin10.3"
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declare i8* @f1(i8*) ssp align 2
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define linkonce_odr void @f2(i8* %t) inlinehint ssp {
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entry:
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unreachable
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}
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define linkonce_odr void @f3(void (i8*)* %__f) ssp {
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entry:
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%__f_addr = alloca void (i8*)*, align 8
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store void (i8*)* %__f, void (i8*)** %__f_addr
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%0 = load void (i8*)** %__f_addr, align 8
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call void %0(i8* undef)
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call i8* @f1(i8* undef) ssp
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unreachable
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}
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define linkonce_odr void @f4(i8* %this) ssp align 2 {
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entry:
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%0 = alloca i32
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call void @f3(void (i8*)* @f2) ssp
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ret void
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}
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