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Make order of argument addition deterministic. In particular, the layout
of ConstantInt objects in memory used to determine which order arguments were added in in some cases. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14276 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -185,7 +185,7 @@ bool ArgPromotion::isSafeToPromoteArgument(Argument *Arg) const {
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// We can only promote this argument if all of the uses are loads, or are GEP
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// instructions (with constant indices) that are subsequently loaded.
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std::vector<LoadInst*> Loads;
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std::vector<std::vector<Constant*> > GEPIndices;
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std::vector<std::vector<ConstantInt*> > GEPIndices;
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for (Value::use_iterator UI = Arg->use_begin(), E = Arg->use_end();
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UI != E; ++UI)
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if (LoadInst *LI = dyn_cast<LoadInst>(*UI)) {
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@ -200,9 +200,9 @@ bool ArgPromotion::isSafeToPromoteArgument(Argument *Arg) const {
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return isSafeToPromoteArgument(Arg);
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}
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// Ensure that all of the indices are constants.
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std::vector<Constant*> Operands;
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std::vector<ConstantInt*> Operands;
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for (unsigned i = 1, e = GEP->getNumOperands(); i != e; ++i)
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if (Constant *C = dyn_cast<Constant>(GEP->getOperand(i)))
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if (ConstantInt *C = dyn_cast<ConstantInt>(GEP->getOperand(i)))
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Operands.push_back(C);
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else
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return false; // Not a constant operand GEP!
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@ -279,6 +279,29 @@ bool ArgPromotion::isSafeToPromoteArgument(Argument *Arg) const {
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return true;
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}
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namespace {
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/// GEPIdxComparator - Provide a strong ordering for GEP indices. All Value*
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/// elements are instances of ConstantInt.
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///
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struct GEPIdxComparator {
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bool operator()(const std::vector<Value*> &LHS,
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const std::vector<Value*> &RHS) const {
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unsigned idx = 0;
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for (; idx < LHS.size() && idx < RHS.size(); ++idx) {
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if (LHS[idx] != RHS[idx]) {
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return cast<ConstantInt>(LHS[idx])->getRawValue() <
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cast<ConstantInt>(RHS[idx])->getRawValue();
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}
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}
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// Return less than if we ran out of stuff in LHS and we didn't run out of
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// stuff in RHS.
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return idx == LHS.size() && idx != RHS.size();
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}
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};
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}
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/// DoPromotion - This method actually performs the promotion of the specified
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/// arguments. At this point, we know that it's safe to do so.
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void ArgPromotion::DoPromotion(Function *F, std::vector<Argument*> &Args2Prom) {
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@ -289,6 +312,8 @@ void ArgPromotion::DoPromotion(Function *F, std::vector<Argument*> &Args2Prom) {
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const FunctionType *FTy = F->getFunctionType();
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std::vector<const Type*> Params;
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typedef std::set<std::vector<Value*>, GEPIdxComparator> ScalarizeTable;
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// ScalarizedElements - If we are promoting a pointer that has elements
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// accessed out of it, keep track of which elements are accessed so that we
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// can add one argument for each.
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@ -296,7 +321,7 @@ void ArgPromotion::DoPromotion(Function *F, std::vector<Argument*> &Args2Prom) {
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// Arguments that are directly loaded will have a zero element value here, to
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// handle cases where there are both a direct load and GEP accesses.
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//
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std::map<Argument*, std::set<std::vector<Value*> > > ScalarizedElements;
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std::map<Argument*, ScalarizeTable> ScalarizedElements;
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// OriginalLoads - Keep track of a representative load instruction from the
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// original function so that we can tell the alias analysis implementation
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@ -311,7 +336,7 @@ void ArgPromotion::DoPromotion(Function *F, std::vector<Argument*> &Args2Prom) {
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} else {
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// Okay, this is being promoted. Check to see if there are any GEP uses
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// of the argument.
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std::set<std::vector<Value*> > &ArgIndices = ScalarizedElements[I];
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ScalarizeTable &ArgIndices = ScalarizedElements[I];
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for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E;
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++UI) {
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Instruction *User = cast<Instruction>(*UI);
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@ -327,7 +352,7 @@ void ArgPromotion::DoPromotion(Function *F, std::vector<Argument*> &Args2Prom) {
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}
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// Add a parameter to the function for each element passed in.
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for (std::set<std::vector<Value*> >::iterator SI = ArgIndices.begin(),
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for (ScalarizeTable::iterator SI = ArgIndices.begin(),
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E = ArgIndices.end(); SI != E; ++SI)
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Params.push_back(GetElementPtrInst::getIndexedType(I->getType(), *SI));
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@ -377,8 +402,8 @@ void ArgPromotion::DoPromotion(Function *F, std::vector<Argument*> &Args2Prom) {
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Args.push_back(*AI); // Unmodified argument
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else if (!I->use_empty()) {
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// Non-dead argument: insert GEPs and loads as appropriate.
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std::set<std::vector<Value*> > &ArgIndices = ScalarizedElements[I];
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for (std::set<std::vector<Value*> >::iterator SI = ArgIndices.begin(),
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ScalarizeTable &ArgIndices = ScalarizedElements[I];
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for (ScalarizeTable::iterator SI = ArgIndices.begin(),
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E = ArgIndices.end(); SI != E; ++SI) {
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Value *V = *AI;
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LoadInst *OrigLoad = OriginalLoads[*SI];
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@ -446,7 +471,7 @@ void ArgPromotion::DoPromotion(Function *F, std::vector<Argument*> &Args2Prom) {
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// Otherwise, if we promoted this argument, then all users are load
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// instructions, and all loads should be using the new argument that we
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// added.
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std::set<std::vector<Value*> > &ArgIndices = ScalarizedElements[I];
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ScalarizeTable &ArgIndices = ScalarizedElements[I];
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while (!I->use_empty()) {
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if (LoadInst *LI = dyn_cast<LoadInst>(I->use_back())) {
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@ -464,7 +489,7 @@ void ArgPromotion::DoPromotion(Function *F, std::vector<Argument*> &Args2Prom) {
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unsigned ArgNo = 0;
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Function::aiterator TheArg = I2;
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for (std::set<std::vector<Value*> >::iterator It = ArgIndices.begin();
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for (ScalarizeTable::iterator It = ArgIndices.begin();
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*It != Operands; ++It, ++TheArg) {
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assert(It != ArgIndices.end() && "GEP not handled??");
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}
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