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Switched to rendering after allocation (but before rewriting) in PBQP.
Updated renderer to use allocation information from VirtRegMap (if available) to render spilled intervals differently. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108815 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -865,11 +865,10 @@ bool PBQPRegAlloc::runOnMachineFunction(MachineFunction &MF) {
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lis = &getAnalysis<LiveIntervals>();
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lss = &getAnalysis<LiveStacks>();
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loopInfo = &getAnalysis<MachineLoopInfo>();
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RenderMachineFunction *rmf = &getAnalysis<RenderMachineFunction>();
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vrm = &getAnalysis<VirtRegMap>();
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RenderMachineFunction *rmf = &getAnalysis<RenderMachineFunction>();
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rmf->renderMachineFunction("Prior to PBQP register allocation.");
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DEBUG(dbgs() << "PBQP Register Allocating for " << mf->getFunction()->getName() << "\n");
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@ -907,6 +906,8 @@ bool PBQPRegAlloc::runOnMachineFunction(MachineFunction &MF) {
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// Finalise allocation, allocate empty ranges.
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finalizeAlloc();
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rmf->renderMachineFunction("After PBQP register allocation.", vrm);
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vregIntervalsToAlloc.clear();
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emptyVRegIntervals.clear();
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li2Node.clear();
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@ -11,6 +11,8 @@
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#include "RenderMachineFunction.h"
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#include "VirtRegMap.h"
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#include "llvm/Function.h"
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#include "llvm/Module.h"
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#include "llvm/ADT/SmallVector.h"
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@ -511,6 +513,50 @@ namespace llvm {
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return r;
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}
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RenderMachineFunction::LiveState
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RenderMachineFunction::getLiveStateAt(const LiveInterval *li,
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SlotIndex i) const {
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const MachineInstr *mi = sis->getInstructionFromIndex(i);
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if (li->liveAt(i)) {
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if (mi == 0) {
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if (vrm == 0 ||
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(vrm->getStackSlot(li->reg) == VirtRegMap::NO_STACK_SLOT)) {
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return AliveReg;
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} else {
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return AliveStack;
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}
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} else {
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if (i.getSlot() == SlotIndex::DEF &&
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mi->definesRegister(li->reg, tri)) {
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return Defined;
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} else if (i.getSlot() == SlotIndex::USE &&
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mi->readsRegister(li->reg)) {
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return Used;
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} else {
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if (vrm == 0 ||
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(vrm->getStackSlot(li->reg) == VirtRegMap::NO_STACK_SLOT)) {
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return AliveReg;
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} else {
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return AliveStack;
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}
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}
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}
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}
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return Dead;
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}
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/// \brief Render a machine instruction.
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template <typename OStream>
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void RenderMachineFunction::renderMachineInstr(OStream &os,
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const MachineInstr *mi) const {
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std::string s;
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raw_string_ostream oss(s);
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oss << *mi;
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os << escapeChars(oss.str());
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}
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template <typename OStream, typename T>
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void RenderMachineFunction::renderVertical(const std::string &indent,
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OStream &os,
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@ -557,7 +603,8 @@ namespace llvm {
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<< indent << " table.code td.l-na { background-color: #ffffff; }\n"
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<< indent << " table.code td.l-def { background-color: #ff0000; }\n"
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<< indent << " table.code td.l-use { background-color: #ffff00; }\n"
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<< indent << " table.code td.l-sa { background-color: #000000; }\n"
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<< indent << " table.code td.l-sar { background-color: #000000; }\n"
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<< indent << " table.code td.l-sas { background-color: #770000; }\n"
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<< indent << " table.code th { border-width: 0px; "
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"border-style: solid; }\n"
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<< indent << "</style>\n";
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@ -663,7 +710,9 @@ namespace llvm {
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if (i == sis->getMBBStartIdx(mbb)) {
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os << indent << " BB#" << mbb->getNumber() << ": \n";
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} else if (mi != 0) {
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os << indent << " " << escapeChars(mi) << "\n";
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os << indent << " ";
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renderMachineInstr(os, mi);
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os << "\n";
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} else {
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os << indent << " \n";
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}
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@ -706,22 +755,13 @@ namespace llvm {
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liItr != liEnd; ++liItr) {
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const LiveInterval *li = *liItr;
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os << indent << " <td class=\"";
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if (li->liveAt(i)) {
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if (mi == 0) {
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os << "l-sa";
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} else {
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if (i.getSlot() == SlotIndex::DEF &&
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mi->definesRegister(li->reg, tri)) {
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os << "l-def";
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} else if (i.getSlot() == SlotIndex::USE &&
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mi->readsRegister(li->reg)) {
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os << "l-use";
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} else {
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os << "l-sa";
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}
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}
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} else {
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os << "l-na";
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switch (getLiveStateAt(li, i)) {
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case Dead: os << "l-na"; break;
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case Defined: os << "l-def"; break;
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case Used: os << "l-use"; break;
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case AliveReg: os << "l-sar"; break;
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case AliveStack: os << "l-sas"; break;
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default: assert(false && "Unrecognised live state."); break;
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}
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os << "\"></td>\n";
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}
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@ -797,10 +837,12 @@ namespace llvm {
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void RenderMachineFunction::renderMachineFunction(
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const char *renderContextStr,
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const VirtRegMap *vrm,
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const char *renderSuffix) {
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if (!ro.shouldRenderCurrentMachineFunction())
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return;
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this->vrm = vrm;
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trei.reset();
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std::string rpFileName(mf->getFunction()->getName().str() +
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@ -815,20 +857,8 @@ namespace llvm {
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ro.resetRenderSpecificOptions();
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}
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void RenderMachineFunction::setupRenderingOptions() {
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}
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std::string RenderMachineFunction::escapeChars(const std::string &s) const {
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return escapeChars(s.begin(), s.end());
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}
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std::string RenderMachineFunction::escapeChars(const MachineInstr *mi) const {
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std::string s;
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raw_string_ostream os(s);
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os << *mi;
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std::string s2 = os.str();
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return escapeChars(s2);
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}
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}
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@ -30,7 +30,7 @@ namespace llvm {
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class MachineRegisterInfo;
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class TargetRegisterClass;
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class TargetRegisterInfo;
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class VirtRegMap;
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/// \brief Provide extra information about the physical and virtual registers
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/// in the function being compiled.
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@ -212,10 +212,14 @@ namespace llvm {
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/// codegen pipeline) this function was rendered
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/// from. Set it to something like
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/// "Pre-register-allocation".
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/// @param vrm If non-null the VRM will be queried to determine
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/// whether a virtual register was allocated to a
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/// physical register or spilled.
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/// @param renderFilePrefix This string will be appended to the function
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/// name (before the output file suffix) to enable
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/// multiple renderings from the same function.
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void renderMachineFunction(const char *renderContextStr,
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const VirtRegMap *vrm = 0,
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const char *renderSuffix = 0);
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private:
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@ -227,19 +231,26 @@ namespace llvm {
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const TargetRegisterInfo *tri;
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LiveIntervals *lis;
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SlotIndexes *sis;
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const VirtRegMap *vrm;
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TargetRegisterExtraInfo trei;
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MFRenderingOptions ro;
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// ---------- Utility functions ----------
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// Utilities.
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typedef enum { Dead, Defined, Used, AliveReg, AliveStack } LiveState;
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void setupRenderingOptions();
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LiveState getLiveStateAt(const LiveInterval *li, SlotIndex i) const;
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// ---------- Rendering methods ----------
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template <typename Iterator>
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std::string escapeChars(Iterator sBegin, Iterator sEnd) const;
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/// \brief Render a machine instruction.
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template <typename OStream>
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void renderMachineInstr(OStream &os,
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const MachineInstr *mi) const;
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/// \brief Render vertical text.
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template <typename OStream, typename T>
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void renderVertical(const std::string &indent,
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@ -282,9 +293,6 @@ namespace llvm {
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const char * const renderContextStr) const;
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std::string escapeChars(const std::string &s) const;
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std::string escapeChars(const MachineInstr *mi) const;
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};
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}
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