R600/SI: Add ShaderType attribute to some tests

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201367 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Tom Stellard 2014-02-13 23:34:07 +00:00
parent cac25de43d
commit c4fea3594f
4 changed files with 22 additions and 14 deletions

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@ -2,7 +2,7 @@
; CHECK-LABEL: @v1
; CHECK: IMAGE_SAMPLE {{v\[[0-9]+:[0-9]+\]}}, 13
define void @v1(i32 %a1) {
define void @v1(i32 %a1) #0 {
entry:
%0 = insertelement <1 x i32> undef, i32 %a1, i32 0
%1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
@ -15,7 +15,7 @@ entry:
; CHECK-LABEL: @v2
; CHECK: IMAGE_SAMPLE {{v\[[0-9]+:[0-9]+\]}}, 11
define void @v2(i32 %a1) {
define void @v2(i32 %a1) #0 {
entry:
%0 = insertelement <1 x i32> undef, i32 %a1, i32 0
%1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
@ -28,7 +28,7 @@ entry:
; CHECK-LABEL: @v3
; CHECK: IMAGE_SAMPLE {{v\[[0-9]+:[0-9]+\]}}, 14
define void @v3(i32 %a1) {
define void @v3(i32 %a1) #0 {
entry:
%0 = insertelement <1 x i32> undef, i32 %a1, i32 0
%1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
@ -41,7 +41,7 @@ entry:
; CHECK-LABEL: @v4
; CHECK: IMAGE_SAMPLE {{v\[[0-9]+:[0-9]+\]}}, 7
define void @v4(i32 %a1) {
define void @v4(i32 %a1) #0 {
entry:
%0 = insertelement <1 x i32> undef, i32 %a1, i32 0
%1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
@ -54,7 +54,7 @@ entry:
; CHECK-LABEL: @v5
; CHECK: IMAGE_SAMPLE {{v\[[0-9]+:[0-9]+\]}}, 10
define void @v5(i32 %a1) {
define void @v5(i32 %a1) #0 {
entry:
%0 = insertelement <1 x i32> undef, i32 %a1, i32 0
%1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
@ -66,7 +66,7 @@ entry:
; CHECK-LABEL: @v6
; CHECK: IMAGE_SAMPLE {{v\[[0-9]+:[0-9]+\]}}, 6
define void @v6(i32 %a1) {
define void @v6(i32 %a1) #0 {
entry:
%0 = insertelement <1 x i32> undef, i32 %a1, i32 0
%1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
@ -78,7 +78,7 @@ entry:
; CHECK-LABEL: @v7
; CHECK: IMAGE_SAMPLE {{v\[[0-9]+:[0-9]+\]}}, 9
define void @v7(i32 %a1) {
define void @v7(i32 %a1) #0 {
entry:
%0 = insertelement <1 x i32> undef, i32 %a1, i32 0
%1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
@ -91,3 +91,5 @@ entry:
declare <4 x float> @llvm.SI.sample.v1i32(<1 x i32>, <32 x i8>, <16 x i8>, i32) readnone
declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
attributes #0 = { "ShaderType"="0" }

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@ -17,7 +17,7 @@
;CHECK-DAG: IMAGE_SAMPLE {{v\[[0-9]+:[0-9]+\]}}, 14
;CHECK-DAG: IMAGE_SAMPLE {{v[0-9]+}}, 8
define void @test(i32 %a1, i32 %a2, i32 %a3, i32 %a4) {
define void @test(i32 %a1, i32 %a2, i32 %a3, i32 %a4) #0 {
%v1 = insertelement <4 x i32> undef, i32 %a1, i32 0
%v2 = insertelement <4 x i32> undef, i32 %a1, i32 1
%v3 = insertelement <4 x i32> undef, i32 %a1, i32 2
@ -137,7 +137,7 @@ define void @test(i32 %a1, i32 %a2, i32 %a3, i32 %a4) {
; CHECK: @v1
; CHECK: IMAGE_SAMPLE {{v\[[0-9]+:[0-9]+\]}}, 15
define void @v1(i32 %a1) {
define void @v1(i32 %a1) #0 {
entry:
%0 = insertelement <1 x i32> undef, i32 %a1, i32 0
%1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
@ -155,3 +155,5 @@ declare <4 x float> @llvm.SI.sample.v1i32(<1 x i32>, <32 x i8>, <16 x i8>, i32)
declare <4 x float> @llvm.SI.sample.(<4 x i32>, <32 x i8>, <16 x i8>, i32) readnone
declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
attributes #0 = { "ShaderType"="0" }

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@ -17,7 +17,7 @@
;CHECK-DAG: IMAGE_SAMPLE_D {{v\[[0-9]+:[0-9]+\]}}, 14
;CHECK-DAG: IMAGE_SAMPLE_D {{v[0-9]+}}, 8
define void @test(i32 %a1, i32 %a2, i32 %a3, i32 %a4) {
define void @test(i32 %a1, i32 %a2, i32 %a3, i32 %a4) #0 {
%v1 = insertelement <4 x i32> undef, i32 %a1, i32 0
%v2 = insertelement <4 x i32> undef, i32 %a1, i32 1
%v3 = insertelement <4 x i32> undef, i32 %a1, i32 2
@ -138,3 +138,5 @@ define void @test(i32 %a1, i32 %a2, i32 %a3, i32 %a4) {
declare <4 x float> @llvm.SI.sampled.(<4 x i32>, <32 x i8>, <16 x i8>, i32) readnone
declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
attributes #0 = { "ShaderType"="0" }

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@ -2,7 +2,7 @@
;CHECK-LABEL: @test1
;CHECK: TBUFFER_STORE_FORMAT_XYZW {{v\[[0-9]+:[0-9]+\]}}, 32, -1, 0, -1, 0, 14, 4, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, -1, 0, 0
define void @test1(i32 %a1, i32 %vaddr) {
define void @test1(i32 %a1, i32 %vaddr) #0 {
%vdata = insertelement <4 x i32> undef, i32 %a1, i32 0
call void @llvm.SI.tbuffer.store.v4i32(<16 x i8> undef, <4 x i32> %vdata,
i32 4, i32 %vaddr, i32 0, i32 32, i32 14, i32 4, i32 1, i32 0, i32 1,
@ -12,7 +12,7 @@ define void @test1(i32 %a1, i32 %vaddr) {
;CHECK-LABEL: @test2
;CHECK: TBUFFER_STORE_FORMAT_XYZ {{v\[[0-9]+:[0-9]+\]}}, 24, -1, 0, -1, 0, 13, 4, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, -1, 0, 0
define void @test2(i32 %a1, i32 %vaddr) {
define void @test2(i32 %a1, i32 %vaddr) #0 {
%vdata = insertelement <4 x i32> undef, i32 %a1, i32 0
call void @llvm.SI.tbuffer.store.v4i32(<16 x i8> undef, <4 x i32> %vdata,
i32 3, i32 %vaddr, i32 0, i32 24, i32 13, i32 4, i32 1, i32 0, i32 1,
@ -22,7 +22,7 @@ define void @test2(i32 %a1, i32 %vaddr) {
;CHECK-LABEL: @test3
;CHECK: TBUFFER_STORE_FORMAT_XY {{v\[[0-9]+:[0-9]+\]}}, 16, -1, 0, -1, 0, 11, 4, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, -1, 0, 0
define void @test3(i32 %a1, i32 %vaddr) {
define void @test3(i32 %a1, i32 %vaddr) #0 {
%vdata = insertelement <2 x i32> undef, i32 %a1, i32 0
call void @llvm.SI.tbuffer.store.v2i32(<16 x i8> undef, <2 x i32> %vdata,
i32 2, i32 %vaddr, i32 0, i32 16, i32 11, i32 4, i32 1, i32 0, i32 1,
@ -32,7 +32,7 @@ define void @test3(i32 %a1, i32 %vaddr) {
;CHECK-LABEL: @test4
;CHECK: TBUFFER_STORE_FORMAT_X {{v[0-9]+}}, 8, -1, 0, -1, 0, 4, 4, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, -1, 0, 0
define void @test4(i32 %vdata, i32 %vaddr) {
define void @test4(i32 %vdata, i32 %vaddr) #0 {
call void @llvm.SI.tbuffer.store.i32(<16 x i8> undef, i32 %vdata,
i32 1, i32 %vaddr, i32 0, i32 8, i32 4, i32 4, i32 1, i32 0, i32 1,
i32 1, i32 0)
@ -42,3 +42,5 @@ define void @test4(i32 %vdata, i32 %vaddr) {
declare void @llvm.SI.tbuffer.store.i32(<16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32)
declare void @llvm.SI.tbuffer.store.v2i32(<16 x i8>, <2 x i32>, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32)
declare void @llvm.SI.tbuffer.store.v4i32(<16 x i8>, <4 x i32>, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32)
attributes #0 = { "ShaderType"="1" }