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Instead of just verifying compile unit, verify entire type, variable, namespace etc..
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@103327 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -448,8 +448,8 @@ void DwarfDebug::addBlock(DIE *Die, unsigned Attribute, unsigned Form,
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/// addSourceLine - Add location information to specified debug information
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/// entry.
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void DwarfDebug::addSourceLine(DIE *Die, const DIVariable *V) {
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// If there is no compile unit specified, don't add a line #.
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if (!V->getCompileUnit().Verify())
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// Verify variable.
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if (!V->Verify())
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return;
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unsigned Line = V->getLineNumber();
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@ -463,8 +463,8 @@ void DwarfDebug::addSourceLine(DIE *Die, const DIVariable *V) {
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/// addSourceLine - Add location information to specified debug information
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/// entry.
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void DwarfDebug::addSourceLine(DIE *Die, const DIGlobalVariable *G) {
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// If there is no compile unit specified, don't add a line #.
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if (!G->getCompileUnit().Verify())
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// Verify global variable.
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if (!G->Verify())
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return;
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unsigned Line = G->getLineNumber();
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@ -478,8 +478,8 @@ void DwarfDebug::addSourceLine(DIE *Die, const DIGlobalVariable *G) {
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/// addSourceLine - Add location information to specified debug information
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/// entry.
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void DwarfDebug::addSourceLine(DIE *Die, const DISubprogram *SP) {
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// If there is no compile unit specified, don't add a line #.
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if (!SP->getCompileUnit().Verify())
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// Verify subprogram.
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if (!SP->Verify())
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return;
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// If the line number is 0, don't add it.
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if (SP->getLineNumber() == 0)
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@ -498,9 +498,8 @@ void DwarfDebug::addSourceLine(DIE *Die, const DISubprogram *SP) {
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/// addSourceLine - Add location information to specified debug information
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/// entry.
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void DwarfDebug::addSourceLine(DIE *Die, const DIType *Ty) {
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// If there is no compile unit specified, don't add a line #.
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DICompileUnit CU = Ty->getCompileUnit();
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if (!CU.Verify())
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// Verify type.
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if (!Ty->Verify())
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return;
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unsigned Line = Ty->getLineNumber();
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@ -516,8 +515,8 @@ void DwarfDebug::addSourceLine(DIE *Die, const DIType *Ty) {
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/// addSourceLine - Add location information to specified debug information
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/// entry.
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void DwarfDebug::addSourceLine(DIE *Die, const DINameSpace *NS) {
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// If there is no compile unit specified, don't add a line #.
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if (!NS->getCompileUnit().Verify())
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// Verify namespace.
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if (!NS->Verify())
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return;
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unsigned Line = NS->getLineNumber();
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