Move BasicBlockPassManager_New, FunctionPassManager_New and

ModulePassManager_New class declarations from PassManager.h
to PassManager.cpp


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31545 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Devang Patel 2006-11-08 10:05:38 +00:00
parent 03fa6ea402
commit c67c938de2
2 changed files with 88 additions and 82 deletions

View File

@ -88,6 +88,8 @@ public:
bool doFinalization();
};
class ModulePassManager_New;
/// PassManagerAnalysisHelper helps pass manager analysis required by
/// the managed passes. It provides methods to add/remove analysis
/// available and query if certain analysis is available or not.
@ -119,87 +121,6 @@ private:
std::vector<AnalysisID> RequiredSet;
};
/// BasicBlockPassManager_New manages BasicBlockPass. It batches all the
/// pass together and sequence them to process one basic block before
/// processing next basic block.
class BasicBlockPassManager_New : public Pass,
public PassManagerAnalysisHelper {
public:
BasicBlockPassManager_New() { }
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
/// Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the function, and if so, return true.
bool runOnFunction(Function &F);
private:
// Collection of pass that are managed by this manager
std::vector<Pass *> PassVector;
};
/// FunctionPassManager_New manages FunctionPasses and BasicBlockPassManagers.
/// It batches all function passes and basic block pass managers together and
/// sequence them to process one function at a time before processing next
/// function.
class FunctionPassManager_New : public Pass,
public PassManagerAnalysisHelper {
public:
FunctionPassManager_New(ModuleProvider *P) { /* TODO */ }
FunctionPassManager_New() {
activeBBPassManager = NULL;
}
~FunctionPassManager_New() { /* TODO */ };
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the Pass to the PassManager. When the
/// PassManager_X is destroyed, the pass will be destroyed as well, so
/// there is no need to delete the pass. (TODO delete passes.)
/// This implies that all passes MUST be allocated with 'new'.
void add(Pass *P) { /* TODO*/ }
/// Add pass into the pass manager queue.
bool addPass(Pass *P);
/// Execute all of the passes scheduled for execution. Keep
/// track of whether any of the passes modifies the function, and if
/// so, return true.
bool runOnModule(Module &M);
private:
// Collection of pass that are manged by this manager
std::vector<Pass *> PassVector;
// Active Pass Managers
BasicBlockPassManager_New *activeBBPassManager;
};
/// ModulePassManager_New manages ModulePasses and function pass managers.
/// It batches all Module passes passes and function pass managers together and
/// sequence them to process one module.
class ModulePassManager_New : public Pass,
public PassManagerAnalysisHelper {
public:
ModulePassManager_New() { activeFunctionPassManager = NULL; }
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool runOnModule(Module &M);
private:
// Collection of pass that are managed by this manager
std::vector<Pass *> PassVector;
// Active Pass Manager
FunctionPassManager_New *activeFunctionPassManager;
};
/// PassManager_New manages ModulePassManagers
class PassManager_New : public Pass,
public PassManagerAnalysisHelper {

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@ -2,7 +2,7 @@
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Devang Patel and is distributed under
// This file was developed by Devang Patel and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
@ -17,6 +17,91 @@
using namespace llvm;
namespace llvm {
/// BasicBlockPassManager_New manages BasicBlockPass. It batches all the
/// pass together and sequence them to process one basic block before
/// processing next basic block.
class BasicBlockPassManager_New : public Pass,
public PassManagerAnalysisHelper {
public:
BasicBlockPassManager_New() { }
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
/// Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the function, and if so, return true.
bool runOnFunction(Function &F);
private:
// Collection of pass that are managed by this manager
std::vector<Pass *> PassVector;
};
/// FunctionPassManager_New manages FunctionPasses and BasicBlockPassManagers.
/// It batches all function passes and basic block pass managers together and
/// sequence them to process one function at a time before processing next
/// function.
class FunctionPassManager_New : public Pass,
public PassManagerAnalysisHelper {
public:
FunctionPassManager_New(ModuleProvider *P) { /* TODO */ }
FunctionPassManager_New() {
activeBBPassManager = NULL;
}
~FunctionPassManager_New() { /* TODO */ };
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the Pass to the PassManager. When the
/// PassManager_X is destroyed, the pass will be destroyed as well, so
/// there is no need to delete the pass. (TODO delete passes.)
/// This implies that all passes MUST be allocated with 'new'.
void add(Pass *P) { /* TODO*/ }
/// Add pass into the pass manager queue.
bool addPass(Pass *P);
/// Execute all of the passes scheduled for execution. Keep
/// track of whether any of the passes modifies the function, and if
/// so, return true.
bool runOnModule(Module &M);
private:
// Collection of pass that are manged by this manager
std::vector<Pass *> PassVector;
// Active Pass Managers
BasicBlockPassManager_New *activeBBPassManager;
};
/// ModulePassManager_New manages ModulePasses and function pass managers.
/// It batches all Module passes passes and function pass managers together and
/// sequence them to process one module.
class ModulePassManager_New : public Pass,
public PassManagerAnalysisHelper {
public:
ModulePassManager_New() { activeFunctionPassManager = NULL; }
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool runOnModule(Module &M);
private:
// Collection of pass that are managed by this manager
std::vector<Pass *> PassVector;
// Active Pass Manager
FunctionPassManager_New *activeFunctionPassManager;
};
} // End of llvm namespace
// PassManagerAnalysisHelper implementation
/// Return true IFF pass P's required analysis set does not required new