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Be more precise when eliminating pointers bue to memcpy's. This allows more
stores to be deleted in some cases. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46694 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -52,7 +52,7 @@ namespace {
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Instruction* dependency,
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SetVector<Instruction*>& possiblyDead);
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bool handleEndBlock(BasicBlock& BB, SetVector<Instruction*>& possiblyDead);
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bool RemoveUndeadPointers(Value* pointer,
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bool RemoveUndeadPointers(Value* pointer, uint64_t killPointerSize,
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BasicBlock::iterator& BBI,
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SmallPtrSet<Value*, 64>& deadPointers,
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SetVector<Instruction*>& possiblyDead);
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@ -322,6 +322,7 @@ bool DSE::handleEndBlock(BasicBlock& BB,
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}
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Value* killPointer = 0;
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uint64_t killPointerSize = ~0UL;
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// If we encounter a use of the pointer, it is no longer considered dead
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if (LoadInst* L = dyn_cast<LoadInst>(BBI)) {
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@ -346,6 +347,11 @@ bool DSE::handleEndBlock(BasicBlock& BB,
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killPointer = L->getPointerOperand();
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} else if (VAArgInst* V = dyn_cast<VAArgInst>(BBI)) {
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killPointer = V->getOperand(0);
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} else if (isa<MemCpyInst>(BBI) &&
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isa<ConstantInt>(cast<MemCpyInst>(BBI)->getLength())) {
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killPointer = cast<MemCpyInst>(BBI)->getSource();
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killPointerSize = cast<ConstantInt>(
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cast<MemCpyInst>(BBI)->getLength())->getZExtValue();
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} else if (AllocaInst* A = dyn_cast<AllocaInst>(BBI)) {
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deadPointers.erase(A);
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@ -444,7 +450,7 @@ bool DSE::handleEndBlock(BasicBlock& BB,
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TranslatePointerBitCasts(killPointer);
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// Deal with undead pointers
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MadeChange |= RemoveUndeadPointers(killPointer, BBI,
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MadeChange |= RemoveUndeadPointers(killPointer, killPointerSize, BBI,
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deadPointers, possiblyDead);
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}
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@ -453,7 +459,7 @@ bool DSE::handleEndBlock(BasicBlock& BB,
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/// RemoveUndeadPointers - check for uses of a pointer that make it
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/// undead when scanning for dead stores to alloca's.
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bool DSE::RemoveUndeadPointers(Value* killPointer,
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bool DSE::RemoveUndeadPointers(Value* killPointer, uint64_t killPointerSize,
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BasicBlock::iterator& BBI,
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SmallPtrSet<Value*, 64>& deadPointers,
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SetVector<Instruction*>& possiblyDead) {
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@ -491,7 +497,7 @@ bool DSE::RemoveUndeadPointers(Value* killPointer,
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// See if this pointer could alias it
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AliasAnalysis::AliasResult A = AA.alias(*I, pointerSize,
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killPointer, ~0U);
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killPointer, killPointerSize);
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// If it must-alias and a store, we can delete it
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if (isa<StoreInst>(BBI) && A == AliasAnalysis::MustAlias) {
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