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Avoid crashing if instruction is not part of a loop.
If it is not part of a loop it is obviously invariant wrt to all loops. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58240 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -247,12 +247,13 @@ ConstantRange LoopVR::compute(Value *V) {
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return ConstantRange(cast<IntegerType>(V->getType())->getBitWidth(), false);
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LoopInfo &LI = getAnalysis<LoopInfo>();
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ScalarEvolution &SE = getAnalysis<ScalarEvolution>();
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Loop *L = LI.getLoopFor(I->getParent());
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if (L->isLoopInvariant(I))
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if (!L || L->isLoopInvariant(I))
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return ConstantRange(cast<IntegerType>(V->getType())->getBitWidth(), false);
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ScalarEvolution &SE = getAnalysis<ScalarEvolution>();
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SCEVHandle S = SE.getSCEV(I);
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if (isa<SCEVUnknown>(S) || isa<SCEVCouldNotCompute>(S))
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return ConstantRange(cast<IntegerType>(V->getType())->getBitWidth(), false);
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