finish off the factoring optimization along the lines of the

current design.  This generates a matcher that successfully
runs, but it turns out that the factoring we're doing violates
the ordering of patterns, so we end up matching (e.g.) movups
where we want movaps.  This won't due, but I'll address this in
a follow on patch.  It's nice to not be on by default yet! :)


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97215 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2010-02-26 07:36:37 +00:00
parent ca56feaf38
commit d4397b9481

View File

@ -83,16 +83,12 @@ static void FactorNodes(OwningPtr<Matcher> &MatcherPtr) {
OwningPtr<Matcher> Child(Scope->takeChild(i));
FactorNodes(Child);
// FIXME: Eventually don't pass ownership back to the scope node.
Scope->resetChild(i, Child.take());
if (Matcher *N = Scope->getChild(i)) {
if (Matcher *N = Child.take()) {
OptionsToMatch.push_back(N);
MatchersByHash[N->getHash()].push_back(N);
}
}
SmallVector<Matcher*, 32> NewOptionsToMatch;
// Now that we have bucketed up things by hash code, iterate over sets of
@ -109,7 +105,10 @@ static void FactorNodes(OwningPtr<Matcher> &MatcherPtr) {
// hash table, then we must have previously processed a node equal to this
// one.
HashTableTy::iterator DMI = MatchersByHash.find(Optn->getHash());
if (DMI == MatchersByHash.end()) continue;
if (DMI == MatchersByHash.end()) {
delete Optn;
continue;
}
std::vector<Matcher*> &HashMembers = DMI->second;
assert(!HashMembers.empty() && "Should be removed if empty");
@ -118,7 +117,10 @@ static void FactorNodes(OwningPtr<Matcher> &MatcherPtr) {
// previous node and removed.
std::vector<Matcher*>::iterator MemberSlot =
std::find(HashMembers.begin(), HashMembers.end(), Optn);
if (MemberSlot == HashMembers.end()) continue;
if (MemberSlot == HashMembers.end()) {
delete Optn;
continue;
}
// If the node *does* exist in HashMembers, then we've confirmed that it
// hasn't been processed as equal to a previous node. Process it now, start
@ -155,14 +157,33 @@ static void FactorNodes(OwningPtr<Matcher> &MatcherPtr) {
}
// Factor these checks by pulling the first node off each entry and
// discarding it, replacing it with...
// something amazing??
// discarding it. Take the first one off the first entry to reuse.
Matcher *Shared = Optn;
Optn = Optn->takeNext();
EqualMatchers[0] = Optn;
// Skip the first node. Leave the first node around though, we'll delete it
// on subsequent iterations over OptionsToMatch.
for (unsigned i = 1, e = EqualMatchers.size(); i != e; ++i)
EqualMatchers[i] = EqualMatchers[i]->takeNext();
// FIXME: Need to change the Scope model.
Shared->setNext(new ScopeMatcher(&EqualMatchers[0], EqualMatchers.size()));
// Recursively factor the newly created node.
FactorNodes(Shared->getNextPtr());
NewOptionsToMatch.push_back(Shared);
}
// Reassemble a new Scope node.
assert(!NewOptionsToMatch.empty() && "where'd all our children go?");
if (NewOptionsToMatch.size() == 1)
MatcherPtr.reset(NewOptionsToMatch[0]);
else {
Scope->setNumChildren(NewOptionsToMatch.size());
for (unsigned i = 0, e = NewOptionsToMatch.size(); i != e; ++i)
Scope->resetChild(i, NewOptionsToMatch[i]);
}
}
Matcher *llvm::OptimizeMatcher(Matcher *TheMatcher) {