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When processing function arguments when splitting live ranges across invokes,
handle structs passed by value via an extract/insert pair, as a bitcast won't work on a struct. rdar://7742824 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@105280 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -202,16 +202,33 @@ splitLiveRangesLiveAcrossInvokes(SmallVector<InvokeInst*,16> &Invokes) {
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++AfterAllocaInsertPt;
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for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end();
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AI != E; ++AI) {
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// This is always a no-op cast because we're casting AI to AI->getType() so
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// src and destination types are identical. BitCast is the only possibility.
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CastInst *NC = new BitCastInst(
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AI, AI->getType(), AI->getName()+".tmp", AfterAllocaInsertPt);
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AI->replaceAllUsesWith(NC);
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// Normally its is forbidden to replace a CastInst's operand because it
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// could cause the opcode to reflect an illegal conversion. However, we're
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// replacing it here with the same value it was constructed with to simply
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// make NC its user.
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NC->setOperand(0, AI);
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const Type *Ty = AI->getType();
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// StructType can't be cast, but is a legal argument type, so we have
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// to handle them differently. We use an extract/insert pair as a
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// lightweight method to achieve the same goal.
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if (isa<StructType>(Ty)) {
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Instruction *EI = ExtractValueInst::Create(AI, 0, "", AfterAllocaInsertPt);
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Instruction *NI = InsertValueInst::Create(AI, EI, 0);
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NI->insertAfter(EI);
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AI->replaceAllUsesWith(NI);
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// Set the struct operand of the instructions back to the AllocaInst.
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EI->setOperand(0, AI);
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NI->setOperand(0, AI);
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} else {
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// This is always a no-op cast because we're casting AI to AI->getType()
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// so src and destination types are identical. BitCast is the only
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// possibility.
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CastInst *NC = new BitCastInst(
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AI, AI->getType(), AI->getName()+".tmp", AfterAllocaInsertPt);
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AI->replaceAllUsesWith(NC);
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// Set the operand of the cast instruction back to the AllocaInst.
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// Normally it's forbidden to replace a CastInst's operand because it
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// could cause the opcode to reflect an illegal conversion. However,
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// we're replacing it here with the same value it was constructed with.
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// We do this because the above replaceAllUsesWith() clobbered the
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// operand, but we want this one to remain.
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NC->setOperand(0, AI);
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}
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}
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// Finally, scan the code looking for instructions with bad live ranges.
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