[WinEH] CatchHandler which don't have catch objects in StackColoring

StackColoring rewrites the frame indicies of operations involving
allocas if it can find that the life time of two objects do not overlap.
MSVC EH needs to be kept aware of this if happens in the event that a
catch object has moved around.  However, we represent the non-existance
of a catch object with a sentinel frame index (INT_MAX).  This sentinel
also happens to be the EmptyKey of the SlotRemap DenseMap.  Testing for
whether or not we need to translate the frame index fails in this case
because we call the count method on the DenseMap with the EmptyKey,
leading to assertions.  Instead, check if it is our sentinel value
before trying to look into the DenseMap.

This fixes PR26073.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@257182 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
David Majnemer 2016-01-08 17:24:47 +00:00
parent 44f8ddb3bb
commit dc706797f9
2 changed files with 41 additions and 1 deletions

View File

@ -571,10 +571,12 @@ void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) {
}
}
// Update the location of C++ catch objects for the MSVC personality routine.
if (WinEHFuncInfo *EHInfo = MF->getWinEHFuncInfo())
for (WinEHTryBlockMapEntry &TBME : EHInfo->TryBlockMap)
for (WinEHHandlerType &H : TBME.HandlerArray)
if (SlotRemap.count(H.CatchObj.FrameIndex))
if (H.CatchObj.FrameIndex != INT_MAX &&
SlotRemap.count(H.CatchObj.FrameIndex))
H.CatchObj.FrameIndex = SlotRemap[H.CatchObj.FrameIndex];
DEBUG(dbgs()<<"Fixed "<<FixedMemOp<<" machine memory operands.\n");

View File

@ -44,6 +44,44 @@ unreachable: ; preds = %entry
; CHECK-LABEL: $cppxdata$test1:
; CHECK: .long 32 # CatchObjOffset
define void @test2() personality i32 (...)* @__CxxFrameHandler3 {
entry:
%alloca2 = alloca i8*, align 4
%alloca1 = alloca i8*, align 4
store volatile i8* null, i8** %alloca1
invoke void @throw()
to label %unreachable unwind label %catch.dispatch
; CHECK-LABEL: test2:
; CHECK: movq $0, -16(%rbp)
; CHECK: callq throw
catch.dispatch: ; preds = %entry
%cs = catchswitch within none [label %catch.pad] unwind to caller
catch.pad: ; preds = %catch.dispatch
%cp = catchpad within %cs [i8* null, i32 0, i8** null]
store volatile i8* null, i8** %alloca1
%bc1 = bitcast i8** %alloca1 to i8*
call void @llvm.lifetime.end(i64 4, i8* nonnull %bc1)
%bc2 = bitcast i8** %alloca2 to i8*
call void @llvm.lifetime.start(i64 4, i8* %bc2)
store volatile i8* null, i8** %alloca1
unreachable
; CHECK-LABEL: "?catch$2@?0?test2@4HA"
; CHECK: movq $0, -16(%rbp)
; CHECK: movq $0, -16(%rbp)
; CHECK: ud2
unreachable: ; preds = %entry
unreachable
}
; CHECK-LABEL: $cppxdata$test2:
; CHECK: .long 0 # CatchObjOffset
; Function Attrs: argmemonly nounwind
declare void @llvm.lifetime.start(i64, i8* nocapture) #0