Move code around to be more logical, no functionality change.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26103 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2006-02-10 02:01:22 +00:00
parent 4d1ca946ea
commit dd3ee6d086

View File

@ -69,7 +69,8 @@ namespace {
void VersionLoop(Value *LIC, Loop *L, Loop *&Out1, Loop *&Out2);
BasicBlock *SplitBlock(BasicBlock *BB, bool SplitAtTop);
void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, bool Val);
void UnswitchTrivialCondition(Loop *L, Value *Cond, ConstantBool *LoopCond);
void UnswitchTrivialCondition(Loop *L, Value *Cond, bool EntersLoopOnCond,
BasicBlock *ExitBlock);
};
RegisterOpt<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
}
@ -123,38 +124,41 @@ static bool LoopValuesUsedOutsideLoop(Loop *L) {
/// If this is a trivial condition, return ConstantBool::True if the loop body
/// runs when the condition is true, False if the loop body executes when the
/// condition is false. Otherwise, return null to indicate a complex condition.
static ConstantBool *IsTrivialUnswitchCondition(Loop *L, Value *Cond) {
static bool IsTrivialUnswitchCondition(Loop *L, Value *Cond,
bool *CondEntersLoop = 0,
BasicBlock **LoopExit = 0) {
BasicBlock *Header = L->getHeader();
BranchInst *HeaderTerm = dyn_cast<BranchInst>(Header->getTerminator());
ConstantBool *RetVal = 0;
// If the header block doesn't end with a conditional branch on Cond, we can't
// handle it.
if (!HeaderTerm || !HeaderTerm->isConditional() ||
HeaderTerm->getCondition() != Cond)
return 0;
return false;
// Check to see if the conditional branch goes to the latch block. If not,
// it's not trivial. This also determines the value of Cond that will execute
// the loop.
BasicBlock *Latch = L->getLoopLatch();
if (HeaderTerm->getSuccessor(1) == Latch)
RetVal = ConstantBool::True;
else if (HeaderTerm->getSuccessor(0) == Latch)
RetVal = ConstantBool::False;
if (HeaderTerm->getSuccessor(1) == Latch) {
if (CondEntersLoop) *CondEntersLoop = true;
} else if (HeaderTerm->getSuccessor(0) == Latch)
if (CondEntersLoop) *CondEntersLoop = false;
else
return 0; // Doesn't branch to latch block.
return false; // Doesn't branch to latch block.
// The latch block must end with a conditional branch where one edge goes to
// the header (this much we know) and one edge goes OUT of the loop.
BranchInst *LatchBranch = dyn_cast<BranchInst>(Latch->getTerminator());
if (!LatchBranch || !LatchBranch->isConditional()) return 0;
if (!LatchBranch || !LatchBranch->isConditional()) return false;
if (LatchBranch->getSuccessor(0) == Header) {
if (L->contains(LatchBranch->getSuccessor(1))) return 0;
if (L->contains(LatchBranch->getSuccessor(1))) return false;
if (LoopExit) *LoopExit = LatchBranch->getSuccessor(1);
} else {
assert(LatchBranch->getSuccessor(1) == Header);
if (L->contains(LatchBranch->getSuccessor(0))) return 0;
if (L->contains(LatchBranch->getSuccessor(0))) return false;
if (LoopExit) *LoopExit = LatchBranch->getSuccessor(0);
}
// We already know that nothing uses any scalar values defined inside of this
@ -163,11 +167,11 @@ static ConstantBool *IsTrivialUnswitchCondition(Loop *L, Value *Cond) {
// part of the loop that the code *would* execute.
for (BasicBlock::iterator I = Header->begin(), E = Header->end(); I != E; ++I)
if (I->mayWriteToMemory())
return 0;
return false;
for (BasicBlock::iterator I = Latch->begin(), E = Latch->end(); I != E; ++I)
if (I->mayWriteToMemory())
return 0;
return RetVal;
return false;
return true;
}
/// getLoopUnswitchCost - Return the cost (code size growth) that will happen if
@ -257,8 +261,12 @@ bool LoopUnswitch::visitLoop(Loop *L) {
// If this is a trivial condition to unswitch (which results in no code
// duplication), do it now.
if (ConstantBool *V = IsTrivialUnswitchCondition(L, BI->getCondition())) {
UnswitchTrivialCondition(L, BI->getCondition(), V);
bool EntersLoopOnCond;
BasicBlock *ExitBlock;
if (IsTrivialUnswitchCondition(L, BI->getCondition(), &EntersLoopOnCond,
&ExitBlock)) {
UnswitchTrivialCondition(L, BI->getCondition(),
EntersLoopOnCond, ExitBlock);
NewLoop1 = L;
} else {
VersionLoop(BI->getCondition(), L, NewLoop1, NewLoop2);
@ -345,7 +353,8 @@ static Loop *CloneLoop(Loop *L, Loop *PL, std::map<const Value*, Value*> &VM,
/// side-effects), unswitch it. This doesn't involve any code duplication, just
/// moving the conditional branch outside of the loop and updating loop info.
void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
ConstantBool *LoopCond) {
bool EnterOnCond,
BasicBlock *ExitBlock) {
DEBUG(std::cerr << "loop-unswitch: Trivial-Unswitch loop %"
<< L->getHeader()->getName() << " [" << L->getBlocks().size()
<< " blocks] in Function " << L->getHeader()->getParent()->getName()
@ -358,26 +367,23 @@ void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
BasicBlock *NewPH = SplitBlock(OrigPH, false);
// Now that we have a place to insert the conditional branch, create a place
// to branch to: this is the non-header successor of the latch block.
BranchInst *LatchBranch =cast<BranchInst>(L->getLoopLatch()->getTerminator());
BasicBlock *ExitBlock =
LatchBranch->getSuccessor(LatchBranch->getSuccessor(0) == L->getHeader());
assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
// to branch to: this is the exit block out of the loop that we should
// short-circuit to.
// Split this block now, so that the loop maintains its exit block.
assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
BasicBlock *NewExit = SplitBlock(ExitBlock, true);
// Okay, now we have a position to branch from and a position to branch to,
// insert the new conditional branch.
bool EnterOnTrue = LoopCond->getValue();
new BranchInst(EnterOnTrue ? NewPH : NewExit, EnterOnTrue ? NewExit : NewPH,
new BranchInst(EnterOnCond ? NewPH : NewExit, EnterOnCond ? NewExit : NewPH,
Cond, OrigPH->getTerminator());
OrigPH->getTerminator()->eraseFromParent();
// Now that we know that the loop is never entered when this condition is a
// particular value, rewrite the loop with this info. We know that this will
// at least eliminate the old branch.
RewriteLoopBodyWithConditionConstant(L, Cond, EnterOnTrue);
RewriteLoopBodyWithConditionConstant(L, Cond, EnterOnCond);
++NumUnswitched;
}