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Reduce the number of indirections in the attributes implementation.
- Coallocate entires for AttributeSetImpls and Nodes after the class itself. - Remove mutable iterators from immutable classes. - Remove unused context field from AttributeImpl. - Derive Enum/Align/String attribute implementations from AttributeImpl instead of having a whole new inheritance tree for them. - Derive AlignAttributeImpl from EnumAttributeImpl. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186075 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -27,97 +27,30 @@ class LLVMContext;
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief A set of classes that contain the kind and (optional) value of the
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/// attribute object. There are three main categories: enum attribute entries,
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/// represented by Attribute::AttrKind; alignment attribute entries; and string
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/// attribute enties, which are for target-dependent attributes.
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class AttributeEntry {
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unsigned char KindID;
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/// \brief This class represents a single, uniqued attribute. That attribute
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/// could be a single enum, a tuple, or a string.
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class AttributeImpl : public FoldingSetNode {
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unsigned char KindID; ///< Holds the AttrEntryKind of the attribute
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// AttributesImpl is uniqued, these should not be publicly available.
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void operator=(const AttributeImpl &) LLVM_DELETED_FUNCTION;
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AttributeImpl(const AttributeImpl &) LLVM_DELETED_FUNCTION;
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protected:
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enum AttrEntryKind {
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EnumAttrEntry,
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AlignAttrEntry,
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StringAttrEntry
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};
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AttributeImpl(AttrEntryKind KindID) : KindID(KindID) {}
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public:
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AttributeEntry(AttrEntryKind Kind)
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: KindID(Kind) {}
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virtual ~AttributeEntry() {}
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virtual ~AttributeImpl();
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unsigned getKindID() const { return KindID; }
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static inline bool classof(const AttributeEntry *) { return true; }
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};
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class EnumAttributeEntry : public AttributeEntry {
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Attribute::AttrKind Kind;
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public:
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EnumAttributeEntry(Attribute::AttrKind Kind)
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: AttributeEntry(EnumAttrEntry), Kind(Kind) {}
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Attribute::AttrKind getEnumKind() const { return Kind; }
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static inline bool classof(const AttributeEntry *AE) {
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return AE->getKindID() == EnumAttrEntry;
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}
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static inline bool classof(const EnumAttributeEntry *) { return true; }
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};
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class AlignAttributeEntry : public AttributeEntry {
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Attribute::AttrKind Kind;
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unsigned Align;
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public:
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AlignAttributeEntry(Attribute::AttrKind Kind, unsigned Align)
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: AttributeEntry(AlignAttrEntry), Kind(Kind), Align(Align) {}
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Attribute::AttrKind getEnumKind() const { return Kind; }
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unsigned getAlignment() const { return Align; }
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static inline bool classof(const AttributeEntry *AE) {
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return AE->getKindID() == AlignAttrEntry;
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}
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static inline bool classof(const AlignAttributeEntry *) { return true; }
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};
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class StringAttributeEntry : public AttributeEntry {
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std::string Kind;
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std::string Val;
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public:
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StringAttributeEntry(StringRef Kind, StringRef Val = StringRef())
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: AttributeEntry(StringAttrEntry), Kind(Kind), Val(Val) {}
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StringRef getStringKind() const { return Kind; }
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StringRef getStringValue() const { return Val; }
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static inline bool classof(const AttributeEntry *AE) {
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return AE->getKindID() == StringAttrEntry;
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}
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static inline bool classof(const StringAttributeEntry *) { return true; }
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief This class represents a single, uniqued attribute. That attribute
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/// could be a single enum, a tuple, or a string.
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class AttributeImpl : public FoldingSetNode {
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LLVMContext &Context; ///< Global context for uniquing objects
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AttributeEntry *Entry; ///< Holds the kind and value of the attribute
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// AttributesImpl is uniqued, these should not be publicly available.
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void operator=(const AttributeImpl &) LLVM_DELETED_FUNCTION;
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AttributeImpl(const AttributeImpl &) LLVM_DELETED_FUNCTION;
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public:
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AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind);
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AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind, unsigned Align);
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AttributeImpl(LLVMContext &C, StringRef Kind, StringRef Val = StringRef());
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~AttributeImpl();
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LLVMContext &getContext() { return Context; }
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bool isEnumAttribute() const;
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bool isAlignAttribute() const;
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bool isStringAttribute() const;
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bool isEnumAttribute() const { return KindID == EnumAttrEntry; }
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bool isAlignAttribute() const { return KindID == AlignAttrEntry; }
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bool isStringAttribute() const { return KindID == StringAttrEntry; }
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bool hasAttribute(Attribute::AttrKind A) const;
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bool hasAttribute(StringRef Kind) const;
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@ -153,15 +86,65 @@ public:
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static uint64_t getAttrMask(Attribute::AttrKind Val);
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief A set of classes that contain the value of the
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/// attribute object. There are three main categories: enum attribute entries,
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/// represented by Attribute::AttrKind; alignment attribute entries; and string
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/// attribute enties, which are for target-dependent attributes.
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class EnumAttributeImpl : public AttributeImpl {
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Attribute::AttrKind Kind;
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protected:
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EnumAttributeImpl(AttrEntryKind ID, Attribute::AttrKind Kind)
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: AttributeImpl(ID), Kind(Kind) {}
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public:
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EnumAttributeImpl(Attribute::AttrKind Kind)
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: AttributeImpl(EnumAttrEntry), Kind(Kind) {}
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Attribute::AttrKind getEnumKind() const { return Kind; }
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};
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class AlignAttributeImpl : public EnumAttributeImpl {
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unsigned Align;
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public:
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AlignAttributeImpl(Attribute::AttrKind Kind, unsigned Align)
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: EnumAttributeImpl(AlignAttrEntry, Kind), Align(Align) {
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assert(
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(Kind == Attribute::Alignment || Kind == Attribute::StackAlignment) &&
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"Wrong kind for alignment attribute!");
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}
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unsigned getAlignment() const { return Align; }
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};
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class StringAttributeImpl : public AttributeImpl {
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std::string Kind;
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std::string Val;
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public:
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StringAttributeImpl(StringRef Kind, StringRef Val = StringRef())
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: AttributeImpl(StringAttrEntry), Kind(Kind), Val(Val) {}
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StringRef getStringKind() const { return Kind; }
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StringRef getStringValue() const { return Val; }
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief This class represents a group of attributes that apply to one
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/// element: function, return type, or parameter.
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class AttributeSetNode : public FoldingSetNode {
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SmallVector<Attribute, 4> AttrList;
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unsigned NumAttrs; ///< Number of attributes in this node.
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AttributeSetNode(ArrayRef<Attribute> Attrs)
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: AttrList(Attrs.begin(), Attrs.end()) {}
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AttributeSetNode(ArrayRef<Attribute> Attrs) : NumAttrs(Attrs.size()) {
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// There's memory after the node where we can store the entries in.
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std::copy(Attrs.begin(), Attrs.end(),
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reinterpret_cast<Attribute *>(this + 1));
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}
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// AttributesSetNode is uniqued, these should not be publicly available.
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void operator=(const AttributeSetNode &) LLVM_DELETED_FUNCTION;
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@ -171,7 +154,7 @@ public:
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bool hasAttribute(Attribute::AttrKind Kind) const;
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bool hasAttribute(StringRef Kind) const;
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bool hasAttributes() const { return !AttrList.empty(); }
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bool hasAttributes() const { return NumAttrs != 0; }
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Attribute getAttribute(Attribute::AttrKind Kind) const;
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Attribute getAttribute(StringRef Kind) const;
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@ -180,17 +163,12 @@ public:
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unsigned getStackAlignment() const;
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std::string getAsString(bool InAttrGrp) const;
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typedef SmallVectorImpl<Attribute>::iterator iterator;
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typedef SmallVectorImpl<Attribute>::const_iterator const_iterator;
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iterator begin() { return AttrList.begin(); }
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iterator end() { return AttrList.end(); }
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const_iterator begin() const { return AttrList.begin(); }
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const_iterator end() const { return AttrList.end(); }
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typedef const Attribute *iterator;
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iterator begin() const { return reinterpret_cast<iterator>(this + 1); }
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iterator end() const { return begin() + NumAttrs; }
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void Profile(FoldingSetNodeID &ID) const {
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Profile(ID, AttrList);
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Profile(ID, makeArrayRef(begin(), end()));
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}
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static void Profile(FoldingSetNodeID &ID, ArrayRef<Attribute> AttrList) {
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for (unsigned I = 0, E = AttrList.size(); I != E; ++I)
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@ -208,58 +186,58 @@ class AttributeSetImpl : public FoldingSetNode {
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LLVMContext &Context;
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typedef std::pair<unsigned, AttributeSetNode*> IndexAttrPair;
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SmallVector<IndexAttrPair, 4> AttrNodes;
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unsigned NumAttrs; ///< Number of entries in this set.
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/// \brief Return a pointer to the IndexAttrPair for the specified slot.
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const IndexAttrPair *getNode(unsigned Slot) const {
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return reinterpret_cast<const IndexAttrPair *>(this + 1) + Slot;
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}
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// AttributesSet is uniqued, these should not be publicly available.
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void operator=(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
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AttributeSetImpl(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
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public:
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AttributeSetImpl(LLVMContext &C,
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ArrayRef<std::pair<unsigned, AttributeSetNode*> > attrs)
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: Context(C), AttrNodes(attrs.begin(), attrs.end()) {}
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ArrayRef<std::pair<unsigned, AttributeSetNode *> > Attrs)
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: Context(C), NumAttrs(Attrs.size()) {
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// There's memory after the node where we can store the entries in.
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std::copy(Attrs.begin(), Attrs.end(),
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reinterpret_cast<IndexAttrPair *>(this + 1));
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}
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/// \brief Get the context that created this AttributeSetImpl.
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LLVMContext &getContext() { return Context; }
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/// \brief Return the number of attributes this AttributeSet contains.
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unsigned getNumAttributes() const { return AttrNodes.size(); }
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unsigned getNumAttributes() const { return NumAttrs; }
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/// \brief Get the index of the given "slot" in the AttrNodes list. This index
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/// is the index of the return, parameter, or function object that the
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/// attributes are applied to, not the index into the AttrNodes list where the
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/// attributes reside.
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unsigned getSlotIndex(unsigned Slot) const {
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return AttrNodes[Slot].first;
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return getNode(Slot)->first;
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}
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/// \brief Retrieve the attributes for the given "slot" in the AttrNode list.
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/// \p Slot is an index into the AttrNodes list, not the index of the return /
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/// parameter/ function which the attributes apply to.
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AttributeSet getSlotAttributes(unsigned Slot) const {
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return AttributeSet::get(Context, AttrNodes[Slot]);
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return AttributeSet::get(Context, *getNode(Slot));
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}
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/// \brief Retrieve the attribute set node for the given "slot" in the
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/// AttrNode list.
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AttributeSetNode *getSlotNode(unsigned Slot) const {
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return AttrNodes[Slot].second;
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return getNode(Slot)->second;
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}
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typedef AttributeSetNode::iterator iterator;
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typedef AttributeSetNode::const_iterator const_iterator;
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iterator begin(unsigned Slot)
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{ return AttrNodes[Slot].second->begin(); }
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iterator end(unsigned Slot)
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{ return AttrNodes[Slot].second->end(); }
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const_iterator begin(unsigned Slot) const
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{ return AttrNodes[Slot].second->begin(); }
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const_iterator end(unsigned Slot) const
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{ return AttrNodes[Slot].second->end(); }
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typedef AttributeSetNode::iterator iterator;
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iterator begin(unsigned Slot) const { return getSlotNode(Slot)->begin(); }
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iterator end(unsigned Slot) const { return getSlotNode(Slot)->end(); }
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void Profile(FoldingSetNodeID &ID) const {
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Profile(ID, AttrNodes);
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Profile(ID, makeArrayRef(getNode(0), getNumAttributes()));
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}
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static void Profile(FoldingSetNodeID &ID,
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ArrayRef<std::pair<unsigned, AttributeSetNode*> > Nodes) {
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@ -43,9 +43,10 @@ Attribute Attribute::get(LLVMContext &Context, Attribute::AttrKind Kind,
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if (!PA) {
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// If we didn't find any existing attributes of the same shape then create a
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// new one and insert it.
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PA = !Val ?
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new AttributeImpl(Context, Kind) :
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new AttributeImpl(Context, Kind, Val);
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if (!Val)
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PA = new EnumAttributeImpl(Kind);
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else
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PA = new AlignAttributeImpl(Kind, Val);
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pImpl->AttrsSet.InsertNode(PA, InsertPoint);
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}
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@ -65,7 +66,7 @@ Attribute Attribute::get(LLVMContext &Context, StringRef Kind, StringRef Val) {
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if (!PA) {
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// If we didn't find any existing attributes of the same shape then create a
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// new one and insert it.
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PA = new AttributeImpl(Context, Kind, Val);
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PA = new StringAttributeImpl(Kind, Val);
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pImpl->AttrsSet.InsertNode(PA, InsertPoint);
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}
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@ -279,35 +280,7 @@ bool Attribute::operator<(Attribute A) const {
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// AttributeImpl Definition
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//===----------------------------------------------------------------------===//
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AttributeImpl::AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind)
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: Context(C), Entry(new EnumAttributeEntry(Kind)) {}
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AttributeImpl::AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind,
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unsigned Align)
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: Context(C) {
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assert((Kind == Attribute::Alignment || Kind == Attribute::StackAlignment) &&
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"Wrong kind for alignment attribute!");
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Entry = new AlignAttributeEntry(Kind, Align);
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}
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AttributeImpl::AttributeImpl(LLVMContext &C, StringRef Kind, StringRef Val)
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: Context(C), Entry(new StringAttributeEntry(Kind, Val)) {}
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AttributeImpl::~AttributeImpl() {
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delete Entry;
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}
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bool AttributeImpl::isEnumAttribute() const {
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return isa<EnumAttributeEntry>(Entry);
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}
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bool AttributeImpl::isAlignAttribute() const {
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return isa<AlignAttributeEntry>(Entry);
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}
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bool AttributeImpl::isStringAttribute() const {
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return isa<StringAttributeEntry>(Entry);
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}
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AttributeImpl::~AttributeImpl() {}
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bool AttributeImpl::hasAttribute(Attribute::AttrKind A) const {
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if (isStringAttribute()) return false;
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@ -320,21 +293,23 @@ bool AttributeImpl::hasAttribute(StringRef Kind) const {
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}
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Attribute::AttrKind AttributeImpl::getKindAsEnum() const {
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if (EnumAttributeEntry *E = dyn_cast<EnumAttributeEntry>(Entry))
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return E->getEnumKind();
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return cast<AlignAttributeEntry>(Entry)->getEnumKind();
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assert(isEnumAttribute() || isAlignAttribute());
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return static_cast<const EnumAttributeImpl *>(this)->getEnumKind();
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}
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uint64_t AttributeImpl::getValueAsInt() const {
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return cast<AlignAttributeEntry>(Entry)->getAlignment();
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assert(isAlignAttribute());
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return static_cast<const AlignAttributeImpl *>(this)->getAlignment();
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}
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StringRef AttributeImpl::getKindAsString() const {
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return cast<StringAttributeEntry>(Entry)->getStringKind();
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assert(isStringAttribute());
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return static_cast<const StringAttributeImpl *>(this)->getStringKind();
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}
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StringRef AttributeImpl::getValueAsString() const {
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return cast<StringAttributeEntry>(Entry)->getStringValue();
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assert(isStringAttribute());
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return static_cast<const StringAttributeImpl *>(this)->getStringValue();
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}
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bool AttributeImpl::operator<(const AttributeImpl &AI) const {
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@ -433,7 +408,10 @@ AttributeSetNode *AttributeSetNode::get(LLVMContext &C,
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// If we didn't find any existing attributes of the same shape then create a
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// new one and insert it.
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if (!PA) {
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PA = new AttributeSetNode(SortedAttrs);
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// Coallocate entries after the AttributeSetNode itself.
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void *Mem = ::operator new(sizeof(AttributeSetNode) +
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sizeof(Attribute) * SortedAttrs.size());
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PA = new (Mem) AttributeSetNode(SortedAttrs);
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pImpl->AttrsSetNodes.InsertNode(PA, InsertPoint);
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}
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@ -442,48 +420,42 @@ AttributeSetNode *AttributeSetNode::get(LLVMContext &C,
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}
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bool AttributeSetNode::hasAttribute(Attribute::AttrKind Kind) const {
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for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
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E = AttrList.end(); I != E; ++I)
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for (iterator I = begin(), E = end(); I != E; ++I)
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if (I->hasAttribute(Kind))
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return true;
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return false;
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}
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bool AttributeSetNode::hasAttribute(StringRef Kind) const {
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for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
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E = AttrList.end(); I != E; ++I)
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for (iterator I = begin(), E = end(); I != E; ++I)
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if (I->hasAttribute(Kind))
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return true;
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return false;
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}
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Attribute AttributeSetNode::getAttribute(Attribute::AttrKind Kind) const {
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for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
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E = AttrList.end(); I != E; ++I)
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for (iterator I = begin(), E = end(); I != E; ++I)
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if (I->hasAttribute(Kind))
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return *I;
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return Attribute();
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}
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Attribute AttributeSetNode::getAttribute(StringRef Kind) const {
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for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
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E = AttrList.end(); I != E; ++I)
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for (iterator I = begin(), E = end(); I != E; ++I)
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if (I->hasAttribute(Kind))
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return *I;
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return Attribute();
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}
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unsigned AttributeSetNode::getAlignment() const {
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for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
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E = AttrList.end(); I != E; ++I)
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for (iterator I = begin(), E = end(); I != E; ++I)
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if (I->hasAttribute(Attribute::Alignment))
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return I->getAlignment();
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return 0;
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}
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unsigned AttributeSetNode::getStackAlignment() const {
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for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
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E = AttrList.end(); I != E; ++I)
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for (iterator I = begin(), E = end(); I != E; ++I)
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if (I->hasAttribute(Attribute::StackAlignment))
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return I->getStackAlignment();
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return 0;
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@ -491,9 +463,8 @@ unsigned AttributeSetNode::getStackAlignment() const {
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std::string AttributeSetNode::getAsString(bool InAttrGrp) const {
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||||
std::string Str;
|
||||
for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
|
||||
E = AttrList.end(); I != E; ++I) {
|
||||
if (I != AttrList.begin())
|
||||
for (iterator I = begin(), E = end(); I != E; ++I) {
|
||||
if (I != begin())
|
||||
Str += ' ';
|
||||
Str += I->getAsString(InAttrGrp);
|
||||
}
|
||||
@ -507,10 +478,10 @@ std::string AttributeSetNode::getAsString(bool InAttrGrp) const {
|
||||
uint64_t AttributeSetImpl::Raw(unsigned Index) const {
|
||||
for (unsigned I = 0, E = getNumAttributes(); I != E; ++I) {
|
||||
if (getSlotIndex(I) != Index) continue;
|
||||
const AttributeSetNode *ASN = AttrNodes[I].second;
|
||||
const AttributeSetNode *ASN = getSlotNode(I);
|
||||
uint64_t Mask = 0;
|
||||
|
||||
for (AttributeSetNode::const_iterator II = ASN->begin(),
|
||||
for (AttributeSetNode::iterator II = ASN->begin(),
|
||||
IE = ASN->end(); II != IE; ++II) {
|
||||
Attribute Attr = *II;
|
||||
|
||||
@ -550,7 +521,11 @@ AttributeSet::getImpl(LLVMContext &C,
|
||||
// If we didn't find any existing attributes of the same shape then
|
||||
// create a new one and insert it.
|
||||
if (!PA) {
|
||||
PA = new AttributeSetImpl(C, Attrs);
|
||||
// Coallocate entries after the AttributeSetImpl itself.
|
||||
void *Mem = ::operator new(sizeof(AttributeSetImpl) +
|
||||
sizeof(std::pair<unsigned, AttributeSetNode *>) *
|
||||
Attrs.size());
|
||||
PA = new (Mem) AttributeSetImpl(C, Attrs);
|
||||
pImpl->AttrsLists.InsertNode(PA, InsertPoint);
|
||||
}
|
||||
|
||||
@ -645,9 +620,9 @@ AttributeSet AttributeSet::get(LLVMContext &C, ArrayRef<AttributeSet> Attrs) {
|
||||
|
||||
SmallVector<std::pair<unsigned, AttributeSetNode*>, 8> AttrNodeVec;
|
||||
for (unsigned I = 0, E = Attrs.size(); I != E; ++I) {
|
||||
AttributeSet AS = Attrs[I];
|
||||
if (!AS.pImpl) continue;
|
||||
AttrNodeVec.append(AS.pImpl->AttrNodes.begin(), AS.pImpl->AttrNodes.end());
|
||||
AttributeSetImpl *AS = Attrs[I].pImpl;
|
||||
if (!AS) continue;
|
||||
AttrNodeVec.append(AS->getNode(0), AS->getNode(AS->getNumAttributes()));
|
||||
}
|
||||
|
||||
return getImpl(C, AttrNodeVec);
|
||||
@ -700,7 +675,7 @@ AttributeSet AttributeSet::addAttributes(LLVMContext &C, unsigned Index,
|
||||
|
||||
for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
|
||||
if (Attrs.getSlotIndex(I) == Index) {
|
||||
for (AttributeSetImpl::const_iterator II = Attrs.pImpl->begin(I),
|
||||
for (AttributeSetImpl::iterator II = Attrs.pImpl->begin(I),
|
||||
IE = Attrs.pImpl->end(I); II != IE; ++II)
|
||||
B.addAttribute(*II);
|
||||
break;
|
||||
@ -821,7 +796,7 @@ bool AttributeSet::hasAttrSomewhere(Attribute::AttrKind Attr) const {
|
||||
if (pImpl == 0) return false;
|
||||
|
||||
for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I)
|
||||
for (AttributeSetImpl::const_iterator II = pImpl->begin(I),
|
||||
for (AttributeSetImpl::iterator II = pImpl->begin(I),
|
||||
IE = pImpl->end(I); II != IE; ++II)
|
||||
if (II->hasAttribute(Attr))
|
||||
return true;
|
||||
@ -937,7 +912,7 @@ AttrBuilder::AttrBuilder(AttributeSet AS, unsigned Index)
|
||||
for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I) {
|
||||
if (pImpl->getSlotIndex(I) != Index) continue;
|
||||
|
||||
for (AttributeSetImpl::const_iterator II = pImpl->begin(I),
|
||||
for (AttributeSetImpl::iterator II = pImpl->begin(I),
|
||||
IE = pImpl->end(I); II != IE; ++II)
|
||||
addAttribute(*II);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user