Supported lowerInterleavedStore() in X86InterleavedAccess.

Reviewers: RKSimon, DavidKreitzer

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D32658

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@306068 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Farhana Aleen 2017-06-22 22:59:04 +00:00
parent e1ae008085
commit e83d2eccef
4 changed files with 197 additions and 100 deletions

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@ -1070,6 +1070,12 @@ namespace llvm {
ArrayRef<unsigned> Indices,
unsigned Factor) const override;
/// \brief Lower interleaved store(s) into target specific
/// instructions/intrinsics.
bool lowerInterleavedStore(StoreInst *SI, ShuffleVectorInst *SVI,
unsigned Factor) const override;
void finalizeLowering(MachineFunction &MF) const override;
protected:

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@ -16,6 +16,7 @@
#include "X86ISelLowering.h"
#include "X86TargetMachine.h"
#include "llvm/Analysis/VectorUtils.h"
using namespace llvm;
@ -50,9 +51,8 @@ class X86InterleavedAccessGroup {
IRBuilder<> &Builder;
/// \brief Breaks down a vector \p 'Inst' of N elements into \p NumSubVectors
/// sub vectors of type \p T. Returns true and the sub-vectors in
/// \p DecomposedVectors if it decomposes the Inst, returns false otherwise.
bool decompose(Instruction *Inst, unsigned NumSubVectors, VectorType *T,
/// sub vectors of type \p T. Returns the sub-vectors in \p DecomposedVectors.
void decompose(Instruction *Inst, unsigned NumSubVectors, VectorType *T,
SmallVectorImpl<Instruction *> &DecomposedVectors);
/// \brief Performs matrix transposition on a 4x4 matrix \p InputVectors and
@ -80,8 +80,7 @@ public:
/// target information \p STarget.
explicit X86InterleavedAccessGroup(Instruction *I,
ArrayRef<ShuffleVectorInst *> Shuffs,
ArrayRef<unsigned> Ind,
const unsigned F,
ArrayRef<unsigned> Ind, const unsigned F,
const X86Subtarget &STarget,
IRBuilder<> &B)
: Inst(I), Shuffles(Shuffs), Indices(Ind), Factor(F), Subtarget(STarget),
@ -102,48 +101,61 @@ bool X86InterleavedAccessGroup::isSupported() const {
uint64_t ShuffleVecSize = DL.getTypeSizeInBits(ShuffleVecTy);
Type *ShuffleEltTy = ShuffleVecTy->getVectorElementType();
if (DL.getTypeSizeInBits(Inst->getType()) < Factor * ShuffleVecSize)
return false;
// Currently, lowering is supported for 4-element vectors of 64 bits on AVX.
uint64_t ExpectedShuffleVecSize;
if (isa<LoadInst>(Inst))
ExpectedShuffleVecSize = 256;
else
ExpectedShuffleVecSize = 1024;
// Currently, lowering is supported for 64 bits on AVX.
if (!Subtarget.hasAVX() || ShuffleVecSize != 256 ||
if (!Subtarget.hasAVX() || ShuffleVecSize != ExpectedShuffleVecSize ||
DL.getTypeSizeInBits(ShuffleEltTy) != 64 || Factor != 4)
return false;
return true;
}
bool X86InterleavedAccessGroup::decompose(
void X86InterleavedAccessGroup::decompose(
Instruction *VecInst, unsigned NumSubVectors, VectorType *SubVecTy,
SmallVectorImpl<Instruction *> &DecomposedVectors) {
assert((isa<LoadInst>(VecInst) || isa<ShuffleVectorInst>(VecInst)) &&
"Expected Load or Shuffle");
Type *VecTy = VecInst->getType();
(void)VecTy;
assert(VecTy->isVectorTy() &&
DL.getTypeSizeInBits(VecTy) >=
DL.getTypeSizeInBits(SubVecTy) * NumSubVectors &&
"Invalid Inst-size!!!");
assert(VecTy->getVectorElementType() == SubVecTy->getVectorElementType() &&
"Element type mismatched!!!");
if (!isa<LoadInst>(VecInst))
return false;
if (auto *SVI = dyn_cast<ShuffleVectorInst>(VecInst)) {
Value *Op0 = SVI->getOperand(0);
Value *Op1 = SVI->getOperand(1);
// Generate N(= NumSubVectors) shuffles of T(= SubVecTy) type.
for (unsigned i = 0; i < NumSubVectors; ++i)
DecomposedVectors.push_back(
cast<ShuffleVectorInst>(Builder.CreateShuffleVector(
Op0, Op1, createSequentialMask(Builder, Indices[i],
SubVecTy->getVectorNumElements(), 0))));
return;
}
// Decompose the load instruction.
LoadInst *LI = cast<LoadInst>(VecInst);
Type *VecBasePtrTy = SubVecTy->getPointerTo(LI->getPointerAddressSpace());
Value *VecBasePtr =
Builder.CreateBitCast(LI->getPointerOperand(), VecBasePtrTy);
// Generate N loads of T type
// Generate N loads of T type.
for (unsigned i = 0; i < NumSubVectors; i++) {
// TODO: Support inbounds GEP
// TODO: Support inbounds GEP.
Value *NewBasePtr = Builder.CreateGEP(VecBasePtr, Builder.getInt32(i));
Instruction *NewLoad =
Builder.CreateAlignedLoad(NewBasePtr, LI->getAlignment());
DecomposedVectors.push_back(NewLoad);
}
return true;
}
void X86InterleavedAccessGroup::transpose_4x4(
@ -181,21 +193,46 @@ void X86InterleavedAccessGroup::transpose_4x4(
// instructions/intrinsics.
bool X86InterleavedAccessGroup::lowerIntoOptimizedSequence() {
SmallVector<Instruction *, 4> DecomposedVectors;
VectorType *VecTy = Shuffles[0]->getType();
// Try to generate target-sized register(/instruction).
if (!decompose(Inst, Factor, VecTy, DecomposedVectors))
return false;
SmallVector<Value *, 4> TransposedVectors;
// Perform matrix-transposition in order to compute interleaved
// results by generating some sort of (optimized) target-specific
// instructions.
VectorType *ShuffleTy = Shuffles[0]->getType();
if (isa<LoadInst>(Inst)) {
// Try to generate target-sized register(/instruction).
decompose(Inst, Factor, ShuffleTy, DecomposedVectors);
// Perform matrix-transposition in order to compute interleaved
// results by generating some sort of (optimized) target-specific
// instructions.
transpose_4x4(DecomposedVectors, TransposedVectors);
// Now replace the unoptimized-interleaved-vectors with the
// transposed-interleaved vectors.
for (unsigned i = 0, e = Shuffles.size(); i < e; ++i)
Shuffles[i]->replaceAllUsesWith(TransposedVectors[Indices[i]]);
return true;
}
Type *ShuffleEltTy = ShuffleTy->getVectorElementType();
unsigned NumSubVecElems = ShuffleTy->getVectorNumElements() / Factor;
// Lower the interleaved stores:
// 1. Decompose the interleaved wide shuffle into individual shuffle
// vectors.
decompose(Shuffles[0], Factor,
VectorType::get(ShuffleEltTy, NumSubVecElems), DecomposedVectors);
// 2. Transpose the interleaved-vectors into vectors of contiguous
// elements.
transpose_4x4(DecomposedVectors, TransposedVectors);
// Now replace the unoptimized-interleaved-vectors with the
// transposed-interleaved vectors.
for (unsigned i = 0; i < Shuffles.size(); i++)
Shuffles[i]->replaceAllUsesWith(TransposedVectors[Indices[i]]);
// 3. Concatenate the contiguous-vectors back into a wide vector.
Value *WideVec = concatenateVectors(Builder, TransposedVectors);
// 4. Generate a store instruction for wide-vec.
StoreInst *SI = cast<StoreInst>(Inst);
Builder.CreateAlignedStore(WideVec, SI->getPointerOperand(),
SI->getAlignment());
return true;
}
@ -220,3 +257,30 @@ bool X86TargetLowering::lowerInterleavedLoad(
return Grp.isSupported() && Grp.lowerIntoOptimizedSequence();
}
bool X86TargetLowering::lowerInterleavedStore(StoreInst *SI,
ShuffleVectorInst *SVI,
unsigned Factor) const {
assert(Factor >= 2 && Factor <= getMaxSupportedInterleaveFactor() &&
"Invalid interleave factor");
VectorType *VecTy = SVI->getType();
assert(VecTy->getVectorNumElements() % Factor == 0 &&
"Invalid interleaved store");
// Holds the indices of SVI that correspond to the starting index of each
// interleaved shuffle.
SmallVector<unsigned, 4> Indices;
auto Mask = SVI->getShuffleMask();
for (unsigned i = 0; i < Factor; i++)
Indices.push_back(Mask[i]);
ArrayRef<ShuffleVectorInst *> Shuffles = makeArrayRef(SVI);
// Create an interleaved access group.
IRBuilder<> Builder(SI);
X86InterleavedAccessGroup Grp(SI, Shuffles, Indices, Factor, Subtarget,
Builder);
return Grp.isSupported() && Grp.lowerIntoOptimizedSequence();
}

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@ -129,26 +129,18 @@ define <4 x i64> @load_factori64_4(<16 x i64>* %ptr) {
define void @store_factorf64_4(<16 x double>* %ptr, <4 x double> %v0, <4 x double> %v1, <4 x double> %v2, <4 x double> %v3) {
; AVX-LABEL: store_factorf64_4:
; AVX: # BB#0:
; AVX-NEXT: vunpcklpd {{.*#+}} xmm4 = xmm2[0],xmm3[0]
; AVX-NEXT: vinsertf128 $1, %xmm4, %ymm0, %ymm4
; AVX-NEXT: vunpcklpd {{.*#+}} xmm5 = xmm0[0],xmm1[0]
; AVX-NEXT: vblendpd {{.*#+}} ymm4 = ymm5[0,1],ymm4[2,3]
; AVX-NEXT: vunpckhpd {{.*#+}} xmm5 = xmm2[1],xmm3[1]
; AVX-NEXT: vinsertf128 $1, %xmm5, %ymm0, %ymm5
; AVX-NEXT: vunpckhpd {{.*#+}} xmm6 = xmm0[1],xmm1[1]
; AVX-NEXT: vblendpd {{.*#+}} ymm5 = ymm6[0,1],ymm5[2,3]
; AVX-NEXT: vunpcklpd {{.*#+}} ymm6 = ymm2[0],ymm3[0],ymm2[2],ymm3[2]
; AVX-NEXT: vunpcklpd {{.*#+}} ymm7 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; AVX-NEXT: vextractf128 $1, %ymm7, %xmm7
; AVX-NEXT: vblendpd {{.*#+}} ymm6 = ymm7[0,1],ymm6[2,3]
; AVX-NEXT: vunpckhpd {{.*#+}} ymm2 = ymm2[1],ymm3[1],ymm2[3],ymm3[3]
; AVX-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm4
; AVX-NEXT: vinsertf128 $1, %xmm3, %ymm1, %ymm5
; AVX-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm2[2,3]
; AVX-NEXT: vperm2f128 {{.*#+}} ymm1 = ymm1[2,3],ymm3[2,3]
; AVX-NEXT: vunpcklpd {{.*#+}} ymm2 = ymm4[0],ymm5[0],ymm4[2],ymm5[2]
; AVX-NEXT: vunpcklpd {{.*#+}} ymm3 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; AVX-NEXT: vunpckhpd {{.*#+}} ymm4 = ymm4[1],ymm5[1],ymm4[3],ymm5[3]
; AVX-NEXT: vunpckhpd {{.*#+}} ymm0 = ymm0[1],ymm1[1],ymm0[3],ymm1[3]
; AVX-NEXT: vextractf128 $1, %ymm0, %xmm0
; AVX-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm2[2,3]
; AVX-NEXT: vmovupd %ymm0, 96(%rdi)
; AVX-NEXT: vmovupd %ymm6, 64(%rdi)
; AVX-NEXT: vmovupd %ymm5, 32(%rdi)
; AVX-NEXT: vmovupd %ymm4, (%rdi)
; AVX-NEXT: vmovupd %ymm3, 64(%rdi)
; AVX-NEXT: vmovupd %ymm4, 32(%rdi)
; AVX-NEXT: vmovupd %ymm2, (%rdi)
; AVX-NEXT: vzeroupper
; AVX-NEXT: retq
%s0 = shufflevector <4 x double> %v0, <4 x double> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
@ -161,55 +153,35 @@ define void @store_factorf64_4(<16 x double>* %ptr, <4 x double> %v0, <4 x doubl
define void @store_factori64_4(<16 x i64>* %ptr, <4 x i64> %v0, <4 x i64> %v1, <4 x i64> %v2, <4 x i64> %v3) {
; AVX1-LABEL: store_factori64_4:
; AVX1: # BB#0:
; AVX1-NEXT: vpunpcklqdq {{.*#+}} xmm4 = xmm2[0],xmm3[0]
; AVX1-NEXT: vinsertf128 $1, %xmm4, %ymm0, %ymm4
; AVX1-NEXT: vpunpcklqdq {{.*#+}} xmm5 = xmm0[0],xmm1[0]
; AVX1-NEXT: vblendpd {{.*#+}} ymm4 = ymm5[0,1],ymm4[2,3]
; AVX1-NEXT: vpunpckhqdq {{.*#+}} xmm5 = xmm2[1],xmm3[1]
; AVX1-NEXT: vinsertf128 $1, %xmm5, %ymm0, %ymm5
; AVX1-NEXT: vpunpckhqdq {{.*#+}} xmm6 = xmm0[1],xmm1[1]
; AVX1-NEXT: vblendpd {{.*#+}} ymm5 = ymm6[0,1],ymm5[2,3]
; AVX1-NEXT: vunpcklpd {{.*#+}} ymm6 = ymm2[0],ymm3[0],ymm2[2],ymm3[2]
; AVX1-NEXT: vunpcklpd {{.*#+}} ymm7 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; AVX1-NEXT: vextractf128 $1, %ymm7, %xmm7
; AVX1-NEXT: vblendpd {{.*#+}} ymm6 = ymm7[0,1],ymm6[2,3]
; AVX1-NEXT: vunpckhpd {{.*#+}} ymm2 = ymm2[1],ymm3[1],ymm2[3],ymm3[3]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm4
; AVX1-NEXT: vinsertf128 $1, %xmm3, %ymm1, %ymm5
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm2[2,3]
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm1 = ymm1[2,3],ymm3[2,3]
; AVX1-NEXT: vunpcklpd {{.*#+}} ymm2 = ymm4[0],ymm5[0],ymm4[2],ymm5[2]
; AVX1-NEXT: vunpcklpd {{.*#+}} ymm3 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; AVX1-NEXT: vunpckhpd {{.*#+}} ymm4 = ymm4[1],ymm5[1],ymm4[3],ymm5[3]
; AVX1-NEXT: vunpckhpd {{.*#+}} ymm0 = ymm0[1],ymm1[1],ymm0[3],ymm1[3]
; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm0
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm2[2,3]
; AVX1-NEXT: vmovupd %ymm0, 96(%rdi)
; AVX1-NEXT: vmovupd %ymm6, 64(%rdi)
; AVX1-NEXT: vmovupd %ymm5, 32(%rdi)
; AVX1-NEXT: vmovupd %ymm4, (%rdi)
; AVX1-NEXT: vmovupd %ymm3, 64(%rdi)
; AVX1-NEXT: vmovupd %ymm4, 32(%rdi)
; AVX1-NEXT: vmovupd %ymm2, (%rdi)
; AVX1-NEXT: vzeroupper
; AVX1-NEXT: retq
;
; AVX2-LABEL: store_factori64_4:
; AVX2: # BB#0:
; AVX2-NEXT: vpunpcklqdq {{.*#+}} ymm4 = ymm2[0],ymm3[0],ymm2[2],ymm3[2]
; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm5
; AVX2-NEXT: vpermq {{.*#+}} ymm6 = ymm1[0,2,2,3]
; AVX2-NEXT: vpblendd {{.*#+}} xmm5 = xmm5[0,1],xmm6[2,3]
; AVX2-NEXT: vpblendd {{.*#+}} ymm4 = ymm5[0,1,2,3],ymm4[4,5,6,7]
; AVX2-NEXT: vpunpckhqdq {{.*#+}} ymm5 = ymm2[1],ymm3[1],ymm2[3],ymm3[3]
; AVX2-NEXT: vextracti128 $1, %ymm1, %xmm6
; AVX2-NEXT: vpermq {{.*#+}} ymm7 = ymm0[3,1,2,3]
; AVX2-NEXT: vpblendd {{.*#+}} xmm6 = xmm7[0,1],xmm6[2,3]
; AVX2-NEXT: vpblendd {{.*#+}} ymm5 = ymm6[0,1,2,3],ymm5[4,5,6,7]
; AVX2-NEXT: vinserti128 $1, %xmm2, %ymm0, %ymm6
; AVX2-NEXT: vpbroadcastq %xmm3, %ymm7
; AVX2-NEXT: vpblendd {{.*#+}} ymm6 = ymm6[0,1,2,3,4,5],ymm7[6,7]
; AVX2-NEXT: vpunpcklqdq {{.*#+}} xmm7 = xmm0[0],xmm1[0]
; AVX2-NEXT: vpblendd {{.*#+}} ymm6 = ymm7[0,1,2,3],ymm6[4,5,6,7]
; AVX2-NEXT: vinserti128 $1, %xmm3, %ymm0, %ymm3
; AVX2-NEXT: vpermq {{.*#+}} ymm2 = ymm2[0,1,1,3]
; AVX2-NEXT: vpblendd {{.*#+}} ymm2 = ymm2[0,1,2,3,4,5],ymm3[6,7]
; AVX2-NEXT: vpunpckhqdq {{.*#+}} xmm0 = xmm0[1],xmm1[1]
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm2[4,5,6,7]
; AVX2-NEXT: vmovdqu %ymm0, 32(%rdi)
; AVX2-NEXT: vmovdqu %ymm6, (%rdi)
; AVX2-NEXT: vmovdqu %ymm5, 96(%rdi)
; AVX2-NEXT: vmovdqu %ymm4, 64(%rdi)
; AVX2-NEXT: vinserti128 $1, %xmm2, %ymm0, %ymm4
; AVX2-NEXT: vinserti128 $1, %xmm3, %ymm1, %ymm5
; AVX2-NEXT: vperm2i128 {{.*#+}} ymm0 = ymm0[2,3],ymm2[2,3]
; AVX2-NEXT: vperm2i128 {{.*#+}} ymm1 = ymm1[2,3],ymm3[2,3]
; AVX2-NEXT: vpunpcklqdq {{.*#+}} ymm2 = ymm4[0],ymm5[0],ymm4[2],ymm5[2]
; AVX2-NEXT: vpunpcklqdq {{.*#+}} ymm3 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; AVX2-NEXT: vpunpckhqdq {{.*#+}} ymm4 = ymm4[1],ymm5[1],ymm4[3],ymm5[3]
; AVX2-NEXT: vpunpckhqdq {{.*#+}} ymm0 = ymm0[1],ymm1[1],ymm0[3],ymm1[3]
; AVX2-NEXT: vmovdqu %ymm0, 96(%rdi)
; AVX2-NEXT: vmovdqu %ymm3, 64(%rdi)
; AVX2-NEXT: vmovdqu %ymm4, 32(%rdi)
; AVX2-NEXT: vmovdqu %ymm2, (%rdi)
; AVX2-NEXT: vzeroupper
; AVX2-NEXT: retq
%s0 = shufflevector <4 x i64> %v0, <4 x i64> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>

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@ -106,8 +106,22 @@ define void @store_factorf64_4(<16 x double>* %ptr, <4 x double> %v0, <4 x doubl
; CHECK-LABEL: @store_factorf64_4(
; CHECK-NEXT: [[S0:%.*]] = shufflevector <4 x double> [[V0:%.*]], <4 x double> [[V1:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[S1:%.*]] = shufflevector <4 x double> [[V2:%.*]], <4 x double> [[V3:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>
; CHECK-NEXT: store <16 x double> [[INTERLEAVED_VEC]], <16 x double>* [[PTR:%.*]], align 16
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP4]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP3]], <4 x i32> <i32 2, i32 3, i32 6, i32 7>
; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP4]], <4 x i32> <i32 2, i32 3, i32 6, i32 7>
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> [[TMP6]], <4 x i32> <i32 0, i32 4, i32 2, i32 6>
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <4 x double> [[TMP7]], <4 x double> [[TMP8]], <4 x i32> <i32 0, i32 4, i32 2, i32 6>
; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> [[TMP6]], <4 x i32> <i32 1, i32 5, i32 3, i32 7>
; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <4 x double> [[TMP7]], <4 x double> [[TMP8]], <4 x i32> <i32 1, i32 5, i32 3, i32 7>
; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> [[TMP11]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> [[TMP12]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <8 x double> [[TMP13]], <8 x double> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: store <16 x double> [[TMP15]], <16 x double>* [[PTR:%.*]], align 16
; CHECK-NEXT: ret void
;
%s0 = shufflevector <4 x double> %v0, <4 x double> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
@ -121,8 +135,22 @@ define void @store_factori64_4(<16 x i64>* %ptr, <4 x i64> %v0, <4 x i64> %v1, <
; CHECK-LABEL: @store_factori64_4(
; CHECK-NEXT: [[S0:%.*]] = shufflevector <4 x i64> [[V0:%.*]], <4 x i64> [[V1:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[S1:%.*]] = shufflevector <4 x i64> [[V2:%.*]], <4 x i64> [[V3:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>
; CHECK-NEXT: store <16 x i64> [[INTERLEAVED_VEC]], <16 x i64>* [[PTR:%.*]], align 16
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP3]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> [[TMP4]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP3]], <4 x i32> <i32 2, i32 3, i32 6, i32 7>
; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> [[TMP4]], <4 x i32> <i32 2, i32 3, i32 6, i32 7>
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> [[TMP6]], <4 x i32> <i32 0, i32 4, i32 2, i32 6>
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> [[TMP8]], <4 x i32> <i32 0, i32 4, i32 2, i32 6>
; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> [[TMP6]], <4 x i32> <i32 1, i32 5, i32 3, i32 7>
; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> [[TMP8]], <4 x i32> <i32 1, i32 5, i32 3, i32 7>
; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <4 x i64> [[TMP9]], <4 x i64> [[TMP11]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x i64> [[TMP10]], <4 x i64> [[TMP12]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <8 x i64> [[TMP13]], <8 x i64> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: store <16 x i64> [[TMP15]], <16 x i64>* [[PTR:%.*]], align 16
; CHECK-NEXT: ret void
;
%s0 = shufflevector <4 x i64> %v0, <4 x i64> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
@ -136,8 +164,22 @@ define void @store_factorf64_4_revMask(<16 x double>* %ptr, <4 x double> %v0, <4
; CHECK-LABEL: @store_factorf64_4_revMask(
; CHECK-NEXT: [[S0:%.*]] = shufflevector <4 x double> [[V0:%.*]], <4 x double> [[V1:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[S1:%.*]] = shufflevector <4 x double> [[V2:%.*]], <4 x double> [[V3:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <16 x i32> <i32 12, i32 8, i32 4, i32 0, i32 13, i32 9, i32 5, i32 1, i32 14, i32 10, i32 6, i32 2, i32 15, i32 11, i32 7, i32 3>
; CHECK-NEXT: store <16 x double> [[INTERLEAVED_VEC]], <16 x double>* [[PTR:%.*]], align 16
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP4]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP3]], <4 x i32> <i32 2, i32 3, i32 6, i32 7>
; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP4]], <4 x i32> <i32 2, i32 3, i32 6, i32 7>
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> [[TMP6]], <4 x i32> <i32 0, i32 4, i32 2, i32 6>
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <4 x double> [[TMP7]], <4 x double> [[TMP8]], <4 x i32> <i32 0, i32 4, i32 2, i32 6>
; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> [[TMP6]], <4 x i32> <i32 1, i32 5, i32 3, i32 7>
; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <4 x double> [[TMP7]], <4 x double> [[TMP8]], <4 x i32> <i32 1, i32 5, i32 3, i32 7>
; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> [[TMP11]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> [[TMP12]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <8 x double> [[TMP13]], <8 x double> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: store <16 x double> [[TMP15]], <16 x double>* [[PTR:%.*]], align 16
; CHECK-NEXT: ret void
;
%s0 = shufflevector <4 x double> %v0, <4 x double> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
@ -151,8 +193,22 @@ define void @store_factorf64_4_arbitraryMask(<16 x double>* %ptr, <16 x double>
; CHECK-LABEL: @store_factorf64_4_arbitraryMask(
; CHECK-NEXT: [[S0:%.*]] = shufflevector <16 x double> [[V0:%.*]], <16 x double> [[V1:%.*]], <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
; CHECK-NEXT: [[S1:%.*]] = shufflevector <16 x double> [[V2:%.*]], <16 x double> [[V3:%.*]], <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <32 x double> [[S0]], <32 x double> [[S1]], <16 x i32> <i32 4, i32 32, i32 16, i32 8, i32 5, i32 33, i32 17, i32 9, i32 6, i32 34, i32 18, i32 10, i32 7, i32 35, i32 19, i32 11>
; CHECK-NEXT: store <16 x double> [[INTERLEAVED_VEC]], <16 x double>* [[PTR:%.*]], align 16
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <32 x double> [[S0]], <32 x double> [[S1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <32 x double> [[S0]], <32 x double> [[S1]], <4 x i32> <i32 32, i32 33, i32 34, i32 35>
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <32 x double> [[S0]], <32 x double> [[S1]], <4 x i32> <i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <32 x double> [[S0]], <32 x double> [[S1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP4]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP3]], <4 x i32> <i32 2, i32 3, i32 6, i32 7>
; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP4]], <4 x i32> <i32 2, i32 3, i32 6, i32 7>
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> [[TMP6]], <4 x i32> <i32 0, i32 4, i32 2, i32 6>
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <4 x double> [[TMP7]], <4 x double> [[TMP8]], <4 x i32> <i32 0, i32 4, i32 2, i32 6>
; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> [[TMP6]], <4 x i32> <i32 1, i32 5, i32 3, i32 7>
; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <4 x double> [[TMP7]], <4 x double> [[TMP8]], <4 x i32> <i32 1, i32 5, i32 3, i32 7>
; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> [[TMP11]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> [[TMP12]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <8 x double> [[TMP13]], <8 x double> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: store <16 x double> [[TMP15]], <16 x double>* [[PTR:%.*]], align 16
; CHECK-NEXT: ret void
;
%s0 = shufflevector <16 x double> %v0, <16 x double> %v1, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
@ -161,4 +217,3 @@ define void @store_factorf64_4_arbitraryMask(<16 x double>* %ptr, <16 x double>
store <16 x double> %interleaved.vec, <16 x double>* %ptr, align 16
ret void
}