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Move some documentation from the header file into ProgrammersManual. About to improve.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52360 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -138,7 +138,8 @@ with another <tt>Value</tt></a> </li>
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<li><a href="#AbstractTypeUser">The AbstractTypeUser Class</a></li>
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</ul></li>
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<li><a href="#SymbolTable">The <tt>ValueSymbolTable</tt> and <tt>TypeSymbolTable</tt> classes </a></li>
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<li><a href="#SymbolTable">The <tt>ValueSymbolTable</tt> and <tt>TypeSymbolTable</tt> classes</a></li>
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<li><a href="#UserLayout">The <tt>User</tt> and owned <tt>Use</tt> classes' memory layout</a></li>
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</ul></li>
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<li><a href="#coreclasses">The Core LLVM Class Hierarchy Reference</a>
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@ -173,7 +174,8 @@ with another <tt>Value</tt></a> </li>
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<div class="doc_author">
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<p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a>,
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<a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a>,
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<a href="mailto:jstanley@cs.uiuc.edu">Joel Stanley</a>, and
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<a href="mailto:ggreif@gmail.com">Gabor Greif</a>,
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<a href="mailto:jstanley@cs.uiuc.edu">Joel Stanley</a> and
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<a href="mailto:rspencer@x10sys.com">Reid Spencer</a></p>
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</div>
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@ -2207,7 +2209,7 @@ names for types.</p>
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by most clients. It should only be used when iteration over the symbol table
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names themselves are required, which is very special purpose. Note that not
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all LLVM
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<a href="#Value">Value</a>s have names, and those without names (i.e. they have
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<tt><a href="#Value">Value</a></tt>s have names, and those without names (i.e. they have
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an empty name) do not exist in the symbol table.
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</p>
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@ -2223,7 +2225,184 @@ insert entries into the symbol table.</p>
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<!-- *********************************************************************** -->
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<!-- ======================================================================= -->
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<div class="doc_subsection">
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<a name="UserLayout">The <tt>User</tt> and owned <tt>Use</tt> classes' memory layout</a>
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</div>
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<div class="doc_text">
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<p>The <tt><a href="http://llvm.org/doxygen/classllvm_1_1User.html">
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User</a></tt> class provides a base for expressing the ownership of <tt>User</tt>
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towards other <tt><a href="http://llvm.org/doxygen/classllvm_1_1Value.html">
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Value</a></tt>s. The <tt><a href="http://llvm.org/doxygen/classllvm_1_1Use.html">
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Use</a></tt> helper class is employed to do the bookkeeping and facilitate O(1)
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addition and removal.</p>
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<pre>
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-----------------------------------------------------------------
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--- Interaction and relationship between User and Use objects ---
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-----------------------------------------------------------------
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A subclass of User can choose between incorporating its Use objects
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or refer to them out-of-line by means of a pointer. A mixed variant
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(some Uses inline others hung off) is impractical and breaks the invariant
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that the Use objects belonging to the same User form a contiguous array.
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We have 2 different layouts in the User (sub)classes:
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Layout a)
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The Use object(s) are inside (resp. at fixed offset) of the User
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object and there are a fixed number of them.
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Layout b)
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The Use object(s) are referenced by a pointer to an
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array from the User object and there may be a variable
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number of them.
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Initially each layout will possess a direct pointer to the
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start of the array of Uses. Though not mandatory for layout a),
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we stick to this redundancy for the sake of simplicity.
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The User object will also store the number of Use objects it
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has. (Theoretically this information can also be calculated
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given the scheme presented below.)
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Special forms of allocation operators (operator new)
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will enforce the following memory layouts:
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# Layout a) will be modelled by prepending the User object
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# by the Use[] array.
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#
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# ...---.---.---.---.-------...
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# | P | P | P | P | User
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# '''---'---'---'---'-------'''
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# Layout b) will be modelled by pointing at the Use[] array.
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#
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# .-------...
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# | User
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# '-------'''
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# |
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# v
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# .---.---.---.---...
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# | P | P | P | P |
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# '---'---'---'---'''
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(In the above figures 'P' stands for the Use** that
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is stored in each Use object in the member Use::Prev)
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Since the Use objects will be deprived of the direct pointer to
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their User objects, there must be a fast and exact method to
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recover it. This is accomplished by the following scheme:
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A bit-encoding in the 2 LSBits of the Use::Prev will allow to find the
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start of the User object:
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00 --> binary digit 0
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01 --> binary digit 1
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10 --> stop and calc (s)
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11 --> full stop (S)
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Given a Use*, all we have to do is to walk till we get
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a stop and we either have a User immediately behind or
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we have to walk to the next stop picking up digits
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and calculating the offset:
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.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
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| 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
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'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
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|+15 |+10 |+6 |+3 |+1
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| | | | |__>
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| | | |__________>
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| | |______________________>
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| |______________________________________>
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|__________________________________________________________>
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Only the significant number of bits need to be stored between the
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stops, so that the worst case is 20 memory accesses when there are
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1000 Use objects.
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The following literate Haskell fragment demonstrates the concept:
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> import Test.QuickCheck
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>
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> digits :: Int -> [Char] -> [Char]
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> digits 0 acc = '0' : acc
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> digits 1 acc = '1' : acc
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> digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
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>
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> dist :: Int -> [Char] -> [Char]
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> dist 0 [] = ['S']
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> dist 0 acc = acc
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> dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
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> dist n acc = dist (n - 1) $ dist 1 acc
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>
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> takeLast n ss = reverse $ take n $ reverse ss
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>
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> test = takeLast 40 $ dist 20 []
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>
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Printing <test> gives: "1s100000s11010s10100s1111s1010s110s11s1S"
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The reverse algorithm computes the
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length of the string just by examining
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a certain prefix:
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> pref :: [Char] -> Int
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> pref "S" = 1
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> pref ('s':'1':rest) = decode 2 1 rest
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> pref (_:rest) = 1 + pref rest
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>
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> decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
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> decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
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> decode walk acc _ = walk + acc
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>
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Now, as expected, printing <pref test> gives 40.
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We can quickCheck this with following property:
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> testcase = dist 2000 []
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> testcaseLength = length testcase
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>
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> identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
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> where arr = takeLast n testcase
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As expected <quickCheck identityProp> gives:
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*Main> quickCheck identityProp
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OK, passed 100 tests.
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Let's be a bit more exhaustive:
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>
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> deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
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>
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And here is the result of <deepCheck identityProp>:
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*Main> deepCheck identityProp
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OK, passed 500 tests.
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To maintain the invariant that the 2 LSBits of each Use** in Use
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never change after being set up, setters of Use::Prev must re-tag the
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new Use** on every modification. Accordingly getters must strip the
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tag bits.
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For layout b) instead of the User we will find a pointer (User* with LSBit set).
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Following this pointer brings us to the User. A portable trick will ensure
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that the first bytes of User (if interpreted as a pointer) will never have
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the LSBit set.
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</pre>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_section">
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<a name="coreclasses">The Core LLVM Class Hierarchy Reference </a>
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</div>
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@ -23,171 +23,6 @@
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namespace llvm {
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/*==============================================================================
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-----------------------------------------------------------------
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--- Interaction and relationship between User and Use objects ---
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-----------------------------------------------------------------
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A subclass of User can choose between incorporating its Use objects
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or refer to them out-of-line by means of a pointer. A mixed variant
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(some Uses inline others hung off) is impractical and breaks the invariant
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that the Use objects belonging to the same User form a contiguous array.
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We have 2 different layouts in the User (sub)classes:
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Layout a)
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The Use object(s) are inside (resp. at fixed offset) of the User
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object and there are a fixed number of them.
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Layout b)
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The Use object(s) are referenced by a pointer to an
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array from the User object and there may be a variable
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number of them.
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Initially each layout will possess a direct pointer to the
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start of the array of Uses. Though not mandatory for layout a),
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we stick to this redundancy for the sake of simplicity.
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The User object will also store the number of Use objects it
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has. (Theoretically this information can also be calculated
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given the scheme presented below.)
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Special forms of allocation operators (operator new)
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will enforce the following memory layouts:
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# Layout a) will be modelled by prepending the User object
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# by the Use[] array.
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#
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# ...---.---.---.---.-------...
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# | P | P | P | P | User
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# '''---'---'---'---'-------'''
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# Layout b) will be modelled by pointing at the Use[] array.
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#
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# .-------...
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# | User
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# '-------'''
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# |
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# v
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# .---.---.---.---...
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# | P | P | P | P |
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# '---'---'---'---'''
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(In the above figures 'P' stands for the Use** that
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is stored in each Use object in the member Use::Prev)
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Since the Use objects will be deprived of the direct pointer to
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their User objects, there must be a fast and exact method to
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recover it. This is accomplished by the following scheme:
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A bit-encoding in the 2 LSBits of the Use::Prev will allow to find the
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start of the User object:
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00 --> binary digit 0
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01 --> binary digit 1
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10 --> stop and calc (s)
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11 --> full stop (S)
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Given a Use*, all we have to do is to walk till we get
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a stop and we either have a User immediately behind or
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we have to walk to the next stop picking up digits
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and calculating the offset:
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.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
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| 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
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'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
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|+15 |+10 |+6 |+3 |+1
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| | | | |__>
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| | | |__________>
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| | |______________________>
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| |______________________________________>
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|__________________________________________________________>
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Only the significant number of bits need to be stored between the
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stops, so that the worst case is 20 memory accesses when there are
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1000 Use objects.
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The following literate Haskell fragment demonstrates the concept:
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> import Test.QuickCheck
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>
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> digits :: Int -> [Char] -> [Char]
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> digits 0 acc = '0' : acc
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> digits 1 acc = '1' : acc
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> digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
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>
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> dist :: Int -> [Char] -> [Char]
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> dist 0 [] = ['S']
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> dist 0 acc = acc
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> dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
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> dist n acc = dist (n - 1) $ dist 1 acc
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>
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> takeLast n ss = reverse $ take n $ reverse ss
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>
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> test = takeLast 40 $ dist 20 []
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>
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Printing <test> gives: "1s100000s11010s10100s1111s1010s110s11s1S"
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The reverse algorithm computes the
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length of the string just by examining
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a certain prefix:
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> pref :: [Char] -> Int
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> pref "S" = 1
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> pref ('s':'1':rest) = decode 2 1 rest
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> pref (_:rest) = 1 + pref rest
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>
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> decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
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> decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
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> decode walk acc _ = walk + acc
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>
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Now, as expected, printing <pref test> gives 40.
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We can quickCheck this with following property:
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> testcase = dist 2000 []
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> testcaseLength = length testcase
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>
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> identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
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> where arr = takeLast n testcase
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As expected <quickCheck identityProp> gives:
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*Main> quickCheck identityProp
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OK, passed 100 tests.
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Let's be a bit more exhaustive:
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>
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> deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
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>
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And here is the result of <deepCheck identityProp>:
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*Main> deepCheck identityProp
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OK, passed 500 tests.
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To maintain the invariant that the 2 LSBits of each Use** in Use
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never change after being set up, setters of Use::Prev must re-tag the
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new Use** on every modification. Accordingly getters must strip the
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tag bits.
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|
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For layout b) instead of the User we will find a pointer (User* with LSBit set).
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Following this pointer brings us to the User. A portable trick will ensure
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that the first bytes of User (if interpreted as a pointer) will never have
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the LSBit set.
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==============================================================================*/
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/// OperandTraits - Compile-time customization of
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/// operand-related allocators and accessors
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/// for use of the User class
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|
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Reference in New Issue
Block a user