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Use ManagedStatic to manage LayoutInfo, instead of rolling our own.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34154 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -22,6 +22,7 @@
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#include "llvm/Constants.h"
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/ADT/StringExtras.h"
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#include <algorithm>
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#include <cstdlib>
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@ -201,25 +202,23 @@ TargetData::TargetData(const Module *M) {
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init(M->getDataLayout());
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}
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/// Layouts - The lazy cache of structure layout information maintained by
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/// LayoutInfo - The lazy cache of structure layout information maintained by
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/// TargetData.
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///
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static std::map<std::pair<const TargetData*,const StructType*>,
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StructLayout> *Layouts = 0;
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typedef std::pair<const TargetData*,const StructType*> LayoutKey;
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static ManagedStatic<std::map<LayoutKey, StructLayout> > LayoutInfo;
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TargetData::~TargetData() {
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if (Layouts) {
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if (LayoutInfo.isConstructed()) {
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// Remove any layouts for this TD.
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std::map<std::pair<const TargetData*,
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const StructType*>, StructLayout>::iterator
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I = Layouts->lower_bound(std::make_pair(this, (const StructType*)0));
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while (I != Layouts->end() && I->first.first == this)
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Layouts->erase(I++);
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if (Layouts->empty()) {
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delete Layouts;
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Layouts = 0;
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}
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std::map<LayoutKey, StructLayout> &TheMap = *LayoutInfo;
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std::map<LayoutKey, StructLayout>::iterator
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I = TheMap.lower_bound(LayoutKey(this, (const StructType*)0));
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for (std::map<LayoutKey, StructLayout>::iterator E = TheMap.end();
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I != E && I->first.first == this; )
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TheMap.erase(I++);
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}
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}
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@ -252,17 +251,15 @@ std::string TargetData::getStringRepresentation() const {
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}
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const StructLayout *TargetData::getStructLayout(const StructType *Ty) const {
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if (Layouts == 0)
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Layouts = new std::map<std::pair<const TargetData*,const StructType*>,
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StructLayout>();
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std::map<std::pair<const TargetData*,const StructType*>,
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StructLayout>::iterator
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I = Layouts->lower_bound(std::make_pair(this, Ty));
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if (I != Layouts->end() && I->first.first == this && I->first.second == Ty)
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std::map<LayoutKey, StructLayout> &TheMap = *LayoutInfo;
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std::map<LayoutKey, StructLayout>::iterator
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I = TheMap.lower_bound(LayoutKey(this, Ty));
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if (I != TheMap.end() && I->first.first == this && I->first.second == Ty)
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return &I->second;
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else {
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return &Layouts->insert(I, std::make_pair(std::make_pair(this, Ty),
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StructLayout(Ty, *this)))->second;
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return &TheMap.insert(I, std::make_pair(LayoutKey(this, Ty),
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StructLayout(Ty, *this)))->second;
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}
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}
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@ -271,12 +268,12 @@ const StructLayout *TargetData::getStructLayout(const StructType *Ty) const {
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/// removed, this method must be called whenever a StructType is removed to
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/// avoid a dangling pointer in this cache.
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void TargetData::InvalidateStructLayoutInfo(const StructType *Ty) const {
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if (!Layouts) return; // No cache.
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if (!LayoutInfo.isConstructed()) return; // No cache.
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std::map<std::pair<const TargetData*,const StructType*>,
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StructLayout>::iterator I = Layouts->find(std::make_pair(this, Ty));
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if (I != Layouts->end())
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Layouts->erase(I);
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std::map<LayoutKey, StructLayout>::iterator I =
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LayoutInfo->find(std::make_pair(this, Ty));
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if (I != LayoutInfo->end())
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LayoutInfo->erase(I);
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}
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