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RABasic is nearly functionally complete. There are a few remaining
benchmarks hitting an assertion. Adds LiveIntervalUnion::collectInterferingVRegs. Fixes "late spilling" by checking for any unspillable live vregs among all physReg aliases. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118701 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -270,7 +270,7 @@ namespace llvm {
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/// (if any is created) by reference. This is temporary.
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std::vector<LiveInterval*>
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addIntervalsForSpills(const LiveInterval& i,
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SmallVectorImpl<LiveInterval*> &SpillIs,
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const SmallVectorImpl<LiveInterval*> &SpillIs,
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const MachineLoopInfo *loopInfo, VirtRegMap& vrm);
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/// spillPhysRegAroundRegDefsUses - Spill the specified physical register
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@ -283,7 +283,7 @@ namespace llvm {
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/// val# of the specified interval is re-materializable. Also returns true
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/// by reference if all of the defs are load instructions.
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bool isReMaterializable(const LiveInterval &li,
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SmallVectorImpl<LiveInterval*> &SpillIs,
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const SmallVectorImpl<LiveInterval*> &SpillIs,
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bool &isLoad);
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/// isReMaterializable - Returns true if the definition MI of the specified
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@ -360,7 +360,7 @@ namespace llvm {
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/// by reference if the def is a load.
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bool isReMaterializable(const LiveInterval &li, const VNInfo *ValNo,
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MachineInstr *MI,
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SmallVectorImpl<LiveInterval*> &SpillIs,
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const SmallVectorImpl<LiveInterval*> &SpillIs,
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bool &isLoad);
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/// tryFoldMemoryOperand - Attempts to fold either a spill / restore from
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@ -86,7 +86,7 @@ public:
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void spill(LiveInterval *li,
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SmallVectorImpl<LiveInterval*> &newIntervals,
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SmallVectorImpl<LiveInterval*> &spillIs);
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const SmallVectorImpl<LiveInterval*> &spillIs);
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void spill(LiveRangeEdit &);
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@ -352,7 +352,7 @@ void InlineSpiller::insertSpill(LiveInterval &NewLI,
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void InlineSpiller::spill(LiveInterval *li,
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SmallVectorImpl<LiveInterval*> &newIntervals,
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SmallVectorImpl<LiveInterval*> &spillIs) {
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const SmallVectorImpl<LiveInterval*> &spillIs) {
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LiveRangeEdit edit(*li, newIntervals, spillIs);
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spill(edit);
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if (VerifySpills)
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@ -802,10 +802,11 @@ bool LiveIntervals::isValNoAvailableAt(const LiveInterval &li, MachineInstr *MI,
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/// isReMaterializable - Returns true if the definition MI of the specified
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/// val# of the specified interval is re-materializable.
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bool LiveIntervals::isReMaterializable(const LiveInterval &li,
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const VNInfo *ValNo, MachineInstr *MI,
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SmallVectorImpl<LiveInterval*> &SpillIs,
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bool &isLoad) {
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bool
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LiveIntervals::isReMaterializable(const LiveInterval &li,
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const VNInfo *ValNo, MachineInstr *MI,
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const SmallVectorImpl<LiveInterval*> &SpillIs,
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bool &isLoad) {
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if (DisableReMat)
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return false;
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@ -849,9 +850,10 @@ bool LiveIntervals::isReMaterializable(const LiveInterval &li,
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/// isReMaterializable - Returns true if every definition of MI of every
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/// val# of the specified interval is re-materializable.
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bool LiveIntervals::isReMaterializable(const LiveInterval &li,
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SmallVectorImpl<LiveInterval*> &SpillIs,
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bool &isLoad) {
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bool
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LiveIntervals::isReMaterializable(const LiveInterval &li,
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const SmallVectorImpl<LiveInterval*> &SpillIs,
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bool &isLoad) {
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isLoad = false;
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for (LiveInterval::const_vni_iterator i = li.vni_begin(), e = li.vni_end();
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i != e; ++i) {
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@ -1556,7 +1558,7 @@ LiveIntervals::normalizeSpillWeights(std::vector<LiveInterval*> &NewLIs) {
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std::vector<LiveInterval*> LiveIntervals::
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addIntervalsForSpills(const LiveInterval &li,
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SmallVectorImpl<LiveInterval*> &SpillIs,
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const SmallVectorImpl<LiveInterval*> &SpillIs,
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const MachineLoopInfo *loopInfo, VirtRegMap &vrm) {
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assert(li.isSpillable() && "attempt to spill already spilled interval!");
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@ -164,7 +164,7 @@ void LiveIntervalUnion::Query::findIntersection(InterferenceResult &ir) const {
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while (ir.liuSegI_ != liuEnd) {
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// Slowly advance the live virtual reg iterator until we surpass the next
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// segment in this union. If this is ever used for coalescing of fixed
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// registers and we have a LiveInterval with thousands of segments, then use
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// registers and we have a live vreg with thousands of segments, then use
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// upper bound instead.
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while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
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++ir.lvrSegI_;
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@ -220,3 +220,73 @@ bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &ir) const {
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findIntersection(ir);
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return isInterference(ir);
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}
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// Scan the vector of interfering virtual registers in this union. Assuming it's
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// quite small.
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bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *lvr) const {
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SmallVectorImpl<LiveInterval*>::const_iterator I =
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std::find(interferingVRegs_.begin(), interferingVRegs_.end(), lvr);
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return I != interferingVRegs_.end();
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}
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// Count the number of virtual registers in this union that interfere with this
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// query's live virtual register.
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//
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// The number of times that we either advance ir.lvrSegI_ or call
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// liu_.upperBound() will be no more than the number of holes in
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// lvr_. So each invocation of collectInterferingVirtReg() takes
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// time proportional to |lvr-holes| * time(liu_.upperBound()).
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//
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// For comments on how to speed it up, see Query::findIntersection().
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unsigned LiveIntervalUnion::Query::
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collectInterferingVRegs(unsigned maxInterferingRegs) {
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InterferenceResult ir = firstInterference();
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LiveInterval::iterator lvrEnd = lvr_->end();
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SegmentIter liuEnd = liu_->end();
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LiveInterval *recentInterferingVReg = NULL;
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while (ir.liuSegI_ != liuEnd) {
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// Advance the union's iterator to reach an unseen interfering vreg.
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do {
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if (ir.liuSegI_->liveVirtReg == recentInterferingVReg)
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continue;
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if (!isSeenInterference(ir.liuSegI_->liveVirtReg))
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break;
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// Cache the most recent interfering vreg to bypass isSeenInterference.
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recentInterferingVReg = ir.liuSegI_->liveVirtReg;
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} while( ++ir.liuSegI_ != liuEnd);
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if (ir.liuSegI_ == liuEnd)
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break;
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// Advance the live vreg reg iterator until surpassing the next
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// segment in this union. If this is ever used for coalescing of fixed
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// registers and we have a live vreg with thousands of segments, then use
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// upper bound instead.
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while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
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++ir.lvrSegI_;
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if (ir.lvrSegI_ == lvrEnd)
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break;
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// Check for intersection with the union's segment.
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if (overlap(*ir.lvrSegI_, *ir.liuSegI_)) {
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if (!ir.liuSegI_->liveVirtReg->isSpillable())
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seenUnspillableVReg_ = true;
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interferingVRegs_.push_back(ir.liuSegI_->liveVirtReg);
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if (interferingVRegs_.size() == maxInterferingRegs)
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return maxInterferingRegs;
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// Cache the most recent interfering vreg to bypass isSeenInterference.
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recentInterferingVReg = ir.liuSegI_->liveVirtReg;
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++ir.liuSegI_;
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continue;
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}
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// lvrSegI_ may have advanced far beyond liuSegI_,
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// do a fast intersection test to "catch up"
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LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_);
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ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg);
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}
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return interferingVRegs_.size();
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}
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@ -174,10 +174,10 @@ public:
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// result has no way to tell if it's valid to dereference them.
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// Access the lvr segment.
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const LiveInterval::iterator &lvrSegPos() const { return lvrSegI_; }
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LiveInterval::iterator lvrSegPos() const { return lvrSegI_; }
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// Access the liu segment.
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const SegmentIter &liuSegPos() const { return liuSegI_; }
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SegmentIter liuSegPos() const { return liuSegI_; }
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bool operator==(const InterferenceResult &ir) const {
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return lvrSegI_ == ir.lvrSegI_ && liuSegI_ == ir.liuSegI_;
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@ -193,17 +193,21 @@ public:
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LiveIntervalUnion *liu_;
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LiveInterval *lvr_;
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InterferenceResult firstInterference_;
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// TBD: interfering vregs
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SmallVector<LiveInterval*,4> interferingVRegs_;
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bool seenUnspillableVReg_;
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public:
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Query(): liu_(), lvr_() {}
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Query(LiveInterval *lvr, LiveIntervalUnion *liu): liu_(liu), lvr_(lvr) {}
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Query(LiveInterval *lvr, LiveIntervalUnion *liu):
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liu_(liu), lvr_(lvr), seenUnspillableVReg_(false) {}
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void clear() {
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liu_ = NULL;
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lvr_ = NULL;
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firstInterference_ = InterferenceResult();
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interferingVRegs_.clear();
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seenUnspillableVReg_ = false;
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}
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void init(LiveInterval *lvr, LiveIntervalUnion *liu) {
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@ -218,6 +222,8 @@ public:
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lvr_ = lvr;
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// Clear cached results.
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firstInterference_ = InterferenceResult();
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interferingVRegs_.clear();
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seenUnspillableVReg_ = false;
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}
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LiveInterval &lvr() const { assert(lvr_ && "uninitialized"); return *lvr_; }
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@ -242,9 +248,24 @@ public:
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// of segments. Visiting each unique interfering pairs means that the same
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// lvr or liu segment may be visited multiple times.
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bool nextInterference(InterferenceResult &ir) const;
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// TBD: bool collectInterferingVirtRegs(unsigned maxInterference)
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// Count the virtual registers in this union that interfere with this
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// query's live virtual register, up to maxInterferingRegs.
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unsigned collectInterferingVRegs(unsigned maxInterferingRegs = UINT_MAX);
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// Was this virtual register visited during collectInterferingVRegs?
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bool isSeenInterference(LiveInterval *lvr) const;
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// Did collectInterferingVRegs encounter an unspillable vreg?
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bool seenUnspillableVReg() const {
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return seenUnspillableVReg_;
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}
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// Vector generated by collectInterferingVRegs.
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const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
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return interferingVRegs_;
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}
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private:
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// Private interface for queries
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void findIntersection(InterferenceResult &ir) const;
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@ -45,6 +45,7 @@ template<typename T> class SmallVectorImpl;
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class TargetRegisterInfo;
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class VirtRegMap;
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class LiveIntervals;
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class Spiller;
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// Heuristic that determines the priority of assigning virtual to physical
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// registers. The main impact of the heuristic is expected to be compile time.
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@ -113,6 +114,9 @@ protected:
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// LiveVirtRegQueue.
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void allocatePhysRegs();
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// Get a temporary reference to a Spiller instance.
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virtual Spiller &spiller() = 0;
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// A RegAlloc pass should override this to provide the allocation heuristics.
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// Each call must guarantee forward progess by returning an available PhysReg
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// or new set of split live virtual registers. It is up to the splitter to
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@ -128,18 +132,21 @@ protected:
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// exists, return the interfering register, which may be preg or an alias.
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unsigned checkPhysRegInterference(LiveInterval& lvr, unsigned preg);
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// Helper for spilling all live virtual registers currently unified under preg
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// that interfere with the most recently queried lvr. Return true if spilling
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// was successful, and append any new spilled/split intervals to splitLVRs.
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bool spillInterferences(unsigned preg,
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SmallVectorImpl<LiveInterval*> &splitLVRs);
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#ifndef NDEBUG
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// Verify each LiveIntervalUnion.
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void verify();
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#endif
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// Helper that spills all live virtual registers currently unified under preg
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// that interfere with the most recently queried lvr.
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void spillInterferences(unsigned preg,
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SmallVectorImpl<LiveInterval*> &splitLVRs);
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private:
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void seedLiveVirtRegs(LiveVirtRegQueue &lvrQ);
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void spillReg(unsigned reg, SmallVectorImpl<LiveInterval*> &splitLVRs);
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};
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} // end namespace llvm
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@ -96,12 +96,11 @@ public:
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virtual void releaseMemory();
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virtual Spiller &spiller() { return *spiller_; }
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virtual unsigned selectOrSplit(LiveInterval &lvr,
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SmallVectorImpl<LiveInterval*> &splitLVRs);
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void spillInterferences(unsigned preg,
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SmallVectorImpl<LiveInterval*> &splitLVRs);
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/// Perform register allocation.
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virtual bool runOnMachineFunction(MachineFunction &mf);
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@ -326,35 +325,70 @@ unsigned RegAllocBase::checkPhysRegInterference(LiveInterval &lvr,
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return 0;
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}
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// Sort live virtual registers by their register number.
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struct LessLiveVirtualReg
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: public std::binary_function<LiveInterval, LiveInterval, bool> {
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bool operator()(const LiveInterval *left, const LiveInterval *right) const {
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return left->reg < right->reg;
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}
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};
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// Spill all interferences currently assigned to this physical register.
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void RegAllocBase::spillReg(unsigned reg,
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SmallVectorImpl<LiveInterval*> &splitLVRs) {
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LiveIntervalUnion::Query &query = queries_[reg];
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const SmallVectorImpl<LiveInterval*> &pendingSpills =
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query.interferingVRegs();
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for (SmallVectorImpl<LiveInterval*>::const_iterator I = pendingSpills.begin(),
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E = pendingSpills.end(); I != E; ++I) {
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LiveInterval &lvr = **I;
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DEBUG(dbgs() <<
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"extracting from " << tri_->getName(reg) << " " << lvr << '\n');
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// Deallocate the interfering vreg by removing it from the union.
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// A LiveInterval instance may not be in a union during modification!
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physReg2liu_[reg].extract(lvr);
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// After extracting segments, the query's results are invalid.
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query.clear();
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// Clear the vreg assignment.
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vrm_->clearVirt(lvr.reg);
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// Spill the extracted interval.
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spiller().spill(&lvr, splitLVRs, pendingSpills);
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}
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}
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// Spill or split all live virtual registers currently unified under preg that
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// interfere with lvr. The newly spilled or split live intervals are returned by
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// appending them to splitLVRs.
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void RABasic::spillInterferences(unsigned preg,
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bool
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RegAllocBase::spillInterferences(unsigned preg,
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SmallVectorImpl<LiveInterval*> &splitLVRs) {
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SmallPtrSet<LiveInterval*, 8> spilledLVRs;
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LiveIntervalUnion::Query &query = queries_[preg];
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// Record each interference before mutating either the union or live
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// intervals.
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LiveIntervalUnion::InterferenceResult ir = query.firstInterference();
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assert(query.isInterference(ir) && "expect interference");
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do {
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spilledLVRs.insert(ir.liuSegPos()->liveVirtReg);
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} while (query.nextInterference(ir));
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for (SmallPtrSetIterator<LiveInterval*> lvrI = spilledLVRs.begin(),
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lvrEnd = spilledLVRs.end();
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lvrI != lvrEnd; ++lvrI ) {
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LiveInterval& lvr = **lvrI;
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// Spill the previously allocated lvr.
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DEBUG(dbgs() << "extracting from " << preg << " " << lvr << '\n');
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// Deallocate the interfering lvr by removing it from the preg union.
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// Live intervals may not be in a union during modification.
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physReg2liu_[preg].extract(lvr);
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// Spill the extracted interval.
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SmallVector<LiveInterval*, 8> spillIs;
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spiller_->spill(&lvr, splitLVRs, spillIs);
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// Record each interference and determine if all are spillable before mutating
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// either the union or live intervals.
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std::vector<LiveInterval*> spilledLVRs;
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unsigned numInterferences = queries_[preg].collectInterferingVRegs();
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if (queries_[preg].seenUnspillableVReg()) {
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return false;
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}
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// After extracting segments, the query's results are invalid.
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query.clear();
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for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI) {
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numInterferences += queries_[*asI].collectInterferingVRegs();
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if (queries_[*asI].seenUnspillableVReg()) {
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return false;
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}
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}
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DEBUG(dbgs() << "spilling " << tri_->getName(preg) <<
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" interferences with " << queries_[preg].lvr() << "\n");
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assert(numInterferences > 0 && "expect interference");
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// Spill each interfering vreg allocated to preg or an alias.
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spillReg(preg, splitLVRs);
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for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI)
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spillReg(*asI, splitLVRs);
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return true;
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}
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//===----------------------------------------------------------------------===//
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@ -374,53 +408,57 @@ void RABasic::spillInterferences(unsigned preg,
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// minimal, there is no value in caching them.
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unsigned RABasic::selectOrSplit(LiveInterval &lvr,
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SmallVectorImpl<LiveInterval*> &splitLVRs) {
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// Accumulate the min spill cost among the interferences, in case we spill.
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unsigned minSpillReg = 0;
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unsigned minSpillAlias = 0;
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float minSpillWeight = lvr.weight;
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// Populate a list of physical register spill candidates.
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std::vector<unsigned> pregSpillCands;
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// Check for an available reg in this class.
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// Check for an available register in this class.
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const TargetRegisterClass *trc = mri_->getRegClass(lvr.reg);
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for (TargetRegisterClass::iterator trcI = trc->allocation_order_begin(*mf_),
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trcEnd = trc->allocation_order_end(*mf_);
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trcI != trcEnd; ++trcI) {
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unsigned preg = *trcI;
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// Check interference and intialize queries for this lvr as a side effect.
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unsigned interfReg = checkPhysRegInterference(lvr, preg);
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if (interfReg == 0) {
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// Found an available register.
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return preg;
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}
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LiveIntervalUnion::InterferenceResult interf =
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queries_[interfReg].firstInterference();
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float interfWeight = interf.liuSegPos()->liveVirtReg->weight;
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||||
if (interfWeight < minSpillWeight ) {
|
||||
minSpillReg = interfReg;
|
||||
minSpillAlias = preg;
|
||||
minSpillWeight = interfWeight;
|
||||
LiveInterval *interferingVirtReg =
|
||||
queries_[interfReg].firstInterference().liuSegPos()->liveVirtReg;
|
||||
|
||||
// The current lvr must either spillable, or one of its interferences must
|
||||
// have less spill weight.
|
||||
if (interferingVirtReg->weight < lvr.weight ) {
|
||||
pregSpillCands.push_back(preg);
|
||||
}
|
||||
}
|
||||
if (minSpillReg == 0) {
|
||||
DEBUG(dbgs() << "spilling: " << lvr << '\n');
|
||||
SmallVector<LiveInterval*, 1> spillIs; // ignored
|
||||
spiller_->spill(&lvr, splitLVRs, spillIs);
|
||||
// The live virtual register requesting to be allocated was spilled. So tell
|
||||
// the caller not to allocate anything for this round.
|
||||
return 0;
|
||||
// Try to spill another interfering reg with less spill weight.
|
||||
//
|
||||
// FIXME: RAGreedy will sort this list by spill weight.
|
||||
for (std::vector<unsigned>::iterator pregI = pregSpillCands.begin(),
|
||||
pregE = pregSpillCands.end(); pregI != pregE; ++pregI) {
|
||||
|
||||
if (!spillInterferences(*pregI, splitLVRs)) continue;
|
||||
|
||||
unsigned interfReg = checkPhysRegInterference(lvr, *pregI);
|
||||
if (interfReg != 0) {
|
||||
const LiveSegment &seg =
|
||||
*queries_[interfReg].firstInterference().liuSegPos();
|
||||
dbgs() << "spilling cannot free " << tri_->getName(*pregI) <<
|
||||
" for " << lvr.reg << " with interference " << seg.liveVirtReg << "\n";
|
||||
llvm_unreachable("Interference after spill.");
|
||||
}
|
||||
// Tell the caller to allocate to this newly freed physical register.
|
||||
return *pregI;
|
||||
}
|
||||
// Free the cheapest physical register.
|
||||
spillInterferences(minSpillReg, splitLVRs);
|
||||
// Tell the caller to allocate to this newly freed physical register.
|
||||
assert(minSpillAlias != 0 && "need a free register after spilling");
|
||||
// We just spilled the first register that interferes with minSpillAlias. We
|
||||
// now assume minSpillAlias is free because only one register alias may
|
||||
// interfere at a time. e.g. we ignore predication.
|
||||
unsigned interfReg = checkPhysRegInterference(lvr, minSpillAlias);
|
||||
if (interfReg != 0) {
|
||||
dbgs() << "spilling cannot free " << tri_->getName(minSpillAlias) <<
|
||||
" for " << lvr.reg << " with interference " <<
|
||||
*queries_[interfReg].firstInterference().liuSegPos()->liveVirtReg << "\n";
|
||||
llvm_unreachable("Interference after spill.");
|
||||
}
|
||||
return minSpillAlias;
|
||||
// No other spill candidates were found, so spill the current lvr.
|
||||
DEBUG(dbgs() << "spilling: " << lvr << '\n');
|
||||
SmallVector<LiveInterval*, 1> pendingSpills;
|
||||
spiller().spill(&lvr, splitLVRs, pendingSpills);
|
||||
|
||||
// The live virtual register requesting allocation was spilled, so tell
|
||||
// the caller not to allocate anything during this round.
|
||||
return 0;
|
||||
}
|
||||
|
||||
namespace llvm {
|
||||
|
@ -183,7 +183,7 @@ public:
|
||||
|
||||
void spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &) {
|
||||
const SmallVectorImpl<LiveInterval*> &) {
|
||||
// Ignore spillIs - we don't use it.
|
||||
trivialSpillEverywhere(li, newIntervals);
|
||||
}
|
||||
@ -213,7 +213,7 @@ public:
|
||||
/// Falls back on LiveIntervals::addIntervalsForSpills.
|
||||
void spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
const SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
std::vector<LiveInterval*> added =
|
||||
lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
|
||||
newIntervals.insert(newIntervals.end(), added.begin(), added.end());
|
||||
@ -250,7 +250,7 @@ public:
|
||||
|
||||
void spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
const SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
if (worthTryingToSplit(li))
|
||||
tryVNISplit(li);
|
||||
else
|
||||
|
@ -36,7 +36,7 @@ namespace llvm {
|
||||
/// @param newIntervals The newly created intervals will be appended here.
|
||||
virtual void spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &spillIs) = 0;
|
||||
const SmallVectorImpl<LiveInterval*> &spillIs) = 0;
|
||||
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user