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[CodeGen] Rename DEBUG_TYPE to match passnames
Rename missing DEBUG_TYPE "machine-scheduler" from backend files, which were absent from https://reviews.llvm.org/rL303921. Differential revision: https://reviews.llvm.org/D35231 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@307719 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -24,7 +24,7 @@
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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STATISTIC(NumFused, "Number of instr pairs fused");
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@ -63,7 +63,7 @@
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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static cl::opt<bool> EnableAASchedMI("enable-aa-sched-mi", cl::Hidden,
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cl::ZeroOrMore, cl::init(false),
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@ -17,7 +17,7 @@
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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namespace llvm {
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std::vector<const SUnit*> makeMinRegSchedule(ArrayRef<const SUnit*> TopRoots,
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@ -15,7 +15,7 @@
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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namespace {
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class GCNMinRegScheduler {
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@ -16,7 +16,7 @@
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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LLVM_DUMP_METHOD
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@ -20,7 +20,7 @@
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#include "llvm/CodeGen/RegisterClassInfo.h"
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#include "llvm/Support/MathExtras.h"
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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using namespace llvm;
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@ -22,7 +22,7 @@
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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void R600SchedStrategy::initialize(ScheduleDAGMI *dag) {
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assert(dag->hasVRegLiveness() && "R600SchedStrategy needs vreg liveness");
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@ -38,7 +38,7 @@
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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// This scheduler implements a different scheduling algorithm than
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// GenericScheduler.
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@ -49,7 +49,7 @@ static cl::opt<bool> CheckEarlyAvail("check-early-avail", cl::Hidden,
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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namespace {
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class HexagonCallMutation : public ScheduleDAGMutation {
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@ -26,7 +26,7 @@
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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// This is the limit of processor resource usage at which the
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// scheduler should try to look for other instructions (not using the
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@ -18,7 +18,7 @@
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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#define DEBUG_TYPE "machine-scheduler"
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#ifndef NDEBUG
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// Print the set of SUs
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