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Fold the useful features of alist and alist_node into ilist, and
a new ilist_node class, and remove them. Unlike alist_node, ilist_node doesn't attempt to manage storage itself, so it avoids the associated problems, including being opaque in gdb. Adjust the Recycler class so that it doesn't depend on alist_node. Also, change it to use explicit Size and Align parameters, allowing it to work when the largest-sized node doesn't have the greatest alignment requirement. Change MachineInstr's MachineMemOperand list from a pool-backed alist to a std::list for now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54146 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
80e051dfde
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@ -39,7 +39,8 @@ namespace llvm {
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template <unsigned ElementSize = 128>
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struct SparseBitVectorElement {
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struct SparseBitVectorElement
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: ilist_node<SparseBitVectorElement<ElementSize> > {
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public:
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typedef unsigned long BitWord;
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enum {
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@ -48,56 +49,23 @@ public:
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BITS_PER_ELEMENT = ElementSize
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};
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SparseBitVectorElement<ElementSize> *getNext() const {
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return Next;
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}
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SparseBitVectorElement<ElementSize> *getPrev() const {
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return Prev;
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}
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void setNext(SparseBitVectorElement<ElementSize> *RHS) {
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Next = RHS;
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}
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void setPrev(SparseBitVectorElement<ElementSize> *RHS) {
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Prev = RHS;
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}
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private:
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SparseBitVectorElement<ElementSize> *Next;
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SparseBitVectorElement<ElementSize> *Prev;
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// Index of Element in terms of where first bit starts.
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unsigned ElementIndex;
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BitWord Bits[BITWORDS_PER_ELEMENT];
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// Needed for sentinels
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friend class ilist_sentinel_traits<SparseBitVectorElement>;
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SparseBitVectorElement() {
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ElementIndex = ~0U;
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memset(&Bits[0], 0, sizeof (BitWord) * BITWORDS_PER_ELEMENT);
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}
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friend struct ilist_traits<SparseBitVectorElement<ElementSize> >;
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public:
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explicit SparseBitVectorElement(unsigned Idx) {
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ElementIndex = Idx;
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memset(&Bits[0], 0, sizeof (BitWord) * BITWORDS_PER_ELEMENT);
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}
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~SparseBitVectorElement() {
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}
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// Copy ctor.
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SparseBitVectorElement(const SparseBitVectorElement &RHS) {
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ElementIndex = RHS.ElementIndex;
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std::copy(&RHS.Bits[0], &RHS.Bits[BITWORDS_PER_ELEMENT], Bits);
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}
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// Assignment
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SparseBitVectorElement& operator=(const SparseBitVectorElement& RHS) {
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ElementIndex = RHS.ElementIndex;
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std::copy(&RHS.Bits[0], &RHS.Bits[BITWORDS_PER_ELEMENT], Bits);
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return *this;
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}
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// Comparison.
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bool operator==(const SparseBitVectorElement &RHS) const {
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if (ElementIndex != RHS.ElementIndex)
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@ -1,296 +0,0 @@
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//==- llvm/ADT/alist.h - Linked lists with hooks -----------------*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the alist class template, and related infrastructure.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_ALIST_H
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#define LLVM_ADT_ALIST_H
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#include "llvm/ADT/alist_node.h"
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#include "llvm/ADT/STLExtras.h"
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namespace llvm {
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/// alist_iterator - An iterator class for alist.
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///
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template<class T, class LargestT = T, class ValueT = T,
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class NodeIterT = ilist_iterator<alist_node<T, LargestT> > >
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class alist_iterator : public bidirectional_iterator<ValueT, ptrdiff_t> {
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public:
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typedef bidirectional_iterator<ValueT, ptrdiff_t> super;
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typedef alist_node<T, LargestT> NodeTy;
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private:
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/// NodeIter - The underlying iplist iterator that is being wrapped.
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NodeIterT NodeIter;
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public:
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typedef size_t size_type;
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// FIX for MSVC++. This should be reviewed more.
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// typedef typename super::pointer pointer;
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typedef ValueT* pointer;
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typedef typename super::reference reference;
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alist_iterator(NodeIterT NI) : NodeIter(NI) {}
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alist_iterator(pointer EP) : NodeIter(NodeTy::getNode(EP)) {}
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alist_iterator() : NodeIter() {}
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// This is templated so that we can allow constructing a const iterator from
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// a nonconst iterator...
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template<class V, class W, class X, class Y>
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alist_iterator(const alist_iterator<V, W, X, Y> &RHS)
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: NodeIter(RHS.getNodeIterUnchecked()) {}
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// This is templated so that we can allow assigning to a const iterator from
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// a nonconst iterator...
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template<class V, class W, class X, class Y>
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const alist_iterator &operator=(const alist_iterator<V, W, X, Y> &RHS) {
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NodeIter = RHS.getNodeIterUnchecked();
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return *this;
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}
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operator pointer() const { return NodeIter->getElement((T*)0); }
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reference operator*() const { return *NodeIter->getElement((T*)0); }
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pointer operator->() const { return &operator*(); }
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bool operator==(const alist_iterator &RHS) const {
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return NodeIter == RHS.NodeIter;
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}
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bool operator!=(const alist_iterator &RHS) const {
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return NodeIter != RHS.NodeIter;
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}
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alist_iterator &operator--() {
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--NodeIter;
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return *this;
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}
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alist_iterator &operator++() {
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++NodeIter;
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return *this;
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}
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alist_iterator operator--(int) {
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alist_iterator tmp = *this;
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--*this;
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return tmp;
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}
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alist_iterator operator++(int) {
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alist_iterator tmp = *this;
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++*this;
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return tmp;
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}
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NodeIterT getNodeIterUnchecked() const { return NodeIter; }
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};
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// do not implement. this is to catch errors when people try to use
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// them as random access iterators
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template<class T, class LargestT, class ValueT, class NodeIterT>
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void operator-(int, alist_iterator<T, LargestT, ValueT, NodeIterT>);
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template<class T, class LargestT, class ValueT, class NodeIterT>
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void operator-(alist_iterator<T, LargestT, ValueT, NodeIterT>,int);
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template<class T, class LargestT, class ValueT, class NodeIterT>
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void operator+(int, alist_iterator<T, LargestT, ValueT, NodeIterT>);
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template<class T, class LargestT, class ValueT, class NodeIterT>
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void operator+(alist_iterator<T, LargestT, ValueT, NodeIterT>,int);
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// operator!=/operator== - Allow mixed comparisons without dereferencing
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// the iterator, which could very likely be pointing to end().
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template<class T, class V, class W, class X, class Y>
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bool operator!=(T* LHS, const alist_iterator<V, W, X, Y> &RHS) {
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return LHS != RHS.getNodeIterUnchecked().getNodePtrUnchecked()
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->getElement((T*)0);
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}
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template<class T, class V, class W, class X, class Y>
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bool operator==(T* LHS, const alist_iterator<V, W, X, Y> &RHS) {
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return LHS == RHS.getNodeIterUnchecked().getNodePtrUnchecked()
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->getElement((T*)0);
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}
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// Allow alist_iterators to convert into pointers to a node automatically when
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// used by the dyn_cast, cast, isa mechanisms...
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template<class From> struct simplify_type;
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template<class V, class W, class X, class Y>
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struct simplify_type<alist_iterator<V, W, X, Y> > {
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typedef alist_node<V, W> NodeTy;
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typedef NodeTy* SimpleType;
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static SimpleType
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getSimplifiedValue(const alist_iterator<V, W, X, Y> &Node) {
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return &*Node;
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}
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};
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template<class V, class W, class X, class Y>
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struct simplify_type<const alist_iterator<V, W, X, Y> > {
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typedef alist_node<V, W> NodeTy;
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typedef NodeTy* SimpleType;
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static SimpleType
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getSimplifiedValue(const alist_iterator<V, W, X, Y> &Node) {
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return &*Node;
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}
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};
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/// Template traits for alist. By specializing this template class, you
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/// can register custom actions to be run when a node is added to or removed
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/// from an alist. A common use of this is to update parent pointers.
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///
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template<class T, class LargestT = T>
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class alist_traits {
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public:
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typedef alist_iterator<T, LargestT> iterator;
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void addNodeToList(T *) {}
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void removeNodeFromList(T *) {}
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void transferNodesFromList(alist_traits &, iterator, iterator) {}
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void deleteNode(T *E) { delete alist_node<T, LargestT>::getNode(E); }
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};
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/// alist - This class is an ilist-style container that automatically
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/// adds the next/prev pointers. It is designed to work in cooperation
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/// with <llvm/Support/Recycler.h>.
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///
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template<class T, class LargestT = T>
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class alist {
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public:
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typedef alist_node<T, LargestT> NodeTy;
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typedef typename ilist<NodeTy>::size_type size_type;
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private:
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/// NodeListTraits - ilist traits for NodeList.
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///
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struct NodeListTraits : ilist_traits<alist_node<T, LargestT> > {
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alist_traits<T, LargestT> UserTraits;
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void addNodeToList(NodeTy *N) {
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UserTraits.addNodeToList(N->getElement((T*)0));
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}
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void removeNodeFromList(NodeTy *N) {
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UserTraits.removeNodeFromList(N->getElement((T*)0));
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}
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void transferNodesFromList(iplist<NodeTy, NodeListTraits> &L2,
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ilist_iterator<NodeTy> first,
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ilist_iterator<NodeTy> last) {
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UserTraits.transferNodesFromList(L2.UserTraits,
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iterator(first),
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iterator(last));
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}
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};
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/// NodeList - Doubly-linked list of nodes that have constructed
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/// contents and may be in active use.
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///
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iplist<NodeTy, NodeListTraits> NodeList;
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public:
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~alist() { clear(); }
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typedef alist_iterator<T, LargestT, T, ilist_iterator<NodeTy> >
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iterator;
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typedef alist_iterator<T, LargestT, const T, ilist_iterator<const NodeTy> >
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const_iterator;
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typedef std::reverse_iterator<iterator> reverse_iterator;
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typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
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iterator begin() { return iterator(NodeList.begin()); }
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iterator end() { return iterator(NodeList.end()); }
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const_iterator begin() const { return const_iterator(NodeList.begin()); }
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const_iterator end() const { return const_iterator(NodeList.end()); }
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reverse_iterator rbegin() { return reverse_iterator(NodeList.rbegin()); }
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reverse_iterator rend() { return reverse_iterator(NodeList.rend()); }
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const_reverse_iterator rbegin() const {
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return const_reverse_iterator(NodeList.rbegin());
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}
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const_reverse_iterator rend() const {
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return const_reverse_iterator(NodeList.rend());
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}
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typedef T& reference;
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typedef const T& const_reference;
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reference front() { return *NodeList.front().getElement((T*)0); }
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reference back() { return *NodeList.back().getElement((T*)0); }
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const_reference front() const { return *NodeList.front().getElement((T*)0); }
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const_reference back() const { return *NodeList.back().getElement((T*)0); }
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bool empty() const { return NodeList.empty(); }
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size_type size() const { return NodeList.size(); }
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void push_front(T *E) {
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NodeTy *N = alist_node<T, LargestT>::getNode(E);
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assert(N->getPrev() == 0);
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assert(N->getNext() == 0);
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NodeList.push_front(N);
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}
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void push_back(T *E) {
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NodeTy *N = alist_node<T, LargestT>::getNode(E);
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assert(N->getPrev() == 0);
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assert(N->getNext() == 0);
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NodeList.push_back(N);
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}
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iterator insert(iterator I, T *E) {
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NodeTy *N = alist_node<T, LargestT>::getNode(E);
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assert(N->getPrev() == 0);
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assert(N->getNext() == 0);
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return iterator(NodeList.insert(I.getNodeIterUnchecked(), N));
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}
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void splice(iterator where, alist &Other) {
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NodeList.splice(where.getNodeIterUnchecked(), Other.NodeList);
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}
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void splice(iterator where, alist &Other, iterator From) {
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NodeList.splice(where.getNodeIterUnchecked(), Other.NodeList,
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From.getNodeIterUnchecked());
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}
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void splice(iterator where, alist &Other, iterator From,
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iterator To) {
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NodeList.splice(where.getNodeIterUnchecked(), Other.NodeList,
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From.getNodeIterUnchecked(), To.getNodeIterUnchecked());
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}
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void pop_front() {
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erase(NodeList.begin());
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}
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void pop_back() {
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erase(prior(NodeList.end()));
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}
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iterator erase(iterator I) {
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iterator Next = next(I);
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NodeTy *N = NodeList.remove(I.getNodeIterUnchecked());
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NodeList.UserTraits.deleteNode(N->getElement((T*)0));
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return Next;
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}
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iterator erase(iterator first, iterator last) {
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while (first != last)
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first = erase(first);
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return last;
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}
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T *remove(T *E) {
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NodeTy *N = alist_node<T, LargestT>::getNode(E);
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return NodeList.remove(N)->getElement((T*)0);
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}
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void clear() {
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while (!empty()) pop_front();
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}
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alist_traits<T, LargestT> &getTraits() {
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return NodeList.UserTraits;
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}
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};
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}
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#endif
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@ -1,123 +0,0 @@
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//==- llvm/ADT/alist_node.h - Next/Prev helper class for alist ---*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the alist_node class template, which is used by the alist
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// class template to provide next/prev pointers for arbitrary objects.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_ALIST_NODE_H
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#define LLVM_ADT_ALIST_NODE_H
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#include "llvm/ADT/ilist.h"
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#include "llvm/Support/AlignOf.h"
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#include "llvm/Support/DataTypes.h"
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#include <cassert>
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namespace llvm {
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/// alist_node - This is a utility class used by alist. It holds prev and next
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/// pointers for use with ilists, as well as storage for objects as large as
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/// LargestT, that are in T's inheritance tree.
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///
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template<class T, class LargestT = T>
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class alist_node {
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alist_node *Prev, *Next;
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public:
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alist_node() : Prev(0), Next(0) {}
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alist_node *getPrev() const { return Prev; }
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alist_node *getNext() const { return Next; }
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void setPrev(alist_node *N) { Prev = N; }
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void setNext(alist_node *N) { Next = N; }
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union {
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char Bytes[sizeof(LargestT)];
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long long L;
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void *P;
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} Storage;
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template<class SubClass>
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SubClass *getElement(SubClass *) {
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assert(sizeof(SubClass) <= sizeof(LargestT));
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return reinterpret_cast<SubClass*>(&Storage.Bytes);
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}
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template<class SubClass>
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const SubClass *getElement(SubClass *) const {
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assert(sizeof(SubClass) <= sizeof(LargestT));
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return reinterpret_cast<const SubClass*>(&Storage.Bytes);
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}
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// This code essentially does offsetof, but actual offsetof hits an ICE in
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// GCC 4.0 relating to offsetof being used inside a template.
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static alist_node* getNode(T *D) {
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return reinterpret_cast<alist_node*>(reinterpret_cast<char*>(D) -
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(uintptr_t)&getNull()->Storage);
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}
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static const alist_node* getNode(const T *D) {
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return reinterpret_cast<alist_node*>(reinterpret_cast<char*>(D) -
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(uintptr_t)&getNull()->Storage);
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}
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private:
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static alist_node* getNull() { return 0; }
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};
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// A specialization of ilist_traits for alist_nodes.
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template<class T, class LargestT>
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class ilist_traits<alist_node<T, LargestT> > {
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public:
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typedef alist_node<T, LargestT> NodeTy;
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protected:
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// Allocate a sentinel inside the traits class. This works
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// because iplist carries an instance of the traits class.
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NodeTy Sentinel;
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public:
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static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
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static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
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static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
|
||||
static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); }
|
||||
|
||||
static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
|
||||
static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
|
||||
|
||||
NodeTy *createSentinel() const {
|
||||
assert(Sentinel.getPrev() == 0);
|
||||
assert(Sentinel.getNext() == 0);
|
||||
return const_cast<NodeTy*>(&Sentinel);
|
||||
}
|
||||
|
||||
void destroySentinel(NodeTy *N) {
|
||||
assert(N == &Sentinel); N = N;
|
||||
Sentinel.setPrev(0);
|
||||
Sentinel.setNext(0);
|
||||
}
|
||||
|
||||
void addNodeToList(NodeTy *) {}
|
||||
void removeNodeFromList(NodeTy *) {}
|
||||
void transferNodesFromList(iplist<NodeTy, ilist_traits> &,
|
||||
ilist_iterator<NodeTy> /*first*/,
|
||||
ilist_iterator<NodeTy> /*last*/) {}
|
||||
|
||||
// Ideally we wouldn't implement this, but ilist's clear calls it,
|
||||
// which is called from ilist's destructor. We won't ever call
|
||||
// either of those with a non-empty list, but statically this
|
||||
// method needs to exist.
|
||||
void deleteNode(NodeTy *) { assert(0); }
|
||||
|
||||
private:
|
||||
static NodeTy *createNode(const NodeTy &V); // do not implement
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -47,10 +47,11 @@ namespace llvm {
|
||||
template<typename NodeTy, typename Traits> class iplist;
|
||||
template<typename NodeTy> class ilist_iterator;
|
||||
|
||||
// Template traits for intrusive list. By specializing this template class, you
|
||||
// can change what next/prev fields are used to store the links...
|
||||
/// ilist_nextprev_traits - A fragment for template traits for intrusive list
|
||||
/// that provides default next/prev implementations for common operations.
|
||||
///
|
||||
template<typename NodeTy>
|
||||
struct ilist_traits {
|
||||
struct ilist_nextprev_traits {
|
||||
static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
|
||||
static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
|
||||
static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
|
||||
@ -58,25 +59,43 @@ struct ilist_traits {
|
||||
|
||||
static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
|
||||
static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
|
||||
};
|
||||
|
||||
/// ilist_sentinel_traits - A fragment for template traits for intrusive list
|
||||
/// that provides default sentinel implementations for common operations.
|
||||
///
|
||||
template<typename NodeTy>
|
||||
struct ilist_sentinel_traits {
|
||||
static NodeTy *createSentinel() { return new NodeTy(); }
|
||||
static void destroySentinel(NodeTy *N) { delete N; }
|
||||
};
|
||||
|
||||
/// ilist_default_traits - Default template traits for intrusive list.
|
||||
/// By inheriting from this, you can easily use default implementations
|
||||
/// for all common operations.
|
||||
///
|
||||
template<typename NodeTy>
|
||||
struct ilist_default_traits : ilist_nextprev_traits<NodeTy>,
|
||||
ilist_sentinel_traits<NodeTy> {
|
||||
static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); }
|
||||
static void deleteNode(NodeTy *V) { delete V; }
|
||||
|
||||
static NodeTy *createSentinel() { return new NodeTy(); }
|
||||
static void destroySentinel(NodeTy *N) { delete N; }
|
||||
|
||||
void addNodeToList(NodeTy *NTy) {}
|
||||
void removeNodeFromList(NodeTy *NTy) {}
|
||||
void transferNodesFromList(iplist<NodeTy, ilist_traits> &L2,
|
||||
void transferNodesFromList(ilist_default_traits &SrcTraits,
|
||||
ilist_iterator<NodeTy> first,
|
||||
ilist_iterator<NodeTy> last) {}
|
||||
};
|
||||
|
||||
// Template traits for intrusive list. By specializing this template class, you
|
||||
// can change what next/prev fields are used to store the links...
|
||||
template<typename NodeTy>
|
||||
struct ilist_traits : ilist_default_traits<NodeTy> {};
|
||||
|
||||
// Const traits are the same as nonconst traits...
|
||||
template<typename Ty>
|
||||
struct ilist_traits<const Ty> : public ilist_traits<Ty> {};
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// ilist_iterator<Node> - Iterator for intrusive list.
|
||||
//
|
||||
|
43
include/llvm/ADT/ilist_node.h
Normal file
43
include/llvm/ADT/ilist_node.h
Normal file
@ -0,0 +1,43 @@
|
||||
//==-- llvm/ADT/ilist_node.h - Intrusive Linked List Helper ------*- C++ -*-==//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file defines the ilist_node class template, which is a convenient
|
||||
// base class for creating classes that can be used with ilists.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_ADT_ILIST_NODE_H
|
||||
#define LLVM_ADT_ILIST_NODE_H
|
||||
|
||||
namespace llvm {
|
||||
|
||||
template<typename NodeTy>
|
||||
struct ilist_nextprev_traits;
|
||||
|
||||
/// ilist_node - Base class that provides next/prev services for nodes
|
||||
/// that use ilist_nextprev_traits or ilist_default_traits.
|
||||
///
|
||||
template<typename NodeTy>
|
||||
class ilist_node {
|
||||
private:
|
||||
friend struct ilist_nextprev_traits<NodeTy>;
|
||||
NodeTy *Prev, *Next;
|
||||
NodeTy *getPrev() { return Prev; }
|
||||
NodeTy *getNext() { return Next; }
|
||||
const NodeTy *getPrev() const { return Prev; }
|
||||
const NodeTy *getNext() const { return Next; }
|
||||
void setPrev(NodeTy *N) { Prev = N; }
|
||||
void setNext(NodeTy *N) { Next = N; }
|
||||
protected:
|
||||
ilist_node() : Prev(0), Next(0) {}
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
@ -22,6 +22,7 @@
|
||||
#include "llvm/ADT/iterator.h"
|
||||
#include "llvm/ADT/hash_map.h"
|
||||
#include "llvm/ADT/ilist.h"
|
||||
#include "llvm/ADT/ilist_node.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
@ -33,7 +34,7 @@ class VAArgInst;
|
||||
class AliasSetTracker;
|
||||
class AliasSet;
|
||||
|
||||
class AliasSet {
|
||||
class AliasSet : public ilist_node<AliasSet> {
|
||||
friend class AliasSetTracker;
|
||||
|
||||
class PointerRec;
|
||||
@ -118,12 +119,6 @@ class AliasSet {
|
||||
// Volatile - True if this alias set contains volatile loads or stores.
|
||||
bool Volatile : 1;
|
||||
|
||||
friend struct ilist_traits<AliasSet>;
|
||||
AliasSet *getPrev() const { return Prev; }
|
||||
AliasSet *getNext() const { return Next; }
|
||||
void setPrev(AliasSet *P) { Prev = P; }
|
||||
void setNext(AliasSet *N) { Next = N; }
|
||||
|
||||
void addRef() { ++RefCount; }
|
||||
void dropRef(AliasSetTracker &AST) {
|
||||
assert(RefCount >= 1 && "Invalid reference count detected!");
|
||||
@ -197,15 +192,15 @@ public:
|
||||
};
|
||||
|
||||
private:
|
||||
// Can only be created by AliasSetTracker
|
||||
// Can only be created by AliasSetTracker. Also, ilist creates one
|
||||
// to serve as a sentinel.
|
||||
friend struct ilist_sentinel_traits<AliasSet>;
|
||||
AliasSet() : PtrList(0), PtrListEnd(&PtrList), Forward(0), RefCount(0),
|
||||
AccessTy(NoModRef), AliasTy(MustAlias), Volatile(false) {
|
||||
}
|
||||
|
||||
AliasSet(const AliasSet &AS) {
|
||||
assert(0 && "Copy ctor called!?!?!");
|
||||
abort();
|
||||
}
|
||||
AliasSet(const AliasSet &AS); // do not implement
|
||||
void operator=(const AliasSet &AS); // do not implement
|
||||
|
||||
HashNodePair *getSomePointer() const {
|
||||
return PtrList;
|
||||
|
@ -27,12 +27,9 @@ template<typename ValueSubClass, typename ItemParentClass>
|
||||
/// in the body of a function, it represents the value of the actual argument
|
||||
/// the function was called with.
|
||||
/// @brief LLVM Argument representation
|
||||
class Argument : public Value { // Defined in the Function.cpp file
|
||||
class Argument : public Value, public ilist_node<Argument> {
|
||||
Function *Parent;
|
||||
|
||||
Argument *Prev, *Next; // Next and Prev links for our intrusive linked list
|
||||
void setNext(Argument *N) { Next = N; }
|
||||
void setPrev(Argument *N) { Prev = N; }
|
||||
friend class SymbolTableListTraits<Argument, Function>;
|
||||
void setParent(Function *parent);
|
||||
|
||||
@ -80,13 +77,6 @@ public:
|
||||
static inline bool classof(const Value *V) {
|
||||
return V->getValueID() == ArgumentVal;
|
||||
}
|
||||
|
||||
private:
|
||||
// getNext/Prev - Return the next or previous argument in the list.
|
||||
Argument *getNext() { return Next; }
|
||||
const Argument *getNext() const { return Next; }
|
||||
Argument *getPrev() { return Prev; }
|
||||
const Argument *getPrev() const { return Prev; }
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
@ -49,17 +49,15 @@ template<> struct ilist_traits<Instruction>
|
||||
/// modifying a program. However, the verifier will ensure that basic blocks
|
||||
/// are "well formed".
|
||||
/// @brief LLVM Basic Block Representation
|
||||
class BasicBlock : public Value { // Basic blocks are data objects also
|
||||
class BasicBlock : public Value, // Basic blocks are data objects also
|
||||
public ilist_node<BasicBlock> {
|
||||
public:
|
||||
typedef iplist<Instruction> InstListType;
|
||||
private :
|
||||
InstListType InstList;
|
||||
BasicBlock *Prev, *Next; // Next and Prev links for our intrusive linked list
|
||||
Function *Parent;
|
||||
|
||||
void setParent(Function *parent);
|
||||
void setNext(BasicBlock *N) { Next = N; }
|
||||
void setPrev(BasicBlock *N) { Prev = N; }
|
||||
friend class SymbolTableListTraits<BasicBlock, Function>;
|
||||
|
||||
BasicBlock(const BasicBlock &); // Do not implement
|
||||
@ -204,14 +202,6 @@ public:
|
||||
BasicBlock *Obj = 0;
|
||||
return unsigned(reinterpret_cast<uintptr_t>(&Obj->InstList));
|
||||
}
|
||||
|
||||
private:
|
||||
// getNext/Prev - Return the next or previous basic block in the list. Access
|
||||
// these with Function::iterator.
|
||||
BasicBlock *getNext() { return Next; }
|
||||
const BasicBlock *getNext() const { return Next; }
|
||||
BasicBlock *getPrev() { return Prev; }
|
||||
const BasicBlock *getPrev() const { return Prev; }
|
||||
};
|
||||
|
||||
inline int
|
||||
|
@ -18,6 +18,7 @@
|
||||
#define LLVM_BITCODE_ARCHIVE_H
|
||||
|
||||
#include "llvm/ADT/ilist.h"
|
||||
#include "llvm/ADT/ilist_node.h"
|
||||
#include "llvm/System/Path.h"
|
||||
#include <map>
|
||||
#include <set>
|
||||
@ -39,7 +40,7 @@ class ArchiveMemberHeader; // Internal implementation class
|
||||
/// construct ArchiveMember instances. You should obtain them from the methods
|
||||
/// of the Archive class instead.
|
||||
/// @brief This class represents a single archive member.
|
||||
class ArchiveMember {
|
||||
class ArchiveMember : public ilist_node<ArchiveMember> {
|
||||
/// @name Types
|
||||
/// @{
|
||||
public:
|
||||
@ -164,23 +165,10 @@ class ArchiveMember {
|
||||
/// @brief Replace contents of archive member with a new file.
|
||||
bool replaceWith(const sys::Path &aFile, std::string* ErrMsg);
|
||||
|
||||
/// @}
|
||||
/// @name ilist methods - do not use
|
||||
/// @{
|
||||
public:
|
||||
const ArchiveMember *getNext() const { return next; }
|
||||
const ArchiveMember *getPrev() const { return prev; }
|
||||
ArchiveMember *getNext() { return next; }
|
||||
ArchiveMember *getPrev() { return prev; }
|
||||
void setPrev(ArchiveMember* p) { prev = p; }
|
||||
void setNext(ArchiveMember* n) { next = n; }
|
||||
|
||||
/// @}
|
||||
/// @name Data
|
||||
/// @{
|
||||
private:
|
||||
ArchiveMember* next; ///< Pointer to next archive member
|
||||
ArchiveMember* prev; ///< Pointer to previous archive member
|
||||
Archive* parent; ///< Pointer to parent archive
|
||||
sys::PathWithStatus path; ///< Path of file containing the member
|
||||
sys::FileStatus info; ///< Status info (size,mode,date)
|
||||
|
@ -19,30 +19,34 @@
|
||||
#include "llvm/Support/Streams.h"
|
||||
|
||||
namespace llvm {
|
||||
class MachineFunction;
|
||||
|
||||
class BasicBlock;
|
||||
class MachineFunction;
|
||||
|
||||
template <>
|
||||
struct alist_traits<MachineInstr, MachineInstr> {
|
||||
protected:
|
||||
class ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
|
||||
mutable MachineInstr Sentinel;
|
||||
|
||||
// this is only set by the MachineBasicBlock owning the LiveList
|
||||
friend class MachineBasicBlock;
|
||||
MachineBasicBlock* Parent;
|
||||
|
||||
typedef alist_iterator<MachineInstr> iterator;
|
||||
|
||||
public:
|
||||
alist_traits<MachineInstr, MachineInstr>() : Parent(0) { }
|
||||
MachineInstr *createSentinel() const { return &Sentinel; }
|
||||
void destroySentinel(MachineInstr *) const {}
|
||||
|
||||
void addNodeToList(MachineInstr* N);
|
||||
void removeNodeFromList(MachineInstr* N);
|
||||
void transferNodesFromList(alist_traits &, iterator, iterator);
|
||||
void transferNodesFromList(ilist_traits &SrcTraits,
|
||||
ilist_iterator<MachineInstr> first,
|
||||
ilist_iterator<MachineInstr> last);
|
||||
void deleteNode(MachineInstr *N);
|
||||
private:
|
||||
void createNode(const MachineInstr &);
|
||||
};
|
||||
|
||||
class BasicBlock;
|
||||
|
||||
class MachineBasicBlock {
|
||||
typedef alist<MachineInstr> Instructions;
|
||||
class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
|
||||
typedef ilist<MachineInstr> Instructions;
|
||||
Instructions Insts;
|
||||
const BasicBlock *BB;
|
||||
int Number;
|
||||
@ -65,6 +69,10 @@ class MachineBasicBlock {
|
||||
/// exception handler.
|
||||
bool IsLandingPad;
|
||||
|
||||
// Intrusive list support
|
||||
friend class ilist_sentinel_traits<MachineBasicBlock>;
|
||||
MachineBasicBlock() {}
|
||||
|
||||
explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
|
||||
|
||||
~MachineBasicBlock();
|
||||
@ -287,7 +295,7 @@ public:
|
||||
void setNumber(int N) { Number = N; }
|
||||
|
||||
private: // Methods used to maintain doubly linked list of blocks...
|
||||
friend struct alist_traits<MachineBasicBlock>;
|
||||
friend struct ilist_traits<MachineBasicBlock>;
|
||||
|
||||
// Machine-CFG mutators
|
||||
|
||||
|
@ -18,7 +18,7 @@
|
||||
#ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
|
||||
#define LLVM_CODEGEN_MACHINEFUNCTION_H
|
||||
|
||||
#include "llvm/ADT/alist.h"
|
||||
#include "llvm/ADT/ilist.h"
|
||||
#include "llvm/CodeGen/MachineBasicBlock.h"
|
||||
#include "llvm/Support/Annotation.h"
|
||||
#include "llvm/Support/Allocator.h"
|
||||
@ -34,15 +34,18 @@ class MachineConstantPool;
|
||||
class MachineJumpTableInfo;
|
||||
|
||||
template <>
|
||||
class alist_traits<MachineBasicBlock, MachineBasicBlock> {
|
||||
typedef alist_iterator<MachineBasicBlock> iterator;
|
||||
class ilist_traits<MachineBasicBlock>
|
||||
: public ilist_default_traits<MachineBasicBlock> {
|
||||
mutable MachineBasicBlock Sentinel;
|
||||
public:
|
||||
MachineBasicBlock *createSentinel() const { return &Sentinel; }
|
||||
void destroySentinel(MachineBasicBlock *) const {}
|
||||
|
||||
void addNodeToList(MachineBasicBlock* MBB);
|
||||
void removeNodeFromList(MachineBasicBlock* MBB);
|
||||
void transferNodesFromList(alist_traits<MachineBasicBlock> &,
|
||||
iterator,
|
||||
iterator) {}
|
||||
void deleteNode(MachineBasicBlock *MBB);
|
||||
private:
|
||||
void createNode(const MachineBasicBlock &);
|
||||
};
|
||||
|
||||
/// MachineFunctionInfo - This class can be derived from and used by targets to
|
||||
@ -87,11 +90,8 @@ class MachineFunction : private Annotation {
|
||||
// Allocation management for basic blocks in function.
|
||||
Recycler<MachineBasicBlock> BasicBlockRecycler;
|
||||
|
||||
// Allocation management for memoperands in function.
|
||||
Recycler<MachineMemOperand> MemOperandRecycler;
|
||||
|
||||
// List of machine basic blocks in function
|
||||
typedef alist<MachineBasicBlock> BasicBlockListType;
|
||||
typedef ilist<MachineBasicBlock> BasicBlockListType;
|
||||
BasicBlockListType BasicBlocks;
|
||||
|
||||
public:
|
||||
@ -302,15 +302,6 @@ public:
|
||||
/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
|
||||
///
|
||||
void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
|
||||
|
||||
/// CreateMachineMemOperand - Allocate a new MachineMemOperand. Use this
|
||||
/// instead of `new MachineMemOperand'.
|
||||
///
|
||||
MachineMemOperand *CreateMachineMemOperand(const MachineMemOperand &MMO);
|
||||
|
||||
/// DeleteMachineMemOperand - Delete the given MachineMemOperand.
|
||||
///
|
||||
void DeleteMachineMemOperand(MachineMemOperand *MMO);
|
||||
};
|
||||
|
||||
//===--------------------------------------------------------------------===//
|
||||
|
@ -16,9 +16,12 @@
|
||||
#ifndef LLVM_CODEGEN_MACHINEINSTR_H
|
||||
#define LLVM_CODEGEN_MACHINEINSTR_H
|
||||
|
||||
#include "llvm/ADT/alist.h"
|
||||
#include "llvm/ADT/ilist.h"
|
||||
#include "llvm/ADT/ilist_node.h"
|
||||
#include "llvm/ADT/STLExtras.h"
|
||||
#include "llvm/CodeGen/MachineOperand.h"
|
||||
#include "llvm/CodeGen/MachineMemOperand.h"
|
||||
#include <list>
|
||||
#include <vector>
|
||||
|
||||
namespace llvm {
|
||||
@ -31,13 +34,13 @@ class MachineFunction;
|
||||
//===----------------------------------------------------------------------===//
|
||||
/// MachineInstr - Representation of each machine instruction.
|
||||
///
|
||||
class MachineInstr {
|
||||
class MachineInstr : public ilist_node<MachineInstr> {
|
||||
const TargetInstrDesc *TID; // Instruction descriptor.
|
||||
unsigned short NumImplicitOps; // Number of implicit operands (which
|
||||
// are determined at construction time).
|
||||
|
||||
std::vector<MachineOperand> Operands; // the operands
|
||||
alist<MachineMemOperand> MemOperands; // information on memory references
|
||||
std::list<MachineMemOperand> MemOperands; // information on memory references
|
||||
MachineBasicBlock *Parent; // Pointer to the owning basic block.
|
||||
|
||||
// OperandComplete - Return true if it's illegal to add a new operand
|
||||
@ -47,8 +50,9 @@ class MachineInstr {
|
||||
void operator=(const MachineInstr&); // DO NOT IMPLEMENT
|
||||
|
||||
// Intrusive list support
|
||||
friend struct alist_traits<MachineInstr>;
|
||||
friend struct alist_traits<MachineBasicBlock>;
|
||||
friend struct ilist_traits<MachineInstr>;
|
||||
friend struct ilist_traits<MachineBasicBlock>;
|
||||
friend struct ilist_sentinel_traits<MachineInstr>;
|
||||
void setParent(MachineBasicBlock *P) { Parent = P; }
|
||||
|
||||
/// MachineInstr ctor - This constructor creates a copy of the given
|
||||
@ -105,13 +109,13 @@ public:
|
||||
unsigned getNumExplicitOperands() const;
|
||||
|
||||
/// Access to memory operands of the instruction
|
||||
alist<MachineMemOperand>::iterator memoperands_begin()
|
||||
std::list<MachineMemOperand>::iterator memoperands_begin()
|
||||
{ return MemOperands.begin(); }
|
||||
alist<MachineMemOperand>::iterator memoperands_end()
|
||||
std::list<MachineMemOperand>::iterator memoperands_end()
|
||||
{ return MemOperands.end(); }
|
||||
alist<MachineMemOperand>::const_iterator memoperands_begin() const
|
||||
std::list<MachineMemOperand>::const_iterator memoperands_begin() const
|
||||
{ return MemOperands.begin(); }
|
||||
alist<MachineMemOperand>::const_iterator memoperands_end() const
|
||||
std::list<MachineMemOperand>::const_iterator memoperands_end() const
|
||||
{ return MemOperands.end(); }
|
||||
bool memoperands_empty() const { return MemOperands.empty(); }
|
||||
|
||||
|
@ -15,6 +15,7 @@
|
||||
#ifndef LLVM_CODEGEN_SELECTIONDAG_H
|
||||
#define LLVM_CODEGEN_SELECTIONDAG_H
|
||||
|
||||
#include "llvm/ADT/ilist.h"
|
||||
#include "llvm/ADT/FoldingSet.h"
|
||||
#include "llvm/ADT/StringMap.h"
|
||||
#include "llvm/CodeGen/SelectionDAGNodes.h"
|
||||
@ -26,13 +27,38 @@
|
||||
#include <string>
|
||||
|
||||
namespace llvm {
|
||||
class AliasAnalysis;
|
||||
class TargetLowering;
|
||||
class TargetMachine;
|
||||
class MachineModuleInfo;
|
||||
class MachineFunction;
|
||||
class MachineConstantPoolValue;
|
||||
class FunctionLoweringInfo;
|
||||
|
||||
class AliasAnalysis;
|
||||
class TargetLowering;
|
||||
class TargetMachine;
|
||||
class MachineModuleInfo;
|
||||
class MachineFunction;
|
||||
class MachineConstantPoolValue;
|
||||
class FunctionLoweringInfo;
|
||||
|
||||
/// NodeAllocatorType - The AllocatorType for allocating SDNodes. We use
|
||||
/// pool allocation with recycling.
|
||||
///
|
||||
typedef RecyclingAllocator<BumpPtrAllocator, SDNode, sizeof(LargestSDNode),
|
||||
AlignOf<MostAlignedSDNode>::Alignment>
|
||||
NodeAllocatorType;
|
||||
|
||||
template<> class ilist_traits<SDNode> : public ilist_default_traits<SDNode> {
|
||||
mutable SDNode Sentinel;
|
||||
public:
|
||||
ilist_traits() : Sentinel(ISD::DELETED_NODE, SDVTList()) {}
|
||||
|
||||
SDNode *createSentinel() const {
|
||||
return &Sentinel;
|
||||
}
|
||||
static void destroySentinel(SDNode *) {}
|
||||
|
||||
static void deleteNode(SDNode *) {
|
||||
assert(0 && "ilist_traits<SDNode> shouldn't see a deleteNode call!");
|
||||
}
|
||||
private:
|
||||
static void createNode(const SDNode &);
|
||||
};
|
||||
|
||||
/// SelectionDAG class - This is used to represent a portion of an LLVM function
|
||||
/// in a low-level Data Dependence DAG representation suitable for instruction
|
||||
@ -55,7 +81,12 @@ class SelectionDAG {
|
||||
SDValue Root, EntryNode;
|
||||
|
||||
/// AllNodes - A linked list of nodes in the current DAG.
|
||||
alist<SDNode, LargestSDNode> &AllNodes;
|
||||
ilist<SDNode> AllNodes;
|
||||
|
||||
/// NodeAllocator - Pool allocation for nodes. The allocator isn't
|
||||
/// allocated inside this class because we want to reuse a single
|
||||
/// recycler across multiple SelectionDAG runs.
|
||||
NodeAllocatorType &NodeAllocator;
|
||||
|
||||
/// CSEMap - This structure is used to memoize nodes, automatically performing
|
||||
/// CSE with existing nodes with a duplicate is requested.
|
||||
@ -71,8 +102,8 @@ class SelectionDAG {
|
||||
public:
|
||||
SelectionDAG(TargetLowering &tli, MachineFunction &mf,
|
||||
FunctionLoweringInfo &fli, MachineModuleInfo *mmi,
|
||||
alist<SDNode, LargestSDNode> &NodePool)
|
||||
: TLI(tli), MF(mf), FLI(fli), MMI(mmi), AllNodes(NodePool) {
|
||||
NodeAllocatorType &nodeallocator)
|
||||
: TLI(tli), MF(mf), FLI(fli), MMI(mmi), NodeAllocator(nodeallocator) {
|
||||
EntryNode = Root = getNode(ISD::EntryToken, MVT::Other);
|
||||
}
|
||||
~SelectionDAG();
|
||||
@ -108,13 +139,13 @@ public:
|
||||
///
|
||||
void setGraphColor(const SDNode *N, const char *Color);
|
||||
|
||||
typedef alist<SDNode, LargestSDNode>::const_iterator allnodes_const_iterator;
|
||||
typedef ilist<SDNode>::const_iterator allnodes_const_iterator;
|
||||
allnodes_const_iterator allnodes_begin() const { return AllNodes.begin(); }
|
||||
allnodes_const_iterator allnodes_end() const { return AllNodes.end(); }
|
||||
typedef alist<SDNode, LargestSDNode>::iterator allnodes_iterator;
|
||||
typedef ilist<SDNode>::iterator allnodes_iterator;
|
||||
allnodes_iterator allnodes_begin() { return AllNodes.begin(); }
|
||||
allnodes_iterator allnodes_end() { return AllNodes.end(); }
|
||||
alist<SDNode, LargestSDNode>::size_type allnodes_size() const {
|
||||
ilist<SDNode>::size_type allnodes_size() const {
|
||||
return AllNodes.size();
|
||||
}
|
||||
|
||||
@ -682,7 +713,6 @@ public:
|
||||
SDValue getShuffleScalarElt(const SDNode *N, unsigned Idx);
|
||||
|
||||
private:
|
||||
inline alist_traits<SDNode, LargestSDNode>::AllocatorType &getAllocator();
|
||||
void RemoveNodeFromCSEMaps(SDNode *N);
|
||||
SDNode *AddNonLeafNodeToCSEMaps(SDNode *N);
|
||||
SDNode *FindModifiedNodeSlot(SDNode *N, SDValue Op, void *&InsertPos);
|
||||
|
@ -182,7 +182,7 @@ private:
|
||||
FunctionLoweringInfo &FuncInfo);
|
||||
void SelectBasicBlock(BasicBlock *BB, MachineFunction &MF,
|
||||
FunctionLoweringInfo &FuncInfo,
|
||||
alist<SDNode, LargestSDNode> &AllNodes);
|
||||
NodeAllocatorType &NodeAllocator);
|
||||
|
||||
void BuildSelectionDAG(SelectionDAG &DAG, BasicBlock *LLVMBB,
|
||||
std::vector<std::pair<MachineInstr*, unsigned> > &PHINodesToUpdate,
|
||||
|
@ -25,7 +25,8 @@
|
||||
#include "llvm/ADT/iterator.h"
|
||||
#include "llvm/ADT/APFloat.h"
|
||||
#include "llvm/ADT/APInt.h"
|
||||
#include "llvm/ADT/alist.h"
|
||||
#include "llvm/ADT/ilist_node.h"
|
||||
#include "llvm/ADT/STLExtras.h"
|
||||
#include "llvm/CodeGen/ValueTypes.h"
|
||||
#include "llvm/CodeGen/MachineMemOperand.h"
|
||||
#include "llvm/Support/Allocator.h"
|
||||
@ -43,6 +44,7 @@ class SDNode;
|
||||
class CompileUnitDesc;
|
||||
template <typename T> struct DenseMapInfo;
|
||||
template <typename T> struct simplify_type;
|
||||
template <typename T> class ilist_traits;
|
||||
|
||||
/// SDVTList - This represents a list of ValueType's that has been intern'd by
|
||||
/// a SelectionDAG. Instances of this simple value class are returned by
|
||||
@ -1028,7 +1030,7 @@ public:
|
||||
|
||||
/// SDNode - Represents one node in the SelectionDAG.
|
||||
///
|
||||
class SDNode : public FoldingSetNode {
|
||||
class SDNode : public FoldingSetNode, public ilist_node<SDNode> {
|
||||
private:
|
||||
/// NodeType - The operation that this node performs.
|
||||
///
|
||||
@ -1268,6 +1270,7 @@ public:
|
||||
|
||||
protected:
|
||||
friend class SelectionDAG;
|
||||
friend class ilist_traits<SDNode>;
|
||||
|
||||
/// getValueTypeList - Return a pointer to the specified value type.
|
||||
///
|
||||
@ -2236,27 +2239,10 @@ template <> struct GraphTraits<SDNode*> {
|
||||
///
|
||||
typedef LoadSDNode LargestSDNode;
|
||||
|
||||
// alist_traits specialization for pool-allocating SDNodes.
|
||||
template <>
|
||||
class alist_traits<SDNode, LargestSDNode> {
|
||||
typedef alist_iterator<SDNode, LargestSDNode> iterator;
|
||||
|
||||
public:
|
||||
// Pool-allocate and recycle SDNodes.
|
||||
typedef RecyclingAllocator<BumpPtrAllocator, SDNode, LargestSDNode>
|
||||
AllocatorType;
|
||||
|
||||
// Allocate the allocator immediately inside the traits class.
|
||||
AllocatorType Allocator;
|
||||
|
||||
void addNodeToList(SDNode*) {}
|
||||
void removeNodeFromList(SDNode*) {}
|
||||
void transferNodesFromList(alist_traits &, iterator, iterator) {}
|
||||
void deleteNode(SDNode *N) {
|
||||
N->~SDNode();
|
||||
Allocator.Deallocate(N);
|
||||
}
|
||||
};
|
||||
/// MostAlignedSDNode - The SDNode class with the greatest alignment
|
||||
/// requirement.
|
||||
///
|
||||
typedef ConstantSDNode MostAlignedSDNode;
|
||||
|
||||
namespace ISD {
|
||||
/// isNormalLoad - Returns true if the specified node is a non-extending
|
||||
|
@ -51,7 +51,8 @@ template<> struct ilist_traits<Argument>
|
||||
static int getListOffset();
|
||||
};
|
||||
|
||||
class Function : public GlobalValue, public Annotable {
|
||||
class Function : public GlobalValue, public Annotable,
|
||||
public ilist_node<Function> {
|
||||
public:
|
||||
typedef iplist<Argument> ArgumentListType;
|
||||
typedef iplist<BasicBlock> BasicBlockListType;
|
||||
@ -76,18 +77,6 @@ private:
|
||||
friend class SymbolTableListTraits<Function, Module>;
|
||||
|
||||
void setParent(Module *parent);
|
||||
Function *Prev, *Next;
|
||||
void setNext(Function *N) { Next = N; }
|
||||
void setPrev(Function *N) { Prev = N; }
|
||||
|
||||
// getNext/Prev - Return the next or previous function in the list. These
|
||||
// methods should never be used directly, and are only used to implement the
|
||||
// function list as part of the module.
|
||||
//
|
||||
Function *getNext() { return Next; }
|
||||
const Function *getNext() const { return Next; }
|
||||
Function *getPrev() { return Prev; }
|
||||
const Function *getPrev() const { return Prev; }
|
||||
|
||||
/// hasLazyArguments/CheckLazyArguments - The argument list of a function is
|
||||
/// built on demand, so that the list isn't allocated until the first client
|
||||
|
@ -17,6 +17,7 @@
|
||||
|
||||
#include "llvm/GlobalValue.h"
|
||||
#include "llvm/OperandTraits.h"
|
||||
#include "llvm/ADT/ilist_node.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
@ -26,23 +27,13 @@ class PointerType;
|
||||
template<typename ValueSubClass, typename ItemParentClass>
|
||||
class SymbolTableListTraits;
|
||||
|
||||
class GlobalAlias : public GlobalValue {
|
||||
class GlobalAlias : public GlobalValue, public ilist_node<GlobalAlias> {
|
||||
friend class SymbolTableListTraits<GlobalAlias, Module>;
|
||||
void operator=(const GlobalAlias &); // Do not implement
|
||||
GlobalAlias(const GlobalAlias &); // Do not implement
|
||||
|
||||
void setParent(Module *parent);
|
||||
|
||||
GlobalAlias *Prev, *Next;
|
||||
void setNext(GlobalAlias *N) { Next = N; }
|
||||
void setPrev(GlobalAlias *N) { Prev = N; }
|
||||
|
||||
// getNext/Prev - Return the next or previous alias in the list.
|
||||
GlobalAlias *getNext() { return Next; }
|
||||
const GlobalAlias *getNext() const { return Next; }
|
||||
GlobalAlias *getPrev() { return Prev; }
|
||||
const GlobalAlias *getPrev() const { return Prev; }
|
||||
|
||||
public:
|
||||
// allocate space for exactly one operand
|
||||
void *operator new(size_t s) {
|
||||
|
@ -22,6 +22,7 @@
|
||||
|
||||
#include "llvm/GlobalValue.h"
|
||||
#include "llvm/OperandTraits.h"
|
||||
#include "llvm/ADT/ilist_node.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
@ -31,7 +32,7 @@ class PointerType;
|
||||
template<typename ValueSubClass, typename ItemParentClass>
|
||||
class SymbolTableListTraits;
|
||||
|
||||
class GlobalVariable : public GlobalValue {
|
||||
class GlobalVariable : public GlobalValue, public ilist_node<GlobalVariable> {
|
||||
friend class SymbolTableListTraits<GlobalVariable, Module>;
|
||||
void *operator new(size_t, unsigned); // Do not implement
|
||||
void operator=(const GlobalVariable &); // Do not implement
|
||||
@ -39,10 +40,6 @@ class GlobalVariable : public GlobalValue {
|
||||
|
||||
void setParent(Module *parent);
|
||||
|
||||
GlobalVariable *Prev, *Next;
|
||||
void setNext(GlobalVariable *N) { Next = N; }
|
||||
void setPrev(GlobalVariable *N) { Prev = N; }
|
||||
|
||||
bool isConstantGlobal : 1; // Is this a global constant?
|
||||
bool isThreadLocalSymbol : 1; // Is this symbol "Thread Local"?
|
||||
|
||||
@ -144,12 +141,6 @@ public:
|
||||
static inline bool classof(const Value *V) {
|
||||
return V->getValueID() == Value::GlobalVariableVal;
|
||||
}
|
||||
private:
|
||||
// getNext/Prev - Return the next or previous global variable in the list.
|
||||
GlobalVariable *getNext() { return Next; }
|
||||
const GlobalVariable *getNext() const { return Next; }
|
||||
GlobalVariable *getPrev() { return Prev; }
|
||||
const GlobalVariable *getPrev() const { return Prev; }
|
||||
};
|
||||
|
||||
template <>
|
||||
|
@ -16,6 +16,7 @@
|
||||
#define LLVM_INSTRUCTION_H
|
||||
|
||||
#include "llvm/User.h"
|
||||
#include "llvm/ADT/ilist_node.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
@ -24,15 +25,11 @@ struct AssemblyAnnotationWriter;
|
||||
template<typename ValueSubClass, typename ItemParentClass>
|
||||
class SymbolTableListTraits;
|
||||
|
||||
class Instruction : public User {
|
||||
class Instruction : public User, public ilist_node<Instruction> {
|
||||
void operator=(const Instruction &); // Do not implement
|
||||
Instruction(const Instruction &); // Do not implement
|
||||
|
||||
BasicBlock *Parent;
|
||||
Instruction *Prev, *Next; // Next and Prev links for our intrusive linked list
|
||||
|
||||
void setNext(Instruction *N) { Next = N; }
|
||||
void setPrev(Instruction *N) { Prev = N; }
|
||||
|
||||
friend class SymbolTableListTraits<Instruction, BasicBlock>;
|
||||
void setParent(BasicBlock *P);
|
||||
@ -230,14 +227,6 @@ public:
|
||||
#define LAST_OTHER_INST(N) OtherOpsEnd = N+1
|
||||
#include "llvm/Instruction.def"
|
||||
};
|
||||
|
||||
private:
|
||||
// getNext/Prev - Return the next or previous instruction in the list. The
|
||||
// last node in the list is a terminator instruction.
|
||||
Instruction *getNext() { return Next; }
|
||||
const Instruction *getNext() const { return Next; }
|
||||
Instruction *getPrev() { return Prev; }
|
||||
const Instruction *getPrev() const { return Prev; }
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
@ -15,62 +15,81 @@
|
||||
#ifndef LLVM_SUPPORT_RECYCLER_H
|
||||
#define LLVM_SUPPORT_RECYCLER_H
|
||||
|
||||
#include "llvm/ADT/alist_node.h"
|
||||
#include "llvm/ADT/ilist.h"
|
||||
#include "llvm/Support/AlignOf.h"
|
||||
#include <cassert>
|
||||
|
||||
namespace llvm {
|
||||
|
||||
/// PrintRecyclingAllocatorStats - Helper for RecyclingAllocator for
|
||||
/// printing statistics.
|
||||
///
|
||||
void PrintRecyclerStats(size_t LargestTypeSize, size_t FreeListSize);
|
||||
void PrintRecyclerStats(size_t Size, size_t Align, size_t FreeListSize);
|
||||
|
||||
/// RecyclerStruct - Implementation detail for Recycler. This is a
|
||||
/// class that the recycler imposes on free'd memory to carve out
|
||||
/// next/prev pointers.
|
||||
struct RecyclerStruct {
|
||||
RecyclerStruct *Prev, *Next;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct ilist_traits<RecyclerStruct> : ilist_default_traits<RecyclerStruct> {
|
||||
static RecyclerStruct *getPrev(const RecyclerStruct *t) { return t->Prev; }
|
||||
static RecyclerStruct *getNext(const RecyclerStruct *t) { return t->Next; }
|
||||
static void setPrev(RecyclerStruct *t, RecyclerStruct *p) { t->Prev = p; }
|
||||
static void setNext(RecyclerStruct *t, RecyclerStruct *n) { t->Next = n; }
|
||||
|
||||
mutable RecyclerStruct Sentinel;
|
||||
RecyclerStruct *createSentinel() const {
|
||||
return &Sentinel;
|
||||
}
|
||||
static void destroySentinel(RecyclerStruct *) {}
|
||||
|
||||
static void deleteNode(RecyclerStruct *) {
|
||||
assert(0 && "Recycler's ilist_traits shouldn't see a deleteNode call!");
|
||||
}
|
||||
};
|
||||
|
||||
/// Recycler - This class manages a linked-list of deallocated nodes
|
||||
/// and facilitates reusing deallocated memory in place of allocating
|
||||
/// new memory. The objects it allocates are stored in alist_node
|
||||
/// containers, so they may be used in alists.
|
||||
/// new memory.
|
||||
///
|
||||
template<class T, class LargestT = T>
|
||||
template<class T, size_t Size = sizeof(T), size_t Align = AlignOf<T>::Alignment>
|
||||
class Recycler {
|
||||
typedef alist_node<T, LargestT> NodeTy;
|
||||
|
||||
/// FreeListTraits - ilist traits for FreeList.
|
||||
///
|
||||
struct FreeListTraits : ilist_traits<alist_node<T, LargestT> > {
|
||||
NodeTy &getSentinel() { return this->Sentinel; }
|
||||
};
|
||||
|
||||
/// FreeList - Doubly-linked list of nodes that have deleted contents and
|
||||
/// are not in active use.
|
||||
///
|
||||
iplist<NodeTy, FreeListTraits> FreeList;
|
||||
|
||||
/// CreateNewNode - Allocate a new node object and initialize its
|
||||
/// prev and next pointers to 0.
|
||||
///
|
||||
template<class AllocatorType>
|
||||
NodeTy *CreateNewNode(AllocatorType &Allocator) {
|
||||
// Note that we're calling new on the *node*, to initialize its
|
||||
// Next/Prev pointers, not new on the end-user object.
|
||||
return new (Allocator.Allocate<NodeTy>()) NodeTy();
|
||||
}
|
||||
iplist<RecyclerStruct> FreeList;
|
||||
|
||||
public:
|
||||
~Recycler() { assert(FreeList.empty()); }
|
||||
~Recycler() {
|
||||
// If this fails, either the callee has lost track of some allocation,
|
||||
// or the callee isn't tracking allocations and should just call
|
||||
// clear() before deleting the Recycler.
|
||||
assert(FreeList.empty() && "Non-empty recycler deleted!");
|
||||
}
|
||||
|
||||
/// clear - Release all the tracked allocations to the allocator. The
|
||||
/// recycler must be free of any tracked allocations before being
|
||||
/// deleted; calling clear is one way to ensure this.
|
||||
template<class AllocatorType>
|
||||
void clear(AllocatorType &Allocator) {
|
||||
while (!FreeList.empty())
|
||||
Allocator.Deallocate(FreeList.remove(FreeList.begin()));
|
||||
while (!FreeList.empty()) {
|
||||
T *t = reinterpret_cast<T *>(FreeList.remove(FreeList.begin()));
|
||||
Allocator.Deallocate(t);
|
||||
}
|
||||
}
|
||||
|
||||
template<class SubClass, class AllocatorType>
|
||||
SubClass *Allocate(AllocatorType &Allocator) {
|
||||
NodeTy *N = !FreeList.empty() ?
|
||||
FreeList.remove(FreeList.front()) :
|
||||
CreateNewNode(Allocator);
|
||||
assert(N->getPrev() == 0);
|
||||
assert(N->getNext() == 0);
|
||||
return N->getElement((SubClass*)0);
|
||||
assert(sizeof(SubClass) <= Size &&
|
||||
"Recycler allocation size is less than object size!");
|
||||
assert(AlignOf<SubClass>::Alignment <= Align &&
|
||||
"Recycler allocation alignment is less than object alignment!");
|
||||
return !FreeList.empty() ?
|
||||
reinterpret_cast<SubClass *>(FreeList.remove(FreeList.begin())) :
|
||||
static_cast<SubClass *>(Allocator.Allocate(Size, Align));
|
||||
}
|
||||
|
||||
template<class AllocatorType>
|
||||
@ -80,14 +99,11 @@ public:
|
||||
|
||||
template<class SubClass, class AllocatorType>
|
||||
void Deallocate(AllocatorType & /*Allocator*/, SubClass* Element) {
|
||||
NodeTy *N = NodeTy::getNode(Element);
|
||||
assert(N->getPrev() == 0);
|
||||
assert(N->getNext() == 0);
|
||||
FreeList.push_front(N);
|
||||
FreeList.push_front(reinterpret_cast<RecyclerStruct *>(Element));
|
||||
}
|
||||
|
||||
void PrintStats() {
|
||||
PrintRecyclerStats(sizeof(LargestT), FreeList.size());
|
||||
PrintRecyclerStats(Size, Align, FreeList.size());
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -22,12 +22,13 @@ namespace llvm {
|
||||
/// RecyclingAllocator - This class wraps an Allocator, adding the
|
||||
/// functionality of recycling deleted objects.
|
||||
///
|
||||
template<class AllocatorType, class T, class LargestT = T>
|
||||
template<class AllocatorType, class T,
|
||||
size_t Size = sizeof(T), size_t Align = AlignOf<T>::Alignment>
|
||||
class RecyclingAllocator {
|
||||
private:
|
||||
/// Base - Implementation details.
|
||||
///
|
||||
Recycler<T, LargestT> Base;
|
||||
Recycler<T, Size, Align> Base;
|
||||
|
||||
/// Allocator - The wrapped allocator.
|
||||
///
|
||||
|
@ -25,6 +25,8 @@
|
||||
#ifndef LLVM_SYMBOLTABLELISTTRAITS_H
|
||||
#define LLVM_SYMBOLTABLELISTTRAITS_H
|
||||
|
||||
#include "llvm/ADT/ilist.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
template<typename NodeTy> class ilist_iterator;
|
||||
@ -37,7 +39,7 @@ template<typename Ty> struct ilist_traits;
|
||||
// inherit from ilist_traits<ValueSubClass>
|
||||
//
|
||||
template<typename ValueSubClass, typename ItemParentClass>
|
||||
class SymbolTableListTraits {
|
||||
class SymbolTableListTraits : public ilist_default_traits<ValueSubClass> {
|
||||
typedef ilist_traits<ValueSubClass> TraitsClass;
|
||||
public:
|
||||
SymbolTableListTraits() {}
|
||||
@ -48,26 +50,14 @@ public:
|
||||
return reinterpret_cast<ItemParentClass*>(reinterpret_cast<char*>(this)-
|
||||
TraitsClass::getListOffset());
|
||||
}
|
||||
static ValueSubClass *getPrev(ValueSubClass *V) { return V->getPrev(); }
|
||||
static ValueSubClass *getNext(ValueSubClass *V) { return V->getNext(); }
|
||||
static const ValueSubClass *getPrev(const ValueSubClass *V) {
|
||||
return V->getPrev();
|
||||
}
|
||||
static const ValueSubClass *getNext(const ValueSubClass *V) {
|
||||
return V->getNext();
|
||||
}
|
||||
|
||||
void deleteNode(ValueSubClass *V) {
|
||||
delete V;
|
||||
}
|
||||
|
||||
static void setPrev(ValueSubClass *V, ValueSubClass *P) { V->setPrev(P); }
|
||||
static void setNext(ValueSubClass *V, ValueSubClass *N) { V->setNext(N); }
|
||||
|
||||
void addNodeToList(ValueSubClass *V);
|
||||
void removeNodeFromList(ValueSubClass *V);
|
||||
void transferNodesFromList(iplist<ValueSubClass,
|
||||
ilist_traits<ValueSubClass> > &L2,
|
||||
void transferNodesFromList(ilist_traits<ValueSubClass> &L2,
|
||||
ilist_iterator<ValueSubClass> first,
|
||||
ilist_iterator<ValueSubClass> last);
|
||||
//private:
|
||||
|
@ -43,7 +43,7 @@ ArchiveMember::getMemberSize() const {
|
||||
// This default constructor is only use by the ilist when it creates its
|
||||
// sentry node. We give it specific static values to make it stand out a bit.
|
||||
ArchiveMember::ArchiveMember()
|
||||
: next(0), prev(0), parent(0), path("--invalid--"), flags(0), data(0)
|
||||
: parent(0), path("--invalid--"), flags(0), data(0)
|
||||
{
|
||||
info.user = sys::Process::GetCurrentUserId();
|
||||
info.group = sys::Process::GetCurrentGroupId();
|
||||
@ -58,7 +58,7 @@ ArchiveMember::ArchiveMember()
|
||||
// This is required because correctly setting the data may depend on other
|
||||
// things in the Archive.
|
||||
ArchiveMember::ArchiveMember(Archive* PAR)
|
||||
: next(0), prev(0), parent(PAR), path(), flags(0), data(0)
|
||||
: parent(PAR), path(), flags(0), data(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -218,8 +218,6 @@ Archive::parseMemberHeader(const char*& At, const char* End, std::string* error)
|
||||
ArchiveMember* member = new ArchiveMember(this);
|
||||
|
||||
// Fill in fields of the ArchiveMember
|
||||
member->next = 0;
|
||||
member->prev = 0;
|
||||
member->parent = this;
|
||||
member->path.set(pathname);
|
||||
member->info.fileSize = MemberSize;
|
||||
|
@ -828,7 +828,7 @@ bool LiveIntervals::isReMaterializable(const LiveInterval &li,
|
||||
|
||||
// If the instruction accesses memory and the memory could be non-constant,
|
||||
// assume the instruction is not rematerializable.
|
||||
for (alist<MachineMemOperand>::const_iterator I = MI->memoperands_begin(),
|
||||
for (std::list<MachineMemOperand>::const_iterator I = MI->memoperands_begin(),
|
||||
E = MI->memoperands_end(); I != E; ++I) {
|
||||
const MachineMemOperand &MMO = *I;
|
||||
if (MMO.isVolatile() || MMO.isStore())
|
||||
|
@ -24,7 +24,7 @@ using namespace llvm;
|
||||
|
||||
MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
|
||||
: BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
|
||||
Insts.getTraits().Parent = this;
|
||||
Insts.Parent = this;
|
||||
}
|
||||
|
||||
MachineBasicBlock::~MachineBasicBlock() {
|
||||
@ -43,7 +43,7 @@ std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
|
||||
/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
|
||||
/// gets the next available unique MBB number. If it is removed from a
|
||||
/// MachineFunction, it goes back to being #-1.
|
||||
void alist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
|
||||
void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
|
||||
MachineFunction &MF = *N->getParent();
|
||||
N->Number = MF.addToMBBNumbering(N);
|
||||
|
||||
@ -55,7 +55,7 @@ void alist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
|
||||
LeakDetector::removeGarbageObject(N);
|
||||
}
|
||||
|
||||
void alist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
|
||||
void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
|
||||
N->getParent()->removeFromMBBNumbering(N->Number);
|
||||
N->Number = -1;
|
||||
LeakDetector::addGarbageObject(N);
|
||||
@ -65,7 +65,7 @@ void alist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
|
||||
/// addNodeToList (MI) - When we add an instruction to a basic block
|
||||
/// list, we update its parent pointer and add its operands from reg use/def
|
||||
/// lists if appropriate.
|
||||
void alist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
|
||||
void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
|
||||
assert(N->getParent() == 0 && "machine instruction already in a basic block");
|
||||
N->setParent(Parent);
|
||||
|
||||
@ -80,7 +80,7 @@ void alist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
|
||||
/// removeNodeFromList (MI) - When we remove an instruction from a basic block
|
||||
/// list, we update its parent pointer and remove its operands from reg use/def
|
||||
/// lists if appropriate.
|
||||
void alist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
|
||||
void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
|
||||
assert(N->getParent() != 0 && "machine instruction not in a basic block");
|
||||
|
||||
// Remove from the use/def lists.
|
||||
@ -94,35 +94,23 @@ void alist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
|
||||
/// transferNodesFromList (MI) - When moving a range of instructions from one
|
||||
/// MBB list to another, we need to update the parent pointers and the use/def
|
||||
/// lists.
|
||||
void alist_traits<MachineInstr>::transferNodesFromList(
|
||||
alist_traits<MachineInstr>& fromList,
|
||||
void ilist_traits<MachineInstr>::transferNodesFromList(
|
||||
ilist_traits<MachineInstr>& fromList,
|
||||
MachineBasicBlock::iterator first,
|
||||
MachineBasicBlock::iterator last) {
|
||||
assert(Parent->getParent() == fromList.Parent->getParent() &&
|
||||
"MachineInstr parent mismatch!");
|
||||
|
||||
// Splice within the same MBB -> no change.
|
||||
if (Parent == fromList.Parent) return;
|
||||
|
||||
// If splicing between two blocks within the same function, just update the
|
||||
// parent pointers.
|
||||
if (Parent->getParent() == fromList.Parent->getParent()) {
|
||||
for (; first != last; ++first)
|
||||
first->setParent(Parent);
|
||||
return;
|
||||
}
|
||||
|
||||
// Otherwise, we have to update the parent and the use/def lists. The common
|
||||
// case when this occurs is if we're splicing from a block in a MF to a block
|
||||
// that is not in an MF.
|
||||
bool HasOldMF = fromList.Parent->getParent() != 0;
|
||||
MachineFunction *NewMF = Parent->getParent();
|
||||
|
||||
for (; first != last; ++first) {
|
||||
if (HasOldMF) first->RemoveRegOperandsFromUseLists();
|
||||
for (; first != last; ++first)
|
||||
first->setParent(Parent);
|
||||
if (NewMF) first->AddRegOperandsToUseLists(NewMF->getRegInfo());
|
||||
}
|
||||
}
|
||||
|
||||
void alist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
|
||||
void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
|
||||
assert(!MI->getParent() && "MI is still in a block!");
|
||||
Parent->getParent()->DeleteMachineInstr(MI);
|
||||
}
|
||||
|
@ -102,7 +102,7 @@ FunctionPass *llvm::createMachineCodeDeleter() {
|
||||
// MachineFunction implementation
|
||||
//===---------------------------------------------------------------------===//
|
||||
|
||||
void alist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
|
||||
void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
|
||||
MBB->getParent()->DeleteMachineBasicBlock(MBB);
|
||||
}
|
||||
|
||||
@ -131,7 +131,6 @@ MachineFunction::~MachineFunction() {
|
||||
BasicBlocks.clear();
|
||||
InstructionRecycler.clear(Allocator);
|
||||
BasicBlockRecycler.clear(Allocator);
|
||||
MemOperandRecycler.clear(Allocator);
|
||||
RegInfo->~MachineRegisterInfo(); Allocator.Deallocate(RegInfo);
|
||||
if (MFInfo) {
|
||||
MFInfo->~MachineFunctionInfo(); Allocator.Deallocate(MFInfo);
|
||||
@ -234,23 +233,6 @@ MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
|
||||
BasicBlockRecycler.Deallocate(Allocator, MBB);
|
||||
}
|
||||
|
||||
/// CreateMachineMemOperand - Allocate a new MachineMemOperand. Use this
|
||||
/// instead of `new MachineMemOperand'.
|
||||
///
|
||||
MachineMemOperand *
|
||||
MachineFunction::CreateMachineMemOperand(const MachineMemOperand &MMO) {
|
||||
return new (MemOperandRecycler.Allocate<MachineMemOperand>(Allocator))
|
||||
MachineMemOperand(MMO);
|
||||
}
|
||||
|
||||
/// DeleteMachineMemOperand - Delete the given MachineMemOperand.
|
||||
///
|
||||
void
|
||||
MachineFunction::DeleteMachineMemOperand(MachineMemOperand *MO) {
|
||||
MO->~MachineMemOperand();
|
||||
MemOperandRecycler.Deallocate(Allocator, MO);
|
||||
}
|
||||
|
||||
void MachineFunction::dump() const {
|
||||
print(*cerr.stream());
|
||||
}
|
||||
|
@ -322,7 +322,7 @@ MachineInstr::MachineInstr(MachineFunction &MF, const MachineInstr &MI)
|
||||
NumImplicitOps = MI.NumImplicitOps;
|
||||
|
||||
// Add memory operands.
|
||||
for (alist<MachineMemOperand>::const_iterator i = MI.memoperands_begin(),
|
||||
for (std::list<MachineMemOperand>::const_iterator i = MI.memoperands_begin(),
|
||||
j = MI.memoperands_end(); i != j; ++i)
|
||||
addMemOperand(MF, *i);
|
||||
|
||||
@ -506,13 +506,12 @@ void MachineInstr::RemoveOperand(unsigned OpNo) {
|
||||
/// referencing arbitrary storage.
|
||||
void MachineInstr::addMemOperand(MachineFunction &MF,
|
||||
const MachineMemOperand &MO) {
|
||||
MemOperands.push_back(MF.CreateMachineMemOperand(MO));
|
||||
MemOperands.push_back(MO);
|
||||
}
|
||||
|
||||
/// clearMemOperands - Erase all of this MachineInstr's MachineMemOperands.
|
||||
void MachineInstr::clearMemOperands(MachineFunction &MF) {
|
||||
while (!MemOperands.empty())
|
||||
MF.DeleteMachineMemOperand(MemOperands.remove(MemOperands.begin()));
|
||||
MemOperands.clear();
|
||||
}
|
||||
|
||||
|
||||
@ -731,7 +730,7 @@ void MachineInstr::print(std::ostream &OS, const TargetMachine *TM) const {
|
||||
|
||||
if (!memoperands_empty()) {
|
||||
OS << ", Mem:";
|
||||
for (alist<MachineMemOperand>::const_iterator i = memoperands_begin(),
|
||||
for (std::list<MachineMemOperand>::const_iterator i = memoperands_begin(),
|
||||
e = memoperands_end(); i != e; ++i) {
|
||||
const MachineMemOperand &MRO = *i;
|
||||
const Value *V = MRO.getValue();
|
||||
|
@ -468,11 +468,6 @@ static void AddNodeIDNode(FoldingSetNodeID &ID, SDNode *N) {
|
||||
// SelectionDAG Class
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
inline alist_traits<SDNode, LargestSDNode>::AllocatorType &
|
||||
SelectionDAG::getAllocator() {
|
||||
return AllNodes.getTraits().Allocator;
|
||||
}
|
||||
|
||||
/// RemoveDeadNodes - This method deletes all unreachable nodes in the
|
||||
/// SelectionDAG.
|
||||
void SelectionDAG::RemoveDeadNodes() {
|
||||
@ -527,7 +522,7 @@ void SelectionDAG::RemoveDeadNodes(SmallVectorImpl<SDNode *> &DeadNodes,
|
||||
N->NumOperands = 0;
|
||||
|
||||
// Finally, remove N itself.
|
||||
AllNodes.erase(N);
|
||||
AllNodes.remove(N);
|
||||
}
|
||||
}
|
||||
|
||||
@ -558,7 +553,7 @@ void SelectionDAG::DeleteNodeNotInCSEMaps(SDNode *N) {
|
||||
N->OperandList = 0;
|
||||
N->NumOperands = 0;
|
||||
|
||||
AllNodes.erase(N);
|
||||
AllNodes.remove(N);
|
||||
}
|
||||
|
||||
/// RemoveNodeFromCSEMaps - Take the specified node out of the CSE map that
|
||||
@ -772,14 +767,13 @@ unsigned SelectionDAG::getMVTAlignment(MVT VT) const {
|
||||
|
||||
SelectionDAG::~SelectionDAG() {
|
||||
while (!AllNodes.empty()) {
|
||||
SDNode *N = AllNodes.begin();
|
||||
SDNode *N = AllNodes.remove(AllNodes.begin());
|
||||
N->SetNextInBucket(0);
|
||||
if (N->OperandsNeedDelete) {
|
||||
delete [] N->OperandList;
|
||||
}
|
||||
N->OperandList = 0;
|
||||
N->NumOperands = 0;
|
||||
AllNodes.pop_front();
|
||||
}
|
||||
}
|
||||
|
||||
@ -813,7 +807,7 @@ SDValue SelectionDAG::getConstant(const APInt &Val, MVT VT, bool isT) {
|
||||
if (!VT.isVector())
|
||||
return SDValue(N, 0);
|
||||
if (!N) {
|
||||
N = getAllocator().Allocate<ConstantSDNode>();
|
||||
N = NodeAllocator.Allocate<ConstantSDNode>();
|
||||
new (N) ConstantSDNode(isT, Val, EltVT);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -852,7 +846,7 @@ SDValue SelectionDAG::getConstantFP(const APFloat& V, MVT VT, bool isTarget) {
|
||||
if (!VT.isVector())
|
||||
return SDValue(N, 0);
|
||||
if (!N) {
|
||||
N = getAllocator().Allocate<ConstantFPSDNode>();
|
||||
N = NodeAllocator.Allocate<ConstantFPSDNode>();
|
||||
new (N) ConstantFPSDNode(isTarget, V, EltVT);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -900,7 +894,7 @@ SDValue SelectionDAG::getGlobalAddress(const GlobalValue *GV,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<GlobalAddressSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<GlobalAddressSDNode>();
|
||||
new (N) GlobalAddressSDNode(isTargetGA, GV, VT, Offset);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -915,7 +909,7 @@ SDValue SelectionDAG::getFrameIndex(int FI, MVT VT, bool isTarget) {
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<FrameIndexSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<FrameIndexSDNode>();
|
||||
new (N) FrameIndexSDNode(FI, VT, isTarget);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -930,7 +924,7 @@ SDValue SelectionDAG::getJumpTable(int JTI, MVT VT, bool isTarget){
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<JumpTableSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<JumpTableSDNode>();
|
||||
new (N) JumpTableSDNode(JTI, VT, isTarget);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -949,7 +943,7 @@ SDValue SelectionDAG::getConstantPool(Constant *C, MVT VT,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<ConstantPoolSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<ConstantPoolSDNode>();
|
||||
new (N) ConstantPoolSDNode(isTarget, C, VT, Offset, Alignment);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -969,7 +963,7 @@ SDValue SelectionDAG::getConstantPool(MachineConstantPoolValue *C, MVT VT,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<ConstantPoolSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<ConstantPoolSDNode>();
|
||||
new (N) ConstantPoolSDNode(isTarget, C, VT, Offset, Alignment);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -984,7 +978,7 @@ SDValue SelectionDAG::getBasicBlock(MachineBasicBlock *MBB) {
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<BasicBlockSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<BasicBlockSDNode>();
|
||||
new (N) BasicBlockSDNode(MBB);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -998,7 +992,7 @@ SDValue SelectionDAG::getArgFlags(ISD::ArgFlagsTy Flags) {
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<ARG_FLAGSSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<ARG_FLAGSSDNode>();
|
||||
new (N) ARG_FLAGSSDNode(Flags);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -1013,7 +1007,7 @@ SDValue SelectionDAG::getValueType(MVT VT) {
|
||||
ExtendedValueTypeNodes[VT] : ValueTypeNodes[VT.getSimpleVT()];
|
||||
|
||||
if (N) return SDValue(N, 0);
|
||||
N = getAllocator().Allocate<VTSDNode>();
|
||||
N = NodeAllocator.Allocate<VTSDNode>();
|
||||
new (N) VTSDNode(VT);
|
||||
AllNodes.push_back(N);
|
||||
return SDValue(N, 0);
|
||||
@ -1022,7 +1016,7 @@ SDValue SelectionDAG::getValueType(MVT VT) {
|
||||
SDValue SelectionDAG::getExternalSymbol(const char *Sym, MVT VT) {
|
||||
SDNode *&N = ExternalSymbols[Sym];
|
||||
if (N) return SDValue(N, 0);
|
||||
N = getAllocator().Allocate<ExternalSymbolSDNode>();
|
||||
N = NodeAllocator.Allocate<ExternalSymbolSDNode>();
|
||||
new (N) ExternalSymbolSDNode(false, Sym, VT);
|
||||
AllNodes.push_back(N);
|
||||
return SDValue(N, 0);
|
||||
@ -1031,7 +1025,7 @@ SDValue SelectionDAG::getExternalSymbol(const char *Sym, MVT VT) {
|
||||
SDValue SelectionDAG::getTargetExternalSymbol(const char *Sym, MVT VT) {
|
||||
SDNode *&N = TargetExternalSymbols[Sym];
|
||||
if (N) return SDValue(N, 0);
|
||||
N = getAllocator().Allocate<ExternalSymbolSDNode>();
|
||||
N = NodeAllocator.Allocate<ExternalSymbolSDNode>();
|
||||
new (N) ExternalSymbolSDNode(true, Sym, VT);
|
||||
AllNodes.push_back(N);
|
||||
return SDValue(N, 0);
|
||||
@ -1042,7 +1036,7 @@ SDValue SelectionDAG::getCondCode(ISD::CondCode Cond) {
|
||||
CondCodeNodes.resize(Cond+1);
|
||||
|
||||
if (CondCodeNodes[Cond] == 0) {
|
||||
CondCodeSDNode *N = getAllocator().Allocate<CondCodeSDNode>();
|
||||
CondCodeSDNode *N = NodeAllocator.Allocate<CondCodeSDNode>();
|
||||
new (N) CondCodeSDNode(Cond);
|
||||
CondCodeNodes[Cond] = N;
|
||||
AllNodes.push_back(N);
|
||||
@ -1057,7 +1051,7 @@ SDValue SelectionDAG::getRegister(unsigned RegNo, MVT VT) {
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<RegisterSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<RegisterSDNode>();
|
||||
new (N) RegisterSDNode(RegNo, VT);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -1065,9 +1059,9 @@ SDValue SelectionDAG::getRegister(unsigned RegNo, MVT VT) {
|
||||
}
|
||||
|
||||
SDValue SelectionDAG::getDbgStopPoint(SDValue Root,
|
||||
unsigned Line, unsigned Col,
|
||||
const CompileUnitDesc *CU) {
|
||||
SDNode *N = getAllocator().Allocate<DbgStopPointSDNode>();
|
||||
unsigned Line, unsigned Col,
|
||||
const CompileUnitDesc *CU) {
|
||||
SDNode *N = NodeAllocator.Allocate<DbgStopPointSDNode>();
|
||||
new (N) DbgStopPointSDNode(Root, Line, Col, CU);
|
||||
AllNodes.push_back(N);
|
||||
return SDValue(N, 0);
|
||||
@ -1083,7 +1077,7 @@ SDValue SelectionDAG::getLabel(unsigned Opcode,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<LabelSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<LabelSDNode>();
|
||||
new (N) LabelSDNode(Opcode, Root, LabelID);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -1102,7 +1096,7 @@ SDValue SelectionDAG::getSrcValue(const Value *V) {
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
|
||||
SDNode *N = getAllocator().Allocate<SrcValueSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<SrcValueSDNode>();
|
||||
new (N) SrcValueSDNode(V);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -1126,7 +1120,7 @@ SDValue SelectionDAG::getMemOperand(const MachineMemOperand &MO) {
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
|
||||
SDNode *N = getAllocator().Allocate<MemOperandSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<MemOperandSDNode>();
|
||||
new (N) MemOperandSDNode(MO);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -1979,7 +1973,7 @@ SDValue SelectionDAG::getNode(unsigned Opcode, MVT VT) {
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<SDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<SDNode>();
|
||||
new (N) SDNode(Opcode, SDNode::getSDVTList(VT));
|
||||
CSEMap.InsertNode(N, IP);
|
||||
|
||||
@ -2176,11 +2170,11 @@ SDValue SelectionDAG::getNode(unsigned Opcode, MVT VT, SDValue Operand) {
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
N = getAllocator().Allocate<UnarySDNode>();
|
||||
N = NodeAllocator.Allocate<UnarySDNode>();
|
||||
new (N) UnarySDNode(Opcode, VTs, Operand);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
} else {
|
||||
N = getAllocator().Allocate<UnarySDNode>();
|
||||
N = NodeAllocator.Allocate<UnarySDNode>();
|
||||
new (N) UnarySDNode(Opcode, VTs, Operand);
|
||||
}
|
||||
|
||||
@ -2530,11 +2524,11 @@ SDValue SelectionDAG::getNode(unsigned Opcode, MVT VT,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
N = getAllocator().Allocate<BinarySDNode>();
|
||||
N = NodeAllocator.Allocate<BinarySDNode>();
|
||||
new (N) BinarySDNode(Opcode, VTs, N1, N2);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
} else {
|
||||
N = getAllocator().Allocate<BinarySDNode>();
|
||||
N = NodeAllocator.Allocate<BinarySDNode>();
|
||||
new (N) BinarySDNode(Opcode, VTs, N1, N2);
|
||||
}
|
||||
|
||||
@ -2599,11 +2593,11 @@ SDValue SelectionDAG::getNode(unsigned Opcode, MVT VT,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
N = getAllocator().Allocate<TernarySDNode>();
|
||||
N = NodeAllocator.Allocate<TernarySDNode>();
|
||||
new (N) TernarySDNode(Opcode, VTs, N1, N2, N3);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
} else {
|
||||
N = getAllocator().Allocate<TernarySDNode>();
|
||||
N = NodeAllocator.Allocate<TernarySDNode>();
|
||||
new (N) TernarySDNode(Opcode, VTs, N1, N2, N3);
|
||||
}
|
||||
AllNodes.push_back(N);
|
||||
@ -3121,7 +3115,7 @@ SDValue SelectionDAG::getAtomic(unsigned Opcode, SDValue Chain,
|
||||
void* IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode* N = getAllocator().Allocate<AtomicSDNode>();
|
||||
SDNode* N = NodeAllocator.Allocate<AtomicSDNode>();
|
||||
new (N) AtomicSDNode(Opcode, VTs, Chain, Ptr, Cmp, Swp, PtrVal, Alignment);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -3152,7 +3146,7 @@ SDValue SelectionDAG::getAtomic(unsigned Opcode, SDValue Chain,
|
||||
void* IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode* N = getAllocator().Allocate<AtomicSDNode>();
|
||||
SDNode* N = NodeAllocator.Allocate<AtomicSDNode>();
|
||||
new (N) AtomicSDNode(Opcode, VTs, Chain, Ptr, Val, PtrVal, Alignment);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
AllNodes.push_back(N);
|
||||
@ -3216,7 +3210,7 @@ SelectionDAG::getLoad(ISD::MemIndexedMode AM, ISD::LoadExtType ExtType,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<LoadSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<LoadSDNode>();
|
||||
new (N) LoadSDNode(Ops, VTs, AM, ExtType, EVT, SV, SVOffset,
|
||||
Alignment, isVolatile);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
@ -3276,7 +3270,7 @@ SDValue SelectionDAG::getStore(SDValue Chain, SDValue Val,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<StoreSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<StoreSDNode>();
|
||||
new (N) StoreSDNode(Ops, VTs, ISD::UNINDEXED, false,
|
||||
VT, SV, SVOffset, Alignment, isVolatile);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
@ -3313,7 +3307,7 @@ SDValue SelectionDAG::getTruncStore(SDValue Chain, SDValue Val,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<StoreSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<StoreSDNode>();
|
||||
new (N) StoreSDNode(Ops, VTs, ISD::UNINDEXED, true,
|
||||
SVT, SV, SVOffset, Alignment, isVolatile);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
@ -3339,7 +3333,7 @@ SelectionDAG::getIndexedStore(SDValue OrigStore, SDValue Base,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
SDNode *N = getAllocator().Allocate<StoreSDNode>();
|
||||
SDNode *N = NodeAllocator.Allocate<StoreSDNode>();
|
||||
new (N) StoreSDNode(Ops, VTs, AM,
|
||||
ST->isTruncatingStore(), ST->getMemoryVT(),
|
||||
ST->getSrcValue(), ST->getSrcValueOffset(),
|
||||
@ -3411,11 +3405,11 @@ SDValue SelectionDAG::getNode(unsigned Opcode, MVT VT,
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
N = getAllocator().Allocate<SDNode>();
|
||||
N = NodeAllocator.Allocate<SDNode>();
|
||||
new (N) SDNode(Opcode, VTs, Ops, NumOps);
|
||||
CSEMap.InsertNode(N, IP);
|
||||
} else {
|
||||
N = getAllocator().Allocate<SDNode>();
|
||||
N = NodeAllocator.Allocate<SDNode>();
|
||||
new (N) SDNode(Opcode, VTs, Ops, NumOps);
|
||||
}
|
||||
AllNodes.push_back(N);
|
||||
@ -3477,31 +3471,31 @@ SDValue SelectionDAG::getNode(unsigned Opcode, SDVTList VTList,
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDValue(E, 0);
|
||||
if (NumOps == 1) {
|
||||
N = getAllocator().Allocate<UnarySDNode>();
|
||||
N = NodeAllocator.Allocate<UnarySDNode>();
|
||||
new (N) UnarySDNode(Opcode, VTList, Ops[0]);
|
||||
} else if (NumOps == 2) {
|
||||
N = getAllocator().Allocate<BinarySDNode>();
|
||||
N = NodeAllocator.Allocate<BinarySDNode>();
|
||||
new (N) BinarySDNode(Opcode, VTList, Ops[0], Ops[1]);
|
||||
} else if (NumOps == 3) {
|
||||
N = getAllocator().Allocate<TernarySDNode>();
|
||||
N = NodeAllocator.Allocate<TernarySDNode>();
|
||||
new (N) TernarySDNode(Opcode, VTList, Ops[0], Ops[1], Ops[2]);
|
||||
} else {
|
||||
N = getAllocator().Allocate<SDNode>();
|
||||
N = NodeAllocator.Allocate<SDNode>();
|
||||
new (N) SDNode(Opcode, VTList, Ops, NumOps);
|
||||
}
|
||||
CSEMap.InsertNode(N, IP);
|
||||
} else {
|
||||
if (NumOps == 1) {
|
||||
N = getAllocator().Allocate<UnarySDNode>();
|
||||
N = NodeAllocator.Allocate<UnarySDNode>();
|
||||
new (N) UnarySDNode(Opcode, VTList, Ops[0]);
|
||||
} else if (NumOps == 2) {
|
||||
N = getAllocator().Allocate<BinarySDNode>();
|
||||
N = NodeAllocator.Allocate<BinarySDNode>();
|
||||
new (N) BinarySDNode(Opcode, VTList, Ops[0], Ops[1]);
|
||||
} else if (NumOps == 3) {
|
||||
N = getAllocator().Allocate<TernarySDNode>();
|
||||
N = NodeAllocator.Allocate<TernarySDNode>();
|
||||
new (N) TernarySDNode(Opcode, VTList, Ops[0], Ops[1], Ops[2]);
|
||||
} else {
|
||||
N = getAllocator().Allocate<SDNode>();
|
||||
N = NodeAllocator.Allocate<SDNode>();
|
||||
new (N) SDNode(Opcode, VTList, Ops, NumOps);
|
||||
}
|
||||
}
|
||||
|
@ -5425,24 +5425,23 @@ void SelectionDAGISel::CodeGenAndEmitDAG(SelectionDAG &DAG) {
|
||||
|
||||
void SelectionDAGISel::SelectAllBasicBlocks(Function &Fn, MachineFunction &MF,
|
||||
FunctionLoweringInfo &FuncInfo) {
|
||||
// Define AllNodes here so that memory allocation is reused for
|
||||
// Define NodeAllocator here so that memory allocation is reused for
|
||||
// each basic block.
|
||||
alist<SDNode, LargestSDNode> AllNodes;
|
||||
NodeAllocatorType NodeAllocator;
|
||||
|
||||
for (Function::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
|
||||
SelectBasicBlock(I, MF, FuncInfo, AllNodes);
|
||||
AllNodes.clear();
|
||||
}
|
||||
for (Function::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I)
|
||||
SelectBasicBlock(I, MF, FuncInfo, NodeAllocator);
|
||||
}
|
||||
|
||||
void SelectionDAGISel::SelectBasicBlock(BasicBlock *LLVMBB, MachineFunction &MF,
|
||||
FunctionLoweringInfo &FuncInfo,
|
||||
alist<SDNode, LargestSDNode> &AllNodes) {
|
||||
void
|
||||
SelectionDAGISel::SelectBasicBlock(BasicBlock *LLVMBB, MachineFunction &MF,
|
||||
FunctionLoweringInfo &FuncInfo,
|
||||
NodeAllocatorType &NodeAllocator) {
|
||||
std::vector<std::pair<MachineInstr*, unsigned> > PHINodesToUpdate;
|
||||
{
|
||||
SelectionDAG DAG(TLI, MF, FuncInfo,
|
||||
getAnalysisToUpdate<MachineModuleInfo>(),
|
||||
AllNodes);
|
||||
NodeAllocator);
|
||||
CurDAG = &DAG;
|
||||
|
||||
// First step, lower LLVM code to some DAG. This DAG may use operations and
|
||||
@ -5478,7 +5477,7 @@ void SelectionDAGISel::SelectBasicBlock(BasicBlock *LLVMBB, MachineFunction &MF,
|
||||
if (!BitTestCases[i].Emitted) {
|
||||
SelectionDAG HSDAG(TLI, MF, FuncInfo,
|
||||
getAnalysisToUpdate<MachineModuleInfo>(),
|
||||
AllNodes);
|
||||
NodeAllocator);
|
||||
CurDAG = &HSDAG;
|
||||
SelectionDAGLowering HSDL(HSDAG, TLI, *AA, FuncInfo, GCI);
|
||||
// Set the current basic block to the mbb we wish to insert the code into
|
||||
@ -5493,7 +5492,7 @@ void SelectionDAGISel::SelectBasicBlock(BasicBlock *LLVMBB, MachineFunction &MF,
|
||||
for (unsigned j = 0, ej = BitTestCases[i].Cases.size(); j != ej; ++j) {
|
||||
SelectionDAG BSDAG(TLI, MF, FuncInfo,
|
||||
getAnalysisToUpdate<MachineModuleInfo>(),
|
||||
AllNodes);
|
||||
NodeAllocator);
|
||||
CurDAG = &BSDAG;
|
||||
SelectionDAGLowering BSDL(BSDAG, TLI, *AA, FuncInfo, GCI);
|
||||
// Set the current basic block to the mbb we wish to insert the code into
|
||||
@ -5552,7 +5551,7 @@ void SelectionDAGISel::SelectBasicBlock(BasicBlock *LLVMBB, MachineFunction &MF,
|
||||
if (!JTCases[i].first.Emitted) {
|
||||
SelectionDAG HSDAG(TLI, MF, FuncInfo,
|
||||
getAnalysisToUpdate<MachineModuleInfo>(),
|
||||
AllNodes);
|
||||
NodeAllocator);
|
||||
CurDAG = &HSDAG;
|
||||
SelectionDAGLowering HSDL(HSDAG, TLI, *AA, FuncInfo, GCI);
|
||||
// Set the current basic block to the mbb we wish to insert the code into
|
||||
@ -5566,7 +5565,7 @@ void SelectionDAGISel::SelectBasicBlock(BasicBlock *LLVMBB, MachineFunction &MF,
|
||||
|
||||
SelectionDAG JSDAG(TLI, MF, FuncInfo,
|
||||
getAnalysisToUpdate<MachineModuleInfo>(),
|
||||
AllNodes);
|
||||
NodeAllocator);
|
||||
CurDAG = &JSDAG;
|
||||
SelectionDAGLowering JSDL(JSDAG, TLI, *AA, FuncInfo, GCI);
|
||||
// Set the current basic block to the mbb we wish to insert the code into
|
||||
@ -5616,7 +5615,7 @@ void SelectionDAGISel::SelectBasicBlock(BasicBlock *LLVMBB, MachineFunction &MF,
|
||||
for (unsigned i = 0, e = SwitchCases.size(); i != e; ++i) {
|
||||
SelectionDAG SDAG(TLI, MF, FuncInfo,
|
||||
getAnalysisToUpdate<MachineModuleInfo>(),
|
||||
AllNodes);
|
||||
NodeAllocator);
|
||||
CurDAG = &SDAG;
|
||||
SelectionDAGLowering SDL(SDAG, TLI, *AA, FuncInfo, GCI);
|
||||
|
||||
|
@ -132,8 +132,10 @@ void BumpPtrAllocator::PrintStats() const {
|
||||
cerr << "Bytes allocated: " << BytesUsed << "\n";
|
||||
}
|
||||
|
||||
void llvm::PrintRecyclerStats(size_t LargestTypeSize,
|
||||
void llvm::PrintRecyclerStats(size_t Size,
|
||||
size_t Align,
|
||||
size_t FreeListSize) {
|
||||
cerr << "Recycler element size: " << LargestTypeSize << '\n';
|
||||
cerr << "Recycler element size: " << Size << '\n';
|
||||
cerr << "Recycler element alignment: " << Align << '\n';
|
||||
cerr << "Number of elements free for recycling: " << FreeListSize << '\n';
|
||||
}
|
||||
|
@ -15,6 +15,7 @@
|
||||
#include "llvm/Constants.h"
|
||||
#include "llvm/Instructions.h"
|
||||
#include "llvm/Type.h"
|
||||
#include "llvm/ADT/STLExtras.h"
|
||||
#include "llvm/Support/CFG.h"
|
||||
#include "llvm/Support/LeakDetector.h"
|
||||
#include "llvm/Support/Compiler.h"
|
||||
@ -260,7 +261,9 @@ BasicBlock *BasicBlock::splitBasicBlock(iterator I, const std::string &BBName) {
|
||||
assert(I != InstList.end() &&
|
||||
"Trying to get me to create degenerate basic block!");
|
||||
|
||||
BasicBlock *New = BasicBlock::Create(BBName, getParent(), getNext());
|
||||
BasicBlock *InsertBefore = next(Function::iterator(this))
|
||||
.getNodePtrUnchecked();
|
||||
BasicBlock *New = BasicBlock::Create(BBName, getParent(), InsertBefore);
|
||||
|
||||
// Move all of the specified instructions from the original basic block into
|
||||
// the new basic block.
|
||||
|
@ -84,7 +84,7 @@ void SymbolTableListTraits<ValueSubClass,ItemParentClass>
|
||||
|
||||
template<typename ValueSubClass, typename ItemParentClass>
|
||||
void SymbolTableListTraits<ValueSubClass,ItemParentClass>
|
||||
::transferNodesFromList(iplist<ValueSubClass, ilist_traits<ValueSubClass> > &L2,
|
||||
::transferNodesFromList(ilist_traits<ValueSubClass> &L2,
|
||||
ilist_iterator<ValueSubClass> first,
|
||||
ilist_iterator<ValueSubClass> last) {
|
||||
// We only have to do work here if transferring instructions between BBs
|
||||
|
Loading…
Reference in New Issue
Block a user