When registering a pass, a pass can now specify a second construct that takes as
argument a pointer to TargetMachine.
The PassInfo class has been updated to reflect that possibility.
If such a constructor exists opt will use it instead of the default constructor
when instantiating the pass.
Since such IR passes are supposed to be rare, no specific support has been
added to this commit to allow an easy registration of such a pass.
In other words, for such pass, the initialization function has to be
hand-written (see CodeGenPrepare for instance).
Now, codegenprepare can be tested using opt:
opt -codegenprepare -mtriple=mytriple input.ll
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flag from clang, and disable zero-base shadow support on all platforms
where it is not the default behavior.
- It is completely unused, as far as we know.
- It is ABI-incompatible with non-zero-base shadow, which means all
objects in a process must be built with the same setting. Failing to
do so results in a segmentation fault at runtime.
- It introduces a backward dependency of compiler-rt on user code,
which is uncommon and complicates testing.
This is the LLVM part of a larger change.
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There has been an old FIXME to find the right cut-off for when it's worth
analyzing and potentially transforming a switch to a lookup table.
The switches always have two or more cases. I could not measure any speed-up
by transforming a switch with two cases. A switch with three cases gets a nice
speed-up, and I couldn't measure any compile-time regression, so I think this
is the right threshold.
In a Clang self-host, this causes 480 new switches to be transformed,
and reduces the final binary size with 8 KB.
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Reapply r199191, reverted in r199197 because it carelessly broke
Other/link-opts.ll. The problem was that calling
createInternalizePass("main") would select
createInternalizePass(bool("main")) instead of
createInternalizePass(ArrayRef<const char *>("main")). This commit
fixes the bug.
The original commit message follows.
Add API to LTOCodeGenerator to specify a strategy for the -internalize
pass.
This is a new attempt at Bill's change in r185882, which he reverted in
r188029 due to problems with the gold linker. This puts the onus on the
linker to decide whether (and what) to internalize.
In particular, running internalize before outputting an object file may
change a 'weak' symbol into an internal one, even though that symbol
could be needed by an external object file --- e.g., with arclite.
This patch enables three strategies:
- LTO_INTERNALIZE_FULL: the default (and the old behaviour).
- LTO_INTERNALIZE_NONE: skip -internalize.
- LTO_INTERNALIZE_HIDDEN: only -internalize symbols with hidden
visibility.
LTO_INTERNALIZE_FULL should be used when linking an executable.
Outputting an object file (e.g., via ld -r) is more complicated, and
depends on whether hidden symbols should be internalized. E.g., for
ld -r, LTO_INTERNALIZE_NONE can be used when -keep_private_externs, and
LTO_INTERNALIZE_HIDDEN can be used otherwise. However,
LTO_INTERNALIZE_FULL is inappropriate, since the output object file will
eventually need to link with others.
lto_codegen_set_internalize_strategy() sets the strategy for subsequent
calls to lto_codegen_write_merged_modules() and lto_codegen_compile*().
<rdar://problem/14334895>
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Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
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Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
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Add API to LTOCodeGenerator to specify a strategy for the -internalize
pass.
This is a new attempt at Bill's change in r185882, which he reverted in
r188029 due to problems with the gold linker. This puts the onus on the
linker to decide whether (and what) to internalize.
In particular, running internalize before outputting an object file may
change a 'weak' symbol into an internal one, even though that symbol
could be needed by an external object file --- e.g., with arclite.
This patch enables three strategies:
- LTO_INTERNALIZE_FULL: the default (and the old behaviour).
- LTO_INTERNALIZE_NONE: skip -internalize.
- LTO_INTERNALIZE_HIDDEN: only -internalize symbols with hidden
visibility.
LTO_INTERNALIZE_FULL should be used when linking an executable.
Outputting an object file (e.g., via ld -r) is more complicated, and
depends on whether hidden symbols should be internalized. E.g., for
ld -r, LTO_INTERNALIZE_NONE can be used when -keep_private_externs, and
LTO_INTERNALIZE_HIDDEN can be used otherwise. However,
LTO_INTERNALIZE_FULL is inappropriate, since the output object file will
eventually need to link with others.
lto_codegen_set_internalize_strategy() sets the strategy for subsequent
calls to lto_codegen_write_merged_modules() and lto_codegen_compile*().
<rdar://problem/14334895>
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can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
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trees into the Support library.
These are all expressed in terms of the generic GraphTraits and CFG,
with no reliance on any concrete IR types. Putting them in support
clarifies that and makes the fact that the static analyzer in Clang uses
them much more sane. When moving the Dominators.h file into the IR
library I claimed that this was the right home for it but not something
I planned to work on. Oops.
So why am I doing this? It happens to be one step toward breaking the
requirement that IR verification can only be performed from inside of
a pass context, which completely blocks the implementation of
verification for the new pass manager infrastructure. Fixing it will
also allow removing the concept of the "preverify" step (WTF???) and
allow the verifier to cleanly flag functions which fail verification in
a way that precludes even computing dominance information. Currently,
that results in a fatal error even when you ask the verifier to not
fatally error. It's awesome like that.
The yak shaving will continue...
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directory. These passes are already defined in the IR library, and it
doesn't make any sense to have the headers in Analysis.
Long term, I think there is going to be a much better way to divide
these matters. The dominators code should be fully separated into the
abstract graph algorithm and have that put in Support where it becomes
obvious that evn Clang's CFGBlock's can use it. Then the verifier can
manually construct dominance information from the Support-driven
interface while the Analysis library can provide a pass which both
caches, reconstructs, and supports a nice update API.
But those are very long term, and so I don't want to leave the really
confusing structure until that day arrives.
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case when the lookup table doesn't have any holes.
This means we can build a lookup table for switches like this:
switch (x) {
case 0: return 1;
case 1: return 2;
case 2: return 3;
case 3: return 4;
default: exit(1);
}
The default case doesn't yield a constant result here, but that doesn't matter,
since a default result is only necessary for filling holes in the lookup table,
and this table doesn't have any holes.
This makes us transform 505 more switches in a clang bootstrap, and shaves 164 KB
off the resulting clang binary.
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1- Use the line_iterator class to read profile files.
2- Allow comments in profile file. Lines starting with '#'
are completely ignored while reading the profile.
3- Add parsing support for discriminators and indirect call samples.
Our external profiler can emit more profile information that we are
currently not handling. This patch does not add new functionality to
support this information, but it allows profile files to provide it.
I will add actual support later on (for at least one of these
features, I need support for DWARF discriminators in Clang).
A sample line may contain the following additional information:
Discriminator. This is used if the sampled program was compiled with
DWARF discriminator support
(http://wiki.dwarfstd.org/index.php?title=Path_Discriminators). This
is currently only emitted by GCC and we just ignore it.
Potential call targets and samples. If present, this line contains a
call instruction. This models both direct and indirect calls. Each
called target is listed together with the number of samples. For
example,
130: 7 foo:3 bar:2 baz:7
The above means that at relative line offset 130 there is a call
instruction that calls one of foo(), bar() and baz(). With baz()
being the relatively more frequent call target.
Differential Revision: http://llvm-reviews.chandlerc.com/D2355
4- Simplify format of profile input file.
This implements earlier suggestions to simplify the format of the
sample profile file. The symbol table is not necessary and function
profiles do not need to know the number of samples in advance.
Differential Revision: http://llvm-reviews.chandlerc.com/D2419
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This adds a propagation heuristic to convert instruction samples
into branch weights. It implements a similar heuristic to the one
implemented by Dehao Chen on GCC.
The propagation proceeds in 3 phases:
1- Assignment of block weights. All the basic blocks in the function
are initial assigned the same weight as their most frequently
executed instruction.
2- Creation of equivalence classes. Since samples may be missing from
blocks, we can fill in the gaps by setting the weights of all the
blocks in the same equivalence class to the same weight. To compute
the concept of equivalence, we use dominance and loop information.
Two blocks B1 and B2 are in the same equivalence class if B1
dominates B2, B2 post-dominates B1 and both are in the same loop.
3- Propagation of block weights into edges. This uses a simple
propagation heuristic. The following rules are applied to every
block B in the CFG:
- If B has a single predecessor/successor, then the weight
of that edge is the weight of the block.
- If all the edges are known except one, and the weight of the
block is already known, the weight of the unknown edge will
be the weight of the block minus the sum of all the known
edges. If the sum of all the known edges is larger than B's weight,
we set the unknown edge weight to zero.
- If there is a self-referential edge, and the weight of the block is
known, the weight for that edge is set to the weight of the block
minus the weight of the other incoming edges to that block (if
known).
Since this propagation is not guaranteed to finalize for every CFG, we
only allow it to proceed for a limited number of iterations (controlled
by -sample-profile-max-propagate-iterations). It currently uses the same
GCC default of 100.
Before propagation starts, the pass builds (for each block) a list of
unique predecessors and successors. This is necessary to handle
identical edges in multiway branches. Since we visit all blocks and all
edges of the CFG, it is cleaner to build these lists once at the start
of the pass.
Finally, the patch fixes the computation of relative line locations.
The profiler emits lines relative to the function header. To discover
it, we traverse the compilation unit looking for the subprogram
corresponding to the function. The line number of that subprogram is the
line where the function begins. That becomes line zero for all the
relative locations.
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for (i = 0; i < N; ++i)
A[i * Stride1] += B[i * Stride2];
We take loops like this and check that the symbolic strides 'Strided1/2' are one
and drop to the scalar loop if they are not.
This is currently disabled by default and hidden behind the flag
'enable-mem-access-versioning'.
radar://13075509
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operand into the Value interface just like the core print method is.
That gives a more conistent organization to the IR printing interfaces
-- they are all attached to the IR objects themselves. Also, update all
the users.
This removes the 'Writer.h' header which contained only a single function
declaration.
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are part of the core IR library in order to support dumping and other
basic functionality.
Rename the 'Assembly' include directory to 'AsmParser' to match the
library name and the only functionality left their -- printing has been
in the core IR library for quite some time.
Update all of the #includes to match.
All of this started because I wanted to have the layering in good shape
before I started adding support for printing LLVM IR using the new pass
infrastructure, and commandline support for the new pass infrastructure.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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This doesn't seem to have actually broken anything. It was paranoia
on my part. Trying again now that bots are more stable.
This is a follow up of the r198338 commit that added truncates for
lcssa phi nodes. Sinking the truncates below the phis cleans up the
loop and simplifies subsequent analysis within the indvars pass.
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This is a follow up of the r198338 commit that added truncates for
lcssa phi nodes. Sinking the truncates below the phis cleans up the
loop and simplifies subsequent analysis within the indvars pass.
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Now with a fix for PR18384: ValueHandleBase::ValueIsDeleted.
We need to invalidate SCEV's loop info when we delete a block, even if no values are hoisted.
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All other uses of this macro in LLVM/clang have been moved to the function
definition so follow suite (and the usage advice) here too for consistency.
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This commit was the source of crasher PR18384:
While deleting: label %for.cond127
An asserting value handle still pointed to this value!
UNREACHABLE executed at llvm/lib/IR/Value.cpp:671!
Reverting to get the builders green, feel free to re-land after fixing up.
(Renato has a handy isolated repro if you need it.)
This reverts commit r198478.
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getSCEV for an ashr instruction creates an intermediate zext
expression when it truncates its operand.
The operand is initially inside the loop, so the narrow zext
expression has a non-loop-invariant loop disposition.
LoopSimplify then runs on an outer loop, hoists the ashr operand, and
properly invalidate the SCEVs that are mapped to value.
The SCEV expression for the ashr is now an AddRec with the hoisted
value as the now loop-invariant start value.
The LoopDisposition of this wide value was properly invalidated during
LoopSimplify.
However, if we later get the ashr SCEV again, we again try to create
the intermediate zext expression. We get the same SCEV that we did
earlier, and it is still cached because it was never mapped to a
Value. When we try to create a new AddRec we abort because we're using
the old non-loop-invariant LoopDisposition.
I don't have a solution for this other than to clear LoopDisposition
when LoopSimplify hoists things.
I think the long-term strategy should be to perform LoopSimplify on
all loops before computing SCEV and before running any loop opts on
individual loops. It's possible we may want to rerun LoopSimplify on
individual loops, but it should rarely do anything, so rarely require
invalidating SCEV.
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The motivation is to mark dump methods as used in debug builds so that they can
be called from lldb, but to not do so in release builds so that they can be
dead-stripped.
There's lots of potential follow-up work suggested in the thread
"Should dump methods be LLVM_ATTRIBUTE_USED only in debug builds?" on cfe-dev,
but everyone seems to agreen on this subset.
Macro name chosen by fair coin toss.
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The loop rerolling pass was failing with an assertion failure from a
failed cast on loops like this:
void foo(int *A, int *B, int m, int n) {
for (int i = m; i < n; i+=4) {
A[i+0] = B[i+0] * 4;
A[i+1] = B[i+1] * 4;
A[i+2] = B[i+2] * 4;
A[i+3] = B[i+3] * 4;
}
}
The code was casting the SCEV-expanded code for the new
induction variable to a phi-node. When the loop had a non-constant
lower bound, the SCEV expander would end the code expansion with an
add insted of a phi node and the cast would fail.
It looks like the cast to a phi node was only needed to get the
induction variable value coming from the backedge to compute the end
of loop condition. This patch changes the loop reroller to compare
the induction variable to the number of times the backedge is taken
instead of the iteration count of the loop. In other words, we stop
the loop when the current value of the induction variable ==
IterationCount-1. Previously, the comparison was comparing the
induction variable value from the next iteration == IterationCount.
This problem only seems to occur on 32-bit targets. For some reason,
the loop is not rerolled on 64-bit targets.
PR18290
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As noted in the comment above CodeGenPrepare::OptimizeInst, which aggressively
sinks compares to reduce pressure on the condition register(s), for targets
such as PowerPC with multiple condition registers, this may not be the right
thing to do. This adds an HasMultipleConditionRegisters boolean to TLI, and
CodeGenPrepare::OptimizeInst is skipped when HasMultipleConditionRegisters is
true.
This functionality will be used by the PowerPC backend in an upcoming commit.
Especially when the PowerPC backend starts tracking individual condition
register bits as separate allocatable entities (which will happen in this
upcoming commit), this sinking from CodeGenPrepare::OptimizeInst is
significantly suboptimial.
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When widening an IV to remove s/zext, we generally try to eliminate
the original narrow IV. However, LCSSA phi nodes outside the loop were
still using the original IV. Clean this up more aggressively to avoid
redundancy in generated code.
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(unittests/ExecutionEngine/JIT/CMakeLists.txt is still missing for now, since
it handles export files in a strange way: It generates a .exports file from a
.def file instead of the other way round.)
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Split sadd.with.overflow into add + sadd.with.overflow to allow
analysis and optimization. This should ideally be done after
InstCombine, which can perform code motion (eventually indvars should
run after all canonical instcombines). We want ISEL to recombine the
add and the check, at least on x86.
This is currently under an option for reducing live induction
variables: -liv-reduce. The next step is reducing liveness of IVs that
are live out of the overflow check paths. Once the related
optimizations are fully developed, reviewed and tested, I do expect
this to become default.
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