This is needed to support the addition of tests for clang loadable plugins.
In clang, plugins are built as modules (bundles on OS X) rather than dynamic
libraries (dylib) so the build system needs to inform lit of the actual
file extension in use, typically '.so' on Unix and '.dll' on Windows.
(LLVM itself should probably switch to this scheme to fix PR14903 once and for
all.)
No change in build output or functionality intended.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198746 91177308-0d34-0410-b5e6-96231b3b80d8
Plugins need to go in build/Debug/lib as well (rather than build/lib/Debug).
Also, fix the SHLIBDIR path for Xcode, which by default includes Xcode build
settings rather than a simple %(build_mode)s parameter.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198344 91177308-0d34-0410-b5e6-96231b3b80d8
When building Clang separately from LLVM with CMake, one should set
the path of llvm-config via the cache variable LLVM_CONFIG.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198316 91177308-0d34-0410-b5e6-96231b3b80d8
We have been seeing nasty directory layout with CMake multiconfig, such as,
bin/Release/clang.exe
lib/clang/3.x/...
lib/Release/clang/3.x/.. (duplicated)
Move the layout similar to autoconf's;
Release/bin/clang.exe
Release/lib/clang/3.x/...
Checked on Visual Studio 10. Could you guys please confirm my change on XCode(and other multiconfig builders)?
Note: Don't set variables CMAKE_*_OUTPUT_DIRECTORY any more, or a certain builder, for eaxample, msbuild.exe, would be confused.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198205 91177308-0d34-0410-b5e6-96231b3b80d8
r198153 fixed the msvs bot problem, but broke a msysgit bot. This change
hopefully makes both variants happy.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198156 91177308-0d34-0410-b5e6-96231b3b80d8
The windows ninja build is now green, but msvs is still unhappy. Maybe that's
because the .def file was passed when building LTO_static, so only pass
symbol lists for shared libraries.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198151 91177308-0d34-0410-b5e6-96231b3b80d8
The command that cmd.exe is complaining about is:
cmd.exe /c cd /D C:\bb-win7\cmake-clang-i686-mingw32\build\tools\lto && cmake -E echo EXPORTS > symbol.def && type C:/bb-win7/cmake-clang-i686-mingw32/llvm-project/llvm/tools/lto/lto.exports >> symbol.def
Maybe quoting the filename helps.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198140 91177308-0d34-0410-b5e6-96231b3b80d8
The cmake build didn't support EXPORTED_SYMBOL_FILE. Instead, it had a
Windows-only implementation in tools/lto/CMakeLists.txt, a linux-only
implementation in tools/gold/CMakeLists.txt, and a darwin-only implementation
in tools/clang/tools/libclang/CMakeLists.txt.
This attempts to consolidate these one-offs into a single place. Clients can now
just set LLVM_EXPORTED_SYMBOL_FILE and things (hopefully) Just Work, like in
the make build.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198136 91177308-0d34-0410-b5e6-96231b3b80d8
This changes Clang standalone builds so that clang-tblgen lives in
clang/build/bin instead of llvm/build/bin, and so that with the Xcode
generator it's in clang/build/bin/Debug instead of llvm/build/bin/Debug/Debug/.
Yes, really.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@197590 91177308-0d34-0410-b5e6-96231b3b80d8
Each of them forms like;
${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}
${CMAKE_BINARY_DIR}/lib/${CMAKE_CFG_INTDIR}
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@197394 91177308-0d34-0410-b5e6-96231b3b80d8
I think, in principle, intrinsics_gen may be added explicitly.
That said, it can be added incidentally, since each target already has dependencies to llvm-tblgen.
Almost all source files depend on both CommonTaleGen and intrinsics_gen.
Explicit add_dependencies() have been pruned under lib/Target.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195929 91177308-0d34-0410-b5e6-96231b3b80d8
add_public_tablegen_target adds *CommonTableGen to LLVM_COMMON_DEPENDS.
LLVM_COMMON_DEPENDS affects add_llvm_library (and other add_target stuff) within its scope.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195927 91177308-0d34-0410-b5e6-96231b3b80d8
In some case, it may be required to build LLVM in C++11 mode, as some the subprojects (like lldb) requires it.
This mimics the autoconf behaviour.
However, given the discussions on the switch to C++11 of the codebase, this behaviour should evolve to default to C++11 with some checks of the compiler capabilities.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195727 91177308-0d34-0410-b5e6-96231b3b80d8
for release builds.
This is a follow-up to r194589. Aaron pointed out that building
libraries with /MT and using them in an application that uses a
different run-time library can be a bad idea.
Move the option to build with /MT behind a CMake option so it can be
turned on selectively, such as when building the toolchain installer.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194596 91177308-0d34-0410-b5e6-96231b3b80d8
After r192904, Reid pointed out he thought we already set the stack
size for MSVC. Turns out we did, but it didn't seem to work.
This commit sets the stack size in a single place, using
CMAKE_EXE_LINKER_FLAGS because that seems to be the way that works
best.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192912 91177308-0d34-0410-b5e6-96231b3b80d8
Compiling under Visual C++ 2012 with the default stack size of 1MB, the stack
overflows at a depth of 216 template instantiations, well before the 256
default limit. This patch modifies the default MSVC stack size to 2MB.
Patch by Yaron Keren!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192904 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
The MSVCRT deliberately sends main() code-page specific characters.
This isn't too useful to LLVM as we end up converting the arguments to
UTF-16 and subsequently attempt to use the result as, for example, a
file name. Instead, we need to have the ability to access the Unicode
command line and transform it to UTF-8.
This has the distinct advantage over using the MSVC-specific wmain()
function as our entry point because:
- It doesn't work on cygwin.
- It only work on MinGW with caveats and only then on certain versions.
- We get to keep our entry point as main(). :)
N.B. This patch includes fixes to other parts of lib/Support/Windows
s.t. we would be able to take advantage of getting the Unicode paths.
E.G. clang spawning clang -cc1 would want to give it Unicode arguments.
Reviewers: aaron.ballman, Bigcheese, rnk, ruiu
Reviewed By: rnk
CC: llvm-commits, ygao
Differential Revision: http://llvm-reviews.chandlerc.com/D1834
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192069 91177308-0d34-0410-b5e6-96231b3b80d8