This pushes the use of PointerType::getElementType up into several
callers - I'll essentially just have to keep pushing that up the stack
until I can eliminate every call to it...
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This re-adds float2int to the tree, after fixing PR23038. It turns
out the argument to APSInt() is true-if-unsigned, rather than
true-if-signed :(. Added testcase and explanatory comment.
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This caused PR23008, compiles failing with: "Use still stuck around after Def is
destroyed: %.sroa.speculated"
Also reverting follow-up r233064.
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It is possible to have code that converts from integer to float, performs operations then converts back, and the result is provably the same as if integers were used.
This can come from different sources, but the most obvious is a helper function that uses floats but the arguments given at an inlined callsites are integers.
This pass considers all integers requiring a bitwidth less than or equal to the bitwidth of the mantissa of a floating point type (23 for floats, 52 for doubles) as exactly representable in floating point.
To reduce the risk of harming efficient code, the pass only attempts to perform complete removal of inttofp/fptoint operations, not just move them around.
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Remove `DebugInfoVerifierLegacyPass` and the `-verify-di` pass.
Instead, call into the `DebugInfoVerifier` from inside
`VerifierLegacyPass::finalizeModule()`. This better matches the logic
in `verifyModule()` (used by the new PassManager), avoids requiring two
separate passes to verify the IR, and makes the API for "add a pass to
verify the IR" simple.
Note: the `-verify-debug-info` flag still works (for now, at least;
eventually it might make sense to just remove it).
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Each use of the byte array uses a different alias. This makes the
backend less likely to reuse previously computed byte array addresses,
improving the security of the CFI mechanism based on this pass.
Differential Revision: http://reviews.llvm.org/D8455
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`StripDebug` was only used by tools/opt/opt.cpp in
`AddStandardLinkPasses()`, but opt.cpp adds the same pass based on its
command-line flag before it calls `AddStandardLinkPasses()`. Stripping
debug info twice isn't very useful.
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When we encounter a global with a comdat, rather than iterating over
every global in the module to find globals in the same comdat, store the
members in a multimap. This effectively lowers the complexity to O(N log N),
improving performance significantly for large modules such as might be
encountered during LTO.
It looks like we used to do something like this until r219191.
No functional change.
Differential Revision: http://reviews.llvm.org/D8431
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LLVM currently turns these into linker-private symbols, which can be dead
stripped by the Darwin linker.
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This involved threading the type-to-gep through a data structure, since
the code was relying on the pointer type to carry this information. I
imagine there will be a lot of this work across the project... slow
work chasing each use case, but the assertions will help keep me honest.
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Adding nullptr to all the IRBuilder stuff because it's the first thing
that fails to build when testing without the back-compat functions, so
I'll keep having to re-add these locally for each chunk of migration I
do. Might as well check them in to save me the churn. Eventually I'll
have to migrate these too, but I'm going breadth-first.
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I'm just going to migrate these in a pretty ad-hoc & incremental way -
providing the backwards compatible API for now, then locally removing
it, fixing a few callers, adding it back in and commiting those callers.
Rinse, repeat.
The assertions should ensure that if I get this wrong we'll find out
about it and not just have one giant patch to revert, recommit, revert,
recommit, etc.
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The linker on that platform may re-order symbols or strip dead symbols, which
will break bit set checks. Avoid this by hiding the symbols from the linker.
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It's firstly committed at r231630, and reverted at r231635.
Function pass InstructionSimplifier is inserted as barrier to
make sure loop unroll pass won't affect on LICM pass.
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Summary:
Now that the DataLayout is a mandatory part of the module, let's start
cleaning the codebase. This patch is a first attempt at doing that.
This patch is not exactly NFC as for instance some places were passing
a nullptr instead of the DataLayout, possibly just because there was a
default value on the DataLayout argument to many functions in the API.
Even though it is not purely NFC, there is no change in the
validation.
I turned as many pointer to DataLayout to references, this helped
figuring out all the places where a nullptr could come up.
I had initially a local version of this patch broken into over 30
independant, commits but some later commit were cleaning the API and
touching part of the code modified in the previous commits, so it
seemed cleaner without the intermediate state.
Test Plan:
Reviewers: echristo
Subscribers: llvm-commits
From: Mehdi Amini <mehdi.amini@apple.com>
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Runtime unrollng will introduce a runtime check in loop prologue.
If the unrolled loop is a inner loop, then the proglogue will be inside
the outer loop. LICM pass can help to promote the runtime check out if
the checked value is loop invariant.
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This pass interchanges loops to provide a more cache-friendly memory access.
For e.g. given a loop like -
for(int i=0;i<N;i++)
for(int j=0;j<N;j++)
A[j][i] = A[j][i]+B[j][i];
is interchanged to -
for(int j=0;j<N;j++)
for(int i=0;i<N;i++)
A[j][i] = A[j][i]+B[j][i];
This pass is currently disabled by default.
To give a brief introduction it consists of 3 stages-
LoopInterchangeLegality : Checks the legality of loop interchange based on Dependency matrix.
LoopInterchangeProfitability: A very basic heuristic has been added to check for profitibility. This will evolve over time.
LoopInterchangeTransform : Which does the actual transform.
LNT Performance tests shows improvement in Polybench/linear-algebra/kernels/mvt and Polybench/linear-algebra/kernels/gemver becnmarks.
TODO:
1) Add support for reductions and lcssa phi.
2) Improve profitability model.
3) Improve loop selection algorithm to select best loop for interchange. Currently the innermost loop is selected for interchange.
4) Improve compile time regression found in llvm lnt due to this pass.
5) Fix issues in Dependency Analysis module.
A special thanks to Hal for reviewing this code.
Review: http://reviews.llvm.org/D7499
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Summary:
DataLayout keeps the string used for its creation.
As a side effect it is no longer needed in the Module.
This is "almost" NFC, the string is no longer
canonicalized, you can't rely on two "equals" DataLayout
having the same string returned by getStringRepresentation().
Get rid of DataLayoutPass: the DataLayout is in the Module
The DataLayout is "per-module", let's enforce this by not
duplicating it more than necessary.
One more step toward non-optionality of the DataLayout in the
module.
Make DataLayout Non-Optional in the Module
Module->getDataLayout() will never returns nullptr anymore.
Reviewers: echristo
Subscribers: resistor, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D7992
From: Mehdi Amini <mehdi.amini@apple.com>
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By loading from indexed offsets into a byte array and applying a mask, a
program can test bits from the bit set with a relatively short instruction
sequence. For example, suppose we have 15 bit sets to lay out:
A (16 bits), B (15 bits), C (14 bits), D (13 bits), E (12 bits),
F (11 bits), G (10 bits), H (9 bits), I (7 bits), J (6 bits), K (5 bits),
L (4 bits), M (3 bits), N (2 bits), O (1 bit)
These bits can be laid out in a 16-byte array like this:
Byte Offset
0123456789ABCDEF
Bit
7 HHHHHHHHHIIIIIII
6 GGGGGGGGGGJJJJJJ
5 FFFFFFFFFFFKKKKK
4 EEEEEEEEEEEELLLL
3 DDDDDDDDDDDDDMMM
2 CCCCCCCCCCCCCCNN
1 BBBBBBBBBBBBBBBO
0 AAAAAAAAAAAAAAAA
For example, to test bit X of A, we evaluate ((bits[X] & 1) != 0), or to
test bit X of I, we evaluate ((bits[9 + X] & 0x80) != 0). This can be done
in 1-2 machine instructions on x86, or 4-6 instructions on ARM.
This uses the LPT multiprocessor scheduling algorithm to lay out the bits
efficiently.
Saves ~450KB of instructions in a recent build of Chromium.
Differential Revision: http://reviews.llvm.org/D7954
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This change aligns globals to the next highest power of 2 bytes, up to a
maximum of 128. This makes it more likely that we will be able to compress
bit sets with a greater alignment. In many more cases, we can now take
advantage of a new optimization also introduced in this patch that removes
bit set checks if the bit set is all ones.
The 128 byte maximum was found to provide the best tradeoff between instruction
overhead and data overhead in a recent build of Chromium. It allows us to
remove ~2.4MB of instructions at the cost of ~250KB of data.
Differential Revision: http://reviews.llvm.org/D7873
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The builder is based on a layout algorithm that tries to keep members of
small bit sets together. The new layout compresses Chromium's bit sets to
around 15% of their original size.
Differential Revision: http://reviews.llvm.org/D7796
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This patch introduces a new mechanism that allows IR modules to co-operatively
build pointer sets corresponding to addresses within a given set of
globals. One particular use case for this is to allow a C++ program to
efficiently verify (at each call site) that a vtable pointer is in the set
of valid vtable pointers for the class or its derived classes. One way of
doing this is for a toolchain component to build, for each class, a bit set
that maps to the memory region allocated for the vtables, such that each 1
bit in the bit set maps to a valid vtable for that class, and lay out the
vtables next to each other, to minimize the total size of the bit sets.
The patch introduces a metadata format for representing pointer sets, an
'@llvm.bitset.test' intrinsic and an LTO lowering pass that lays out the globals
and builds the bitsets, and documents the new feature.
Differential Revision: http://reviews.llvm.org/D7288
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BDCE is a bit-tracking dead code elimination pass. It is based on ADCE (the
"aggressive DCE" pass), with the added capability to track dead bits of integer
valued instructions and remove those instructions when all of the bits are
dead.
Currently, it does not actually do this all-bits-dead removal, but rather
replaces the instruction's uses with a constant zero, and lets instcombine (and
the later run of ADCE) do the rest. Because we essentially get a run of ADCE
"for free" while tracking the dead bits, we also do what ADCE does and removes
actually-dead instructions as well (this includes instructions newly trivially
dead because all bits were dead, but not all such instructions can be removed).
The motivation for this is a case like:
int __attribute__((const)) foo(int i);
int bar(int x) {
x |= (4 & foo(5));
x |= (8 & foo(3));
x |= (16 & foo(2));
x |= (32 & foo(1));
x |= (64 & foo(0));
x |= (128& foo(4));
return x >> 4;
}
As it turns out, if you order the bit-field insertions so that all of the dead
ones come last, then instcombine will remove them. However, if you pick some
other order (such as the one above), the fact that some of the calls to foo()
are useless is not locally obvious, and we don't remove them (without this
pass).
I did a quick compile-time overhead check using sqlite from the test suite
(Release+Asserts). BDCE took ~0.4% of the compilation time (making it about
twice as expensive as ADCE).
I've not looked at why yet, but we eliminate instructions due to having
all-dead bits in:
External/SPEC/CFP2006/447.dealII/447.dealII
External/SPEC/CINT2006/400.perlbench/400.perlbench
External/SPEC/CINT2006/403.gcc/403.gcc
MultiSource/Applications/ClamAV/clamscan
MultiSource/Benchmarks/7zip/7zip-benchmark
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Canonicalize access to function attributes to use the simpler API.
getAttributes().getAttribute(AttributeSet::FunctionIndex, Kind)
=> getFnAttribute(Kind)
getAttributes().hasAttribute(AttributeSet::FunctionIndex, Kind)
=> hasFnAttribute(Kind)
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LLVM's include tree and the use of using declarations to hide the
'legacy' namespace for the old pass manager.
This undoes the primary modules-hostile change I made to keep
out-of-tree targets building. I sent an email inquiring about whether
this would be reasonable to do at this phase and people seemed fine with
it, so making it a reality. This should allow us to start bootstrapping
with modules to a certain extent along with making it easier to mix and
match headers in general.
The updates to any code for users of LLVM are very mechanical. Switch
from including "llvm/PassManager.h" to "llvm/IR/LegacyPassManager.h".
Qualify the types which now produce compile errors with "legacy::". The
most common ones are "PassManager", "PassManagerBase", and
"FunctionPassManager".
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I mistakenly thought the liveness of each "RetVal(F, i)" depended only on F. It
actually depends on the index too, which means we need to be careful about how
the results are combined before return. In particular if a single Use returns
Live, that counts for the entire object, at the granularity we're considering.
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If the landingpad of the invoke is using a personality function that
catches asynch exceptions, then it can catch a trap.
Also add some landingpads to invalid LLVM IR test cases that lack them.
Over-the-shoulder reviewed by David Majnemer.
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Unless we meet an insertvalue on a path from some value to a return, that value
will be live if *any* of the return's components are live, so all of those
components must be added to the MaybeLiveUses.
Previously we were deleting arguments if sub-value 0 turned out to be dead.
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Some parts of DeadArgElim were only considering the individual fields
of StructTypes separately, but others (where insertvalue &
extractvalue instructions occur) also looked into ArrayTypes.
This one is an actual bug; the mismatch can lead to an argument being
considered used by a return sub-value that isn't being tracked (and
hence is dead by default). It then gets incorrectly eliminated.
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Previously, a non-extractvalue use of an aggregate return value meant
the entire return was considered live (the algorithm gave up
entirely). This was correct, but conservative. It's better to actually
look at that Use, making the analysis results apply to all sub-values
under consideration.
E.g.
%val = call { i32, i32 } @whatever()
[...]
ret { i32, i32 } %val
The return is using the entire aggregate (sub-values 0 and 1). We can
still simplify @whatever if we can prove that this return is itself
unused.
Also unifies the logic slightly between aggregate and non-aggregate
cases..
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analyses back into the LTO code generator.
The pass manager builder (and the transforms library in general)
shouldn't be referencing the target machine at all.
This makes the LTO population work like the others -- the data layout
and target transform info need to be pre-populated.
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SplitLandingPadPredecessors and remove the Pass argument from its
interface.
Another step to the utilities being usable with both old and new pass
managers.
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The pass is really just a means of accessing a cached instance of the
TargetLibraryInfo object, and this way we can re-use that object for the
new pass manager as its result.
Lots of delta, but nothing interesting happening here. This is the
common pattern that is developing to allow analyses to live in both the
old and new pass manager -- a wrapper pass in the old pass manager
emulates the separation intrinsic to the new pass manager between the
result and pass for analyses.
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