Running tests with expensive checks enabled exhibits some problems with
verification of pass results.
First, the pass verification may require results of analysis that are not
available. For instance, verification of loop info requires results of dominator
tree analysis. A pass may be marked as conserving loop info but does not need to
be dependent on DominatorTreePass. When a pass manager tries to verify that loop
info is valid, it needs dominator tree, but corresponding analysis may be
already destroyed as no user of it remained.
Another case is a pass that is skipped. For instance, entities with linkage
available_externally do not need code generation and such passes are skipped for
them. In this case result verification must also be skipped.
To solve these problems this change introduces a special flag to the Pass
structure to mark passes that have valid results. If this flag is reset,
verifications dependent on the pass result are skipped.
Differential Revision: https://reviews.llvm.org/D27190
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the latter to the Transforms library.
While the loop PM uses an analysis to form the IR units, the current
plan is to have the PM itself establish and enforce both loop simplified
form and LCSSA. This would be a layering violation in the analysis
library.
Fundamentally, the idea behind the loop PM is to *transform* loops in
addition to running passes over them, so it really seemed like the most
natural place to sink this was into the transforms library.
We can't just move *everything* because we also have loop analyses that
rely on a subset of the invariants. So this patch splits the the loop
infrastructure into the analysis management that has to be part of the
analysis library, and the transform-aware pass manager.
This also required splitting the loop analyses' printer passes out to
the transforms library, which makes sense to me as running these will
transform the code into LCSSA in theory.
I haven't split the unittest though because testing one component
without the other seems nearly intractable.
Differential Revision: https://reviews.llvm.org/D28452
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arguments much like the CGSCC pass manager.
This is a major redesign following the pattern establish for the CGSCC layer to
support updates to the set of loops during the traversal of the loop nest and
to support invalidation of analyses.
An additional significant burden in the loop PM is that so many passes require
access to a large number of function analyses. Manually ensuring these are
cached, available, and preserved has been a long-standing burden in LLVM even
with the help of the automatic scheduling in the old pass manager. And it made
the new pass manager extremely unweildy. With this design, we can package the
common analyses up while in a function pass and make them immediately available
to all the loop passes. While in some cases this is unnecessary, I think the
simplicity afforded is worth it.
This does not (yet) address loop simplified form or LCSSA form, but those are
the next things on my radar and I have a clear plan for them.
While the patch is very large, most of it is either mechanically updating loop
passes to the new API or the new testing for the loop PM. The code for it is
reasonably compact.
I have not yet updated all of the loop passes to correctly leverage the update
mechanisms demonstrated in the unittests. I'll do that in follow-up patches
along with improved FileCheck tests for those passes that ensure things work in
more realistic scenarios. In many cases, there isn't much we can do with these
until the loop simplified form and LCSSA form are in place.
Differential Revision: https://reviews.llvm.org/D28292
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One exception here is LoopInfo which must forward-declare it (because
the typedef is in LoopPassManager.h which depends on LoopInfo).
Also, some includes for LoopPassManager.h were needed since that file
provides the typedef.
Besides a general consistently benefit, the extra layer of indirection
allows the mechanical part of https://reviews.llvm.org/D23256 that
requires touching every transformation and analysis to be factored out
cleanly.
Thanks to David for the suggestion.
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On the surface, this might not look like it does anything... but
actually it brings in the declaration "extern template class
AnalysisManager<Loop>;", which suppresses the instantiation of the
constructor, which avoids the funny interaction between "extern
template" and -fvisibility-inlines-hidden.
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pass manager passes' `run` methods.
This removes a bunch of SFINAE goop from the pass manager and just
requires pass authors to accept `AnalysisManager<IRUnitT> &` as a dead
argument. This is a small price to pay for the simplicity of the system
as a whole, despite the noise that changing it causes at this stage.
This will also helpfull allow us to make the signature of the run
methods much more flexible for different kinds af passes to support
things like intelligently updating the pass's progression over IR units.
While this touches many, many, files, the changes are really boring.
Mostly made with the help of my trusty perl one liners.
Thanks to Sean and Hal for bouncing ideas for this with me in IRC.
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This patch implements a optimization bisect feature, which will allow optimizations to be selectively disabled at compile time in order to track down test failures that are caused by incorrect optimizations.
The bisection is enabled using a new command line option (-opt-bisect-limit). Individual passes that may be skipped call the OptBisect object (via an LLVMContext) to see if they should be skipped based on the bisect limit. A finer level of control (disabling individual transformations) can be managed through an addition OptBisect method, but this is not yet used.
The skip checking in this implementation is based on (and replaces) the skipOptnoneFunction check. Where that check was being called, a new call has been inserted in its place which checks the bisect limit and the optnone attribute. A new function call has been added for module and SCC passes that behaves in a similar way.
Differential Revision: http://reviews.llvm.org/D19172
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It's strange that LoopInfo mostly owns the Loop objects, but that it
defers deleting them to the loop pass manager. Instead, change the
oddly named "updateUnloop" to "markAsRemoved" and have it queue the
Loop object for deletion. We can't delete the Loop immediately when we
remove it, since we need its pointer identity still, so we'll mark the
object as "invalid" so that clients can see what's going on.
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Summary:
This patch implements "-print-funcs" option to support function filtering for IR printing like -print-after-all, -print-before etc.
Examples:
-print-after-all -print-funcs=foo,bar
Reviewers: mcrosier, joker.eph
Subscribers: tejohnson, joker.eph, llvm-commits
Differential Revision: http://reviews.llvm.org/D15776
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As of r255720, the loop pass manager will DTRT when passes update the
loop info for removed loops, so they no longer need to reach into
LPPassManager APIs to do this kind of transformation. This change very
nearly removes the need for the LPPassManager to even be passed into
loop passes - the only remaining pass that uses the LPM argument is
LoopUnswitch.
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When a pass removes a loop it currently has to reach up into the
LPPassManager's internals to update the state of the iteration over
loops. This reverse dependency results in a pretty awkward interplay
of the LPPassManager and its Passes.
Here, we change this to instead keep track of when a loop has become
"unlooped" in the Loop objects themselves, then the LPPassManager can
check this and manipulate its own state directly. This opens the door
to allow most of the loop passes to work without a backreference to
the LPPassManager.
I've kept passes calling the LPPassManager::deleteLoopFromQueue API
now so I could put an assert in to prove that this is NFC, but a later
pass will update passes just to preserve the LoopInfo directly and
stop referencing the LPPassManager completely.
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Splits PrintLoopPass into a new-style pass and a PrintLoopPassWrapper,
much like we already do for PrintFunctionPass and PrintModulePass.
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In r251064 I removed a logically unreachable call to `redoLoop`, and
now there aren't any callers of this API at all. Remove the needless
complexity.
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The insertLoop() API is only used to add new loops, and has confusing
ownership semantics. Simplify it by replacing it with addLoop().
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The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
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a LoopInfoWrapperPass to wire the object up to the legacy pass manager.
This switches all the clients of LoopInfo over and paves the way to port
LoopInfo to the new pass manager. No functionality change is intended
with this iteration.
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The doFinalization method checks that the LoopToAliasSetMap is
empty. LICM populates that map as it runs through the loop nest,
deleting the entries for child loops as it goes. However, if a child
loop is deleted by another pass (e.g. unrolling) then the loop will
never be deleted from the map because LICM walks the loop nest to
find entries it can delete.
The fix is to delete the loop from the map and free the alias set
when the loop is deleted from the loop nest.
Differential Revision: http://reviews.llvm.org/D5305
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never be true in a well-defined context. The checking for null pointers
has been moved into the caller logic so it does not rely on undefined behavior.
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Sometimes a LLVM compilation may take more time then a client would like to
wait for. The problem is that it is not possible to safely suspend the LLVM
thread from the outside. When the timing is bad it might be possible that the
LLVM thread holds a global mutex and this would block any progress in any other
thread.
This commit adds a new yield callback function that can be registered with a
context. LLVM will try to yield by calling this callback function, but there is
no guaranteed frequency. LLVM will only do so if it can guarantee that
suspending the thread won't block any forward progress in other LLVM contexts
in the same process.
Once the client receives the call back it can suspend the thread safely and
resume it at another time.
Related to <rdar://problem/16728690>
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behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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Ideally only those transform passes that run at -O0 remain enabled,
in reality we get as close as we reasonably can.
Passes are responsible for disabling themselves, it's not the job of
the pass manager to do it for them.
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name to match the source file which I got earlier. Update the include
sites. Also modernize the comments in the header to use the more
recommended doxygen style.
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are part of the core IR library in order to support dumping and other
basic functionality.
Rename the 'Assembly' include directory to 'AsmParser' to match the
library name and the only functionality left their -- printing has been
in the core IR library for quite some time.
Update all of the #includes to match.
All of this started because I wanted to have the layering in good shape
before I started adding support for printing LLVM IR using the new pass
infrastructure, and commandline support for the new pass infrastructure.
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The primary advantage is that loop optimizations will be applied in a
stable order. This helps debugging and unit test creation. It is also
a better overall implementation without pathologically bad performance
on deep functions.
On large functions (llvm-stress --size=200000 | opt -loops)
Before: 0.1263s
After: 0.0225s
On deep functions (after tweaking llvm-stress, thanks Nadav):
Before: 0.2281s
After: 0.0227s
See r158790 for more comments.
The loop tree is now consistently generated in forward order, but loop
passes are applied in reverse order over the program. If we have a
loop optimization that prefers forward order, that can easily be
achieved by adding a different type of LoopPassManager.
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the PassManager annoying and should be reimplemented as a decorator
on top of existing passes (as should the timing data).
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An algorithm for incrementally updating LoopInfo within a
LoopPassManager. The incremental update should be extremely cheap in
most cases and can be used in places where it's not feasible to
regenerate the entire loop forest.
- "Unloop" is a node in the loop tree whose last backedge has been removed.
- Perform reverse dataflow on the block inside Unloop to propagate the
nearest loop from the block's successors.
- For reducible CFG, each block in unloop is visited exactly
once. This is because unloop no longer has a backedge and blocks
within subloops don't change parents.
- Immediate subloops are summarized by the nearest loop reachable from
their exits or exits within nested subloops.
- At completion the unloop blocks each have a new parent loop, and
each immediate subloop has a new parent.
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LoopPassManager. The incremental update should be extremely cheap in
most cases and can be used in places where it's not feasible to
regenerate the entire loop forest.
- "Unloop" is a node in the loop tree whose last backedge has been removed.
- Perform reverse dataflow on the block inside Unloop to propagate the
nearest loop from the block's successors.
- For reducible CFG, each block in unloop is visited exactly
once. This is because unloop no longer has a backedge and blocks
within subloops don't change parents.
- Immediate subloops are summarized by the nearest loop reachable from
their exits or exits within nested subloops.
- At completion the unloop blocks each have a new parent loop, and
each immediate subloop has a new parent.
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It generates output that lools like
8 times line number info lost by Scalar Replacement of Aggregates (SSAUp)
1 times line number info lost by Simplify well-known library calls
12 times variable info lost by Jump Threading
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