This reverts commit r180802
There's ongoing discussion about whether this is the right place to make
this transformation. Reverting for now while we figure it out.
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Always fold a shuffle-of-shuffle into a single shuffle when there's only one
input vector in the first place. Continue to be more conservative when there's
multiple inputs.
rdar://13402653
PR15866
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180802 91177308-0d34-0410-b5e6-96231b3b80d8
This could be simplified further, but Hal has a specific feature for
ignoring TTI, and so I preserved that.
Also, I needed to use it because a number of tests fail when switching
from a null TTI to the NoTTI nonce implementation. That seems suspicious
to me and so may be something that you need to look into Hal. I worked
it by preserving the old behavior for these tests with the flag that
ignores all target info.
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When two instructions are combined into a vector instruction,
the resulting instruction must have the most-conservative flags.
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BBVectorize would, except for loads and stores, always fuse instructions
so that the first instruction (in the current source order) would always
represent the low part of the input vectors and the second instruction
would always represent the high part. This lead to too many shuffles
being produced because sometimes the opposite order produces fewer of them.
With this change, BBVectorize tracks the kind of pair connections that form
the DAG of candidate pairs, and uses that information to reorder the pairs to
avoid excess shuffles. Using this information, a future commit will be able
to add VTTI-based shuffle costs to the pair selection procedure. Importantly,
the number of remaining shuffles can now be estimated during pair selection.
There are some trivial instruction reorderings in the test cases, and one
simple additional test where we certainly want to do a reordering to
avoid an unnecessary shuffle.
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This is the first of several steps to incorporate information from the new
TargetTransformInfo infrastructure into BBVectorize. Two things are done here:
1. Target information is used to determine if it is profitable to fuse two
instructions. This means that the cost of the vector operation must not
be more expensive than the cost of the two original operations. Pairs that
are not profitable are no longer considered (because current cost information
is incomplete, for intrinsics for example, equal-cost pairs are still
considered).
2. The 'cost savings' computed for the profitability check are also used to
rank the DAGs that represent the potential vectorization plans. Specifically,
for nodes of non-trivial depth, the cost savings is used as the node
weight.
The next step will be to incorporate the shuffle costs into the DAG weighting;
this will give the edges of the DAG weights as well. Once that is done, when
target information is available, we should be able to dispense with the
depth heuristic.
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The original algorithm only used recursive pair fusion of equal-length
types. This is now extended to allow pairing of any types that share
the same underlying scalar type. Because we would still generally
prefer the 2^n-length types, those are formed first. Then a second
set of iterations form the non-2^n-length types.
Also, a call to SimplifyInstructionsInBlock has been added after each
pairing iteration. This takes care of DCE (and a few other things)
that make the following iterations execute somewhat faster. For the
same reason, some of the simple shuffle-combination cases are now
handled internally.
There is some additional refactoring work to be done, but I've had
many requests for this feature, so additional refactoring will come
soon in future commits (as will additional test cases).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159330 91177308-0d34-0410-b5e6-96231b3b80d8
This is the initial checkin of the basic-block autovectorization pass along with some supporting vectorization infrastructure.
Special thanks to everyone who helped review this code over the last several months (especially Tobias Grosser).
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