for pre-2.9 bitcode files. We keep x86 unaligned loads, movnt, crc32, and the
target indep prefetch change.
As usual, updating the testsuite is a PITA.
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ignored. There was a test to catch this, but it was just blindly updated in
a large change. This fixes another part of <rdar://problem/9275290>.
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The theory is it's still faster than a pair of movq / a quad of movl. This
will probably hurt older chips like P4 but should run faster on current
and future Intel processors. rdar://8817010
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x86-32: 32-bit calls were named "call" not "calll". 64-bit calls were correctly
named "callq", so this only impacted x86-32.
This fixes rdar://8456370 - llvm-mc rejects 'calll'
This also exposes that mingw/64 is generating a 32-bit call instead of a 64-bit call,
I will file a bugzilla.
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alignment of globals to the preferred alignment, but only when
there is no section specified on the global (by far the common
case).
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alignment of globals with a specified alignment, we fix
common variables to obey their alignment. Add a comment
explaining why this behavior is important.
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1. Makes it possible to lower with floating point loads and stores.
2. Avoid unaligned loads / stores unless it's fast.
3. Fix some memcpy lowering logic bug related to when to optimize a
load from constant string into a constant.
4. Adjust x86 memcpy lowering threshold to make it more sane.
5. Fix x86 target hook so it uses vector and floating point memory
ops more effectively.
rdar://7774704
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