This seems to match what gcc does for ppc and what every other llvm
backend does.
This is a fixed version of r209638. The difference is to avoid any change
in behavior for functions. The logic for using constant pools for function
addresseses is spread over a few places and we have to keep them in sync.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209821 91177308-0d34-0410-b5e6-96231b3b80d8
This matches gcc's behavior. It also seems natural given that aliases
contain other properties that govern how it is accessed (linkage,
visibility, dll storage).
Clang still has to be updated to expose this feature to C.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209759 91177308-0d34-0410-b5e6-96231b3b80d8
This reverts commit r209638 because it broke self-hosting on ppc64/Linux. (the
Clang-compiled TableGen would segfault because it jumped to an invalid address
from within _ZNK4llvm17ManagedStaticBase21RegisterManagedStaticEPFPvvEPFvS1_E
(which is within the command-line parameter registration process)).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209745 91177308-0d34-0410-b5e6-96231b3b80d8
In PPCISelLowering.cpp: PPCTargetLowering::LowerBUILD_VECTOR(), there
is an optimization for certain patterns to generate one or two vector
splats followed by a vector add or subtract. This operation is
represented by a VADD_SPLAT in the selection DAG. Prior to this
patch, it was possible for the VADD_SPLAT to be assigned the wrong
data type, causing incorrect code generation. This patch corrects the
problem.
Specifically, the code previously assigned the value type of the
BUILD_VECTOR node to the newly generated VADD_SPLAT node. This is
correct much of the time, but not always. The problem is that the
call to isConstantSplat() may return a SplatBitSize that is not the
same as the number of bits in the original element vector type. The
correct type to assign is a vector type with the same element bit size
as SplatBitSize.
The included test case shows an example of this, where the
BUILD_VECTOR node has a type of v16i8. The vector to be built is {0,
16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16}. isConstantSplat
detects that we can generate a splat of 16 for type v8i16, which is
the type we must assign to the VADD_SPLAT node. If we do not, we
generate a vspltisb of 8 and a vaddubm, which generates the incorrect
result {16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
16}. The correct code generation is a vspltish of 8 and a vadduhm.
This patch also corrected code generation for
CodeGen/PowerPC/2008-07-10-SplatMiscompile.ll, which had been marked
as an XFAIL, so we can remove the XFAIL from the test case.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209662 91177308-0d34-0410-b5e6-96231b3b80d8
This required updating the generated functions and TD file accordingly
to be pointers rather than const references.
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a subtarget hook to enable. Unconditionally add to the pass pipeline
for targets that might want to use it. No functional change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209340 91177308-0d34-0410-b5e6-96231b3b80d8
The SplitIndexingFromLoad changes exposed a latent isel bug in the PowerPC64
backend. We matched an immediate offset with STWX8 even though it only
supports register offset.
The culprit is the complex-pattern predicate, SelectAddrIdx, which decides
that if the offset is not ISD::Constant it must be a register.
Many thanks to Bill Schmidt for testing this.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209219 91177308-0d34-0410-b5e6-96231b3b80d8
- On ARM/ARM64 we get a vrev because the shuffle matching code is really smart. We still unroll anything that's not v4i32 though.
- On X86 we get a pshufb with SSSE3. Required more cleverness in isShuffleMaskLegal.
- On PPC we get a vperm for v8i16 and v4i32. v2i64 is unrolled.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209123 91177308-0d34-0410-b5e6-96231b3b80d8
This is mostly a mechanical change changing all the call sites to the newer
chained-function construction pattern. This removes the horrible 15-parameter
constructor for the CallLoweringInfo in favour of setting properties of the call
via chained functions. No functional change beyond the removal of the old
constructors are intended.
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member variable and sink the initialization of crbits into the
subtarget feature reset code.
No functional change, but this refactor will be used in a future
commit.
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Support for the intrinsics that read from and write to global named registers
is added for r1, r2 and r13 (depending on the subtarget).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@208509 91177308-0d34-0410-b5e6-96231b3b80d8
The counter-loops formation pass needs to know what operations might be
function calls (because they can't appear in counter-based loops). On PPC32,
128-bit shifts might be runtime calls (even though you can't use __int128 on
PPC32, it seems that SROA might form them).
Fixes PR19709.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@208501 91177308-0d34-0410-b5e6-96231b3b80d8
The fix itself is fairly simple: move getAccessVariant to MCValue so that we
replace the old weak expression evaluation with the far more general
EvaluateAsRelocatable.
This then requires that EvaluateAsRelocatable stop when it finds a non
trivial reference kind. And that in turn requires the ELF writer to look
harder for weak references.
Last but not least, this found a case where we were being bug by bug
compatible with gas and accepting an invalid input. I reported pr19647
to track it.
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This is similar to the 'tail' marker, except that it guarantees that
tail call optimization will occur. It also comes with convervative IR
verification rules that ensure that tail call optimization is possible.
Reviewers: nicholas
Differential Revision: http://llvm-reviews.chandlerc.com/D3240
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I discovered this const-hole while attempting to coalesnce the Symbol
and SymbolMap data structures. There's some pending issues with that,
but I figured this change was easy to flush early.
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For now it contains a single flag, SanitizeAddress, which enables
AddressSanitizer instrumentation of inline assembly.
Patch by Yuri Gorshenin.
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system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
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behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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This patch re-introduces the MCContext member that was removed from
MCDisassembler in r206063, and requires that an MCContext be passed in at
MCDisassembler construction time. (Previously the MCContext member had been
initialized in an ad-hoc fashion after construction). The MCCContext member
can be used by MCDisassembler sub-classes to construct constant or
target-specific MCExprs.
This patch updates disassemblers for in-tree targets, and provides the
MCRegisterInfo instance that some disassemblers were using through the
MCContext (previously those backends were constructing their own
MCRegisterInfo instances).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206241 91177308-0d34-0410-b5e6-96231b3b80d8
Implements the various TTI functions to enable constant hoisting on PPC. The
only significant test-suite change is this:
MultiSource/Benchmarks/VersaBench/bmm/bmm - 20% speedup
(which essentially reverses the slowdown from r206120).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206141 91177308-0d34-0410-b5e6-96231b3b80d8
We had been using the known-zero values of the operand of the or to construct
the mask for an rlwimi; this is not quite correct, but fine when the mask is
constant. When the mask is constant, then the known zeros of the operand must
be a superset of the zeros in the mask. However, when the mask is not a
constant, then there might be bits in the operand that are not known to be zero
that, at runtime, might be zero in the mask. Therefore, we check that any bits
not known to be zero *are* known to be one in the mask. Otherwise, we can't
fold the mask with the or and shift.
This was revealed as a miscompile of
MultiSource/Benchmarks/BitBench/drop3/drop3 when I started experimenting with
constant hoisting.
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PPC::isVSLDOIShuffleMask should return -1, not false, when the shuffle
predicate should be false.
Noticed by inspection; no test case (yet).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205787 91177308-0d34-0410-b5e6-96231b3b80d8
This provides more realistic costs for the insert/extractelement instructions
(which are load/store pairs), accounts for the cheap unaligned Altivec load
sequence, and for unaligned VSX load/stores.
Bad news:
MultiSource/Applications/sgefa/sgefa - 35% slowdown (this will require more investigation)
SingleSource/Benchmarks/McGill/queens - 20% slowdown (we no longer vectorize this, but it was a constant store that was scalarized)
MultiSource/Benchmarks/FreeBench/pcompress2/pcompress2 - 2% slowdown
Good news:
SingleSource/Benchmarks/Shootout/ary3 - 54% speedup
SingleSource/Benchmarks/Shootout-C++/ary - 40% speedup
MultiSource/Benchmarks/Ptrdist/ks/ks - 35% speedup
MultiSource/Benchmarks/FreeBench/neural/neural - 30% speedup
MultiSource/Benchmarks/TSVC/Symbolics-flt/Symbolics-flt - 20% speedup
Unfortunately, estimating the costs of the stack-based scalarization sequences
is hard, and adjusting these costs is like a game of whac-a-mole :( I'll
revisit this again after we have better codegen for vector extloads and
truncstores and unaligned load/stores.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205658 91177308-0d34-0410-b5e6-96231b3b80d8