This patch makes it possible to identify object files created by CL.exe
with /GL option. Such file contains Microsoft proprietary intermediate
code instead of target machine code to do LTO.
I need this to print out user-friendly error message from LLD.
Differential Revision: https://reviews.llvm.org/D26645
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Darwin added support in its Xcode 8.0 tools (released in the beta) for universal
files where offsets and sizes for the objects are 64-bits to allow support for
objects contained in universal files to be larger then 4gb. The change is very
straight forward. There is a new magic number that differs by one bit, much
like the 64-bit Mach-O files. Then there is a new structure that follow the
fat_header that has the same layout but with the offset and size fields using
64-bit values instead of 32-bit values.
rdar://26899493
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Summary:
Add support to control where files for a distributed backend (the
individual index files and optional imports files) are created.
This is invoked with a new thinlto-prefix-replace option in the gold
plugin and llvm-lto. If specified, expects a string of the form
"oldprefix:newprefix", and instead of generating these files in the
same directory path as the corresponding bitcode file, will use a path
formed by replacing the bitcode file's path prefix matching oldprefix
with newprefix.
Also add a new replace_path_prefix helper to Path.h in libSupport.
Depends on D19636.
Reviewers: joker.eph
Subscribers: llvm-commits, joker.eph
Differential Revision: http://reviews.llvm.org/D19644
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at least as big as the mach header to be identified as a Mach-O file and
make sure smaller files are not identified as a Mach-O files but as
unknown files. Also fix identify_magic() so it looks at all 4 bytes of
the filetype field when determining the type of the Mach-O file.
Then fix the macho-invalid-header test case to check that it is an
unknown file and make sure it does not get the error for
object_error::parse_failed. And also update the unit tests.
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Summary:
The new function sys::path::user_cache_directory tries to discover
a directory suitable for cache storage for current system user.
On Windows and Darwin it returns a path to system-specific user cache directory.
On Linux it follows XDG Base Directory Specification, what is:
- use non-empty $XDG_CACHE_HOME env var,
- use $HOME/.cache.
Reviewers: chapuni, aaron.ballman, rafael
Subscribers: rafael, aaron.ballman, llvm-commits
Differential Revision: http://reviews.llvm.org/D13801
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We were treating '/.foo' as ['/', '.', 'foo'] instead of ['/', '.foo'],
which lead to insanity. Same for '..'.
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This reverts commit 228874. For some reason users reported
seeing Clang taking up 25+GB of memory and bringing down
machines with this change. Reverting until we figure it out.
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For Windows, filename_pos() tries to find the filename by
searching for separators after the last :. Instead, it should
really check for the only location that a : is valid, which is
in the second character, and search for separators after that.
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utils/sort_includes.py.
I clearly haven't done this in a while, so more changed than usual. This
even uncovered a missing include from the InstrProf library that I've
added. No functionality changed here, just mechanical cleanup of the
include order.
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The header claims that this function exists, but the linker wasn't too happy
about it not being in the library.
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The main difference is the removal of
std::error_code exists(const Twine &path, bool &result);
It was an horribly redundant interface since a file not existing is also a valid
error_code. Now we have an access function that returns just an error_code. This
is the only function that has to be implemented for Unix and Windows. The
functions can_write, exists and can_execute an now just wrappers.
One still has to be very careful using these function to avoid introducing
race conditions (Time of check to time of use).
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We had two functions for finding the temp or cache directory. Each had a
different set of smarts about OS specific APIs.
With this patch system_temp_directory becomes the only way to do it.
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path::const_iterator claims that it's a bidirectional iterator, but it
doesn't satisfy all of the contracts for a bidirectional iterator.
For example, n3376 24.2.5 p6 says "If a and b are both dereferenceable,
then a == b if and only if *a and *b are bound to the same object",
but this doesn't work with how we stash and recreate Components.
This means that our use of reverse_iterator on this type is invalid
and leads to many of the valgrind errors we're hitting, as explained
by Tilmann Scheller here:
http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20140728/228654.html
Instead, we admit that path::const_iterator is only an input_iterator,
and implement a second input_iterator for path::reverse_iterator (by
changing const_iterator::operator-- to reverse_iterator::operator++).
All of the uses of this just traverse once over the path in one
direction or the other anyway.
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While std::error_code itself seems to work OK in all platforms, there
are few annoying differences with regards to the std::errc enumeration.
This patch adds a simple llvm enumeration, which will hopefully avoid build
breakages in other platforms and surprises as we get more uses of
std::error_code.
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This will allow inlining get_magic, which should in turn fix one of the mingw
build problems after the switch to std::error_code.
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The idea of this patch is to turn llvm/Support/system_error.h into a
transitional header that just brings in the erorr_code api to the llvm
namespace. I will remove it shortly afterwards.
The cases where the general idea needed some tweaking:
* std::errc is a namespace in msvc, so we cannot use "using std::errc". I could
add an #ifdef, but there were not that many uses, so I just added std:: to
them in this patch.
* Template specialization had to be moved to the std namespace in this
patch set already.
* The msvc implementation of default_error_condition doesn't seem to
provide the same transformations as we need. Not too surprising since
the standard doesn't actually say what "equivalent" means. I fixed the
problem by keeping our old mapping and using it at error_code
construction time.
Despite these shortcomings I think this is still a good thing. Some reasons:
* The different implementations of system_error might improve over time.
* It removes 925 lines of code from llvm already.
* It removes 6313 bytes from the text segment of the clang binary when
it is built with gcc and 2816 bytes when building with clang and
libstdc++.
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