Constant, MDString and MDNode which can only be used by globals with a name
that starts with "llvm." or as arguments to a function with the same naming
restriction.
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which are effectively smart pointers to Value*'s. They are both very light
weight and simple, and react to values being destroyed or being RAUW'd.
WeakVN does a best effort to follow a value around, including through RAUW
operations and will get nulled out of the value is destroyed. This is useful
for the eventual "metadata that references a value" work, because it is a
reference to a value that does not show up on its use_* list.
AssertingVH is a pointer that compiles down to a dumb raw pointer when
assertions are disabled. When enabled, it emits an assertion if the
pointed-to value is destroyed while it is still being referenced. This
is very useful for Maps and other things, and should have caught the recent
bugs in CallGraph and Reassociate, for example.
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same as a normal i80 {low64, high16} rather
than its own {high64, low16}. A depressing number
of places know about this; I think I got them all.
Bitcode readers and writers convert back to the old
form to avoid breaking compatibility.
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unneeded bitcast is requested. This is common for frontends who just unconditionally
cast even if the target is often the right type already. THis prevents going into
getFoldedCast which switches on the opcode and does a bunch of other stuff before
doing the same opzn.
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shift constant expressions, and add support for folding vector
shift constant expressions. This fixes PR3802.
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changes.
For InvokeInst now all arguments begin at op_begin().
The Callee, Cont and Fail are now faster to get by
access relative to op_end().
This patch introduces some temporary uglyness in CallSite.
Next I'll bring CallInst up to a similar scheme and then
the uglyness will magically vanish.
This patch also exposes all the reliance of the libraries
on InvokeInst's operand ordering. I am thinking of taking
care of that too.
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access each with a fixed negative index from op_end().
This has two important implications:
- getUser() will work faster, because there are less iterations
for the waymarking algorithm to perform. This is important
when running various analyses that want to determine callers
of basic blocks.
- getSuccessor() now runs faster, because the indirection via OperandList
is not necessary: Uses corresponding to the successors are at fixed
offset to "this".
The price we pay is the slightly more complicated logic in the operator
User::delete, as it has to pick up the information whether it has to free
the memory of an original unconditional BranchInst or a BranchInst that
was originally conditional, but has been shortened to unconditional.
I was not able to come up with a nicer solution to this problem. (And
rest assured, I tried *a lot*).
Similar reorderings will follow for InvokeInst and CallInst. After that
some optimizations to pred_iterator and CallSite will fall out naturally.
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linkage: this linkage type only applies to declarations,
but ODR is only relevant to globals with definitions.
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by checking that the top-level type of a gep is sized. This
causes us to reject the example with:
llvm-as: t2.ll:2:16: invalid getelementptr indices
getelementptr i32()* null, i32 1
^
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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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get nice and happy stack traces when we crash in an optimizer or codegen. For
example, an abort put in UnswitchLoops now looks like this:
Stack dump:
0. Program arguments: clang pr3399.c -S -O3
1. <eof> parser at end of file
2. per-module optimization passes
3. Running pass 'CallGraph Pass Manager' on module 'pr3399.c'.
4. Running pass 'Loop Pass Manager' on function '@foo'
5. Running pass 'Unswitch loops' on basic block '%for.inc'
Abort
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its sentinel. This is quite a win when a function really has a basic block.
When the function is just a declaration (and stays so) the old way did not
allocate a sentinel. So this change is most beneficial when the ratio of
function definition to declaration is high. I.e. linkers etc. Incidentally
these are the most resource demanding applications, so I expect that the
reduced malloc traffic, locality and space savings outweigh the cost of
addition of two pointers to Function.
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stripped .bc file, it didn't make any attempt to try to reuse anonymous types.
This causes an amazing type explosion due to types getting duplicated everywhere
they are referenced and other problems.
This also caused correctness issues, because opaque types are unique for each time
they are uttered in the file. This means that stripping a .bc file could produce
a .ll file that could not be assembled (e.g. 2009-02-28-StripOpaqueName.ll).
This patch fixes both of these issues.
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