patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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Modules and ModuleProviders. Because the "ModuleProvider" simply materializes
GlobalValues now, and doesn't provide modules, it's renamed to
"GVMaterializer". Code that used to need a ModuleProvider to materialize
Functions can now materialize the Functions directly. Functions no longer use a
magic linkage to record that they're materializable; they simply ask the
GVMaterializer.
Because the C ABI must never change, we can't remove LLVMModuleProviderRef or
the functions that refer to it. Instead, because Module now exposes the same
functionality ModuleProvider used to, we store a Module* in any
LLVMModuleProviderRef and translate in the wrapper methods. The bindings to
other languages still use the ModuleProvider concept. It would probably be
worth some time to update them to follow the C++ more closely, but I don't
intend to do it.
Fixes http://llvm.org/PR5737 and http://llvm.org/PR5735.
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- The only meat here is in Value.{h,cpp} the rest is essential 'const
std::string &' -> 'const Twine &'.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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create separate recursive mutexes for each value map. The recursive-ness fixes the double-acquiring issue, which having one per ValueMap
lets us continue to maintain some concurrency.
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gets involved, and we end up trying to recursively acquire a writer lock. The fix for this is slightly horrible,
and involves passing a boolean "locked" parameter around in Constants.cpp, but it's better than having locked and
unlocked versions of most of the code.
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the section or the visibility from one global
value to another: copyAttributesFrom. This is
particularly useful for duplicating functions:
previously this was done by explicitly copying
each attribute in turn at each place where a
new function was created out of an old one, with
the result that obscure attributes were regularly
forgotten (like the collector or the section).
Hopefully now everything is uniform and nothing
is forgotten.
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regions of memory that have a target specific relationship, as described in the
Embedded C Technical Report.
This also implements the 2007-12-11-AddressSpaces test,
which demonstrates how address space attributes can be used in LLVM IR.
In addition, this patch changes the bitcode signature for stores (in a backwards
compatible manner), such that the pointer type, rather than the pointee type, is
encoded. This permits type information in the pointer (e.g. address space) to be
preserved for stores.
LangRef updates are forthcoming.
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exprs hanging off a global, even if the global is not otherwise dead. This
requires some tricky iterator gymnastics.
This implements Transforms/GlobalOpt/constantexpr-dangle.ll by deleting a
constantexpr that made it appear that the address of the function was taken.
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This patch replaces the SymbolTable class with ValueSymbolTable which does
not support types planes. This means that all symbol names in LLVM must now
be unique. The patch addresses the necessary changes to deal with this and
removes code no longer needed as a result. This completes the bulk of the
changes for this PR. Some cleanup patches will follow.
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