perform rounding other than truncation in the IR. Common C code for this
turns into really an LLVM intrinsic call that blocks a lot of further
optimizations.
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a + {b,+,stride} into {a+b,+,stride} (because a is LIV),
then the resultant AddRec is NUW/NSW if the client says it
is.
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void f(int* begin, int* end) { std::fill(begin, end, 0); }
which turns into a != exit expression where one pointer is
strided and (thanks to step #1) known to not overflow, and
the other is loop invariant.
The observation here is that, though the IV is strided by
4 in this case, that the IV *has* to become equal to the
end value. It cannot "miss" the end value by stepping over
it, because if it did, the strided IV expression would
eventually wrap around.
Handle this by turning A != B into "A-B != 0" where the A-B
part is known to be NUW.
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when no virtual registers have been allocated.
It was only used to resize IndexedMaps, so provide an IndexedMap::resize()
method such that
Map.grow(MRI.getLastVirtReg());
can be replaced with the simpler
Map.resize(MRI.getNumVirtRegs());
This works correctly when no virtuals are allocated, and it bypasses the to/from
index conversions.
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physical register numbers.
This makes the hack used in LiveInterval official, and lets LiveInterval be
oblivious of stack slots.
The isPhysicalRegister() and isVirtualRegister() predicates don't know about
this, so when a variable may contain a stack slot, isStackSlot() should always
be tested first.
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without informing memdep. This could cause nondeterminstic weirdness
based on where instructions happen to get allocated, and will hopefully
breath some life into some broken testers.
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Also, switch to a more clear 'sink' function with its declaration to
avoid any confusion about 'g'. Thanks for the suggestion Frits.
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of using a Location class with the same information.
When making a copy of a MachineOperand that was already stored in a
MachineInstr, it is necessary to clear the parent pointer on the copy. Otherwise
the register use-def lists become inconsistent.
Add MachineOperand::clearParent() to do that. An alternative would be a custom
MachineOperand copy constructor that cleared ParentMI. I didn't want to do that
because of the performance impact.
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Print virtual registers numbered from 0 instead of the arbitrary
FirstVirtualRegister. The first virtual register is printed as %vreg0.
TRI::NoRegister is printed as %noreg.
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depending on TRI::FirstVirtualRegister.
Also use TRI::printReg instead of printing virtual registers directly.
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Provide MRI::getNumVirtRegs() and TRI::index2VirtReg() functions to allow
iteration over virtual registers without depending on the representation of
virtual register numbers.
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larger memsets. Among other things, this fixes rdar://8760394 and
allows us to handle "Example 2" from http://blog.regehr.org/archives/320,
compiling it into a single 4096-byte memset:
_mad_synth_mute: ## @mad_synth_mute
## BB#0: ## %entry
pushq %rax
movl $4096, %esi ## imm = 0x1000
callq ___bzero
popq %rax
ret
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that it was leaving in loops after rotation (between the original latch
block and the original header.
With this change, it is possible for rotated loops to have just a single
basic block, which is useful.
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