This feature is needed in order to support shifts of more than 255 bits
on large integer types. This changes the syntax for llvm assembly to
make shl, ashr and lshr instructions look like a binary operator:
shl i32 %X, 1
instead of
shl i32 %X, i8 1
Additionally, this should help a few passes perform additional optimizations.
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The Module::setEndianness and Module::setPointerSize methods have been
removed. Instead you can get/set the DataLayout. Adjust thise accordingly.
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a small inline function to sign extend a uint64_t value based on its
type's bitwidth. This function is then used in both executeSExtInst and
the various executeICMP_S** functions.
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This is the final patch for this PR. It implements some minor cleanup
in the use of IntegerType, to wit:
1. Type::getIntegerTypeMask -> IntegerType::getBitMask
2. Type::Int*Ty changed to IntegerType* from Type*
3. ConstantInt::getType() returns IntegerType* now, not Type*
This also fixes PR1120.
Patch by Sheng Zhou.
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not to overflow 64-bits and end up with a 0 mask. This caused i64 values to
always be stored as 0 with lots of consequential damage to nightly test.
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sufficient to get llvm-test/SingleSource/UnitTests/Integer/general-test.ll
working with lli in interpreter mode.
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1. Fix logic for executeGEP. Only 32-bit and 64-bit integer types are
acceptable as indices.
2. Ensure that all integer cast operations truncate their result to the
integer size of the operand.
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rename Type::getIntegralTypeMask to Type::getIntegerTypeMask.
This makes naming much more consistent. For example, there are now no longer any
instances of IntegerType that are not considered isInteger! :)
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Implement the arbitrary bit-width integer feature. The feature allows
integers of any bitwidth (up to 64) to be defined instead of just 1, 8,
16, 32, and 64 bit integers.
This change does several things:
1. Introduces a new Derived Type, IntegerType, to represent the number of
bits in an integer. The Type classes SubclassData field is used to
store the number of bits. This allows 2^23 bits in an integer type.
2. Removes the five integer Type::TypeID values for the 1, 8, 16, 32 and
64-bit integers. These are replaced with just IntegerType which is not
a primitive any more.
3. Adjust the rest of LLVM to account for this change.
Note that while this incremental change lays the foundation for arbitrary
bit-width integers, LLVM has not yet been converted to actually deal with
them in any significant way. Most optimization passes, for example, will
still only deal with the byte-width integer types. Future increments
will rectify this situation.
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recommended that getBoolValue be replaced with getZExtValue and that
get(bool) be replaced by get(const Type*, uint64_t). This implements
those changes.
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Merge ConstantIntegral and ConstantBool into ConstantInt.
Remove ConstantIntegral and ConstantBool from LLVM.
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This patch removes the SetCC instructions and replaces them with the ICmp
and FCmp instructions. The SetCondInst instruction has been removed and
been replaced with ICmpInst and FCmpInst.
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The long awaited CAST patch. This introduces 12 new instructions into LLVM
to replace the cast instruction. Corresponding changes throughout LLVM are
provided. This passes llvm-test, llvm/test, and SPEC CPUINT2000 with the
exception of 175.vpr which fails only on a slight floating point output
difference.
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This patch converts the old SHR instruction into two instructions,
AShr (Arithmetic) and LShr (Logical). The Shr instructions now are not
dependent on the sign of their operands.
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Turn on -Wunused and -Wno-unused-parameter. Clean up most of the resulting
fall out by removing unused variables. Remaining warnings have to do with
unused functions (I didn't want to delete code without review) and unused
variables in generated code. Maintainers should clean up the remaining
issues when they see them. All changes pass DejaGnu tests and Olden.
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would fail. E.g. udiv sint X, Y or sdiv uint X, Y would fail to find a
type match in the switch statement and fail the operation.
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Make necessary changes to support DIV -> [SUF]Div. This changes llvm to
have three division instructions: signed, unsigned, floating point. The
bytecode and assembler are bacwards compatible, however.
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This patch implements the first increment for the Signless Types feature.
All changes pertain to removing the ConstantSInt and ConstantUInt classes
in favor of just using ConstantInt.
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DLL* linkages got full (I hope) codegeneration support in C & both x86
assembler backends.
External weak linkage added for future use, we don't provide any
codegeneration, etc. support for it.
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This pass:
1. Splits TargetMachine into TargetMachine (generic targets, can be implemented
any way, like the CBE) and LLVMTargetMachine (subclass of TM that is used by
things using libcodegen and other support).
2. Instead of having each target fully populate the passmgr for file or JIT
output, move all this to common code, and give targets hooks they can
implement.
3. Commonalize the target population stuff between file emission and JIT
emission.
4. All (native code) codegen stuff now happens in a FunctionPassManager, which
paves the way for "fast -O0" stuff in the CFE later, and now LLC could
lazily stream .bc files from disk to use less memory.
5. There are now many fewer #includes and the targets don't depend on the
scalar xforms or libanalysis anymore (but codegen does).
6. Changing common code generator pass ordering stuff no longer requires
touching all targets.
7. The JIT now has the option of "-fast" codegen or normal optimized codegen,
which is now orthogonal to the fact that JIT'ing is being done.
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I've been told apple gcc version number is not guaranteed to increase
monotonically. Change the preprocess condition to make it less risky.
The configuration change is done during the middle 10.4 life cycle so we have
to check __APPLE_CC. For future OS X release, we should be able to assume
-fenable-cxa-atexit is the default.
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method.
- Added synchronizeICache() to TargetJITInfo. It is called after each block
of code is emitted to flush the icache. This ensures correct execution
on targets that have separate dcache and icache.
- Added PPC / Mac OS X specific code to do icache flushing.
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Minor tweaks in public headers and a few .cpp files so that LLVM can build
successfully with -pedantic and projects using LLVM with -pedantic don't
get warnings from LLVM. There's still more -pedantic warnings to fix.
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allocation policies and much more. All this complexity, and we have no
functionality change, woo! :)
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simplifies the MachineCodeEmitter interface just a little bit and makes
BasicBlocks work like constant pools and jump tables.
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1. Change several methods in the MachineCodeEmitter class to be pure virtual.
2. Suck emitConstantPool/initJumpTableInfo into startFunction, removing them
from the MachineCodeEmitter interface, and reducing the amount of target-
specific code.
3. Change the JITEmitter so that it allocates constantpools and jump tables
*right* next to the functions that they belong to, instead of in a separate
pool of memory. This makes all memory for a function be contiguous, and
means the JITEmitter only tracks one block of memory now.
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code emission location into the base class, instead of being in the derived classes.
This change means that low-level methods like emitByte/emitWord now are no longer
virtual (yaay for speed), and we now have a framework to support growable code
segments. This implements feature request #1 of PR469.
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x86 and ppc for 100% dense switch statements when relocations are non-PIC.
This support will be extended and enhanced in the coming days to support
PIC, and less dense forms of jump tables.
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This allows Prolangs-C++/city and probably a bunch of other stuff to work
well with the new front-end
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therefore the function being called must be a main() returning an int. The
consequences when these assumptions are false are not good, so don't assume
them.
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interpretation has begun. The JIT already handles this situation correctly, and
the interpreter can already handle new functions being added.
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2. Propagate feature "string" to all targets.
3. Implement use of SubtargetFeatures in PowerPCTargetSubtarget.
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near the GOT, which new doesn't do. So break out the allocate into a new function.
Also move GOT index handling into JITResolver. This lets it update the mapping when a Lazy
function is JITed. It doesn't managed the table, just the mapping. Note that this is
still non-ideal, as any function that takes a function address should also take a GOT
index, but that is a lot of changes. The relocation resolve process updates any GOT entry
it sees is out of date.
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This patch completes the changes for making lli thread-safe. Here's the list
of changes:
* The Support/ThreadSupport* files were removed and replaced with the
MutexGuard.h file since all ThreadSupport* declared was a Mutex Guard.
The implementation of MutexGuard.h is now based on sys::Mutex which hides
its implementation and makes it unnecessary to have the -NoSupport.h and
-PThreads.h versions of ThreadSupport.
* All places in ExecutionEngine that previously referred to "Mutex" now
refer to sys::Mutex
* All places in ExecutionEngine that previously referred to "MutexLocker"
now refer to MutexGuard (this is frivolous but I believe the technically
correct name for such a class is "Guard" not a "Locker").
These changes passed all of llvm-test. All we need now are some test cases
that actually use multiple threads.
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using Function::arg_{iterator|begin|end}. Likewise Module::g* -> Module::global_*.
This patch is contributed by Gabor Greif, thanks!
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since we are dirty, special case __main. This should fix the infinite loop
horrible stuff that happens on linux-alpha when configuring llvm-gcc. It
might also help cygwin, who knows??
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This fixes the ugly darwin "cannot find symbols starting with __" issue.
Thanks for Owen/resistor for testing this out for me.
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immediately instead of lazily.
In this program, for example:
int main() {
printf("hello world\n");
printf("hello world\n");
printf("hello world\n");
printf("hello world\n");
}
We used to have to go through compilation callback 4 times (once for each
call to printf), now we don't go to it at all.
Thanks to Misha for noticing this, and for adding the initial ghost linkage
patches.
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